Agile Product Development: Scaled Delivery
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Transcript of Agile Product Development: Scaled Delivery
Delivery at Scale
10,000+ devices
37m mobile app installs
iPlayer users by version
TV, 35%
Mobile app, 29%
Responsive web, 36%
iPlayer Structure
Connected TV Product Manager
Mobile app Product Manager
Responsive web product
manager
Challenges
1. Delivering an iPlayer experience which is ‘screen agnostic’
1. Commitment to release features pushed to our Beta audience
Personalisation
Content Discovery
iPlayer product priorities 2016
Quality of Service
• Key Metrics are defined for each priority • Targets are set for iPlayer which are reviewed on a monthly basis
Quality of Service
DevTL
QA
BA
Personalisation Content Discovery
Dev
BA
TL
QA
DevDev DevDev
BA
TL
QA
Mobile Product Manager
How do we deliver against priorites?
What
How
Why
ProblemBA
Squad
Workshop outcome
ü Agreed Goal ü Agreed product aspiration for MVPü Proposed list of challenges
Managing risk
• Kanban pull-method to pull in the next challenge
• 3 amigos discussion
• Collaborative ceremonies cross delivery teams:“Stand ups” “Show me’s” “Catch ups”
• High level of automation to reduce manual testing & increase confidence
BA Role: Empowered to make product decisions and prioritise the work effectively
Managing Stakeholders
High
Low
Power
Low HighInterest
InfoSec
Head of iPlayer
Customer relations teams
Data Protection
Product Managers
Measuring success
- Time spent- Engagement- Key User journeys
Beta User“The new player is great but it should hide the onscreen back and home buttons etc”
Benefits management–After feature has bedded in, we have a cross-platform
feature review to identify whether we have met the criteria set for success
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Play/Resumes Compared by Segment
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Summary
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1. Cross-platform delivery
2. What, why & How
3. Challenges
1. Beta
Thank you