Ancient Runes - Lesson 1

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    This is the rune known as 'Berkana', signifying birth, newbeginnings. This rune emphasizes gradual changes, theimportance of new things that might seem small at first,and spiritual growth. I have chosen this as the symbol of

    our first lesson in the art and craft of runes.This red arrow beside the text points to information I

    consider particularly important; it will alsofrequently point to information about whichyou can expect to answer questions in your

    homework. Thought you'd like to know.

    In this lesson, we will take our first look at making your own personalset of runes (variously called "rune-stones", "rune-staves", or"runastaffr")...

    M-1

    The origins of runes are largely a matter of conjecture. We can be

    fairly certain that the runes we know today were developed by and

    remained primarily the tools of the northern European Germanic

    peoples (Norwegian, Swedish, Danish, English, and Dutch). There is

    significant belief that these people originally took inspiration from the

    Etruscan and north italian cultures as they spread up through the

    Alps and into what is today southern Germany.

    If that is true, as is quite likely, a major change occured in the

    process: the Etruscan speech and alphabet were an active language

    in common use; the derived runes, in contrast, were an alphabet

    without a spoken language. True, each rune represents a specificspoken sound as well as having an identifying name, but we have no

    evidence that runes were ever used in speech.

    A possible explanation for this is the fact that the word 'rune'

    originally meant secretor a secret. Derivations of this meaning

    persisted well into the 19th Century. In fact, among some serious

    Runesters these curious symbols still harbor secrets.

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    However, there is another explanation, one only somewhat related to

    being seen as a 'secret' alphabet: runes originally were and still

    are a meta-language. Now, just what does that mean? Let me give

    you an example (more an analogy, really) of one way a meta-language works.

    Some years ago, I spent some time in Italy. While there, I met a

    fascinating gentleman whom I wished very much to get to know.

    Unfortunately, he spoke no English. I spoke and understood only a

    few words of 'tourist phrase-book' Italian, but we discovered that we

    both spoke German.

    In the friendship that developed, we communicated exclusively via

    the meta-language, German.

    Runes would not have served very well as a meta-language in that

    situation because they were designed (much like the Chinese I Ching)

    to enable communication between the quite limited human 'mind' and

    Something Else.

    That very special communication is the first part of what this course

    is all about.

    We will inquire into the nature and function of that 'Something Else'

    in sections M2 and M3, below and in future Lessons, where such

    inquiry becomes a matter of considerable interest and importance.

    The Runes

    Let's pause here for a moment and take our first look at the

    traditional standard set of 24 runes, the Elder Futhark.

    See them here.

    If you used this link to inspect the runes, you saw them displayed in

    three vertical rows of eight. This is the classical arrangement, around

    which are built various elements of rune lore and practice. You

    noticed also that futhark, pronounced 'foo-thark', is the combination

    of the sounds of the first six 'letters' or symbols of the set.

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    The most detailed and authoritative presentation of the futhark is

    contained in the book Runecaster's Handbookby Edred Thorsson,

    which you will find starred in the brief list ofreferences. If this course

    had a required textbook, it would be this book by Dr. Thorsson. If youcan buy, beg, or borrow... not steal... a copy, I strongly urge you to

    do so. If you should become seriously interested in learning more

    about runes and perhaps becoming a Runecaster yourself, Thorsson's

    book will be a mustfor you.

    One other popular author, Ralph H. Blum, has irritated a number of

    the published rune authorities (first among them Dr. Thorsson) by

    completely rearranging the Elder Futhark structure, and has made his

    own changes in the meanings and interpretations of the various

    characters. I mention this because his book is among those listed in

    the references, and you might otherwise be quite puzzled by the

    obvious differences between authors' views. We will discuss these

    differences in later Lessons, but you will need to make up your own

    mind which system or version appeals more strongly to you. But now

    back to what history can tell us about these fascinating symbols.

    Runes first become part of the historical record through the discovery

    of human artifacts marked with runic characters. In other words, we

    found bits of bone, leather, stone, wood, and metal bearing rune-

    inscriptions that we later learned were used as receipts, identification

    markers for goods and products, legal documents, and other formal

    uses.

    As far as we know today, the earliest documented item

    bearing runic characters is the so-called Meldorf brooch,

    found on the coast of Jutland, and dated at about 50 C.E.

    There are other examples, quite possibly somewhat older, but none

    as positively identified and dated as the Meldorf.

    M-2

    http://cosmoschaise.co.uk/runes/bibliography.htmlhttp://cosmoschaise.co.uk/runes/bibliography.htmlhttp://cosmoschaise.co.uk/runes/bibliography.htmlhttp://cosmoschaise.co.uk/runes/bibliography.html
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    Before going any farther, it is important to discuss the important

    distinction between divination (including 'fortune-telling')

    and Oracles.

    Essentially, divination (in its popular use as a 'fortune-telling' system)asks the question "What will happen..." (to me. to you, to my

    romance, to my job, ...whatever.). It assumes that something

    could happen to me or whatever I am concerned about, as though we

    are all helpless pawns in this melodrama and that the universe thinks

    up things to do to us. The question seeks its answer in the future,

    whether in the next five minutes or the next five years.

    It makes very little difference whether the questioner ("querent")

    actually adopts this attitude or actually holds these beliefs.

    Requesting or undertaking a divination about anything or anyone

    outside yourself, and over which you believe you have no ccontrol, or

    wish to acquire some control, automatically places your inquiry in the

    'what will happen...' box.

    Divination perhaps comes a little closer to the present moment to

    Now when one asks something like "Does s/he love me?", but a

    simple 'yes or no' answer is seldom enough, and so even this

    eventually becomes a "what will happen..." question. The questioner

    still believes that 'things do happen to' him or her. However, the

    questioner is also usually willing to believe that the tea-leaves, the

    Tarot cards, the bridge deck, the yarrow stalks, or the runes can

    somehow transmit information from an all-seeing universe or other

    power.

    I do not single out 'fortune-telling' as anything inherently wrong; I

    merely wish to call attention to its usually frivolous practice as a sort

    of game. Runes deserve far better than that. Divination can also

    serve perfectly serious and useful purposes, as a means of achieving

    clarity and understanding for one's self or for others. Whenever our

    study of runes touches primarily on divination, the information will be

    placed under the heading of M-2.

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    Oracles, on the other hand, have an entirely different basis and

    produce significantly different results. They are properly in the

    territory of the mage, and you will find all our information and

    discussion about Oracles in Section M-3, below, and in subsequentLessons.

    M-3

    Oracles such as the runes, the I Ching, and other legitimate mediums

    of communication have a single primary purpose: to convey true and

    useful personal information to the self from the Self, to further

    understanding and personal growth.Let me explain about the self and the Self.

    Written with a lower-case 's', self refers to thepersona, the 'outer' or

    'smaller' concept of 'me', the 'ego'-self. This little self believes it is

    separate (from everyone and everything, including divinity) and that

    it must extract all its information from sources outside itself.

    Written with an upper-case, large S, the word refers to what some

    call the 'higher Self', the unconscious core of one's Being, one's

    Essential Consciousness that is never separate from the Universe.

    The Self has immediate access to all knowlege as parts of Itself.

    Sadly, The Self often has difficulty sharing that information with the

    lower-case self.

    Oracles exist to help with this sharing, providing a channel of

    communication, the meta-language we spoke of earlier. The

    communication is prompt, clear, and intensely relevant to the honest

    seeker of self- knowlege and growth. Querants with other things in

    mind get conundrums or puzzling remarks that may or may not have

    anything to do with the question presented.

    Perhaps the best-known to Western European cultures is (or was) the

    Oracle at Delphi, in ancient Greece. It is significant that, carved over

    the main door to the temple, were the words "Know Thyself".

    History tells us that not everyone who came to consult the Oracle hadpersonal, inner or 'spiritual' growth in mind; in fact, most seemed to

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    be desperate to know about power, military and political campaigns,

    love affairs, and of course money. Seekers with such

    motivations (we are told) received 'answers' or Pronouncements that

    were in the form of riddles or opaque remarks that defiedunderstanding and were often argued about for years.

    More about this next time; now it is time to turn our

    attention to the major project for this course... making

    your own set of runes.

    Why do this? Runes 'work' best for an individual if a strong and

    growing connection exists between the runes (stones, staves, cards,

    etc.) and their owner-user. Such a connection can be established, of

    course, with 'store-bought' rune-sets, but it takes a lot of time,

    dedication, and focus... and is seldom as intimate and sensitive as a

    connection emerging as you actually create the runes yourself.

    Exercise #1

    It is very useful to have some sort of rune-set available to you as you

    study these Lessons, to serve on a temporary basis while you are

    engaged in making a more permanent set. I suggest making a set

    using heavy paper or light cardboard, cutting individual 'staves' even

    as small as 3/4 inch by 1and 1/4 inch (or larger, if you like). Write

    the rune-characters on the little cards, and you have all you need for

    the time being. For a more deluxe and durable set, use blank

    business-cards. Office-supply stores and stationers can provide with

    packets of blank business-cards of very good quality; these have the

    advantage of behaving like small playing-cards, allowing you to

    shuffle them properly rather than pushing them around on a table-

    top or tossing them in a bag or box.

    Another option that will give you a permanent and handy reference,

    plus provide you with another opportunity to learn the runes, is

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    simply to print or copy-paste these|| pages ||, and draw the rune-

    symbols yourself in the boxes provided.

    Whether or not you choose either of these two options, the next step

    is to decide what form and material you will use to make yourpermanent set. The ideal and traditional method is to cut 24 round

    sections from a single branch of a live fruit-bearing tree, dry them,

    and carve the runes into one surface. Nowadays, this may not be

    either convenient or advisable.

    Short of the above, rune-sets can be cut from dowel-sticks or small

    finished-lumber (such as 1x1 or 2x2). A different approach would be

    to collect 24 loose tiles or ceramic squares for mosaic work; these

    make fine little rune-sets with the runes painted on with enamel and

    then given a sealer coat. I have made a very satisfactory set using

    wooden tongue-depressors from the drug-store.

    I have even seen them made out of 'bread dough' (flour, salt, and

    water), rolled out and shaped, the runes drawn in with a knife or

    sharp stick, and then baked. You can use your ingenuity, and try out

    more than one alternative method.

    For an immediate start, I suggest copying and pasting the

    the pages of rune-meanings (link "|| pages ||", just above

    in this section). This is actually more than a suggestion; it

    is the first step in completing this Exercise. Please copy-paste or print

    out the referred pages now.

    If you like, it might help also to copy the Elder Futhark (link above in

    section M1 ). These will give you a visual reference to use

    immediately. I also strongly recommend buying or borrowing one or

    more of the books listed in thereferencessection. They are all good,

    but each has its own slant and flavor; look them over, if at all

    possible. In any case, you should have a copy of Edred Thorsson's

    "Runecaster's Handbook"!

    http://cosmoschaise.co.uk/runes/interpretation.htmlhttp://cosmoschaise.co.uk/runes/interpretation.htmlhttp://cosmoschaise.co.uk/runes/interpretation.htmlhttp://cosmoschaise.co.uk/runes/bibliography.htmlhttp://cosmoschaise.co.uk/runes/bibliography.htmlhttp://cosmoschaise.co.uk/runes/bibliography.htmlhttp://cosmoschaise.co.uk/runes/interpretation.html
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    The Elder Futhark

    These are the three groups of eight that form the basic structure of

    the rune system or "Elder Futhark".

    (Read down from the upper left.)

    The designation 'Futhark' embodies the sounds of the first six 'letters'

    or symbols (with the 'th' sounded as the th in throw.