AGILE Session 1

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Instructional Design FASTER, LEANER, AND MORE EFFECTIVE SESSION 1

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Transcript of AGILE Session 1

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Instructional DesignFASTER, LEANER, AND MORE EFFECTIVE SESSION 1

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Conrad Gottfredson

PH.D., RW.E

Chief Learning [email protected]

@ConGott

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AdobeConnectEnabling & muting your microphone

To Enable your Microphone: 1. Click the top left “Meeting” icon2. Choose “Audio Setup Wizard”3. Walk yourself through the Wizard – if everything works correctly:

• Click on the phone and/or microphone icon along the top • Click “connect my audio”• Choose “using microphone (computer/device)• Click “join”

To Mute your Microphone:1. Click the microphone icon along the top2. Choose “mute my microphone” from the drop down

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Butch Cassidy

Circleville, Utah

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Please Introduce Yourself

Who you are Where you are fromSomething you do that you really enjoy

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Getting Started Activity A:

How is learning with the GEAR approach going to differ from how you traditionally learn in a classroom?

Enter your answer into chat.

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GEAR Learning Process

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Gather in the VC

Expand & Apply

Report

Receive Feedback

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Cycle 1: AGILE

Instructional Design

Cycle 2: Map and Prioritize

Cycle 3: Plan,

Implement, and

Iterate

Cycle 4: Leverage

and Evaluate

GEAR Course Process

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Gather in the VC

Expand & Apply

Report

Receive Feedback

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GEAR Cycle 1

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KickoffCycle 1: AGILE

Instructional Design

Cycle 2: Map and Prioritize

Cycle 3: Plan,

Implement, and

Iterate

Cycle 4: Leverage

and Evaluate

Copyright Conrad Gottfredson

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AGILE Practice 1: Scope Business Impact and Resource Requirements

Strategy is a Moving Target Performance Consulting Requires

Business Acumen Training Shouldn’t be a First Response Performance Support is the Game

Changer

Cycle 1: Align (with Strategy, with Markets, with Performers)

Key Tasks

One: Scope and Validate Business Performance Needs

Two: Estimate Resources

Governing Principles Accommodate the Five Moments of

Learning Need Attend to Learning Dispositions Justify and Standardize Deliverables Attend to Learning Dispositions

Discussion: Real World Realities for Alignment

Discussion: Real World Realities for Instructional Design

There are Two Worlds of Instructional Design

Organizations Must Learn @ the Speed of Change

Time to Competence is the Key Metric Traditional ISD Can’t Keep Up Training Alone Can’t Close the Gap Our Work is to sustain Organizational

Competence

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KickoffCycle 1: AGILE

Instructional Design

Cycle 2: Map and Prioritize

Cycle 3: Plan,

Implement, and

Iterate

Cycle 4: Leverage

and Evaluate

GEAR Cycle 2

Copyright Conrad Gottfredson

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AGILE Practice 3: Prioritize Business Impact Key Task

One: Conduct Critical Skills Analysis

Governing Principles

Embrace Reference-based Learning Manage Resources by contribution and

priority

AGILE Practice 2: Map the Moment of Apply

Cycle 2: Map and Prioritize

Key Tasks

One: Prepare for the Task Analysis Two: Conduct Rapid Task Analysis Three Analyze Audiences Four: Finalize the Results of the RTA

Governing Principles

Manage Cognitive Load Define & Consolidate Roles

Real World Realities There’s Not Enough Time for Mager Objectives Knowledge Enriched Performance is the Endgame We are Cramming too Much into Formal Learning Time Away From Work is Costly to the Organization Safe Failure can Save Learning

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KickoffCycle 1: AGILE

Instructional Design

Cycle 2: Map and Prioritize

Cycle 3: Plan,

Implement, and

Iterate

Cycle 4: Leverage

and Evaluate

GEAR Cycle 3

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Cycle 3: Plan, Implement, and IterateAGILE Practice 4: Proof the EPSS

Key Tasks

One: Develop a Workflow Map Two: Define & Populate the Pyramid Three: Determine Key Contexts Four: Establish the Overarching EPSS

Structure

Governing Principles

Manage Cognitive Load with an Overarching Visual Map

Develop Cascading Levels for Support Simultaneous Effort Fuels AGILE ISD

AGILE Practice 5: Develop the LEaP Plan

Key Tasks

One: Determine the Appropriate LEaP Structure

Two: Design the LEaP Plan Three: Determine Fulfillment

(Development) Requirements

Governing Principle Accommodate Procedural-based, Principle-

based, and Knowledge-based Solutions Broker Before You Build

AGILE Practice 6: Iterate & Implement

Key Tasks

One: Scope the Iteration(s) Two: Stage the Implementations

Governing Principle

Use the Power of Iteration to Keep Up with Agile Software Development

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KickoffCycle 1: AGILE

Instructional Design

Cycle 2: Map and Prioritize

Cycle 3: Plan,

Implement, and

Iterate

Cycle 4: Leverage

and Evaluate

GEAR Cycle 4

Copyright Conrad Gottfredson

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Cycle 4: Leverage and EvaluateAGILE Practice 7: Leverage

Key Tasks

One: Leverage Technology Two: Leverage People Three: Leverage Research

Governing Principle Accelerate Development and Maintenance

with Structured Authoring

AGILE Practice 8: Evaluate

Key Tasks

One: Develop a Measurement Strategy Two: Put in Place an Measurement

Infrastructure

Governing Principle Conduct Formative and Summative

Evaluation

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Kickoff Discussion : Real World Realities for Instructional Design

Discussion Points

1. There are Two Worlds of Instructional Design

2. Organizations Must Learn @ the Speed of Change

3. Time to Competence is the Key Metric

4. Traditional ISD Can’t Keep Up5. Training Alone Can’t Close the Gap6. Our Work is to sustain

Organizational Competence

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Discussion 1: Real World Realities for Instructional Design

1. There are Two Worlds of Instructional Design

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Discussion 1: Real World Realities for Instructional Design

1. There are Two Worlds of Instructional Design

A Quick Peek at the New World of Performance-based Instructional Design:

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The AGILE Process

Scope and Validate Business Performance Needs

Estimate Resources

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The AGILE Process

Design and Develop Simultaneously @ Warp Speed

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The AGILE Process• Map the moment of APPLY through Rapid

Task Analysis

• Set them at ease. • Finalize the scope

objective. • Prepare the SMEs to help

identify tasks.

Step 1: Prepare SMEs

• Create a random list• Verify they are tasks• Gain Consensus

Step 2: Identify Tasks• Map parking-lot concepts

to the processes• Identify additional

concepts per process• Map concepts to tasks

Step 5: Identify Concepts

One: Prepare for the Task Analysis

Two: Conduct Rapid Task Analysis

Three Analyze Audiences

Four: Finalize the Results of the RTA

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The AGILE Process• Justify the need for NEW and MORE by

rating the impact of failure through Critical Skills Analysis

• Prepare the CSA template• Introduce the CSA• Teach the benefits of the CSA

Step 1: Prepare for the CSA

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The AGILE Process

• Make a Learning Experience and Performance (LEaP) Plan for all Five Moments of Need

One: Define the Learning Experience

Two: Define Your EPSS Pyramid

Three: Conduct LEaP Analysis

© 2013, CONRAD GOTTFREDSON, ALL RIGHTS RESERVED

[email protected]

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The AGILE Process

Develop working solutions iteratively and implement incrementally (MGP)

• Iterate: to do something over repeatedly

• Implement: to put into practical effect; carry out

• Incrementally: The process of increasing through addition or contribution.

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The AGILE Process

Pursue continuous improvement by leveraging people and technology • Automate Continuous Improvement

via an EPSS Technology Infrastructure

• Implement the Governance Strategy

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The AGILE Process

Establish an ongoing measurement and reporting strategy.

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Discussion 1: Real World Realities for Instructional Design

Take 2.5 minutes and complete this Activity in your workbook.

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Discussion 1: Real World Realities for Instructional Design

Talk out:How does knowledge-based instruction differ from performance-based instruction?

“One must learn by doing the thing, for though you think you know it-

you have no certainty, until you try.” ~Sophocles

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Discussion 1: Real World Realities for Instructional Design

Talk out:What challenges does ADDIE face when it comes to performance-based instruction?

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THE ONLY PERSON WHO IS EDUCATED IS THE ONE WHO HAS LEARNED

HOW TO LEARN AND CHANGE.

~CARL ROGERS

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