An Analysis of Trustworthiness in C2C e-commerce...
Transcript of An Analysis of Trustworthiness in C2C e-commerce...
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An Analysis of Trustworthiness in C2C e-commerce Indonesia: Kaskus and Tokopedia
A study submitted in partial fulfilment of the requirements for the degree of
Information System
at
THE UNIVERSITY OF SHEFFIELD
by
SETIANI
September 2016
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Abstract Background. In the contemporary world, e-commerce is growing rapidly with the
development of Internet. C2C (consumer to consumer) e-commerce is one of type e-
commerce which is very popular, including in Indonesia. Kaskus and Tokopedia are
the successful C2C e-commerce in Indonesia which have huge visitors everyday and
million transaction per month. However, there have been many issues regarding C2C
transaction in Indonesia such as fraudulent consumers and security system. In fact,
Indonesia has enormous Internet users but they are reluctant to purchase online
shopping through C2C e-commerce.
Aims. The aim of this research was to investigate trustworthiness consumers towards
C2C platforms based on model element trust. The model of element trust in this
research divided into three categories, namely Information, products, transaction,
communication, third party, and reputation. From each element could be found
which factor the most affect to consumers.
Methods. In this study, there were 110 samples from respondents who have never
conducted in C2C transaction and from those who have ever purchased in C2C
platforms (Tokopedia and Kaskus). The questionnaire was sent by Facebook group
to Indonesian student at University of Sheffield and random Facebook group so that
the demographic profiles of the respondents came from various backgrounds. The
pilot study also conducted in this research and sent it to Indonesian student at
University of Sheffield.
Results. The result of the survey analysed that Indonesia consumer’s is still sceptical
to purchase through C2C transaction, despite they often undertake transaction in
Tokopedia or Kaskus. Based on the result of statistical, Tokopedia and Kaskus have
different positive and negative attitude each element trust. However, in comparison
by mean scoring, it found that Tokopedia has more positive attitude than Kaskus.
Conclusions. It is concluded that consumer’s behaviour towards C2C platforms
depends on the element trust such as information, products or the reputation system.
Further study could include a more detailed analysis of particular demographic
profile such as gender, age, and education level.
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Acknowledgement I wish to take this opportunity to thank the following people who have helped me to
complete of this dissertation. First, I would like to thank Dr. Angela Lin for her most
valuable assistance and advice throughout this project. Second, I would like to
dedicate this dissertation to my parents for their constant love and encouragement,
Last, I would like to thank for those who helped participation on my questionnaires.
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Table of Contents Abstract..................................................................................................................................................1Acknowledgement............................................................................................................................3TableofContents...............................................................................................................................5ListofFigure........................................................................................................................................7ListofTables........................................................................................................................................8Chapter1.Introduction..................................................................................................................21.1Introduction..........................................................................................................................21.2Researchquestionandmotivation..........................................................................31.3Aimsandobjectivesofdissertation........................................................................31.4Methodology.........................................................................................................................31.5TheOutlineofthedissertation..................................................................................41.6Summary.................................................................................................................................5
Chapter2.Literaturereview........................................................................................................62.1Introduction..........................................................................................................................62.2TheConceptofTrust........................................................................................................62.3TheIntroductionofC2CE-Commerce.................................................................102.4TheIntroductionofOnlineTrustModel...........................................................11
2.5CaseStudies:.............................................................................................................................162.6Summary:............................................................................................................................21
Chapter3.Methodology..............................................................................................................223.1Introduction.......................................................................................................................223.2ResearchApproach........................................................................................................223.3Questionnaire...................................................................................................................233.4QuestionnaireDesignandAnalysis.....................................................................243.5Datacollection..................................................................................................................253.6DataAnalysis.....................................................................................................................253.7Summary..............................................................................................................................26
Chapter4.Findings........................................................................................................................274.1Introduction.......................................................................................................................274.2SampleProfile...................................................................................................................274.3FactordonotpurchaseC2Ctransaction...........................................................304.4TransactionExperience..............................................................................................314.5FactorInfluencingOnlineC2Ctransaction......................................................344.6Consumer’sattitudestowardstrustmodelinC2Cplatforms...............364.7Summary..............................................................................................................................52
Chapter5.Discussion...................................................................................................................52
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5.1Introduction.......................................................................................................................525.2Discussionoftheresult...............................................................................................525.3Summary..............................................................................................................................54
Chapter6.Conclusion...................................................................................................................556.1Introduction.......................................................................................................................556.2Conclusion...........................................................................................................................556.3RecommendationforC2CplatformsmodelsinIndonesia.....................566.4Thelimitationoftheresearch.................................................................................586.5Recommendationforfutureresearch................................................................58
Reference..............................................................................Error!Bookmarknotdefined.Appendix...............................................................................Error!Bookmarknotdefined.
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List of Figure FIGURE 2.4 MECHANISM KASPAY IN KASKUS ............................................................. 19
FIGURE 2.5 MECHANISM REKENING BERSAMA PAYMENT TOKOPEDIA ........................ 20
TABLE 4.1 GENDER AGE COMPOSITION ....................................................................... 27
FIGURE 4.1 EDUCATION LEVEL ................................................................................... 28
FIGURE 4.2 INTERNET EXPERIENCE ............................................................................. 29
FIGURE 4.3 HOURS SPEND ON THE INTERNET PER WEEK .............................................. 29
FIGURE 4.4 PARTICIPATION C2C TRANSACTION .......................................................... 30
FIGURE 4.5 THE REASONS NEVER CONDUCT IN C2C TRANSACTION ............................. 31
FIGURE 4.6 TRANSACTION EXPERIENCE ...................................................................... 32
TABLE 4.2 PLATFORM EXPERIENCE ............................................................................. 33
FIGURE 4.7 AVERAGE EXPENSES PER PURCHASE ......................................................... 34
TABLE 4.3 THE INFLUENCE OF FACTOR TO PURCHASE IN C2C PLATFORMS ................. 35
FIGURE 4.8 MOTIVATION FOR PURCHASING NEXT TIME ............................................... 36
FIGURE 4.9 MEAN SOCRE OF DESIGN SYSTEM .............................................................. 50
FIGURE 4.10 MEAN SCORE OF PAYMENT SYSTEM ........................................................ 51
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List of Tables TABLE 4.1 GENDER AGE COMPOSITION ....................................................................... 27
TABLE 4.2 PLATFORM EXPERIENCE ............................................................................. 33
TABLE 4.3 THE INFLUENCE OF FACTOR TO PURCHASE IN C2C PLATFORMS ................. 35
TABLE 4.4 COMPONENT MATRIX OF INFORMATION ..................................................... 37
TABLE 4.5 COMPONENT MATRIX OF PRODUCTS ........................................................... 38
TABLE 4.6 COMPONENT MATRIX OF COMMUNICATION ................................................ 38
TABLE 4.7 COMPONENT MATRIX OF TRANSACTION ..................................................... 39
TABLE 4.8 COMPONENT MATRIX OF THIRD PARTY ...................................................... 40
TABLE 4.9 COMPONENT MATRIX OF REPUTATION ....................................................... 41
TABLE 4.10 MEAN SCORE OF INFORMATION KASKUS .................................................. 42
TABLE 4.11 MEAN SCORE OF INFORMATION TOKOPEDIA ............................................ 43
TABLE 4.12 MEAN SCORE OF PRODUCTS KASKUS ....................................................... 43
TABLE 4.13 MEAN SCORE OF PRODUCTS TOKOPEDIA .................................................. 44
TABLE 4.14 MEAN SCORE OF TRANSACTION KASKUS ................................................. 44
TABLE 4.15 MEAN SCORE OF TRANSACTION TOKOPEDIA ............................................ 45
TABLE 4.16 MEAN SCORE OF COMMUNICATION KASKUS ............................................ 45
TABLE 4.17 MEAN SCORE OF COMMUNICATION TOKOPEDIA ....................................... 46
TABLE 4.18 MEAN SCORE OF THIRD PARTY KASKUS ................................................... 46
TABLE 4.19 MEAN SCORE OF THIRD PARTY TOKOPEDIA .............................................. 47
TABLE 4.20 MEAN SCORE OF REPUTATION KASKUS .................................................... 48
TABLE 4.21 MEAN SCORE OF REPUTATION TOKOPEDIA .............................................. 48
TABLE 4.22 MEAN SCORE OF DESIGN SYSTEM ............................................................. 49
TABLE 4.23 MEAN SCORE OF PAYMENT SYSTEM ......................................................... 50
TABLE 4.24 MEAN SCORE OF PAYMENT SYSTEM ......................................................... 51
TABLE 6.1 RECOMMENDATION FOR C2C TRUST ELEMENT IN INDONESIA .................... 56
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Chapter 1. Introduction 1.1 Introduction
The emergence of Internet has influenced in many fields such as business, economic,
and education. Internet has embedded in our daily lives which make life easier. In the
past several years, business like C2C commerce has extremely grown fast with
Internet development and it is one of the most popular ways in transaction online
shopping (Mohammed, 2005).
Ebay’s success as an online auction around the world help buyer find the product
what they want and seller can gain revenue from ebay. C2C is not only prominent in
west countries, Asia countries has become successful use the ebay. Although in
Indonesia does not have ebay platform, there are well-known C2C platforms namely,
Kaskus and Tokopedia. Both of these platforms are often accessed by consumers to
purchase in online shopping. Kaskus is the biggest online forum community in
Indonesia which provides C2C commerce. Consumer can see the review or find out
the information about anything such as merchant, reputation, product in forum in
order to enhance the trustworthiness to the customers. According to Singapore Post
(2014), Kaskus has visitors about 25 million every month and member registered
above 6.8 million in 2014. On the other hand, Kaskus’ competitor namely Tokopedia
also has huge visitors every month which is over 10 million with the sold products
two million a month in 2014. Tokopedia is C2C platforms that have same look like
eBay.
However, Indonesian users tend to look at the review products online and then
purchase products in store. Similarly, According to Turban (2008) that costumers
seek the information on C2C website about questions, negotiation, quality of
products, evaluation and the type of ways to trade for auction products. Despite,
Indonesia is one of the highest number of interne users in the world which is over 71
million of the total population of nearly 250 million were active internet users in
2013 (Statista, 2013), internet Indonesian users are unwilling to conduct transaction
C2C e-commerce. It is caused by providing personal information through online
could happen a risk of fraud so that the customers have mistrust to purchase online.
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In fact, consumer’s mistrust comes from different parties such as the sellers, buyers
and the platform’s system (Chow, 2015). The C2C platform’s system is one of the
main issues in Indonesia which is less secure for the customers.
1.2 Research question and motivation
According to the data in introduction section, Kaskus and Tokopedia are types of
C2C commerce but they have difference systems. As result of this, the Indonesian
user attitudes toward C2C platforms are influenced by various factors. It would be
interesting to investigate what the most influential factor trustworthiness for the
costumers. Thus it will know whether the consumer has the same level of
trustworthiness among these platforms (Kaskus and Tokopedia). This paper focuses
on customer attitudes in C2C platforms in order to discuss what factors will
influence the trustworthiness customers between two platforms and what the
differences these factors will make the platforms better in the future.
1.3 Aims and objectives of dissertation
The aim of this dissertation is to investigate what factors will influence the
trustworthiness users towards the platforms of Kaskus and Tokopedia in accordance
element trust and to determine which platforms can promote users are better
trustworthiness.
To achieve these aims, the dissertation can be divided into the following objectives:
1. To identify the current business of c2c market between Kaskus and
Tokopedia.
2. To identify the factors that influence consumer’s behaviour in C2C
transaction.
3. To identify the most importance factor transaction in C2C platforms.
4. To investigate the factor that influence consumer of these platforms based on
element trust.
1.4 Methodology
This study includes both primary and secondary research. The secondary research
that comes in the form of literature review discusses the theory of trust from different
perspective, illustrate customer’ attitude of trust in Indonesian’ culture, and study
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cases. In addition, the literature review examines a trust model in order to resolve the
problem
The primary research is based on an investigation towards Tokopedia and Kaskus’
Consumer. The investigation chose an inductive and qualitative method by sending
out the questionnaires. The participants are 100 current Tokopedia or Kaskus and the
data from them is presented in chapter four by using SPSS to analyse it.
1.5 The Outline of the dissertation
To indicate how the Chapters and sections fall into place, a brief overview of the
dissertation structure is presented as follows:
The first Chapter provides an overview of the problem background, the research
questions and motivation for the research, aims and objectives, methodology.
Finally, it outlines the structure of the dissertation.
The second Chapter reviews the key literature related to the topic of this dissertation,
such as the definition of trust in general and online, Elements trust online model
which is associated with e-commerce, and the background of study case of two C2C
platforms in Indonesia. And finally, the trust model that used in this research is also
presented in this Chapter.
The third Chapter explains how the study can be conducted, the reason of using
inductive approach and questionnaire methods. In addition, the design of the
questionnaire of this study is also presented and how the data would be analysed.
The fourth Chapter presents the results of the statistical research that achieved from
the analysis and evaluation towards online customer’ attitude with C2C platforms
Tokopedia and Kaskus. Finally, the result of the study examines with the findings
from literature review and case studies.
The final Chapter, the conclusions and limitations are discussed in Chapter five,
recommendations for further research. A full reference and appendix that includes
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the research questionnaire, the description of the interviews are provided at the end
of the dissertation.
1.6 Summary This chapter introduces the research field which includes overview of the
execution of the research, the research question and motivation, aims and
objectives,methodologyandthestructureadoptedinthisdissertation.
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Chapter 2. Literature review
2.1 Introduction
This chapter will elaborate the literature review related to the topic of this
dissertation such as the general concept of trust, the importance trust in E-commerce,
the definition of Customer to Customer (C2C) e-commerce, description regarding
perspective trust in Indonesia’s culture towards C2C platform, description about trust
model in previous studies, the presentation of trust model will use in this research
project, and introduce the studies case C2C platforms in Indonesia: Kaskus and
Tokopedia.
2.2 The Concept of Trust
2.2.1 The General Concept of Trust
Trust is a crucial in business activities, especially for conducting an online
transaction. The emergence of trust problem becomes a serious issue in the business
transaction. Many researches have shown studies about the definition of trust
according to their understanding. Trust has been defined in previous studies across
diverse disciplines, such as Marketing, psychological, management and Sociology.
From management perspective, trust is the key to building relationship between
partners in organisation or company. Without trust, changing partners would occur
that generates regulation company’s financial (Chow & Holden 1997). In marketing
concept, Roman (2003) indicated that trust facilitates interaction and negotiation two
parties that would generate company to company’ loyalty. In the psychological
perspective, the interaction interpersonal relationship that will generates emotions,
behaviour, and moods. In this sense, trust as “Individual’s current dispositional state
will affect people’s judgment towards the other party’s trustworthiness as well as
their tendency to form the initial trust with the other party” (Jones & George, 1998).
The tendency can affect how much an individual or party to trust another. The
tendency of a person is distinguished by culture, cultural background, experiences,
and personalities (Mayer, et al, 1995). Likewise, McKnight, Choudhury & Kacmar
(2002) agreed on trust as “multi-dimensional construct, which encompasses beliefs
in other party’s trustworthiness and the willingness to rely on the other party. In
other words, this reliance represents the willingness to be vulnerable to the other
party”.
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Schmidt et al (2007) defined trust as the subjective expectation of people concerning
the future action based on the other’s experience in the past. Gambetta (1988) stated
that trust is the performance of the person in which depends on the welfare of the
previous. Trust effects in interpersonal and group towards negative and positive
impact attitude (Cahill et al, 2003). Lewicki McAllister & Bies (1998) stated that the
Positive expectation in trust is related to other person or parties’ attitude. According
to Lewicki et al (1998), the positive expectation means an expectation the right
intention and behaviour by other parties can lead to having personal belief. Anget et
al (2001) mentioned trust as the emergence of individual or parties’ expectations in
which is good intention and good action. Strader et al (2002) stated that trust has
different context such as different people, roles, and scenarios. In general, the higher
of confidence that people have in the future behaviour, it depends on the higher of
the level of trust that someone has (Gefen, 2000).
2.2.2 The Importance of Trust in E-commerce
Trust has an extremely prominent issue in e-commerce. Trust is also the key to the
success of a transaction to be completed (Dimitriadis, 2001). Trust is more complex
to build in online transaction than offline (Hoffman et al, 1999). Some people trust to
make online transaction through phone or credit card, even when a failure occurrence
in the payment, they trust to service provider would correct the error. However, most
people are reluctant to get involved online purchasing because lack of
trustworthiness to give personal information to anonymous (Head et al, 2001).
According to Kini & Choobineh (1998) their research, user would have
trustworthiness in e-commerce when the interaction is under condition of risk. In
particular, when the financial transaction or personal information is involved in e-
commerce. Kini & Choobineh added an example that user are confident using
Internet for searching information because of low-risk. On the contrary, the financial
transaction is less used because it is very risky to share personal information. This
situation has proven by survey in the US that account for 70% users were concerned
to give personal information over the Internet, whilst user trusts to purchase Internet
use credit card was only 5% (Scott, 1997).
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Pittayachawan & Singh (2004) found out that most buyers want to buy a quality
product with a reasonable price while seller may sell a product with non-qualified
product in order to be well known in e-commerce marketplace. In other words, it can
be fraud for the buyers so that buyers are distrust to the seller in e-commerce. Trust
is essential to make transaction ecommerce will be successful (Tan & Thoen, 2000).
In C2C e-commerce has possibility to encounter distrust to the two parties because of
its mechanism. Before the buyers make a transaction to the sellers, the buyers need to
find some information about the goods, sellers, and method payments. Unlike
traditional commerce, consumers’ C2C e-commerce is not able to touch the goods
physically and also contact the seller without real. In this sense, the goods may have
different quality which is far from the buyers’ expectations in accordance
information on website. Davis (2000) explained that online consumer still rely on the
brand of product in which has shown its quality. Hence, the products which is from
local brand has to provide more information to the buyers. If the buyer is not
satisfied of the products, the products cannot exchange in the same time and it takes
longer to return and deliver new items or money. Moreover, the sellers need to
deliver the goods as soon as the buyer makes payments. In fact, the distrust of buyers
is not only come from the sellers, but also the payments. For example, the buyer has
done successfully make the payment, but the seller does not receive confirmation
payment. In this situation, fraud would occur if the mechanism of the transaction
does not perform in trustworthiness.
Many researchers have shown the trust relationship in global marketplace. Clarke
(1997) indicates that there are several factors trust relationship including merchant to
the buyer, customers and bank, bank and a merchant, merchants and banks, and a
trusted third party. Kolsaker and Payne (2003) found that security, confidentiality of
information and integrity are the subjects in trust building for consumers’ e-
commerce. According to Makelainen (2006), the trust relationship in C2C is divided
into three parts. The first part is the buyer and the sellers have to build the
trustworthiness each other. The second part is that the online auction platform is
needed to be trust by both the buyers and sellers. The third part trust relationship is
that both the buyer and seller need to trust the financial transaction processor in
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which assists the completion of the payment transaction and awaiting confirmation
of the payment from the financial transaction processor. This theory can be described
more detail in the figure 2.1 trust relationship in C2C transaction.
2.2.3 The attitude of Trust online in Indonesian Culture
Although Internet users in Indonesia are extremely high, the confidence to purchase
online shopping is low. Indonesian will read the review of products from Internet
before undertaking purchase online or offline. They intend to purchase an online
shop in a few months later when they feel confident about the products and vendors.
One of the obstacles is method online payment that Indonesian has low credit card
and debit card penetration (Watts, 2014). Giving personal information credit cards to
others lead to fraud online shopping. Still, an offline shop is preferable in Indonesia
because of the safe payment and also the products can be touched physically.
According to Chow (2015) CEO of Shopback market, there are several reasons why
Indonesian has perspective distrust in online shopping. These reasons are a challenge
for owner e-commerce in Indonesia. These are considered the most significant
reasons as follows:
1. Fraud Online
Buyers Sellers Trust
Auction Platforms
Financial Transactions
Trust Trust
Trust Trust
Figure 2.1 Mechanism Auction platforms
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Fraud online is occurred by some factors. First factor is Indonesian consumer usually
complain that the products is not as compatible as description on website. As the
result of this, they have perception that vendors attempt to make the products look
interesting, such as edit photo and inappropriate description. Second factor is scam
involved money transfer. In this sense, consumers have made a payment via bank
transfer but vendor did not receive the payment. The last factor is delivery service.
As Indonesia is an island country, it takes long time to send the products to other
island. Moreover, home address is difficult on the track for those who live in rural
areas because they do not have house number. Therefore, these factors are caused by
fraud online for Indonesian consumer.
2. Credit card
According to UBS report in 2014, Indonesian consumers are reluctant to make their
payments by credit card. The penetration of credit card in Indonesia is only 6%. It
shows that Indonesian have doubt to give personal information via online.
3. Infrastructure
Apart from fraud online and credit card problem, infrastructure is one of the reasons
that Indonesian consumers do not trust online shopping. In this context of
infrastructure is speed Internet. Slow Internet speed in some area, particularly in rural
area or countryside result in failure payment. Consequently, they are sceptical to
participate online shopping.
2.3 The Introduction of C2C E-Commerce
C2C e-commerce is one of model e-commerce and very popular where merchant can
sell the products whether is new or second-hand products based on auction method.
The process of bidding is only done by online. By providing intermediary or third
party who has platform, it facilitates the transaction for the consumers to the
merchants. Intermediary usually receives a commission from the transactions but
product exchanges is exclude the responsibility of intermediary. Jengwu et al (2009)
stated that C2C e-commerce as a virtual community where customers to customer
can perform a business function as well as social functions. In the social perspective,
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a virtual community will be able to gain interaction between its members for
developing friendships and may have common interest, exchange information, and
trading (Chen et al, 2009).
The most famous online auction in the world is eBay. eBay has branches in several
countries such as China, United Kingdom, and India. It has 233 million registered
members international global markets (eBay, 2007). Although there is no eBay in
Indonesia, hadi et al (2014) indicated that the percentage of Indonesian Internet users
are more than 60% using C2C e-Commerce. This percentage would happen more if
eBay had branch in Indonesia.
2.4 The Introduction of Online Trust Model
2.4.1 Theoretical online Trust Model
The development of technology has increased quality online business with providing
advance method payment such as credit card and telephone. Still, people are
sceptical to use these method payments as giving personal identification (Grabneur,
2002). Nevertheless, security of payment is not only the main issue to build
trustworthiness in online shopping. There are other factors must be considered in
building trust online. According to Hsu and Chuang (2014), the factor that need to be
considered are online trust in website, sellers, auction initiator, and group member.
Moreover, The fundamental differences of online and offline trust that is how trust is
built and maintained (Li et al, 2012). Online trust is how to use a the site by the user
where the user can rely on the information and services provided as well as
confidentiality using of their personal data (Kaasinen, 2005). The using of a website
or forum involves some features provided sites regarding the exchange of
information, and charging personal data provided by prospective customers who will
use a feature on the site. Issue ethical information about the individual should receive
more attention, especially the guarantee of privacy site users to carry out
transactions.
Basically trust building processes are involved between two parties namely sellers
and buyers. Sellers is as party to provide information about its products and buyers
is as second party which gives feedback to sellers after receive the products
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(Diagnault, et al, 2002). In fact, the past experience is a very effective way to
evaluate the trustworthiness, despite there is not constantly available for these
experiences. Tan (2003) explained that there is another way to build trust regardless
previous experience to the person that is the way online services should be developed
by the parties.
Xu and Guo (2016) proposed a model to analyse and solve the problem in order to
develop the trust building in C2C e-Commerce. They presented the model was based
on previous studies from Gefen et al. (2003), Li et al. (2012) and Kim et al. (2005). It
can be seen in figure 2.2 in a graphical way. Based on figure 2.2, the sellers provide
five elements to the buyers for giving feedback where the purpose of both sellers and
buyers are achieved. Furthermore, when the both parties interact each other in the
processing of trust, it will generate trust building stages which is located in the
middle of the box. Knowledge-based trust, experience-based trust, relationship-based
trust also can be described as stage of trust. These stages will move gradually to
other level stage when the parties between sellers and buyers achieve mutual trust.
The three of building stages can be shown in figure 2.2
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Figure 2.2 Trust model (Xu and Guo, 2016)
2.4.2 Elements of Online Trust
There have been a lot of researchers representing elements of online trust based on
their perspective. In order to improve consumers’ online trust, it is required
understanding of the element of online trust (Wang & Emurian, 2005). Hoffman et
al (1999) investigated that in the end of 20 century consumers concerned in website
security and privacy as the main elements of online trust. By the following century,
website interfaces turned out to be the major of elements to develop model in trust
building including security systems, interfaces, and information (Riegelsberger,
Sasse & McCarthy, 2003; Wang & Emurian, 2005).
Kim et al. (2005) divided the five elements of online trust building comprise
information/website, product, transaction, communication, and 3rd party. These
elements used by the seller to enhance the consumer’s trust and it was used by Xu
and Guo’s studies (figure 2.2).
a. Information/website
Information/website in this issue means that all of information used by seller to
promote their products on web store. According to Miaowen Xu & Xinlei Guo
(2016) in their research entitled Trust Building for Online Private Sellers: Case of
Taobao in China, one of effective things in e-commerce to enhance the trust of
buyers is the detailed product information, especially for first time buyer. Besides,
content design also influence trust building process (Wang & Emurian, 2005).
b. Product
Product refers to goods or service offered by the seller to fulfil the need of buyers.
Within the research of Xu and Guo (2016), they found that product quality is
decisively determine and enhance the buyers trust to sellers. It is utterly important to
put the quality of product in online shop to enhance the buyers’ trust.
c. Transaction
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Transaction means the quality of service online shop including payment, delivery,
policies of return and refund. Transaction also refers sales promotion for certain
product to attract the consumers (Kim et al, 2015).
d. Communication
Communication refers to instant online conversation between seller and buyers. Xu
and Guo (2016) also found that instant online chatting and WOM are the items that
can enhance the buyers’ initial trust to sellers.
e. 3rd party
3rd party means that how the 3rd party influences the sellers including provides
guarantee, control of false trading, fraud, and rating in order to improve the better
performance of online sellers. According to Xu & Guo (2016) in their research about
trust building, they revealed that items that can enhance the buyers’ trust are
regulation, combination of platforms and trustworthiness system. On the other hand,
weak control of Fraud and blackmail will reduce the mutual trust of buyers.
On the other side, Patokorpi and Kimppa (2006) identified different the elements of
online trust which are reputation, technology, expertise and relationship. However,
technology and expertise have same meaning with kim et al’ (2005) study.
- Reputation: In order to build online trust in e-commerce, reputation is the
first element that need to be considered by consumers. Strader and
Ramaswami (2002) pointed out that seller’s reputation and the previous
experience in C2C e-commerce are extremely important to help on trust
building. Furthermore, Einwiller (2001) added that reputation and brand are
considered trustworthy between the sellers and buyers.
- Technology: This element refers to design website which has to be supported
with appropriate features. Huang and Chang (2004) mentioned that web
design would impress to costumers including search tool, communication,
information products, security and privacy.
- Expertise: it means that service and delivery products should be well-timed
and provide accurate information so that facilitate consumer to find
information product quickly.
- Relationship building: It refers the relationship between sellers and buyers in
e-commerce are unclear as well as other business partners. Patokorpi and
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Kimppa (2006) stated “a close relationship is not necessarily a good
relationship. When an offline customer first uses the services of a company
online, he or she has an understanding of the company, its products and their
relationship. The customer may change his or her mind about the company
and about their mutual relationship if the company’s online presence differs
considerably from its offline image. After the relationship is built, typically
over some time, the customer can start to rationally believe that the trustee is
worthy of his or her trust”.
2.4.3 Trust Model in this Research Project
As Indonesian culture towards trust e-commerce has been elaborated in the attitude’s
section, in this section will elaborate trustworthiness C2C platform in Indonesia
which is categorised into six elements trust model. The author will propose trust
model towards the C2C platform which is adopted theory by Gefen et al. (2003), Li
et al. (2012) and Kim et al. (2005), and also Patokorpi and Kimppa (2006). However,
they used this model to analyse trustworthiness between the sellers and buyers, while
in this research, this model will use to analyse trustworthiness between the platforms
and buyers. Additionally, In Xu and Guo (2016), reputation was not included in their
research as category of the element on trust model. Most of consumers in online
shopping concern the information of the products that will result in reputation to the
sellers and its products (Shrum & Whutnow, 1998). Therefore, reputation will be
considered as element in the trust model in this dissertation.
This trust model is related to the current issue online shopping in Indonesia among
Kaskus and Tokopedia in which the buyers have distrust to purchase online shopping
through C2C platforms. As Kaskus and Tokopedia have difference systems, it can be
categorised into six elements trust model as approach the trust model. In order to
investigate outcomes six elements, it will generate customer’s attitude in which is
associated with experience based factor (Walzuch, et al, 2004).
16
2.5 Case Studies:
2.5.1 Background of Tokopedia and Kaskus:
Kaskus and Tokopedia are the biggest c2c platforms in Indonesia which is different
based on sales mechanism. Kaskus was established in 1999 by Andrew Darwis.
Kaskus was initially an online informal community forum of Indonesian student
abroad for publishing portal news about Indonesia. In 2008, it turned into proper
business as C2C e-commerce because of its sub-forums which is named forum jual
beli Kaskus. People can buy and sell anything whether the goods are new or used in
this sub-forum without fee of registration (Luthfihadi and Dhewanto, 2013). As a
result of this, in 2012 the number of transactions Kaskus can obtain 60 million dollar
per month, while from advertising reached 160 million dollar in 2014 (Yusuf, 2012).
At the same year, Kaskus had reached 7.8 million registered members and it is
growing every month by 120,000 (Lukman, 2014). Moreover, Kaskus is ranked
second in the category of e-commerce sites with the percentage of access from
visitor is 93.6 % or 42 million per month (Alexa statistic, 2016).
Buyers are usually concern to quality of the products by observing the price before
purchasing. In order to seek this information, buyers tend to read the review or
comments of other buyers in community forum. Hence, online community influences
to other users in the transaction which has a great potential in the development of
buying and selling in C2C platform in the future. However, review from other users
would not guarantee to trust others for the transaction. In 2011, members’ Kaskus
Platform - Information- Product- Transaction- Communication- Thirdparty- Reputation
Buyers
Figure 2.3 Trust Model used in this research project
17
committed fraud to other members that the sellers did not deliver the goods after the
buyers transferred the money. As result of this case, users’ Kaskus had decreased
gradually to conduct transactions. In addition, Authentication personal data user is
very low in Indonesia that everyone can make fake personal identification such as
address, email and photo. Most of the users who participate is fake as long as they
have a valid email. Still, users are sceptical that the good reviews may come from the
merchants who registered fake accounts.
Yet, Kaskus is the only one unique C2C platform in Indonesia which is based an
online community forum. Fu Zhihua (2009) stated that the future of market
development will be influenced by community – based C2C e-commerce. People
tend to look at the review first from others buyer before purchase than see the
product on Internet.
Tokopedia was released in 2009 and claimed as one of the biggest online
marketplace in Indonesia. Unlike Kaskus, Tokopedia has similar web design like
eBay and Taobao. Tokopedia has grown rapidly because its fund was supported from
SoftBanks. Tokopedia is C2C platform in Indonesia which is identical with Taobao
in China that the C2C platform has huge visitors. According to statisctic similar web,
Tokopedia is the first position as the most visited e-commerce site and following by
second rank is Kaskus. Tokopedia achieved transaction per month approximately
$291,000 per month with the number of items sold only 1.2 million per month in
2012 and then increased dramatically to 6 million per month in 2014 (Willis, 2016).
Co founder Tokopedia, Tanuwijaya stated that Internet users in 2012 attempted to
avoid shop online because the case of fraud online (sheley, 2013). It is related
Kaskus’ case in the same year so that Internet users need time to recover
trustworthiness in transaction online. In order to obtain trustworthiness from users,
both Kaskus and Tokopedia provide features such as sellers’ reputation, payments,
and review.
18
2.5.2 The difference between Kaskus and Tokopedia
Although both Kaskus and Tokopedia are popular in Indonesia, they have some
different features system and mechanism that they are providing for. The features as
follows:
Payment System:
Kaskus and Tokopedia have third party platform which is different name and
methods. Third party platform are famous for purchasing online shopping because it
is more safe to the customers than others payment. Paypal and escrow are famous
third party platform which is common use in the world. The third party services
authorize payment after the buyer receives the items (Wolverton, 2002).
According to CBEC report (2014), the amount of user credit cards in Indonesia
increased to approximately 15 million or 60% of the population. Gonzales (2003)
stated that the most easiest online payment system for C2C ecommerce is Paypal.
The issue of paypal In Indonesia is not as same as China. In china, customers do not
recommend to use paypal because the seller could disappear after receive payment
from the customers without send the products and also the regulation of currency
laws in China (Wang, 2006).
On the contrary, Paypal users in Indonesia are very low because of fraud problem. It
was caused about 25 million people had experience cyber crime using paypal. The
using of paypal requires a verification number credit card while credit card can only
be applied by those who meet the requirements such as minimum salary. As the
emergence of fake agency paypal using virtual credit card (VCC), it was interesting
for the buyers. The agency VCC offers cheap price to use paypal and the customers
just need to transfer the amount of price to the agency. As matter of fact, the agency
vanished after the customers transferred the money (Kaskus forum, 2012). Because
of this case, customers consumers concern to purchase payment use paypal and they
would rather choose another payments.
The issue of paypal payment made platforms C2C e-commerce support safe
electronic payment. Electronic payments have several benefits including efficiency
and flexibility without place or time barrier (Hy and Mykytyn, 2007). Kaskus has a
19
unique method of payment which is namely Kaspay. Kaspay is a third party service
where the customers need to put deposit to this account with minimum 50,000 IDR
(£3) and maximum 25,000,000 IDR (£1200). In other terms, Kaspay is a digital
wallet which links to customer’s bank account top up via bank transfer. In fact, not
all Indonesia bank support top up money to the Kaspay. Moreover, some merchants
in Kaskus do not have Kaspay services. In this context, buyers who want to purchase
via Kaspay must find merchants who have this service payment. In order to prevent
fraud, CBEC’s report (2014) also recommends to use National ID Card for
registration electronic payment.
Figure 2.4 Mechanism Kaspay in Kaskus
On the other hand, Tokopedia owns special method payment which is called
‘Rekening bersama’. There is no scientific study regarding the first development
rekening bersama in Indonesia but this method payment became well-known from
forum kaskus (Atmojo et al, 2016). The interpretation of rekening bersama in
English is Joint account. The mechanism of rekening bersama is easy in where
Tokopedia is a third party as an intermediary between sellers and buyers. After the
buyer transfer money to the joint account (rekening bersama )Tokepedia, Account
Tokopedia will notify to the sellers that the payment has been made then the goods
will be delivered by the sellers. Generally, this service charge the buyer but
Tokopedia provides free services at no extra charge.
20
Figure 2.5 Mechanism Rekening bersama payment Tokopedia
Search engine:
Tokopedia has features search for sellers in accordance discount price, method
delivery items, and the most of sell goods every merchant. Conversely, Kaskus has
limitation search for the customers such as discount price and price range which are
these categories provides as well as Tokopedia.
Fee Registration:
Both Tokopedia and Kaskus provides two options to register as seller that it is free or
pay monthly. The pay montly means the seller needs to pay subscription per month.
Nevertheless, the subscription member has benefit in which the logo merchant will
appear special verification with symbol thick or gold coins. However, Tokopedia
charge four fold more expensive than Kaskus.
Feedback and Reputation mechanism:
21
The feedback system from buyers has significant influence in which is provided
information about the transaction product and then it is determined trustworthiness of
the buyers to the sellers (Pavlou and Gefen, 2004).
User in Kaskus could not see the feedback more details regarding the products. The
user only can give the option symbols positive feedback, neutral, or negative
feedback. On the contrary, the feedback and reputation is obvious in Tokopedia. The
buyers are able to read the detail feedback from others buyers. If the buyers might
not feel satisfied with the goods, Tokopedia would investigate to the merchants.
Furthermore, there is reputation in every merchant with the amount of symbol points.
The high points show that the merchant has a good reputation.
Communication to the customers:
The another difference between tokopedia and kaskus is communication. In kaskus,
the customers may contact to the merchants via direct chat who are online at that
time. Although the merchants are offline, the customers still are able to leave the
messages. On the other side, despite Tokopedia does not provide chat direct to the
merchants, the customers can see the information when the merchants online or
offline the last time.
2.6 Summary:
This chapter of the dissertation has reviewed previous literatures of the concept of
trust in general and online transaction, the attitude of trust in Indonesia’s culture and
then presented the difference of mechanism between Kaskus platform and Tokopedia
Platform. In addition, the trust model of the dissertation has proposed in this chapter
so that it can be used to analyse trust relationship between the platforms and
customers.
22
Chapter 3. Methodology 3.1 Introduction
After reviewing literature review and case studies as secondary research in Chapter
two, the primary research will be presented in this chapter. The purpose of primary
research is to investigate trustworthiness C2C e-commerce in Indonesia by taking
case studies Tokopedia and Kaskus and then compare what the difference among
these platforms. Moreover, the reason of using inductive approach and questionnaire
methods will be explained in this chapter.
3.2 Research Approach
3.2.1 Inductive or deductive
Inductive approach is called bottom up which starts observation and then move in
particular experiences. The researcher develops a theory after looking at the data
from observation (Goddard & Melville, 2004). While, Deductive approach is called
top down which begins with an idea or hypothesis and it is tested by confronting
with observation whether the hypothesis approves or not (Snieder & Larner, 2009).
Based on the concept of this dissertation, it can bee seen that inductive approach is
appropriate for this research design.
3.2.2 Quantitative method
The quantitative method is one of the most common methods to use for collecting
data. The reason of using quantitative method is easy to collect from large sample
and it is also good to analyse the data (Cooper, 1998). A further reason of using
quantitative method is economical. McNeil (1985) stated that the quantitative
method is helpful to collect the amount of data in the limited time and the resource
by spending little expenses. In addition, the quantitative method can be analysed with
statistical software which is called SPSS.
23
3.2.3 Method of Investigation
In order to collect the quantifiable data, survey will be used in this research project.
Hoinville and Jowell (1978) stated questionnaire is flexible for collecting the data
which can be distributed to respondents any time and the respondents can fill out the
questionnaire in free time. Furthermore, questionnaire can solve the problem in
accordance the literature review of this dissertation and the data is easy to be
analysed. SPSS will be used to analyse the data from questionnaire in order to find
out the outcome trustworthiness Indonesian consumer in C2C platforms.
3.3 Questionnaire
3.3.1 Pilot Study
In order to obtain accurate and feasible data, it is necessary to distribute
questionnaire in a small scale preliminary study conducted (Hart, 2005). The pilot
study was sent to a small group of Indonesian student at University of Sheffield from
different background. When the feedback of 15 respondents returned, it found that
some questionnaire were not feasible. There were five respondents who did not
answer question 14 and they only gave two or three answers that they thought the
most important factor of C2C platforms and also question 8 that they did not give the
answer. Therefore, the researcher redesigned the questionnaire with adding word
‘required’. The outcomes of the pilot study are not included in the final outcomes of
this dissertation.
3.3.2 Sampling
Generally, the researchers specify particular group to collect the data because of the
population of group is enormous (Anon, 2005). Similarly, the researchers distribute
the questionnaires to the target population that they are interested in (McLeod, 2014).
Hart (2005) mentioned as “ sampling is about carefully selecting a sub-set of a
particular population that can be shown to share the properties or variables of the
population”. As a result of this, the questionnaire should be planned carefully and
sent to the right group.
According to Liu (2004) that young people and those who are well - educated tend to
be interested in online transaction. Hence, the questionnaire of this research was
24
mostly distributed to the young people so they would give right answer and have
more experience regarding online transaction. However, some questionnaires also
sent to people who are different ages and live in city and countryside. Therefore, the
outcomes from the questionnaire would be numerous with various experiences.
3.4 Questionnaire Design and Analysis
The questionnaire of the research should be designed based on several principles
which was adopted by Harvey’s (2005) book. The first principle is questionnaire
should not be too general. The second principle is that a question should address
clearly so that the respondent would not feel confusing to figure out. All the
questions in this questionnaire use closed ended questions which is easier to process
the responds, while open questions are hard to analyse the responds (Fraenkel and
Wallen, 1990).
The questionnaire of this dissertation is categorised into several parts. The first part
contains demographic profile of participant which is relating to basic information
such as gender, age, education level, and also the experiences of using Internet and
C2C platforms in Indonesia. The second part is about customer’s experience towards
Kaskus platform. The third part is that the customer’s experience using Tokopedia
platform. And the final part is the customer’s experience whom have ever purchased
both platforms.
Questions 1-4 are designed to collect participant’s information regarding gender, age,
education level, and occupation. It points out that participant’s behaviour can be
influenced by the characteristics of participants.
Questions 5-16 asked the respondent about experience of using Internet and online
transaction through C2C platforms. It is also including the reason of the respondents
who have never used C2C platforms. Therefore, this part can be used to analyse
between the respondent who have ever purchased C2C transaction and the
respondent have not.
25
Questions 17- 22 asked the respondents about the experience of using Kaskus
platform in accordance elements trust such as information, products, transaction,
communication, third party and reputation. This part points out that customer’s past
experience in using Kaskus which can be shown the result of strongest element and
weaknesses.
Questions 23- 28 asked the respondents regarding the experience of using Tokopedia
platform which is based on the element trust such as information, products,
transaction, communication, third party and reputation. This questions point out that
customer’s behaviour of using Tokopedia which can be shown the result of strongest
element and weaknesses.
Questions 29 is designed to collect respondents’ information regarding the
experience of using both platform and it can be used to analyse the comparison
between Tokopedia and Kaskus.
3.5 Data collection
The questionnaire survey was conducted from 25th of July to 8th of August 2016 and
it took two weeks to collect the data. The total of questionnaires were 113 but only
110 were usable. This survey was carried out amongst people to participate in the
survey who lived in Java island, Sumatra island, and Kalimantan Island. The survey
was sent to Facebook, email and Kaskus forum where the respondents could
participate as long as they had online transaction experience in C2C platforms.
However, the respondents who have never purchased online shopping in C2C
platforms could participate in order to find out their reasons.
3.6 Data Analysis
In order to structure the data of the dissertation, the initial quantitative results will be
recorded into the SPSS software. There are three specific data analysis in this
dissertation which are used by descriptive statistics, reliability analysis, and factor
analysis. Descriptive statistics will be used to analysis in questionnaire part 2, 3 and
question number 14 to find mean scores. Descriptive statistic also describes and
summarise the result of quantitative data with presentation all the value of variable.
26
Reliability analysis using cronbach alpha is common measure of consistency to
determine the data scale is reliable to use and analyse (Alan, 2008).
Factor analysis is to analyse questionnaire part 2 which is composed likert scales
questionnaire regarding element trust between Tokopedia and Kaskus Platforms.
Green and Salkind (2009) stated that “factor analysis is a technique used to identify
factors that statistically explain the variation and covariation among measure”.
Hence, in this part will be pointed out the result of factor trustworthiness in C2C
platforms.
3.7 Summary
This chapter described the research methodology of the dissertation. The
investigation method used an inductive and a quantitative method by carrying out
questionnaire survey. The survey was carried out in several Indonesian’ islands such
as Java, Sumatra, and Kalimantan. In addition, the data analysis tools were decided
by using SPSS and it will be discussed in the next chapter.
27
Chapter 4. Findings
4.1 Introduction
This chapter points out the questionnaire results and presents the descriptive analyse
by using SPSS. There were 110 questionnaires that were completed.
4.2 Sample Profile
This section presents a demographic profile of the respondents. The total number of
the participants in the questionnaire is 110. Their demographic information is
presented below with diagram.
• Gender
This section is to find the gender composition of the respondents in this research. It
can be seen in table 4.1 that the percentage of female was 51.8% and the percentage
of male was 48.2%. It also shows that the highest proportions of respondents are
between 25-34 years old and The total number of the most respondents are young
people between 16-34 years old is 96.3%.
Table 4.1 Gender Age composition
Age-range
Total 16-24 25-34 35-44
Gender Female Count 20 34 3 57
% within Gender 35.1% 59.6% 5.3% 100.0%
% within Age-range 47.6% 53.1% 75.0% 51.8%
% of Total 18.2% 30.9% 2.7% 51.8%
Male Count 22 30 1 53
% within Gender 41.5% 56.6% 1.9% 100.0%
% within Age-range 52.4% 46.9% 25.0% 48.2%
% of Total 20.0% 27.3% 0.9% 48.2%
Total Count 42 64 4 110
% within Gender 38.2% 58.2% 3.6% 100.0%
% within Age-range 100.0% 100.0% 100.0% 100.0%
% of Total 38.2% 58.2% 3.6% 100.0%
28
• Education Level
Figure 4.3 shows that all the respondents are well educated and most of them are in
undergraduate university with the total percentage is 82.7% and then followed by
15.5% of respondents who have master degree.
Figure 4.1 Education Level
• Internet Experience Questions 5 and 6 are designed to examine how long are the respondents of using the
Internet. Figure 4.2 shows the most respondents have been using the Internet for
more than 3 years with 96.4%. It indicates that the respondents are familiar for using
Internet. Figure 4.3 shows how many hours are spent on the Internet per week for the
respondents in Indonesia. The highest proportion of respondents are 43.6% which
access Internet more than 20 hours per week, while the lowest is 9.1% by the
respondents who access Internet less 5 hours per week.
1.8%82.7% 15.5
%
29
Figure 4.2 Internet Experience
Figure 4.3 Hours spend on the Internet per week
9.1%
1.8% 1.8%
22.7%
96.4%
10% 14.5%
43.6%
30
• Participation in Online C2C transaction
Figure 4.4 shows nearly half percentage that 46.4% of the respondents have never
conducted online C2C transaction. Conversely, 53.6% of the respondents have ever
purchased Online C2C transaction. After surveying the respondents about
participation in Online C2C transaction, the next section is to figure out what the
reasons for those who have ever purchased and not.
Figure 4.4 Participation C2C transaction
4.3 Factor do not purchase C2C transaction
This section is to find out the reasons of the respondents do not want to purchase
online C2C transaction. The respondent could pick more than one answer in this
question. The result of its response can be seen in figure 4.5 that the total of
respondents who do not make online C2C transaction is 51 respondents. The first
reasons show 43.1% the difficulty to judge the products on the Internet. And then the
second reasons are the respondents prefer to purchase products in store. The lowest
46.4%
53.6%
31
percentage shown by only one respondent who prefers to purchase in B2B
transaction. As a result of this survey, Indonesian customers are considered about the
quality of products.
Figure 4.5 The reasons never conduct in C2C transaction
4.4 Transaction Experience
According to survey’s result, there were 51 respondents who have never conducted
in C2C transaction, while 59 respondents claimed that they have ever conducted in
C2C transaction. In previous section, it can be seen the factor of respondents in
Indonesia do not purchase in C2C transaction, and this section describes transaction
experience and the influence of Online C2C transaction. Figure 4.7 illustrates that the
most respondents have ever purchased in C2C platforms is Tokopedia which gets
59.3% of the consumers while Kaskus only gets 10.2% of the consumers and 30.5%
of the consumers have used both platforms. In figure 4.6 shows that the most
experience respondents conducted in C2C transaction is as buyers. Its percentage
57.6%, whilst as seller and buyers are 35.6%. There were only 4 respondents who
conducted online C2C transaction as sellers.
11.8%11.8% 15.7% 37.3% 2%
43.1%
5.9%
29.4%
32
Figure 4.6 Transaction experience
Table 4.2 shows the percentage of the respondents who have used Kaskus and
Tokopedia based on age-range. It has variety of percentage how long the respondents
have been using Tokopedia and Kaskus. The highest percentage accounted for 33%
of the respondents have experience less 6 months purchasing in Kaskus. However,
there are also respondents have more than 3 years experience using both Tokopedia
and Kaskus with 38.9%. Tokopedia has more user than Kaskus, despite the most
consumer’s experience is less 6 months. Figure 4.7 shows a significant result by
66.1% respondents spent less IDR 500,000 (£25) per purchase through C2C
platforms.
6.8%
57.6%35.6%
33
Table 4.2 Platform experience
Experience
Total
0-6
months
7-12
months 1-2 Years
more than 3
years
Q12 Kaskus Count 2 1 2 1 6
% within Q12 33.3% 16.7% 33.3% 16.7% 100.0%
% within
Experience 8.3% 6.3% 18.2% 12.5% 10.2%
% of Total 3.4% 1.7% 3.4% 1.7% 10.2%
Tokopedia Count 17 9 9 0 35
% within Q12 48.6% 25.7% 25.7% 0.0% 100.0%
% within
Experience 70.8% 56.3% 81.8% 0.0% 59.3%
% of Total 28.8% 15.3% 15.3% 0.0% 59.3%
Both Count 5 6 0 7 18
% within Q12 27.8% 33.3% 0.0% 38.9% 100.0%
% within
Experience 20.8% 37.5% 0.0% 87.5% 30.5%
% of Total 8.5% 10.2% 0.0% 11.9% 30.5%
Total Count 24 16 11 8 59
% within Q12 40.7% 27.1% 18.6% 13.6% 100.0%
% within
Experience 100.0% 100.0% 100.0% 100.0% 100.0%
% of Total 40.7% 27.1% 18.6% 13.6% 100.0%
34
Figure 4.7 Average expenses per purchase
4.5 Factor Influencing Online C2C transaction
After analysing experience online C2C transaction, the next figure is to analyse the
factor that users purchased in C2C platforms. In order to determine the factor which
got the most response from the user, the data was analysed by finding the mean of
each variable in question number 14. From table 4.3, it shows that variable Q143
(Save time) gets the highest mean at 4.54%, and then followed by variable Q141
(Reasonable price) which derives score at 4.32%. Furthermore, the lowest mean is
derived by variable Q144 (Sales promotion) with under 4 points.
66.1%
18.6%
15.3%
35
Table 4.3 The influence of factor to purchase in C2C platforms
Q141 Q142 Q143 Q144 Q145 Q146 Q147 Q148 Q149
N Valid 59 59 59 59 59 59 59 59 59
Missing 0 0 0 0 0 0 0 0 0
Mean 4.32 4.19 4.54 3.80 4.29 4.22 4.19 3.85 4.00
Std. Deviation .797 .730 .502 .943 .789 .811 .840 .847 .851
The result of table 4.3 shows the percentage of the top three reasons that users have
motivation to purchase online through C2C platforms. From table 4.3, it can be seen
that more than 55% of the respondents chose “ trust the security which is more safe
than previous year” as the first reason and then the second reason is “I can choose the
payment system that I think is safe ” about 49.%. And the last reason is “ the
communication feature that provided by the platforms” gets at 35.6%. Moreover, the
figure shows that all the other factors are less significant for the respondents with the
percentage below 1.7%.
36
Figure 4.8 Motivation for purchasing next time
4.6 Consumer’s attitudes towards trust model in C2C platforms
This section will examine the factor trustworthiness towards C2C platforms based on
trust elements in which are information, products, reputation, communication,
transaction and third party. From the survey, there were 56 samples from respondents
who had used Tokopedia and 24 samples are from Kaskus users. As Tokopedia has
the value KMO (Kaiser Meyer Olkin Measure of Sampling Adequacy) is more than
0.5, the main data analysis will focus on Tokopedia users.
4.6.1 Factor Analysis
• Factor analysis for Information
By using factor analysis, the initial factor analyses extracted nine factors with
eigenvalue greater than one. There was no iteration because the absolute load is
greater than .50 in each items. Based on the test results of the total variance
explained that two factors were used to explain 73.017% of the overall construct of
55.9%13.6%
49.2%35.6%
18.6%
1.7%
37
transformational. This explains that the nine items were used to measure the
variables by grouped into two factors which the first factor accounted for 61.725%
variance and the second factor explained 11.292% of variance. The results of rotated
component matrix classified the first factor contains 8 items related to the interface
and search engine and the second factor comprised 1 item related to website security.
It can be seen in table 4.4 that its factors and its cronbach’s alpha values are very
high which means good for further analysis.
Table 4.4 Component matrix of Information
Total Variance Explained
Dimension
Initial Eigenvalues Cronbach’s
Alpha
Items
Component
% of Variance
Cumulative
% 1 2
Interface
and search
engine
61.725 61.725
.913 Q23a
Q23b
Q23c
Q23d
Q23e
Q23f
Q23g
Q23i
.749
.767
.831
.796
.870
.817
.779
.809
Website
security 11.292 73.017
.922
Q23h .645
Extraction Method: Principal Component
Analysis.
• Factor analysis for productsFactoranalysisforproductsalsohasabsoluteloadvaluegreaterthan0.5onany
itemsaswellasprevious factor. Unlike factoranalysis for information, factor
analysis for products has only 1 factor which comprised 7 items about
Tokopedia’sproductanditsdiscount.
38
Table 4.5 Component matrix of products
Total Variance Explained
Dimension
Initial Eigenvalues Cronbach’s
Alpha
Items
Component
% of Variance
Cumulative
% 1
Products
and
discount
50.596 50.596
.807 Q24a
Q24b
Q24c
Q24d
Q24e
Q24f
Q24g
.719
.642
.823
.752
.792
.573
.643
Extraction Method: Principal Component
Analysis.
• Factoranalysisforcommunication
Inthisanalysis,oneitemdidnotloadstronglywhichwaslessthan0.5soitwas
deletedafter2 iterations.With the remaining6 itemswere factor analysed,6
factorsexplainthetotalvariancefrom53.930%to25.200%asshownintable
4.6. The first factor encompassed 4 items which is associated with private
messagefeaturetomerchantandthesecondfactorcomprised2itemsrelatedto
special feature for complain. Both of the factors have acceptable cronbach’s
alpha.
Table 4.6 Component matrix of communication
Total Variance Explained
Dimension
Initial Eigenvalues Cronbach’s
Alpha
Items
Component
% of Variance
Cumulative
% 1 2
39
Private
message to
merchant
Special
feature for
complain
53.930
25.200
53.930
79.131
.743
.778
Q25a
Q25b
Q25d
Q25c
Q25e
.750
.881
.845
.707
.646
Extraction Method: Principal Component
Analysis.
• Factor analysis for transaction
There was no iteration process in this analysis because all the 7 items strongly loaded
greater than 0.50. Table 4.7 shows that the factor was named transaction and
payment system that accounted for 60% of the total variance and has very good
reliability. This factor consisted by 7 items which is related to the process of
transaction system, and payment system provided by the platforms.
Table 4.7 Component matrix of transaction
Total Variance
Explained
Dimension
Initial Eigenvalues Cronbach’s
Alpha
Items
Component
% of Variance
Cumulative
% 1
40
Transaction
and
payment
system
60.230
60.230
.867
Q26a
Q26b
Q26c
Q26d
Q26e
Q26f
Q26g
.706
.870
.791
.901
.565
.815
.735
Extraction Method: Principal Component
Analysis.
• Factor analysis for third party
Table 4.8 shows that only one factor related to third party system which consists 7
items. All of the 7 items absolute load was greater than .50 so there was no iteration
factor analysis for third party. The factor explained the total variance of 62.461% and
has high reliability value.
Table 4.8 Component matrix of third party
Total Variance Explained
Dimension
Initial Eigenvalues Cronbach’s
Alpha
Items
Component
% of Variance
Cumulative
% 1
Third party
system
62.461
62.461
.880
Q27a
Q27b
Q27c
Q27d
Q27e
Q27f
Q27g
.775
.849
.654
.733
.841
.860
.799
Extraction Method: Principal Component
Analysis.
41
• Factor analysis for reputation
Table 4.9 shows that there are two factors explain the total variance from 63.579% to
14.596%. Absolute load in each items was greater than 0.5 so that there was no
iteration in this factor analysis. The first factor comprised 6 items which related to
reputation merchant and the second factor consisted one item related to reputation
system in the platform. Either the first factor or the second factor has high value
reliability more than 0.8.
Table 4.9 Component matrix of reputation
Total Variance Explained
Dimension
Initial Eigenvalues Cronbach’s
Alpha
Items
Component
% of Variance
Cumulative
% 1 2
Reputation
merchant
Reputation
system
63.579
14.596
63.579
78.175
.869
.906
Q28a
Q28b
Q28c
Q28d
Q28e
Q28f
Q28g
.892
.876
.745
.886
.850
.698
.716
Extraction Method: Principal Component
Analysis.
4.6.2 Mean score for Kaskus and Tokopedia
In this part will analyse Kaskus platform and Tokopedia Platform by using mean
score. It will generate analysis the difference score between both platforms and
determine which variable has the highest score and the lowest score.
42
• Mean score Information
Table 4.10 illustrates that variable Q17i (kaskus forum is really helpful) get 4.58 as
the highest scores. Meanwhile, five factors that get low scores below 4 indicates
consideration of the respondents of using Kaskus. They are interface kaskus is easy
to use (Q17b), interface kaskus never have error warning (Q17d), the search engine
is easy to find products (Q17e), the search engine is useful (Q17f) and website
security is guarantee safe (Q17j).
On the other side, Tokopedia’s website is professional which has shown 4.20 scores
by variable Q17a in table 4.11. However, the interface Tokopedia never have error
warning (Q23d) has the lowest points. In other words, the respondents have
experience that interface Tokopedia have error warning occasionally.
Table 4.10 Mean score of information Kaskus
Item Statistics
Mean
Q17a 4.17
Q17b 3.75
Q17c 4.00
Q17d 3.58
Q17e 3.96
Q17f 3.71
Q17g 4.17
Q17h 4.04
Q17i 4.58
Q17j 3.92
43
Table 4.11 Mean score of Information Tokopedia
Item Statistics
Mean
Q23a 4.20
Q23b 4.14
Q23c 3.84
Q23d 3.71
Q23e 4.02
Q23f 4.04
Q23g 4.04
Q23h 3.89
Q23i 3.96
• Mean score products
Table 4.12 and 4.13 illustrates the mean score of products in Kaskus and Tokopedia.
The top scores in table 4.12 is Q18a ( Kaskus sells many unique products) and Q18f
( I can find products what I need in Kaskus). On the contrary, Tokopedia has 3
factors top scores which are Q24e (Tokopedia shows the best selling products), Q24f
( I can find product what I need in tokopedia), Q24g ( I prefer to purchase products
which has famous brand). In addition, Kaskus has 5 low means score factor below 4,
while Tokopedia only has 3 low mean score factor. It can be stated that Tokopedia’s
products is more better than Kaskus.
Table 4.12 Mean score of products Kaskus
Item Statistics
Mean
Q18a 4.25
Q18b 3.83
Q18c 3.38
Q18d 3.46
Q18e 3.71
Q18f 4.04
Q18g 3.92
44
Table 4.13 Mean score of products Tokopedia
Item Statistics
Mean
Q24a 3.98
Q24b 3.55
Q24c 3.75
Q24d 3.77
Q24e 4.04
Q24f 4.00
Q24g 4.09
• Mean score transaction
There is significant result between the table 4.14 and table 4.15. Table 4.14 shows
that Kaskus only has 2 high score factors that shown by Q19a (the transaction
procedure of Kaskus is easy to use) and Q19f ( the payment process is fast loading).
On the other hand, Tokopedia has 5 top scores factors which are Q26a (the
transaction tokopedia is easy to use), Q26b (The transaction system is easy to use),
Q26c (Tokopedia provides multiple method payments), Q26d (I trust the payment
system that provided by Tokopedia), Q26f ( the payment process is fast loading).
Mean score of transaction Tokopedia has more positive feedback rather than Kaskus.
Table 4.14 Mean score of transaction Kaskus
Item Statistics
Mean
Q19a 4.25
Q19b 3.83
Q19c 3.38
Q19d 3.46
Q19e 3.71
Q19f 4.04
Q19g 3.92
45
Table 4.15 Mean score of transaction Tokopedia
Item Statistics
Mean
Q26a 4.14
Q26b 4.21
Q26c 4.27
Q26d 4.30
Q26e 3.75
Q26f 4.02
Q26g 3.95
• Mean score communication
Table 4.16 shows Q20a (I can contact the merchant directly via online chatting) gets
the highest scores at 4.21. Variable Q20b and Q20c related to feature leave private
message have same scores at 4.13 points. On the other side, Tokopedia has low
overall mean score of communication. It could be found in table 1.7 that only one
factor has the above score 4 related to contact directly the merchant via online
chatting (Q25a). The lowest points is 3.64 related to special feature complain (Q25e).
Table 4.16 Mean score of communication Kaskus
Item Statistics
Mean
Q20a 4.21
Q20b 4.13
Q20c 4.13
Q20d 3.79
46
Q20e 3.96
Table 4.17 Mean score of communication Tokopedia
Item Statistics
Mean
Q25a 4.09
Q25b 3.93
Q25c 3.67
Q25d 3.76
Q25e 3.64
• Mean score third party
Table 4.18 shows that Kaskus does not have special factors in which get more than 4
points. However, Q22a (Kaskus provides third party such as Kaspay which is useful)
gets 3.92 points in which is the highest scores in third party factors. On the other
hand, Tokopedia still has more than 4 scores in its variables with the same points at
4.07. The top scores is Q22a (Tokopedia provides third party such as Rekening
bersama (REKBER) which is useful) and Q22b (Rekening bersama is very easy to
use). Additionally, sometimes the respondents are sceptical use REKBER which is
shown by variable Q22g as the lowest points.
Table 4.18 Mean score of third party Kaskus
Item Statistics
Mean
Q22a 3.92
Q22b 3.75
Q22c 3.58
Q22d 3.46
47
Q22e 3.67
Table 4.19 Mean score of third party Tokopedia
Item Statistics
Mean
Q22a 4.07
Q22b 4.07
Q22c 3.84
Q22d 3.68
Q22e 3.79
Q22f 3.70
Q22g 3.57
• Mean score reputation
Unlike mean score of third party, Kaskus gets better scores in reputation. The top
mean score of reputation Kaskus is Q22a (reputation system in Kaskus is right.),
Q22b (I am satisfied with the reputation system provided by Kaskus.), Q22c (The
reputation system in Kaskus shows positive attitude), Q22d (Kaskus provides special
logo for merchants who have a good reputation), and Q22e (Discussion forum page
in Kaskus could help user to review the reputation merchants and products).
Meanwhile the weakest score is Q22f (I have never heard any bad news about
KASKUS, including merchants, the payment system, and the server) at 3.42 points.
Table 4.21 shows that Tokopedia get less top scores variable more than 4. The three
top scores which has points more than 4 are Q28a (reputation merchant in Tokopedia
is right.), Q28b (I am satisfied with the reputation system provided by Tokopedia),
Q28c (The reputation system in Tokopedia shows positive attitude). Q28g gets 3.57
which is the lowest scores related to have doubt payment system in Tokopedia.
48
Table 4.20 Mean score of reputation Kaskus
Item Statistics
Mean
Q22a 4.21
Q22b 4.17
Q22c 4.13
Q22d 4.29
Q22e 4.29
Q22f 3.42
Q22g 3.54
Table 4.21 Mean score of reputation Tokopedia
Item Statistics
Mean
Q28a 4.20
Q28b 4.16
Q28c 4.11
Q28d 4.07
Q28e 3.88
Q28f 3.73
Q28g 3.57
4.6.3 Comparisons between Kaskus and Tokopedia
This part will elaborate the comparison platforms between Kaskus and Tokopedia by
mean scoring. The highest variable can be measured influential factor in the
platforms. In order to achieve this, mean scoring will be divided into three
categories. The first category is design system, the second category is payment
49
system and the last category is products and price. There were 18 respondents who
have ever purchased both the platforms.
1. Design system
Table 4.22 shows the percentage of variables and the mean score between Kaskus
and Tokopedia. It can be seen that the percentage of filter price range in Kaskus is
35.7% which means its feature ‘filter price’ is better than Tokopedia. Tokopedia has
the highest score at feature ‘special logo for merchant’ with 35.7%. By mean value,
Kaskus has better design system than Tokopedia with 27.5 points of Kaskus, while
Tokopedia mean score is lower at 22.4. In overall, the most respondents gave
‘neutral’ response to both the platforms regarding the design system.
Table 4.22 Mean score of design system
Kaskus Tokopedia Neutral
Interface design 32.1 32.1 35.7
Page loading 28.6 10.7 60.7
The error
system
14.3 10.7 75.0
Special logo for
merchant
25 35.7 39.3
Search engine 25 28.6 46.4
Filter price
range
35.7 17.9 46.4
Communication
feature
32.1 21.4 46.4
Total 192.8 157.1 349.9
Mean 27.5 22.4 50.0
50
Figure 4.9 Mean socre of design system
2. Payment system
Based on table 4.23, it can be seen that 32.1% of respondents claimed Tokopedia is
better than Kaskus and 22.3% of respondents gave feedback Kaskus is better than
Tokopedia. In this sense, it can be analysed that Tokopedia payment is more secure
than Kaskus which influenced reputation system as well.
Table 4.23 Mean score of payment system
Kaskus Tokopedia Neutral
Payment safety
system
25 46.4 28.6
Convenience of
payment
system
14.3 32.1 53.6
Reputation
system
21.4 28.6 50.0
Policy of
whether need to
pay the
platform
28.6 21.4 50.0
Total 89.3 128.5 182.2
0
10
20
30
40
Kaskus Tokopedia
51
Mean 22.3 32.1 45.6
Figure 4.10 Mean score of payment system
3. Products and price
In the aspect of product variety, table 4.24 shows that 32.1% of respondents found
Tokopedia platform has diversity product compared with Kaskus. Moreover, in the
aspect of the promotion strategy in Tokopedia is better with 46.4%. Tokopedia also
gets mean score greater than Kaskus with 32.1 points. Thus, either Kaskus or
Tokopedia has different value in each feature. By total mean scoring, Tokopedia is
supperior in payment system, reputation and products, while Kaskus only has a
slightly better in design system. Hence, Tokopedia is more popular in the last few
years in Indonesia.
Table 4.24 Mean score of payment system
Kaskus Tokopedia Neutral
Promotion 25 46.4 28.6
Variety of
product
14.3 32.1 53.6
Total 89.3 128.5 182.2
Mean 22.3 32.1 45.6
0
10
20
30
40
50
PaymentSafetySystem
ConvienceofPaymentSystem
ReputationSystemProvide
Policyofwhetherneedtopaytothe
platformKaskus Tokopedia
52
4.7 Summary
This chapter has presented all the data from the questionnaire. The discussion of the
results will be elaborated in the next chapter with the review of previous literature.
Chapter 5. Discussion 5.1 Introduction
This chapter will examine the further discussion from the findings that disclosed in
the previous chapter and also will link them with literature review.
5.2 Discussion of the result
The outcome from data analysis of questionnaires part one found that the most
respondents come from young people between 16-34 years old and it accounted for
around 96%. The highest percentage of respondent’s education is undergraduate
which shown by 82%. Meanwhile, there were 53.6% of users ever purchased online
C2C transaction and 46.4% never purchase in C2C transaction. According to Liu’s
research (2004) that online transaction comes from young people who are educated.
Her study has similar result of this dissertation in which the results indicated from
the previous survey such as age range and education level.
In fact, there is no big differences of the respondents who have never made online
purchase in C2C platforms and it has only difference 9% of respondents who have
ever made purchase through C2C platforms. In this case, the Internet users in
Indonesia are still reluctant to shop online through C2C platforms, even though they
are educated. The most reasons that respondents do not make C2C transaction is
difficult to assess products by online. It is similar from Chow’s survey (2015), he
stated that Indonesian users are still unwilling to conduct in online shopping and
spend their time to look at the review. Still, buyer is careful to purchase through C2C
platforms so they usually spent less £25 per transaction. In other words, Indonesian
people are less consumptive to shopping online.
53
The most respondents who had experience in C2C transaction is as buyers. There
were 53 users that used Tokopedia, including the users of using both Tokopedia and
Kaskus. There are three factors that influence purchasing in C2C transaction is save
time, reasonable price and the products are complete. Moreover, the factor make
respondents have motivation to purchase in C2C platforms is the security. They
revealed that the security of the C2C platforms (Tokopedia and Kaskus) is more
secure than in the past.
From the questionnaire part two, the outcome is to analysis between Tokopedia and
Kaskus in accordance six element trust by mean scoring. Firstly, the result of
information trust in Kaskus associated with forum community. Kaskus users are
more interested in forum kaskus rather than the website design. Forum community
can be useful to exchange new information and make a new friend (Chen et al,
2009). On the other hand, Tokopedia’s website is as professional look as eBay which
could be attractive for the customers. It has been mentioned by Wang and Emurian
(2005) that website design can affect consumer’s trust. Secondly, the results of
product element trust in Kaskus showed that the highest mean scores is unique
products that not all online shop sells unique products. Furthermore, Tokopedia has
three top mean scores positive feedback with the best selling product design which
appears its homepage website. Tokopedia also has variety of products as well as
Kaskus. Tokopedia users also prefer to purchase products with well-known brand
than unfamiliar brand. It has been mentioned by previous study that most consumers
still rely on products which has famous brand (Davis, 2000). Thirdly, the element
trust of transaction both the platforms have the same result which is the transaction
system both the platforms are easy to use. The multiple payment method that
provided by Kaskus got the lowest scores at 3.38, whilst Tokopedia still got high
scores in multiple payment method at 4.27. The next element trust is communication.
Both Kaskus and Tokopedia have top scores regarding feature online chatting. The
buyers can contact the merchants by online chatting so that the buyers can get the
fast response from the merchants. Xu and Guo (2016) stated that online chatting is
one of the factors could affect trustworthiness between the buyers and sellers in
online transaction. The fifth element trust is third party. Brand Kaspay as third party
payment system become successful to substitute paypal and it has low-risk. As mater
as fact, the owner of paypal must have credit card while it is risky for Indonesian
54
people as method payment online. Similarly, Tokopedia’s users claimed that they
prefer to pay online through its third-party payment, namely ‘Rekber’ than other
method payments. Generally, the online purchase is strongly influenced by third
party as the best method of payments (Wolverton, 2002). The last element trust is
reputation system. The reputation systems of the both platforms have good
reputation. Although Kaskus has the highest scores concerning the reputation system,
but the lowest scores indicates Kaskus users have never heard bad news about
Kaskus. It means that Kaskus users have ever heard bad news. Moreover, Tokopedia
users revealed that they still concern about payment system in Tokopedia which
shown the weakest score in table 4.21.
The part three of questionnaire is to compare the users who have ever purchased both
the platforms. There are three categories in this part which are design system,
payment system and variety of the products. The result of design system is users
prefer to use feature ‘filter price’ in Kaskus which is more detail than Tokopedia. On
the other hand, feature special logo for merchant in Kaskus is not as good as
Tokopedia. Furthermore, users showed the positive attitude about payment system in
Tokopedia but they do not trust payment system provided by Kaskus. In addition, the
variety of products in Kaskus has the lower score than Tokopedia. Tokopedia also
has better percentage 46.4% of promotion strategy. Sales promotion is necessary to
attract the consumers and it becomes one of the way to increase consumers as well
(Kim et al, 2015).
5.3 Summary
The discussion of the data analysis has been disclosed in this chapter with the
literature review. In the following chapter, it will present the conclusion and
recommendation for future research.
55
Chapter 6. Conclusion
6.1 Introduction
This chapter is the final part of this dissertation. As such, it will look back at the
initial aims and objectives set out in the first chapter, and any limitation encountered
during the research would be presented. At last, it gives recommendation regarding
further research in the field.
6.2 Conclusion
This research problem that has been disclosed in the first chapter is what are Kaskus
and Tokopedia customer’s attitude towards trustworthiness transaction in C2C
platforms based on model element trust. In order to achieve this aim, the objective of
the research have been done as follows:
1. To examine Kaskus and Tokopedia’s current business in Indonesia.
In chapter 2, the difference of mechanism between Tokopedia and Kaskus
was introduced such as search engine, fee registration, reputation,
communication to the customers, and method payment.
2. To identify motivation consumer’s behaviour towards C2C transaction.
Chapter 4 explained the motivation consumers to purchase towards C2C
transaction in the future. The first motivation is that the security in C2C
platforms (Kaskus and Tokopedia) is safer than previous year. The second
motivation is the platforms provide multiple payments so the customers can
choose which payment that they think is safe. The third motivation is the
platforms provide communication feature so that consumers are able to keep
in touch with the merchant easily.
3. To identify the most importance factor influence in C2C platforms.
In chapter 4 by using mean score, it has been analysed that the most
importance factor influence in C2C platforms is save time. Consumers make
a purchase through C2C platform could save time. The further factor is
reasonable price. Products in C2C platforms are cheaper than buy in the
offline store because consumers can undertake a price bid auction. In
56
addition, C2C platforms sell more complete products that do not sell in
offline shops.
5. To investigate the factor that influence consumer of these platforms based on
element trust.
Trust model was presented in chapter and likert point scale to compose the
questionnaire and surveyed six elements trust: information, communication,
products, transaction, third party and reputation. By using factor analysis and
descriptive for investigation the respondent’s data, the result is both platforms
have variety score in each trust elements. However, by testing mean score, it
can be found that Tokopedia had more satisfied consumers with its website
feature.
6.3 Recommendation for C2C platforms models in Indonesia
Based on the research findings and the analysis of C2C platforms In Indonesia,
Kaskus and Tokopedia are not perfect platforms in every aspect. Therefor, the author
provides recommendation for C2C trust element in Indonesia that presented in table
6.1.
Table 25 Recommendation for C2C trust element in Indonesia
Trust elements Factors Description
Information Interface and search engine By providing search engine, it
can be easier to find the products
in detail without take a lot of
time.
Website security A C2C website should provided
security system in order to keep
the consumer’s data and prevent
fraudulent.
Products Products and discounts The completeness of products
could affect consumers and the
57
platforms should offer a discount
voucher to attract the consumer
for purchasing.
Communication Private message to merchants A C2C website should provide
feature private message in order
to communicate between the
buyers and sellers.
Feature complain Apart private message, a C2C
website should have feature
complain for the buyers who get
disappointment from the sellers
and the buyers could request
block the merchant to the
platform.
Transaction Transaction and payment
system
A C2C website should have more
than one payments and easy
procedure.
Third party Third party system A C2C website should make the
procedure for registration of third
party system easily and does not
take a lot of time.
Reputation Reputation merchant In order to build trust to
consumers, a C2C platform
should provide special logo on
profile merchants. It can be easy
to distinguish whether the
merchants have a good point or
not.
Reputation system A website should have policy
about the product to improve its
reputation and also resolve
dispute between the buyers and
sellers.
58
6.4 The limitation of the research
There are several limitations of the research which should be taken into account to
the results. The majority of limitation of the research is the time. The author had just
one month to complete the data collection and the writing of the dissertation.
Therefore, there were only 110 samples from the respondents who have ever
purchased in C2C platforms and never purchase in C2C platforms. It should be more
comprehensive samples if there is more time.
6.5 Recommendation for future research
As this research had limitation of time, the author expects for further researcher can
explore more the data with the qualitative study in the form of interview of the
website developer and the respondent’s opinion. Moreover, the demographic profiles
should be included into the analysis in order to reach a deeper understanding of the
differences based on demographic profiles such gender, age and education level.
(Word Count: 11.555)
59
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RetrievedJuly20,2016from http://blogs.wsj.com/indonesiarealtime/2014/08/30/just-
looking-indonesia-still-not-down-with-online-shopping/
Wolverton, T, eBay brings escrow aboard. CNET News. 2002, May 2.
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Appendix 1. Research Questionnaire Customer attitude survey in C2C platforms
Dear Sir and Madam:
Thank you for participating in this survey. I am a postgraduate student in the
Department of Information school at the University of Sheffield, United Kingdom.
The purpose of this survey is to research the consumer behaviour in the C2C
(Consumer to Consumer) transaction such as Kaskus and Tokopedia. Please
complete this questionnaire about your experience of shopping in the C2C
platforms.
Iwouldliketothankyouagainforyourtimeandparticipation!.
Regards,
Setiani
TheUniversityofSheffield
July2016
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* Required
Part 1. Basic Information
1. Q1. Gender *Mark only one oval.
Male
Female
2. Q2. Agerange *Mark only one oval.
1624
2534
3544
4554
55+
3. Q3. Study Level *Mark only one oval.
High School or Lower
College / University Undergraduate
Master Degree
Doctor Degree
4. Q4. Occupation *Mark only one oval.
Student
Business
Unemployed
Office Worker
Other:
5. Q5. How long have you been using the internet? *Mark only one oval.
Less 1 Year
13 Years
More than 3 Years
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6. Q6. How many hours do you spend on the Internet per week? *Mark only one oval.
less than 5 hours
510 hours
1015 hours
1520 hours
more than 20 hours
7. Q7. Have you ever conducted an online C2C transaction in Indonesia ( Tokopedia andKaskus)? If no, please answer question 8, if yes please answer question 9. *Mark only one oval.
Yes, i have Skip to question 9.
No, i haven't Skip to question 8.
The reason that you never use C2C platforms
8. Q8. What are the reasons that you do not make online C2C transaction? (multiple choices)*Check all that apply.
Never think to try
I do not trust online C2C transaction
I do not trust the participant in online transaction
I prefer to purchase in store
I prefer to purchase B2C transaction
It is difficult to judge the quality of the products on Internet
It is a risk for me to give credit card information
I need to read some reviews before purchase that i do not like to do it
Stop filling out this form.
Transaction Experience
9. Q9. What is your online C2C transaction experience? *Mark only one oval.
I am a seller
I am a buyer
I am both seller and buyer
10. Q10. How long have you been using Tokopedia/Kaskus? *Mark only one oval.
<06 month
712 month
12 years
>3 years
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11. Q11. Average visit per month *
Mark only one oval.
less than 5 times
510 times
1120 times
more than 20 times
12. Q12. How many times have you made a purchase this year? *
Mark only one oval.
Less than 5 times
58 times
812 times
More than 12 times
13. Q13. How much average did you spend per purchase? *
Mark only one oval.
less than Rp 500,000 (£25)
Rp 500,000 Rp 1,000,000 (£25 £50)
Rp 1,000,000 Rp 2,000,000 (£50£100)
More than Rp 2,000,000
14. Q14. What is the most importance factor in a C2C platforms? (scale is 5=Very Important,
1= not all important) *
Mark only one oval per row.
5 4 3 2 1
Reasonable price
The variety of products
Save time
Sales promotion
Special products that do not sell
by the local market
Payment system
Reputation system that provide by
the platforms
Functional design
The speed of loading interface
15. Q15. What do you trust to purchase next time on the platforms? (Multiple choices) *
Check all that apply.
I trust the security now because it is better than previous year
The interface design and Information is obvious so that i have no doubt
I can choose the kind of method payment that i think is safe
The platforms provide communication features to keep interaction between the merchants
and buyers
I still consider to make a purchase next time
Others
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16. Q16. Which platforms have you ever used? *Mark only one oval.
Tokopedia Skip to question 23.
Kaskus Skip to question 17.
Both
Part 2: Customer attitude based on trust element in C2Cplatforms
Kaskus Customer' Attitude
17. Q17. Information *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
The interface of KASKUS isprofessionalThe interface of KASKUS iseasy to navigateThe loading speed of KASKUSis really fastThe interface of KASKUS neverhave error warningThe search engine is easy tofind goods that I needThe search engine provided byKASKUS is very usefulKASKUS provides detailinformation of its product byproviding photo and descriptionThe advertisement on KASKUSwebsite is helpful to know newinformationKaskus’ forum is really helpfulWebsite security is guaranteedsafe
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18. Q18. Products *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
KASKUS sells many uniqueproduct that do not provide byothers online shoppingKASKUS provides more than 8attachments to upload photo ofproductsKASKUS often gives discount ofits products for its forummember such as voucher codeKASKUS packages its productspresentableKASKUS shows the bestsellingproducts in homepageI can find product what I need inKASKUS quicklyI prefer to purchase productwhich has famous brand orgood quality
19. Q19. Transaction *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
The transaction procedure ofKASKUS is easy to useThe transaction system is easyto use and safeKASKUS provides multiplemethod paymentsI trust the payment systemprovided by KASKUSKASKUS requires someinformation for purchasing and ittakes a lot of timeThe payment process is fastloadingMy personal information will notbe given to others by KASKUS
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20. Q20. Communication *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
I can contact the merchantdirectly via online chatting whenthe merchant is onlineFeature leave private messageto the merchant is usefulI can leave my messageanytime to merchantKASKUS provides feature ‘befriends’ to subscribe and givethe notification about productand information from themerchantsI have never had problem usingcommunication feature tomerchant in KASKUS
21. Q21. Third Party *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
KASKUS provides third partysuch as Kaspay which is usefulKaspay in KASKUS is very easyto use.Registration Kaspay is requiredsome information that takes alot of time.I prefer to use Kaspay thanothers payment provided byKaskus.I trust third party system inKASKUSThirdparty system or Kaspayincreases confident to buyproducts online shop inKASKUSSometimes I am sceptical touse Kaspay
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22. Q22. Reputation *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
Basically, reputation system inKASKUS is right.I am satisfied with thereputation system provided byKASKUS.The reputation system inKASKUS shows positiveattitudeKASKUS provides special logofor merchants who have a goodreputationDiscussion forum page inKASKUS could help user toreview the reputation merchantsand productsI have never heard any badnews about KASKUS, includingmerchants, the paymentsystem, and the server.Sometimes I have doubt aboutthe reputation system
Stop filling out this form.
Tokopedia Customer' Attitude
23. Q23. Information *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
The Interface of Tokopedia isprofessionalThe interface of Tokopedia iseasy to navigateThe loading speed of Tokopediais really fastThe interface of Tokopedianever have error warningThe search engine is easy tofind goods that I needThe search engine provided byTokopedia is very usefulTokopedia provides detailinformation of its product byproviding photo and descriptionThe advertisement onTokopedia website is helpful toknow new informationWebsite security is guaranteedsafe
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24. Q24. Products *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
Tokopedia sells many uniqueproduct that do not provide byothers online shoppingTokopedia provides more than 8attachments to upload photo ofproductsTokopedia often gives discountof its products for its forummember such as voucher code.Tokopedia packages itsproducts presentableTokopedia shows thebestselling products inhomepage.I can find product what I need inTokopedia quicklyI prefer to purchase productwhich has famous brand orgood quality
25. Q25. Communication *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
I can contact the merchantdirectly via online chatting whenthe merchant is onlineFeature leave private messageto the merchant is usefulThe merchant gives fastrespond.I have never had problem usingcommunication feature tomerchant in TokopediaI can complain to the specialfeatures ‘complain’ thatprovided by Tokopedia
26. Q26. Transaction *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
The transaction procedure ofTokopedia is easy to useThe transaction system is easyto use and safeTokopedia provides multiplemethod paymentsI trust the payment systemprovided by TokopediaTokopedia requires someinformation for purchasing and ittakes a lot of timeThe payment process is fastloadingMy personal information will notbe given to others by Tokopedia
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27. Q27. Third party *Mark only one oval per row.
StronglyAgree Agree Neutral Disagree Strongly
Disagree
Tokopedia provides third partysuch as Rekening bersama(REKBER) which is usefulRekening bersama is very easyto use.I do not have to register inRekening bersama because Ican pay direct transfer from myaccount bankI prefer to use Rekeningbersama than others paymentprovided by Tokopedia.I trust third party system inTokopediaThirdparty system or Tokopediaincreases confident to buyproducts online shop inTokopediaSometimes I am sceptical touse Rekening bersama
28. Q28. Reputation *Mark only one oval per row.
5 4 3 2 1
Basically, reputation merchant inTokopedia is right.I am satisfied with the reputationsystem provided by Tokopedia.The reputation system inTokopedia shows positive attitudeTokopedia provides special logofor merchants who have a goodreputationI have never heard any bad newsabout Tokopedia, includingmerchants, the payment system,and the server.Sometimes I have doubt about thereputation system
Stop filling out this form.
Part 3, If you use both Kaskus and Tokopedia, How do you
think about the following questions?
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Powered by
29. Q29. *Mark only one oval per row.
Kaskus is better thanTokopedia Neutral Tokopedia is better than
Kaskus
Interface DesignPage loading speedThe safety of paymentsystemThe convenience ofpayment systemThe error systemSearch engine provide bythe platformSpecial logo for themerchantsThe policy of whether needto pay to the platformPromotion such as vouchercode provide by the websiteThe variety of productsFilter price range productprovide by the platformCommunication features tothe merchantsReputation systems provideby the platforms
74
Appendix 1.2 Approval Letter
Downloaded: 22/07/2016
Approved: 19/07/2016
Setiani Setiani
Registration number: 150232247
Information School
Programme: Information systems
Dear Setiani
PROJECT TITLE: An Analysis of trustworthiness in C2C E-commerce Indonesia : Kaskus and Tokopedia
APPLICATION: Reference Number 010176
On behalf of the University ethics reviewers who reviewed your project, I am pleased to inform you that on
19/07/2016 the above-named project was approved on ethics grounds, on the basis that you will adhere to
the following documentation that you submitted for ethics review:
University research ethics application form 010176 (dated 18/07/2016).
Participant information sheet 1022097 version 2 (18/07/2016).
Participant information sheet 1021943 version 1 (12/07/2016).
Participant information sheet 1020221 version 1 (24/06/2016).
Participant consent form 1020215 version 1 (24/06/2016).
If during the course of the project you need to deviate significantly from the above-approved documentation
please inform me since written approval will be required.
Yours sincerely
Matt Jones
Ethics Administrator
Information School
75
Appendix 1.3 Ethic application
Application 010176
Section A: Applicant detailsSection A: Applicant details
Created:
Fri 24 June 2016 at 19:10
First name:
Setiani
Last name:
Setiani
Email:
Programme name:
Information systems
Module name:
Dissertation
Last updated:
19/07/2016
Department:
Information School
Date application started:
Fri 24 June 2016 at 19:10
Applying as:
Undergraduate / Postgraduate taught
Research project title:
An Analysis of trustworthiness in C2C E-commerce Indonesia : Kaskus and Tokopedia
Section B: Basic informationSection B: Basic information
1. Supervisor(s)
Name Email
Angela Lin [email protected]
80
Appendix 1.4 Access to Dissertation Form Access to Dissertation
A Dissertation submitted to the University may be held by the Department (orSchool) within which the Dissertation was undertaken and made available forborrowingorconsultationinaccordancewithUniversityRegulations.Requests for the loanofdissertationsmaybereceived fromlibraries in theUKandoverseas. The Department may also receive requests from other organisations, aswellas individuals.Theconservationof theoriginaldissertation isbetterassured ifthe Department and/or Library can fulfill such requests by sending a copy. TheDepartmentmayalsomakeyourdissertationavailableviaitswebpages.Incertaincaseswhereconfidentialityofinformationisconcerned,ifeithertheauthoror the supervisor so requests, the Department will withhold the dissertation fromloanorconsultationfortheperiodspecifiedbelow. Wherenosuchrestriction is inforce,theDepartmentmayalsodeposittheDissertationintheUniversityofSheffieldLibrary.TobecompletedbytheAuthor–Select(a)or(b)byplacingatickintheappropriatebox
IfyouarewillingtogivepermissionfortheInformationSchooltomakeyourdissertationavailableintheseways,pleasecompletethefollowing:
✔ (a) SubjecttotheGeneralRegulationonIntellectualProperty,I,theauthor,agreetothisdissertationbeingmadeimmediatelyavailablethroughtheDepartmentand/orUniversityLibraryforconsultation,andfortheDepartmentand/orLibrarytoreproducethisdissertationinwholeorpartinordertosupplysinglecopiesforthepurposeofresearchorprivatestudy
(b) SubjecttotheGeneralRegulationonIntellectualProperty,I,theauthor,requestthatthisdissertationbewithheldfromloan,consultationorreproductionforaperiodof[]yearsfromthedateofitssubmission.Subsequenttothisperiod,IagreetothisdissertationbeingmadeavailablethroughtheDepartmentand/orUniversityLibraryforconsultation,andfortheDepartmentand/orLibrarytoreproducethisdissertationinwholeorpartinordertosupplysinglecopiesforthepurposeofresearchorprivatestudy
Name SetianiDepartmentInformationSchool
Signed SetianiSetianiDate31August2016
TobecompletedbytheSupervisor–Select(a)or(b)byplacingatickintheappropriatebox
81
(a) I,thesupervisor,agreetothisdissertationbeingmadeimmediatelyavailablethroughthe
Departmentand/orUniversityLibraryforloanorconsultation,subjecttoanyspecialrestrictions(*)agreedwithexternalorganisationsaspartofacollaborativeproject.
*Specialrestrictions
(b) I,thesupervisor,requestthatthisdissertationbewithheldfromloan,consultationorreproductionforaperiodof[]yearsfromthedateofitssubmission.Subsequenttothisperiod,I,agreetothisdissertationbeingmadeavailablethroughtheDepartmentand/orUniversityLibraryforloanorconsultation,subjecttoanyspecialrestrictions(*)agreedwithexternalorganisationsaspartofacollaborativeproject
Name Department
Signed Date THISSHEETMUSTBESUBMITTEDWITHDISSERTATIONSBYDEPARTMENTALREQUIREMENTS.