Advances in Event-Related fMRI Design

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Advances in Event-Related fMRI Design Douglas N. Greve

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Advances in Event-Related fMRI Design. Douglas N. Greve. Outline. What is Event-Related Design? Blocked Design Fixed-Interval Event-Related Rapid-Presentation (Jittered) Event-Related Efficiency and Event Scheduling. Fact of (fMRI) Life #1: Dispersion. - PowerPoint PPT Presentation

Transcript of Advances in Event-Related fMRI Design

Page 1: Advances  in  Event-Related fMRI Design

Advances in

Event-Related fMRI Design

Douglas N. Greve

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Outline• What is Event-Related Design?• Blocked Design• Fixed-Interval Event-Related• Rapid-Presentation (Jittered) Event-Related• Efficiency and Event Scheduling

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Fact of (fMRI) Life #1: Dispersion

• How closely can trials/events be spaced?

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Fact of (fMRI) Life #2: Noise

• How much data needs to be collected?

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Fact of (fMRI) Life #3: Time• Collect lots of observations to reduce noise• Time is Money• Subjects won’t work forever

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Blocked Design20-60 sec

• Consecutive, rapid presentation for long duration.• Use overlap to build a larger signal.• Simple analysis.• Optimal for detection.

20-60 sec fixation

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Using Overlap to Increase Amplitude

1 2 3

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Blocked Design Drawbacks

• Confounding psychological and physiological effects• Habituation/Adaptation• Expectation• Set (Strategy)

• Lose ability to distinguish individual responses

• Reminder: efficient.

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What is Event-Related Design?(c.f. Blocked Design)

• Measure Average Response to Single Event Type• Post Hoc Event Assignment based on Subject’s Response• Random Order of Events • Historical: EEG/Evoked Potentials• Less Powerful than Blocked

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Fixed-Interval Event-Related

12-20s

• Push trials apart enough to prevent overlap.• Interval fixed at minimum is most efficient.• Random Sequence (Counter-balanced)• Allows Post-Hoc Stimulus Definition• Mitigates Habituation, Expectation (?), and Set• Inflexible/Inefficient/Boring• Good if limited by number of stimuli (not scanning time)

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Rapid-Presentation Event-Related

• Closely Spaced Trials (Overlap!)• Raw signal uninterpretable• More Stimulus Presentations for given scanning interval• Random Sequence• Jitter = “Random” Inter-Stimulus Interval (ISI/SOA)

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Where does jitter come from?(What’s a Null Condition?)

• “Null” condition – fixation cross or dot• By hypothesis, no response to null• Insert random amounts of null between task conditions• Differential ISI = Differential Overlap

A + B AAAA ++ + +BB B

Time

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Rapid-Presentation Properties• Efficient (not as efficient as blocked)• Can distinguish responses despite overlap • Highly resistant to habituation, set, and expectation• Flexible timing (Behavioral, EEG, MEG)• Linear overlap assumption• Analysis: Selective Averaging/Deconvolution (GLM)• How to schedule stimulus onsets?

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Scheduling and Efficiency

A: N=5

B: N=10

C: N=10

• Efficiency: statistical power/SNR/CNR per acquisition• Efficiency increases with N• Efficiency decreases with overlap• Efficiency increases with differential overlap• Choose schedule with optimum efficiency beforebefore scanning

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Summary

• Facts of Life: Dispersion, Noise, Time• Blocked - Habituation, Expectation, Set, No Post-Hoc• Fixed-Interval Event-Related – Inefficient/Boring• Rapid-Presentation Event-Related

• Randomized inter-stimulus onsets• Overlap Linearity• Efficient - Optimization Tool• Identical designs for Behavioral, fMRI, EEG, and MEG

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