Amandeep Malhi · - Created a 2.5D Co-op Action Puzzle Game using the Unity Game Engine and C#...

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- Designed games for PC, console and mobile platforms. - Advanced game analysis and critiques for feedback on further development and balancing of games. - Quick and independent learner with an ability to research and apply new skills to projects. - 3+ years of game and level design experience using Unity and 4+ years of programming experience in C# & Java. - Strong design documentation maintenance and creation skills to communicate with all other disciplines. - Crafted prototypes for player interactions to ensure gameplay mechanics were fun. Sep. 2019 - Dec. 2019 - Designed and programmed a VR game using the Unity Game Engine running on PC. Game Designer / Programmer (VR) - The Wizards Crucible - Programmed player mechanics and implemented tracing system for player interaction. - Resulted in a fully playable VR game that won 1st place out of 12 games in a student showcase. July 2019 - Dec. 2019 Game Designer / Programmer (Mobile) - CubeSwing - Designed and programmed a Mobile Arcade game using the Unity Game Engine. - Documented bugs and defects found at runtime with suggestions for potential fixes. - Implemented player abilities for single touch play and multiple avatar skins for player customization. - Resulted in a full mobile game released to the Google Play store. Dec. 2018 - June 2019 Puzzle Designer / Programmer (PC) - Puzzle Blaster - Designed a 2D puzzle game for PC using the Unity Game Engine. - Resulted in a full game consisting of 15 levels released online for download or in-browser play. - Created several initial prototypes expanding on different gameplay mechanics. - Implemented rigidbody physics for player abilities and object collision. Jan. 2018 - Apr. 2018 Game Designer / Programmer (PC / Console) - Brobobots - Created a 2.5D Co-op Action Puzzle Game using the Unity Game Engine and C# scripts. - Presented final game in student showcase with industry judges and placed 4th overall out of 20 games. - Designed 5 Co-op levels for split screen gameplay. - Programmed gameplay mechanics progressing from prototypes to final implementation. - Overwatch, Breath of the Wild, Minecraft, Oddworld Series, Braid, Portal series, Hotline Miami, Red Dead series. Played Games Game Design Experience May 2013 - Jun. 2020 - Bachelor of Science at Simon Fraser University in Interactive Arts and Technology for Game Design and Programming. Education Highlights Amandeep Malhi Email: [email protected] Portfolio: www.amandeepmalhi.com Phone: (604)-600-7475

Transcript of Amandeep Malhi · - Created a 2.5D Co-op Action Puzzle Game using the Unity Game Engine and C#...

Page 1: Amandeep Malhi · - Created a 2.5D Co-op Action Puzzle Game using the Unity Game Engine and C# scripts. - Presented final game in student showcase with industry judges and placed

- Exceptional skills in coding languages such as Java, C, C# (with the Unity Game Engine), HTML5/CSS, JavaScript and knowledge of game and level design.

- Leadership and excellent communication skills gained from working in a fast paced environment, interacting with customers and working as part of a team in over 15 group projects in SFU.

- Designed games for PC, console and mobile platforms.

- Advanced game analysis and critiques for feedback on further development and balancing of games.

- Quick and independent learner with an ability to research and apply new skills to projects.

- 3+ years of game and level design experience using Unity and 4+ years of programming experience in C# & Java.

- Strong design documentation maintenance and creation skills to communicate with all other disciplines.

- Crafted prototypes for player interactions to ensure gameplay mechanics were fun.

Sep. 2019 - Dec. 2019

- Designed and programmed a VR game using the Unity Game Engine running on PC.

Game Designer / Programmer (VR) - The Wizards Crucible

- Programmed player mechanics and implemented tracing system for player interaction.- Resulted in a fully playable VR game that won 1st place out of 12 games in a student showcase.

July 2019 - Dec. 2019Game Designer / Programmer (Mobile) - CubeSwing

- Designed and programmed a Mobile Arcade game using the Unity Game Engine.- Documented bugs and defects found at runtime with suggestions for potential fixes.- Implemented player abilities for single touch play and multiple avatar skins for player customization.- Resulted in a full mobile game released to the Google Play store.

Dec. 2018 - June 2019Puzzle Designer / Programmer (PC) - Puzzle Blaster

- Designed a 2D puzzle game for PC using the Unity Game Engine.

- Resulted in a full game consisting of 15 levels released online for download or in-browser play.

- Created several initial prototypes expanding on different gameplay mechanics.- Implemented rigidbody physics for player abilities and object collision.

Jan. 2018 - Apr. 2018Game Designer / Programmer (PC / Console) - Brobobots

- Created a 2.5D Co-op Action Puzzle Game using the Unity Game Engine and C# scripts.

- Presented final game in student showcase with industry judges and placed 4th overall out of 20 games.- Designed 5 Co-op levels for split screen gameplay.- Programmed gameplay mechanics progressing from prototypes to final implementation.

- Overwatch, Breath of the Wild, Minecraft, Oddworld Series, Braid, Portal series, Hotline Miami, Red Dead series.

Played Games

Game Design Experience

May 2013 - Jun. 2020

- Bachelor of Science at Simon Fraser University in Interactive Arts and Technology for Game Design and Programming.

Education

Highlights

Amandeep Malhi Email: [email protected]: www.amandeepmalhi.com

Phone: (604)-600-7475