Amigues Marie-Laurence - Localizing on a shoestring GCE2014

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LOCALIZING ON A SHOESTRING Paris, 30th of October 2014

description

In this panel, indie developers will share their experiences about localizing games within tight budgets. What kinds of solutions do they use to succeed in this field? How can they improve their localization process? Which kinds of tools are required? Where do they find their localization ressources? Intended audience & prerequisites: Indie developers willing to launch their game internationally or willing to improve their localization process. Session takeaway: Tips and tricks for indies to localize games.

Transcript of Amigues Marie-Laurence - Localizing on a shoestring GCE2014

  • 1. LOCALIZING ON A SHOESTRINGParis, 30th of October 2014

2. CEOKnapNokDajana DimovskaDajana Dimovska is CEO and Producer at KnapNok Games, a game studio in Copenhagenworking on digital party games where players have to communicate, look at and touch eachother.Currently she is working on Affordable Space Adventures, a Wii U stealth puzzle game, which isa collaboration between Nifflas Games and KnapNok Games.She is also a co-founder of the Copenhagen Game Collective, with the agenda of developingand promoting experimental and underground games.Published: Spin the BottleIn development: Affordable Space AdventuresLanguages covered: English, Spanish, French, German, JapaneseGame Connection 2014 - Localization Panel Indie 3. Olivier PenotProducer & Co-founderSeaven StudioAfter starting his career at outlets like Rocksteady, Honeyslug and SCEE, Olivier joined lateHydravision where he met his actual associate to start the French indie studio Seaven Studio.As producer and co-founder, Olivier basically takes care of everything that is not making thegame itself: business, PR, marketing, planning, age rating, localization, etc...Seaven Studio successfully shipped its first digital game in 2013, Ethan: Meteor Hunter, onPlayStation 3, PlayStation Vita and Steam, all self-funded and self-published. PC and consolesbusiness-oriented, Seaven Studio works now on Inside My Radio.Published: Ethan: Meteor HunterIn development: Inside my RadioLanguages covered: English, French, Italian, German, Spanish, Russian, Polish, Portuguese,Brazilian Portuguese, Swedish, Danish, Dutch, Czech, Finnish, Norwegian, Hungarian, Greek,TurkishGame Connection 2014 - Localization Panel Indie 4. Key points Wordcount Cost Turnaround time Quality Material available/Context Updates? Character limitations TRC/TCR/Lotcheck terminology Languages Players targeted QA? Cost saving tips?Game Connection 2014 - Localization Panel Indie 5. Ethan: Meteor Hunter bug found on TRCGame Connection 2014 - Localization Panel IndieOverlapping found by TRC onthe Polish version 6. Ethan: Meteor Hunter Localization KitGame Connection 2014 - Localization Panel Indie 7. Ethan: Meteor Hunter Context MaterialGame Connection 2014 - Localization Panel Indie 8. Spin the Bottle ChallengesGame Connection 2014 - Localization Panel Indie 9. Spin the Bottle ChallengesGame Connection 2014 - Localization Panel Indie 10. Spin the Bottle ChallengesGame Connection 2014 - Localization Panel Indie 11. Spin the Bottle ChallengesGame Connection 2014 - Localization Panel Indie 12. Spin the Bottle ManualGame Connection 2014 - Localization Panel Indie 13. QuestionsGame Connection 2014 - Localization Panel Indie 14. Thank you!Game Connection 2014 - Localization Panel Indie