49 Extreme Ultraviolet Lithography

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    Extreme Ultraviolet Lithography Seminar Report 2010

    1. INTRODUCTION

    Silicon has been the heart of the world's technology boom

    for nearly half a century, but microprocessor manufacturers have all but

    squeezed the life out of it. The current technology used to make

    microprocessors will begin to reach its limit around 2 !. "t that time,

    chipmakers will have to look to other technologies to cram more transistors

    onto silicon to create more powerful chips. #any are already looking at

    extreme-ultraviolet lithography $%& () as a way to e*tend the life of

    silicon at least until the end of the decade.

    +otential successors to optical pro ection lithography are being

    aggressively developed. These are known as - e*t/0eneration (ithographies-

    $ 0('s). %& lithography $%& () is one of the leading 0( technologies1

    others include */ray lithography, ion/beam pro ection lithography, and

    electron/beam pro ection lithography. &sing extreme-ultraviolet $%& ) light

    to carve transistors in silicon wafers will lead to microprocessors that are up to

    times faster than today's most powerful chips, and to memory chips with

    similar increases in storage capacity.

    Dept. of / /

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    2. EUVL DE!INITION

    %*treme ultraviolet lithography $%& () is an advanced

    technology for making microprocessors a hundred times more powerful than

    those made today.

    %& ( is one technology vying to replace the optical lithography

    used to make today's microcircuits. 3t works by burning intense beams of

    ultraviolet light that are reflected from a circuit design pattern into a silicon

    wafer. %& ( is similar to optical lithography in which light is refracted

    through camera lenses onto the wafer. 4owever, e*treme ultraviolet light,

    operating at a different wavelength , has different properties and must be

    reflected from mirrors rather than refracted through lenses. The challenge is to

    build mirrors perfect enough to reflect the light with sufficient precision

    2.1 EUV R"DI"TION

    5e know that &ltraviolet radiations are very shortwave

    $very low wavelength) with high energy. 3f we further reduce the wavelength

    it becomes %*treme &ltraviolet radiation. 6urrent lithography techniques have

    been pushed ust about as far as they can go. They use light in the deep

    ultraviolet range/ at about 278/nanometer wavelengths/to print ! / to 2 /nanometer/size features on a chip. $" nanometer is a billionth of a meter.) 3n

    the ne*t half dozen years, manufacturers plan to make chips with features

    measuring from to 9 nanometers, using deep ultraviolet light of :;/ and

    !9/nanometer wavelengths.

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    2.2 LIT#O$R"%#&

    6omputers have become much more compact and

    increasingly powerful largely because of lithography, a basically photographic

    process that allows more and more features to be crammed onto a computer

    chip.

    (ithography is akin to photography in that it uses

    light to transfer images onto a substrate. (ight is directed onto a mask/a sort

    of stencil of an integrated circuit pattern/and the image of that pattern is then pro ected onto a semiconductor wafer covered with light/sensitive photoresist.

    6reating circuits with smaller and smaller features has required using shorter

    and shorter wavelengths of light.

    Dept. of /;/

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    '. (#& EUVL)

    The current process used to pack more and more

    transistors onto a chip is called *eep-ultraviolet lithography , which is a

    photography/like technique that focuses light through lenses to carve circuit

    patterns on silicon wafers. #anufacturers are concerned that this technique

    might soon be problematic as the laws of physics intervene.

    3ntel, "#= , and #otorola have oined with the &.S.

    =epartment of %nergy in a three/year venture to develop a microchip with

    etched circuit lines smaller than . micron in width. $Today's circuits are

    generally . 8 micron or greater.) " microprocessor made with the %& (

    technology would be a hundred times more powerful than today's. #emory

    chips would be able to store , times more information than they can

    today. The aim is to have a commercial manufacturing process ready before

    2 !.

    +rocessors built using %& technology are e*pected to

    reach speeds of up to 04z in 2 !/2 >.

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    ago, when he said that the number of transistors on a microprocessor would

    double every 8 months. This became known as +oore/0 La .

    3ndustry e*perts believe that deep/ultraviolet lithography

    will reach its limits around 2 7 and 2 !, which means that #oore's law

    would also come to an end without a new chipmaking technology.

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    than across town@ the electronic signals zipping around the circuitry to solve

    computing problems have less distance to travel. Today's chip contains about

    ;,2> times more transistors than the chip of :9 .

    " microprocessor // also known as a C%U or central

    processing unit // is a complete computation engine that is fabricated on a

    single chip. The first microprocessor was the 3ntel 7 7, introduced in :9 .

    The 7 7 was not very powerful // all it could do was add and subtract, and it

    could only do that 7 bits at a time. to the 8 ;8> to the

    8 78> to the +entium to the +entium 33 to the +entium 333 to the +entium 7. "ll

    of these microprocessors are made by 3ntel and all of them are improvements

    on the basic design of the 8 88. The +entium 7 can e*ecute any piece of code

    that ran on the original 8 88, but it does it about !, times fasterA

    " microprocessor sometimes called a logic chip . 3t is

    the -engine- that goes into motion when you turn your computer on. "

    microprocessor is designed to perform arithmetic and logic operations that

    make use of small number/holding areas called registers . Typical

    microprocessor operations include adding, subtracting, comparing two

    numbers, and fetching numbers from one area to another. These operations are

    the result of a set of instruction s that are part of the microprocessor design.

    5hen the computer is turned on, the microprocessor is designed to get the

    first instruction from the basic inputBoutput system $

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    program is -driving- the microprocessor, giving it instructions to perform. The

    following table helps you to understand the differences between the different

    processors that 3ntel has introduced over the years.

    Name Date Transistors Microns ClockspeedDatawidth MIPS

    8080 1974 6,000 6 2 MHz 8 bits 0.64

    8088 1979 29,000 3 5 MHz

    16bits8-bitbus

    0.33

    80286 1982 134,000 1.5 6 MHz 16bits 1

    80386 1985 275,000 1.516

    MHz32

    bits5

    80486 1989 1,200,000 125

    MHz32

    bits20

    Pentium 1993 3,100,000 0.860

    MHz

    32bits

    64-bitbus

    100

    Pentium II 1997 7,500,000 0.35233MHz

    32bits

    64-bitbus

    ~300

    Pentium III 1999 9,500,000 0.25450MHz

    32bits

    64-bitbus

    ~510

    Pentium 4 2000 42,000,000 0.181.5

    GHz

    32bits

    64-bitbus

    ~1,700

    Dept. of /9/

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    4. EUVL TEC#NOLO$&

    3n many respects, %& ( retains the look and feel of

    optical lithography as practiced today. Dor e*ample, the basic optical design

    tools that are used for %& imaging system design and for %& image

    simulations are also used today for optical pro ection lithography.

    onetheless, in other respects %& ( technology is very different from what

    the industry is familiar with. #ost of these differences arise because the

    properties of materials in the %& are very different from their properties in

    the visible and & ranges.

    Doremost among those differences is the fact that %&

    radiation is strongly absorbed in virtually all materials, even gases. %&

    imaging must be carried out in a near vacuum. "bsorption also rules out the

    use of refractive optical elements, such as lenses and transmission masks.

    Thus %& ( imaging systems are entirely reflective. 3ronically, the %&

    reflectivity of individual materials at near/normal incidence is very low. 3n

    order to achieve reasonable reflectivityEs near normal incidence, surfaces must

    be coated with multilayer, thin/film coatings known as distributed

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    trend with strong investments in %*treme &ltraviolet $%& ) research at our

    4illsboro, Cregon, and Santa 6lara, 6alifornia, sites.

    The completion of the prototype machine $%ngineering

    Test Stand) marks a ma or milestone for the program, since we have proven

    that %& lithography works,- said 6huck 0wyn, program manager of the

    %& (imited (iability 6ompany. -Cur ne*t step is to transfer the technology

    to lithography equipment manufacturers to develop beta and production

    tools.-

    +rocessors built using %& technology are e*pected to reach speeds of up to 04z in 2 !/2 >.

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    5. #O( EUV C#I%+"3IN$ (OR3

    Dor describing the %& chipmaking process we should

    have a clear idea of chipmaking process.

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    5.1 C#I%+"3IN$

    (ithography is akin to photography in that it uses light to

    transfer images onto a substrate. 3n the case of a camera , the substrate is film .

    Silicon is the traditional substrate used in chipmaking. To create the integrated

    circuit design that's on a microprocessor, light is directed onto a ma06 . "

    mask is like a stencil of the circuit pattern. The light shines through the mask

    and then through a series of optical lenses that shrink the image down. This

    small image is then pro ected onto a silicon, or semiconductor, wafer.

    The wafer is covered with a light/sensitive, liquid plastic

    called photore0i0t . The mask is placed over the wafer, and when light shines

    through the mask and hits the silicon wafer, it hardens the photoresist that isn't

    covered by the mask. The photoresist that is not e*posed to light remains

    somewhat gooey and is chemically washed away, leaving only the hardened

    photoresist and e*posed silicon wafer.

    The key to creating more powerful microprocessors is the

    size of the light's wavelength . The shorter the wavelength, the more transistors

    can be etched onto the silicon wafer. #ore transistors equals a more powerful,

    faster microprocessor. That's the big reason why an 3ntel %e tium 4 processor,

    which has 72 million transistors, is faster than the %e tium ' , which has 28million transistors.

    "s of 2 , deep/ultraviolet lithography uses a wavelength of

    27 nanometers. " nanometer is one/billionth of a meter. "s chipmakers

    reduce to /nanometer wavelengths, they will need a new chipmaking

    technology. The problem posed by using deep/ultraviolet lithography is that as

    the light's wavelengths get smaller, the light gets absorbed by the glass lenses

    Dept. of / /

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    that are intended to focus it. The result is that the light doesn't make it to the

    silicon, so no circuit pattern is created on the wafer.

    This is where %& ( will take over. 3n %& (, glass lenses

    will be replaced by mirror0 to focus light. 3n the ne*t section, you will learn

    ust how %& ( will be used to produce chips that are at least five times more

    powerful than the most powerful chips made in 2 .

    The components on a microchip are made by carving patterns

    into layers of doped and undoped silicon. 3n the standard technique, light isshone through a stencil onto a silicon wafer that is coated with a light/

    sensitive polymer known as a resist. 6hemical etching then removes the

    regions of silicon coated with either the une*posed or the e*posed polymer,

    until the desired structure is achieved. Dinally, the remaining polymer is

    washed off.

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    5.2 T#E EUVL %ROCE

    4ere's how %& ( works@

    . " laser is directed at a et of xe o ga0 . 5hen the laser hits the *enon

    gas, it heats the gas up and creates plasma.

    This source of e*treme ultraviolet light is based on a

    plasma created when a laser is focused on a beam of *enon gas clusters

    e*panding at supersonic speeds. $

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    E gi eeri g Te0t ta *

    Dept. of / 7/

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    ;. The light travels into a 7o *e 0er , which gathers in the light so that it is

    directed onto the ma06 .

    7. " representation of one level of a computer chip is patterned onto a

    mirror by applying an a80or8er to some parts of the mirror but not to

    others. This creates the mask.

    !. The pattern on the mask is reflected onto a series of four to si* 7urve*

    mirror0 , reducing the size of the image and focusing the image onto

    the silicon wafer. %ach mirror bends the light slightly to form the image

    that will be transferred onto the wafer. This is ust like how the lenses

    in your camera bend light to form an image on film .

    The %TS $%ngineering Test Stand, also called prototype

    machine) includes a condenser optics bo* and a pro ection optics bo*.

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    The main role of the condenser optics bo* is to bring light

    to the reflective pattern on the mask. -5e want to bring as much light to the

    mask and, ultimately, the wafer, as possible,- e*plains Sweeney. -The more

    light we deliver, the shorter the e*posure time. 3t's like taking a picture with a

    camera. " picture taken in bright noonday sun requires a shorter e*posure

    time than does a picture of the same scene taken at twilight.-

    Dor the semiconductor industry, brighter %& images

    mean shorter e*posure times, which translate to manufacturing more chips at

    a faster rate. The optics design team from (awrence (ivermore and Sandia

    designed a condenser optics system that collects and transports a significant

    fraction of the %& light from the source to the reflective mask.

    Cnce the image is reflected from the mask, it travels through the pro ection

    optics system. "ccording to Sweeney, the pro ection optics bo* is the optical

    heart of the lithographic e*posure system. -3t is to the system what an engine

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    is to a car,- he e*plains. The four mirrors of the %TS pro ection optics system

    reduce the image and form it onto the wafer. -"gain, imagine using a pocket

    camera. The camera lens transmits an image to the film, which/like the wafer/

    has a light/sensitive surface,- says Sweeney.

    The optics teams are now working on advanced designs for

    the pro ection optics. They have a si*/mirror design that promises to e*tend

    %& ( systems so that they can print features as small as ; nanometers/ a

    significant ump from the 9 /nanometer limit of the %TS. "ccording to

    Sweeney, e*tendability to smaller features is an important requirement for whatever lithographic technology the semiconductor industry finally decides

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    This wafer was patterned on a prototype device using e*treme/

    ultraviolet lithography $%& ().

    This wafer was patterned on an integrated laboratory

    research system capable of printing proof/of/principle, functioning

    microelectronic devices using e*treme ultraviolet lithography $%& (). The

    %& lithography research tool was assembled at Sandia ational (aboratories

    Dept. of / 8/

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    in (ivermore, 6alif., which has oined with two other =epartment of %nergy

    laboratories / (awrence (ivermore ational (aboratory and (awrence

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    percent is absorbed by the mirror. 5ithout the coating, the light would be

    almost totally absorbed before reaching the wafer. The mirror surfaces have to

    be nearly perfect1 even small defects in coatings can destroy the shape of the

    optics and distort the printed circuit pattern, causing problems in chip

    function. 4ence

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    9. CONCLU ION

    %*treme &ltraviolet (ithography $%& () will open a new

    chapter in semiconductor technology. 3n the race to provide the

    e*t 0eneration (ithography $ 0() for faster, more efficient computer

    chips, %& (ithography is the clear frontrunner. "t %& Technology,

    Successful implementation of %& ( would enable

    pro ection photolithography to remain the semiconductor industry's patterning

    technology of choice for years to come. 4owever, much work remains to be

    done in order to determine whether or not %& ( will ever be ready for the

    production line. Durthermore, the time scale during which %& (, and in fact

    any 0( technology, has to prove itself is somewhat uncertain.

    Several years ago, it was assumed that an 0( would beneeded by around 2 ! in order to implement the . um generation of chips.

    6urrently, industry consensus is that :;nm lithography will have to do the

    ob, even though it will be difficult to do so. There has recently emerged talk

    of using light at !9 nm to push the current optical technology even further,

    which would further postpone the entry point for an 0( technology. 3t thus

    becomes crucial for any potential 0( to be able to address the printing of

    feature sizes of ! nm and smallerA %& ( does have that capability.

    Dept. of /2 /

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    :. RE!ERENCE

    www.intel.com

    www.howstuffworks.com

    www.sandia.com

    www.whatis.com

    www.euvl.com www.llnl.com

    Dept. of /22/

    http://www.intel.com/http://www.howstuffworks.com/http://www.sandia.com/http://www.whatis.com/http://www.euvl.com/http://www.llnl.com/http://www.intel.com/http://www.howstuffworks.com/http://www.sandia.com/http://www.whatis.com/http://www.euvl.com/http://www.llnl.com/
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    "C3NO(LED$E+ENT

    Dept. of /2;/

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    " TR"CT

    Silicon has been the heart of the world's technology boom

    for nearly half a century. %ach year, manufacturers bring out the ne*t great

    computer chip that boosts computing power and allows our +ersonal

    6omputers to do more than we imagined ust a decade ago. The current

    technology used to make microprocessors, deep ultraviolet lithography will

    begin to reach its limit around 2 !. "t that time, chipmakers will have to

    look to other technologies to cram more transistors onto silicon to create

    powerful chips. #any are already looking at e*treme/ultraviolet lithography

    $%& () as a way to e*tend the life of silicon at least until the end of the

    decade.

    "kin to photography, lithography is used to print circuits

    onto microchips %*treme &ltraviolet (ithography $%& () will open a new

    chapter in semiconductor technology. 3n the race to provide the e*t

    0eneration (ithography $ 0() for faster, more efficient computer chips,

    %& (ithography is the clear frontrunner. 4ere we discusses the basic

    concepts and current state of development of %& lithography $%& (), a

    relatively new form of lithography that uses e*treme ultraviolet $%& )

    radiation with a wavelength in the range of to 7 nanometers $nm) to carry

    out pro ection imaging. %& ( is one technology vying to become thesuccessor to optical lithography.

    Dept. of /27/

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    CONTENT

    1. INTRODUCTION

    2. EUVL DE!INITION

    2.1 EUV R"DI"TION

    2.2 LIT#O$R"%#&

    '. (#& EUVL)

    '.1 +OORE, L"(

    '.2 INCREDI LE #RIN3IN$ C#I%

    4. EUVL TEC#NOLO$&

    5. #O( EUV C#I%+"3IN$ (OR3

    5.1 +"3IN$ C#I%

    5.2 T#E EUVL %ROCE

    9. CONCLU ION

    :. RE!ERENCE

    Dept. of /2!/