Agile Learning - Fall CUE Conference

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Engaged and 21st Century Ready Today AGILE LEARNING

Transcript of Agile Learning - Fall CUE Conference

Page 1: Agile Learning - Fall CUE Conference

Engaged and 21st Century Ready Today

AGILE LEARNING

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Chris Scott

John Miller

Braintrust Consulting

Group

Santa Ynez School

Rockstar Teacher

Agile Champion

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Somewhere Between

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Students as Robots

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And Chaos

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Self-Organization

There is Self-Organizing Classrooms

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INNOVATIVE COMPANIES

HAVE THAT PROBLEM TOO!

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FOUND A SOLUTION

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Scrum

A framework within which people

can address complex adaptive

problems, while productively and

creatively delivering products of

the highest possible value.

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Scrum is a Learning Framework

•Product development in the 21st Century is a byproduct of rapid learning.•Teams must inspect and adapt to a changing and uncertain world.•Adaptation is learning.

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Agile Based Learning Environment

A stabilizing rhythm self-organized learners dance to, within which 21st century skills, character, and love of learning naturally emerge.

SCRUM INSPIRED!

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The only learning framework that is

proven to be 21st Century Ready.

Hired! You walk in Google

ready!

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Cycle 115m

Cycle 215m

Day 2

Day 1 Day 1

Day 2

SIMULATION

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Form Teams

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Roadmap

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Martians Visiting Earth Brochure

• Cover art, brand, and/or logo

• Describe “Wine in Napa Valley” tour

• Describe a tour based on photosynthesis

• Outline a “7 wonders of the world” expedition

• Set prices for the tours

• Outline warning messages (gravity, oxygen, fungi,etc.)

• Suggest clothing and packing options

• Explain travel options to/from Mars

• Describe a “Human Sports” tour

• Outline refund policy

• Suggest related services

• Define advertisers

• Define a 12-month campaign

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Cover art, brand, and/or logo

Outline warning messages (gravity, oxygen, fungi,etc.)

Set prices for the tours

SET GOALSCYCLE 1

2

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Cover art, brand, and/or logo

Outline warning messages (gravity, oxygen, fungi,etc.)

Set prices for the tours

DAY 1CYCLE 1

3

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What did I do yesterday?

What am I going to do today?

What problems do I have?

HUDDLE DAY 2CYCLE 1

1

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Cover art, brand, and/or logo

Outline warning messages (gravity, oxygen, fungi,etc.)

Set prices for the tours

DAY 2CYCLE 1

3

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Now We Know

What Glowed? Where to Grow?

What to Throw?

Reflection Circle Example

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Cover art, brand, and/or logo

Outline warning messages (gravity, oxygen, fungi,etc.)

Set prices for the tours

SET GOALSCYCLE 2

2

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Cover art, brand, and/or logo

Outline warning messages (gravity, oxygen, fungi,etc.)

Set prices for the tours

DAY 1CYCLE 2

3

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What did I do yesterday?

What am I going to do today?

What problems do I have?

HUDDLE DAY 2CYCLE 2

1

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Cover art, brand, and/or logo

Outline warning messages (gravity, oxygen, fungi,etc.)

Set prices for the tours

DAY 2CYCLE 2

3

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