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Ω Unit Plan DES2103 DESKTOP PUBLISHING » SEMESTER 1, 2015 8 PROJECT 2 » BRAND MARKETING » DUE WEEK 13 AIMS & OBJECTIVES » Demonstrate competent skills in producing items for appropriate output medium (ie. Print, Web, Film, Press) » Demonstrate an understanding in style management » To efficiently manage time and meet deadlines ASSIGNMENT Look at your corporate brands competitors; where do they advertise? Is it effective? Is it relevant? How could you improve upon this? Using your corporate brand (from project 1), choose 3 appropriate mediums to market your company, products and/or services. You must negotiate your mediums with your tutor. Your mediums could be: - Press - newspaper, magazine, books; - Web - banner adverts, social media, website; - Outdoor - billboard, bus station, window display, posters; - Tactile - flyer, brochure, loyalty cards, merchandising; - Film - Television advert. Students will use InDesign, Illustrator, Photoshop and Acrobat to design and develop their posters for print. Students will produce high resolutions PDFs suitable for print or press production. A formal rationale must also be submitted. Students are asked to keep a journal of their notes, drafts, mock-ups and developing designs. Sourced information must be referenced in alignment with ECU referencing policies*. * http://www.ecu.edu.au/LDS/pdf/refguide.pdf SUBMIT Week 13 » High resolution print ready PDF/s » Journal KEY POINTS TO CONSIDER WHEN DESIGNING » Research & brainstorm early Start your designs early. Consider your strengths, how can you use them to the best of your ability. » Concept development Don’t rule anything out immediately. Experiment, explore and test your concepts. Be critical and continually question all aspects and possibilities. Don’t forget who your target audience is and their likely reaction to the topic/s. » Clarity of Communication Convey your message clearly. Keep it simple and to the point. The viewer should be able to navigate and process with ease. Your trying to win them over, so be persuasive. » Design Development There are always many solutions for the same problem; some more convincing than others. Remember your objective and pursue every possibility until it is exhausted. Experiment, review, refine, repeat. » Get feedback Ask your peers for their honest and constructive opinion. Take your ideas public and record your findings to alter your success. REQUIREMENTS » All research, exploration and experimentation, conceptual and design development must be clearly documented in your journal. We should be able to see how your concept and designs have evolved. » Demonstrate clearly that you have considered your target audience and client where applicable, and used this information in the development of your concept. » Your design is to be submitted digitally.

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  • Unit Plan DES2103

    DESKTOP PUBLISHING SEMESTER 1, 2015 8

    PROJECT 2 BRAND MARKETING DUE WEEK 13

    AIMS & OBJECTIVES

    Demonstrate competent skills in producing items for

    appropriate output medium (ie. Print, Web, Film, Press)

    Demonstrate an understanding in style management

    To efficiently manage time and meet deadlines

    ASSIGNMENT

    Look at your corporate brands competitors; where do they

    advertise? Is it effective? Is it relevant? How could you

    improve upon this?

    Using your corporate brand (from project 1), choose 3

    appropriate mediums to market your company, products

    and/or services. You must negotiate your mediums with

    your tutor. Your mediums could be:

    - Press - newspaper, magazine, books;

    - Web - banner adverts, social media, website;

    - Outdoor - billboard, bus station, window display, posters;

    - Tactile - flyer, brochure, loyalty cards, merchandising;

    - Film - Television advert.

    Students will use InDesign, Illustrator, Photoshop and

    Acrobat to design and develop their posters for print.

    Students will produce high resolutions PDFs suitable for

    print or press production.

    A formal rationale must also be submitted.

    Students are asked to keep a journal of their notes, drafts,

    mock-ups and developing designs. Sourced information must

    be referenced in alignment with ECU referencing policies*.

    * http://www.ecu.edu.au/LDS/pdf/refguide.pdf

    SUBMIT

    Week 13 High resolution print ready PDF/s

    Journal

    KEY POINTS TO CONSIDER WHEN DESIGNING

    Research & brainstorm early

    Start your designs early. Consider your strengths, how can

    you use them to the best of your ability.

    Concept development

    Dont rule anything out immediately. Experiment, explore

    and test your concepts. Be critical and continually question

    all aspects and possibilities. Dont forget who your target

    audience is and their likely reaction to the topic/s.

    Clarity of Communication

    Convey your message clearly. Keep it simple and to the

    point. The viewer should be able to navigate and process

    with ease. Your trying to win them over, so be persuasive.

    Design Development

    There are always many solutions for the same problem;

    some more convincing than others. Remember your

    objective and pursue every possibility until it is exhausted.

    Experiment, review, refine, repeat.

    Get feedback

    Ask your peers for their honest and constructive opinion.

    Take your ideas public and record your findings to alter your

    success.

    REQUIREMENTS

    All research, exploration and experimentation,

    conceptual and design development must be clearly

    documented in your journal. We should be able to see

    how your concept and designs have evolved.

    Demonstrate clearly that you have considered your

    target audience and client where applicable, and used

    this information in the development of your concept.

    Your design is to be submitted digitally.