AI and Games
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Transcript of AI and Games
AI and Games
byLauren ArgenioRussell Braun
Project Goals
• What AI is• The basics of how it works• How it is applied to games
– In the past– Present– Future
• Methods used in game AI• Create a simple tic-tac-toe game to serve
as an example
Main concepts
• Artificial Intelligence- Intelligence exhibited by an artificial (non-natural, man-made) entity; The branch of computer science dealing with the reproduction or mimicking of human-level thought in computers.
In short: Computers that can think like humans
• Strong AI- An AI that is greater than or equal to the intelligence of a human
• Weak AI- An AI that is “intelligent” only in very specific tasks. Also called “Applied AI”.
Useful definitions
• Turing test- If a computer acts as intelligently as a human, then it can be considered as intelligent as a human.
• Cognitive Science- The science of how humans think and learn.
Useful definitions
• Turing test- If a computer acts as intelligently as a human, then it can be considered as intelligent as a human.
• Cognitive Science- The science of how humans think and learn.
Types of tasks
• Computational– Can be solved with existing algorithms
• Recognition– Sensory recognition, motor tasks– Gathering information about surroundings
• Reasoning– Making the best decisions based on the
information
AI vs Humans
Resources
• Wikipedia• Google Image Search• Shoman, Yoav. "Computer Science and
Game Theory." www.acm.org. Association for Computing Machienery. 04 Feb. 2009 <http://www.acm.org/>.
• Schneider, Micheal G., and Judith L. Gersting. Invitation to Computer Science: Java Version. 3rd ed. Boston: Course Technology, 2006.