8 . 19 . 2017 STAGE DESCRIPTIONS - QUINTON...

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8 . 19 . 2017 STAGE DESCRIPTIONS

Transcript of 8 . 19 . 2017 STAGE DESCRIPTIONS - QUINTON...

Page 1: 8 . 19 . 2017 STAGE DESCRIPTIONS - QUINTON IDPAquintonidpa.com/images/Stages/QuintonIDPAstages8.19.17.pdfSTAGE 3 - I FORGOT TO PUSH SEND Scenario: You’re walking down the street

8 . 19 . 2017STAGE DESCRIPTIONS

Page 2: 8 . 19 . 2017 STAGE DESCRIPTIONS - QUINTON IDPAquintonidpa.com/images/Stages/QuintonIDPAstages8.19.17.pdfSTAGE 3 - I FORGOT TO PUSH SEND Scenario: You’re walking down the street

STAGE 1 - SETTING UP

Scenario: You’re walking down the street minding your business when a mugger pulls a knife on you. As he demands your wallet, you notice some other guys in the shadows setting you up for an ambush. Save yourself. Start Position: P1 - Loaded to division capacity. Gun Holstered. Facing T1 - hands above head.

Procedure: On the buzzer, draw and engage T1 with 2 shots to the body then 1 shot to the head. Turn and engage T2-T3 with 2 shots each followed by the steel. All shots must be �red from P1.

Concealment: RequiredScoring: UnlimitedMinimum Shots: 8Scored Targets: 4Scored Hits: 8 (T1 = 2 body & 1 head, T3/T4 = 2 shots each, Steel must fall)Targets Needed: 3 IDPA, 4 Barrels, 1 Round steel plate.Muzzle Safe Points: Orange Marker

T1T2

T3

P1

SP1

Page 3: 8 . 19 . 2017 STAGE DESCRIPTIONS - QUINTON IDPAquintonidpa.com/images/Stages/QuintonIDPAstages8.19.17.pdfSTAGE 3 - I FORGOT TO PUSH SEND Scenario: You’re walking down the street

STAGE 2 - IDPA STAGE

Scenario: You’re setting up a stage for your local IDPA match when actual gunmen charge out from the woods and start shooting at you! Take them out.

Start Position: P1 - Loaded to division capacity. Gun Holstered. Hands relaxed by sides.

Procedure: On the buzzer, draw and engage T1 with 3 shots while retreating. Move to P2 and engage the remaining threats.

Concealment: OptionalScoring: UnlimitedMinimum Shots: 12Scored Targets: 6Scored Hits: 12 (3 on T1, 2 on all other paper, Steel must fall)Targets Needed: 5 IDPA, 2 non threats, 1 long wall, 2 short walls, 3 barrels, 1 popper.Muzzle Safe Points: 180 degree rule

T1

T2

T3

T4

T5

P1

P2

PP1

Page 4: 8 . 19 . 2017 STAGE DESCRIPTIONS - QUINTON IDPAquintonidpa.com/images/Stages/QuintonIDPAstages8.19.17.pdfSTAGE 3 - I FORGOT TO PUSH SEND Scenario: You’re walking down the street

STAGE 3 - I FORGOT TO PUSH SEND

Scenario: You’re walking down the street texting a friend. When you �nish typing your message, you realize that you were oblivious to the fact that you strolled right into the middle of a group of terrorists with guns attacking the neighborhood. Get o� the damn phone and take care of business!

Start Position: P1 - Loaded to division capacity. Gun Holstered. Both hands holding the phone as if you are texting.

Procedure: [All paper targets get 2 shots each] On the buzzer draw and engage T1. Then move to the The other shooting positions to engage the remaining targets. T7, PP2, & T8 must all be engaged through the barrel.

T2 = Up & Down T8 = Out & Back

Concealment: RequiredScoring: UnlimitedMinimum Shots: 18Scored Targets: 8Scored Hits: 16 (2 on each paper target)Targets Needed: 8 IDPA, 4 non threats, 5 long walls, 1 short wall, 2 barricades, 7 barrels, 1 shoot-through barrel, 2 poppers.Muzzle Safe Points: 180 degree rule

T1

T2T3

T4

T5

T6

P1

P2P3

T7

T8

P4

P5

PP1

PP2

Page 5: 8 . 19 . 2017 STAGE DESCRIPTIONS - QUINTON IDPAquintonidpa.com/images/Stages/QuintonIDPAstages8.19.17.pdfSTAGE 3 - I FORGOT TO PUSH SEND Scenario: You’re walking down the street

STAGE 4 - CQB

Scenario: You’re being detained by terrorists when a sniper takes out the guy who was holding a gun to your head. Capitalize on the oportunity by taking out the rest of the bad guys quickly.

Start Position: P1 - Loaded to division capacity. Gun Holstered. Hands touching the top of the wall.

Procedure: On the buzzer, draw and engage all targets with 2 shots each.

T1 & T4 = 45 degree targets.

Concealment: OptionalScoring: UnlimitedMinimum Shots: 12Scored Targets: 6Scored Hits: 12 (2 on each target)Targets Needed: 6 IDPA, 2 Non-Threats, 2 Long Walls, 2 barrels.Muzzle Safe Points: 180 degree rule

T1

T2

T3

T4

T5

T6

P1P2

P3

Page 6: 8 . 19 . 2017 STAGE DESCRIPTIONS - QUINTON IDPAquintonidpa.com/images/Stages/QuintonIDPAstages8.19.17.pdfSTAGE 3 - I FORGOT TO PUSH SEND Scenario: You’re walking down the street

STAGE 5 - STANDARDS

Scenario: Standards

Start Position: P1 - Loaded to division capacity. Gun Holstered. Both hands touching the barrel.

Procedure: On the buzzer, draw then take low cover. Engage all targets with 2 shots to each body and one shot to each head. Body/head shots can be taken in any order, however, you must �re at least 1 shot at each target from each side of the barrel. Failure to do so will result in a PE for each target not engaged from both sides. All shots must be �red around the side of the barrel, not over the top.

Concealment: OptionalScoring: LimitedMinimum Shots: 9Scored Targets: 3Scored Hits: 9 (2 on each body, 1 on each head)Targets Needed: 3 IDPA, 1 barrel.Muzzle Safe Points: 180 degree rule

T1

T2

T3

P1

Page 7: 8 . 19 . 2017 STAGE DESCRIPTIONS - QUINTON IDPAquintonidpa.com/images/Stages/QuintonIDPAstages8.19.17.pdfSTAGE 3 - I FORGOT TO PUSH SEND Scenario: You’re walking down the street

STAGE 6 - ALL MINE

Scenario: You’re a military sapper in the middle of a mine �eld examining a new type of bomb found in the area when you suddenly come under �re. Take out the threats without triggering any mines.

Start Position: P1 - Loaded to division capacity. Gun Holstered. Both hands touching bomb on table.

Procedure: On the buzzer, draw and engage T1 & T2 with 2 shots each. Then move to the other shooting positions to engage the remaining targets. Each clay pigeon broken during the COF will result in a PE. You must move from any shooting position to another through the mine �eld. Stepping outside of the mine �eld while moving from 1 shooting position to another will result in a penalty.

Concealment: OptionalScoring: UnlimitedMinimum Shots: 18Scored Targets: 8Scored Hits: 16 (2 on each paper target)Targets Needed: 8 IDPA, 3 non-threats, 4 long walls, 4 barrels, table, chair, 1 popper, 1 up & over popper, 1 double-swinger, clay pigeons.Muzzle Safe Points: Orange Markers

T1T2T3

T4

T5 T6

P1

P2

P3

T7

T8

PP1PP2