Agile in Action - Act 1 (Set Up, Planning, Requirements and Architecture)

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The Real World Agile Roadshow – Getting started with Agile Application Lifecycle Management Agile in Action – Act 1: Setup, Requirements and Architecture Presented by: Colin Nah Biz-Era.Net Pte Ltd Silver Microsoft ALM Partner

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Transcript of Agile in Action - Act 1 (Set Up, Planning, Requirements and Architecture)

Page 1: Agile in Action - Act 1 (Set Up, Planning, Requirements and Architecture)

The Real World Agile Roadshow – Getting started with Agile Application Lifecycle Management

Agile in Action – Act 1:Setup, Requirements and Architecture

Presented by:Colin NahBiz-Era.Net Pte LtdSilver Microsoft ALM Partner

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Deployment

End of Life

Operations

Development

Idea

Governance

Illustrating ALM

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The ALM Cycle

OperationsManagement

SolutionDeployment

RequirementsManagement

QualityAssurance and

Testing

Development

SolutionArchitecture

ApplicationLifecycle

Business Analysts

Requirements Management

QoS Management

Requirements Analysis

Architects

Architecture Modeling

Analysis and Design

Design for Deployment

Project Managers

Project Planning

Task Assignment

Bug Tracking

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Visual Studio ALM Features

Plan and track your project Adopt Agile processes to help turn requirements into software Design and develop functionality Develop, unit test, debug, analyse and profile the application Use source code version control Build/compile the application Test the application by running manual or automated tests Manage testing systematically Deploy into virtual or physical environments

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Team Foundation Server

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Agile Development Using TFS

Complete ‘out-of-the-box’ Agile tooling Provides process enactment – supports your variation of Agile Supports traceability through work item tracking Provides stakeholder visibility via SharePoint portal Supports Windows security/group management Fully integrated with Office clients for non-developer roles Planning tools and reports integrated in Team Projects Customizable and extensible

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TFS Process Templates

Variety of Agile process templates available MSF for Agile Software Development 5.0

Visual Studio SCRUM 1.0

Scrum for Team System 3.0

A process template defines: Work item types, templates, categories and links

Portal structure

Reports and documents

Groups and permissions

Version control settings

All templates can be modified/extended to suit your process

The free TFS Power Tools include a visual editor to easily modify process template settings

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Introducing our Sample Project: MicroFinance HD

Demo

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Setting Up an Agile Projectwith Visual Studio 2010

Demo

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Requirements Gathering

Purpose: Detailed analysis and collection of business and technical requirements in the requirements specification, taking account of possibly conflicting requirements of various stakeholders such as users.

Includes: Stakeholder Analysis: who has requirements for our system?

Requirements Analysis: Identify duplicate requirements, consolidate and prioritize requirements, categorize requirements.

The Requirements specification document forms the basis for release planning.

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How Visual Studio Helps

Requirements must be documented, actionable, measurable, testable, traceable, related to business needs or opportunities, and defined to a level of detail sufficient for system design. Requirements can be architectural, structural, behavioral, functional, and non-functional.

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Requirements Gathering through Modeling

Visual Studio Ultimate provides UML modeling tools: Use case diagrams

Link directly to TFS as work items

Have acceptance tests linked to Microsoft Test Manager

Sequence diagrams Provide details of message interchange in the system

Component diagrams Describe the physical structure of the software

Activity diagrams Describe business processes and software algorithms

Class diagrams Focus on logical data types and their relationships

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Requirements Gatheringwith Visual Studio 2010

Demo

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SCRUM: An Agile Methodology

Scrum is a process skeleton that contains sets of practices (in the form of meetings) and predefined roles. Sprint (Iteration)

A sprint is the basic unit of development in Scrum. Sprints tend to last between one week and one month and are a time-boxed (i.e. restricted to a specific duration) effort of a constant length.

Each sprint is preceded by a planning meeting, where the tasks for the sprint are identified and an estimated commitment for the sprint goal is made.

During each sprint, the team creates a potentially deliverable product increment (for example, working and tested software). The set of features that go into a sprint come from a product backlog, which is a prioritized set of high level requirements of work to be done.

Meetings Daily Scrum - Each day during the sprint, a project status meeting occurs. This is called a

daily scrum, or the daily standup. Progress since the last meeting is reviewed and issues are discussed.

Sprint Planning Meeting - At the beginning of the sprint cycle (every 7–30 days), a Sprint Planning Meeting is held. Work is identified and the backlog is created.

Sprint Review Meeting – After completion of an individual Sprint cycle, the progress and work is reviewed and the working product is demo‘ed to stakeholders.

Sprint Retrospective – After a Sprint, team members reflect on the Sprint and define potential weaknesses and process improvements.

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Agile Planning Tools in Visual Studio 2010

Long range planning tool: Product backlog (holds user stories in MSF Agile 5.0)

Release and iteration planning: Iteration backlog (holds user stories and tasks in MSF Agile 5.0)

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Agile Planning Tools in Visual Studio 2010

Planning workbooks Integrated with TFS using work item queries

Product backlog Defines the requirements of the application

Provides an estimated ‘cost’ of the requirements

Iteration backlog Defines the scope of the iteration

Provides capacity planning capabilities

Reports Burndown and Velocity

Remaining Work

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Agile Planning Tools in Visual Studio 2010

Product backlog workbook:

Iteration backlog workbook:

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Agile Planning Tools in Visual Studio 2010

Iteration backlog workbook – capacity planning:

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Agile Planning Tools in Visual Studio 2010

Remaining work report:

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Using VS 2010 Agile planning tools and

workbooks

Demo

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Architecture Blueprints: Patterns & Practices

Patterns & Practices Windows Azure Architecture Guidance - Part 1: Moving applications to the cloud http://msdn.microsoft.com/en-us/library/ff728592.aspx

Patterns & Practices Windows Azure Architecture Guidance - Part 2: Developing Applications for the cloud on the Windows Azure Platform http://msdn.microsoft.com/en-us/library/ff966499.aspx

Project Silk: Client-Side Web Development for Modern Browsers http://msdn.microsoft.com/en-us/library/hh396380.aspx

Windows Phone 7 Developer Guide http://msdn.microsoft.com/en-us/library/gg490765.aspx

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