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Transcript of 49 Extreme Ultraviolet Lithography
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Extreme Ultraviolet Lithography Seminar Report 2010
1. INTRODUCTION
Silicon has been the heart of the world's technology boom
for nearly half a century, but microprocessor manufacturers have all but
squeezed the life out of it. The current technology used to make
microprocessors will begin to reach its limit around 2 !. "t that time,
chipmakers will have to look to other technologies to cram more transistors
onto silicon to create more powerful chips. #any are already looking at
extreme-ultraviolet lithography $%& () as a way to e*tend the life of
silicon at least until the end of the decade.
+otential successors to optical pro ection lithography are being
aggressively developed. These are known as - e*t/0eneration (ithographies-
$ 0('s). %& lithography $%& () is one of the leading 0( technologies1
others include */ray lithography, ion/beam pro ection lithography, and
electron/beam pro ection lithography. &sing extreme-ultraviolet $%& ) light
to carve transistors in silicon wafers will lead to microprocessors that are up to
times faster than today's most powerful chips, and to memory chips with
similar increases in storage capacity.
Dept. of / /
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2. EUVL DE!INITION
%*treme ultraviolet lithography $%& () is an advanced
technology for making microprocessors a hundred times more powerful than
those made today.
%& ( is one technology vying to replace the optical lithography
used to make today's microcircuits. 3t works by burning intense beams of
ultraviolet light that are reflected from a circuit design pattern into a silicon
wafer. %& ( is similar to optical lithography in which light is refracted
through camera lenses onto the wafer. 4owever, e*treme ultraviolet light,
operating at a different wavelength , has different properties and must be
reflected from mirrors rather than refracted through lenses. The challenge is to
build mirrors perfect enough to reflect the light with sufficient precision
2.1 EUV R"DI"TION
5e know that <raviolet radiations are very shortwave
$very low wavelength) with high energy. 3f we further reduce the wavelength
it becomes %*treme <raviolet radiation. 6urrent lithography techniques have
been pushed ust about as far as they can go. They use light in the deep
ultraviolet range/ at about 278/nanometer wavelengths/to print ! / to 2 /nanometer/size features on a chip. $" nanometer is a billionth of a meter.) 3n
the ne*t half dozen years, manufacturers plan to make chips with features
measuring from to 9 nanometers, using deep ultraviolet light of :;/ and
!9/nanometer wavelengths.
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2.2 LIT#O$R"%#&
6omputers have become much more compact and
increasingly powerful largely because of lithography, a basically photographic
process that allows more and more features to be crammed onto a computer
chip.
(ithography is akin to photography in that it uses
light to transfer images onto a substrate. (ight is directed onto a mask/a sort
of stencil of an integrated circuit pattern/and the image of that pattern is then pro ected onto a semiconductor wafer covered with light/sensitive photoresist.
6reating circuits with smaller and smaller features has required using shorter
and shorter wavelengths of light.
Dept. of /;/
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'. (#& EUVL)
The current process used to pack more and more
transistors onto a chip is called *eep-ultraviolet lithography , which is a
photography/like technique that focuses light through lenses to carve circuit
patterns on silicon wafers. #anufacturers are concerned that this technique
might soon be problematic as the laws of physics intervene.
3ntel, "#= , and #otorola have oined with the &.S.
=epartment of %nergy in a three/year venture to develop a microchip with
etched circuit lines smaller than . micron in width. $Today's circuits are
generally . 8 micron or greater.) " microprocessor made with the %& (
technology would be a hundred times more powerful than today's. #emory
chips would be able to store , times more information than they can
today. The aim is to have a commercial manufacturing process ready before
2 !.
+rocessors built using %& technology are e*pected to
reach speeds of up to 04z in 2 !/2 >.
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ago, when he said that the number of transistors on a microprocessor would
double every 8 months. This became known as +oore/0 La .
3ndustry e*perts believe that deep/ultraviolet lithography
will reach its limits around 2 7 and 2 !, which means that #oore's law
would also come to an end without a new chipmaking technology.
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than across town@ the electronic signals zipping around the circuitry to solve
computing problems have less distance to travel. Today's chip contains about
;,2> times more transistors than the chip of :9 .
" microprocessor // also known as a C%U or central
processing unit // is a complete computation engine that is fabricated on a
single chip. The first microprocessor was the 3ntel 7 7, introduced in :9 .
The 7 7 was not very powerful // all it could do was add and subtract, and it
could only do that 7 bits at a time. to the 8 ;8> to the
8 78> to the +entium to the +entium 33 to the +entium 333 to the +entium 7. "ll
of these microprocessors are made by 3ntel and all of them are improvements
on the basic design of the 8 88. The +entium 7 can e*ecute any piece of code
that ran on the original 8 88, but it does it about !, times fasterA
" microprocessor sometimes called a logic chip . 3t is
the -engine- that goes into motion when you turn your computer on. "
microprocessor is designed to perform arithmetic and logic operations that
make use of small number/holding areas called registers . Typical
microprocessor operations include adding, subtracting, comparing two
numbers, and fetching numbers from one area to another. These operations are
the result of a set of instruction s that are part of the microprocessor design.
5hen the computer is turned on, the microprocessor is designed to get the
first instruction from the basic inputBoutput system $
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program is -driving- the microprocessor, giving it instructions to perform. The
following table helps you to understand the differences between the different
processors that 3ntel has introduced over the years.
Name Date Transistors Microns ClockspeedDatawidth MIPS
8080 1974 6,000 6 2 MHz 8 bits 0.64
8088 1979 29,000 3 5 MHz
16bits8-bitbus
0.33
80286 1982 134,000 1.5 6 MHz 16bits 1
80386 1985 275,000 1.516
MHz32
bits5
80486 1989 1,200,000 125
MHz32
bits20
Pentium 1993 3,100,000 0.860
MHz
32bits
64-bitbus
100
Pentium II 1997 7,500,000 0.35233MHz
32bits
64-bitbus
~300
Pentium III 1999 9,500,000 0.25450MHz
32bits
64-bitbus
~510
Pentium 4 2000 42,000,000 0.181.5
GHz
32bits
64-bitbus
~1,700
Dept. of /9/
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4. EUVL TEC#NOLO$&
3n many respects, %& ( retains the look and feel of
optical lithography as practiced today. Dor e*ample, the basic optical design
tools that are used for %& imaging system design and for %& image
simulations are also used today for optical pro ection lithography.
onetheless, in other respects %& ( technology is very different from what
the industry is familiar with. #ost of these differences arise because the
properties of materials in the %& are very different from their properties in
the visible and & ranges.
Doremost among those differences is the fact that %&
radiation is strongly absorbed in virtually all materials, even gases. %&
imaging must be carried out in a near vacuum. "bsorption also rules out the
use of refractive optical elements, such as lenses and transmission masks.
Thus %& ( imaging systems are entirely reflective. 3ronically, the %&
reflectivity of individual materials at near/normal incidence is very low. 3n
order to achieve reasonable reflectivityEs near normal incidence, surfaces must
be coated with multilayer, thin/film coatings known as distributed
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trend with strong investments in %*treme <raviolet $%& ) research at our
4illsboro, Cregon, and Santa 6lara, 6alifornia, sites.
The completion of the prototype machine $%ngineering
Test Stand) marks a ma or milestone for the program, since we have proven
that %& lithography works,- said 6huck 0wyn, program manager of the
%& (imited (iability 6ompany. -Cur ne*t step is to transfer the technology
to lithography equipment manufacturers to develop beta and production
tools.-
+rocessors built using %& technology are e*pected to reach speeds of up to 04z in 2 !/2 >.
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5. #O( EUV C#I%+"3IN$ (OR3
Dor describing the %& chipmaking process we should
have a clear idea of chipmaking process.
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5.1 C#I%+"3IN$
(ithography is akin to photography in that it uses light to
transfer images onto a substrate. 3n the case of a camera , the substrate is film .
Silicon is the traditional substrate used in chipmaking. To create the integrated
circuit design that's on a microprocessor, light is directed onto a ma06 . "
mask is like a stencil of the circuit pattern. The light shines through the mask
and then through a series of optical lenses that shrink the image down. This
small image is then pro ected onto a silicon, or semiconductor, wafer.
The wafer is covered with a light/sensitive, liquid plastic
called photore0i0t . The mask is placed over the wafer, and when light shines
through the mask and hits the silicon wafer, it hardens the photoresist that isn't
covered by the mask. The photoresist that is not e*posed to light remains
somewhat gooey and is chemically washed away, leaving only the hardened
photoresist and e*posed silicon wafer.
The key to creating more powerful microprocessors is the
size of the light's wavelength . The shorter the wavelength, the more transistors
can be etched onto the silicon wafer. #ore transistors equals a more powerful,
faster microprocessor. That's the big reason why an 3ntel %e tium 4 processor,
which has 72 million transistors, is faster than the %e tium ' , which has 28million transistors.
"s of 2 , deep/ultraviolet lithography uses a wavelength of
27 nanometers. " nanometer is one/billionth of a meter. "s chipmakers
reduce to /nanometer wavelengths, they will need a new chipmaking
technology. The problem posed by using deep/ultraviolet lithography is that as
the light's wavelengths get smaller, the light gets absorbed by the glass lenses
Dept. of / /
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that are intended to focus it. The result is that the light doesn't make it to the
silicon, so no circuit pattern is created on the wafer.
This is where %& ( will take over. 3n %& (, glass lenses
will be replaced by mirror0 to focus light. 3n the ne*t section, you will learn
ust how %& ( will be used to produce chips that are at least five times more
powerful than the most powerful chips made in 2 .
The components on a microchip are made by carving patterns
into layers of doped and undoped silicon. 3n the standard technique, light isshone through a stencil onto a silicon wafer that is coated with a light/
sensitive polymer known as a resist. 6hemical etching then removes the
regions of silicon coated with either the une*posed or the e*posed polymer,
until the desired structure is achieved. Dinally, the remaining polymer is
washed off.
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5.2 T#E EUVL %ROCE
4ere's how %& ( works@
. " laser is directed at a et of xe o ga0 . 5hen the laser hits the *enon
gas, it heats the gas up and creates plasma.
This source of e*treme ultraviolet light is based on a
plasma created when a laser is focused on a beam of *enon gas clusters
e*panding at supersonic speeds. $
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E gi eeri g Te0t ta *
Dept. of / 7/
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;. The light travels into a 7o *e 0er , which gathers in the light so that it is
directed onto the ma06 .
7. " representation of one level of a computer chip is patterned onto a
mirror by applying an a80or8er to some parts of the mirror but not to
others. This creates the mask.
!. The pattern on the mask is reflected onto a series of four to si* 7urve*
mirror0 , reducing the size of the image and focusing the image onto
the silicon wafer. %ach mirror bends the light slightly to form the image
that will be transferred onto the wafer. This is ust like how the lenses
in your camera bend light to form an image on film .
The %TS $%ngineering Test Stand, also called prototype
machine) includes a condenser optics bo* and a pro ection optics bo*.
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The main role of the condenser optics bo* is to bring light
to the reflective pattern on the mask. -5e want to bring as much light to the
mask and, ultimately, the wafer, as possible,- e*plains Sweeney. -The more
light we deliver, the shorter the e*posure time. 3t's like taking a picture with a
camera. " picture taken in bright noonday sun requires a shorter e*posure
time than does a picture of the same scene taken at twilight.-
Dor the semiconductor industry, brighter %& images
mean shorter e*posure times, which translate to manufacturing more chips at
a faster rate. The optics design team from (awrence (ivermore and Sandia
designed a condenser optics system that collects and transports a significant
fraction of the %& light from the source to the reflective mask.
Cnce the image is reflected from the mask, it travels through the pro ection
optics system. "ccording to Sweeney, the pro ection optics bo* is the optical
heart of the lithographic e*posure system. -3t is to the system what an engine
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is to a car,- he e*plains. The four mirrors of the %TS pro ection optics system
reduce the image and form it onto the wafer. -"gain, imagine using a pocket
camera. The camera lens transmits an image to the film, which/like the wafer/
has a light/sensitive surface,- says Sweeney.
The optics teams are now working on advanced designs for
the pro ection optics. They have a si*/mirror design that promises to e*tend
%& ( systems so that they can print features as small as ; nanometers/ a
significant ump from the 9 /nanometer limit of the %TS. "ccording to
Sweeney, e*tendability to smaller features is an important requirement for whatever lithographic technology the semiconductor industry finally decides
Dept. of / 9/
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This wafer was patterned on a prototype device using e*treme/
ultraviolet lithography $%& ().
This wafer was patterned on an integrated laboratory
research system capable of printing proof/of/principle, functioning
microelectronic devices using e*treme ultraviolet lithography $%& (). The
%& lithography research tool was assembled at Sandia ational (aboratories
Dept. of / 8/
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in (ivermore, 6alif., which has oined with two other =epartment of %nergy
laboratories / (awrence (ivermore ational (aboratory and (awrence
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percent is absorbed by the mirror. 5ithout the coating, the light would be
almost totally absorbed before reaching the wafer. The mirror surfaces have to
be nearly perfect1 even small defects in coatings can destroy the shape of the
optics and distort the printed circuit pattern, causing problems in chip
function. 4ence
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9. CONCLU ION
%*treme <raviolet (ithography $%& () will open a new
chapter in semiconductor technology. 3n the race to provide the
e*t 0eneration (ithography $ 0() for faster, more efficient computer
chips, %& (ithography is the clear frontrunner. "t %& Technology,
Successful implementation of %& ( would enable
pro ection photolithography to remain the semiconductor industry's patterning
technology of choice for years to come. 4owever, much work remains to be
done in order to determine whether or not %& ( will ever be ready for the
production line. Durthermore, the time scale during which %& (, and in fact
any 0( technology, has to prove itself is somewhat uncertain.
Several years ago, it was assumed that an 0( would beneeded by around 2 ! in order to implement the . um generation of chips.
6urrently, industry consensus is that :;nm lithography will have to do the
ob, even though it will be difficult to do so. There has recently emerged talk
of using light at !9 nm to push the current optical technology even further,
which would further postpone the entry point for an 0( technology. 3t thus
becomes crucial for any potential 0( to be able to address the printing of
feature sizes of ! nm and smallerA %& ( does have that capability.
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:. RE!ERENCE
www.intel.com
www.howstuffworks.com
www.sandia.com
www.whatis.com
www.euvl.com www.llnl.com
Dept. of /22/
http://www.intel.com/http://www.howstuffworks.com/http://www.sandia.com/http://www.whatis.com/http://www.euvl.com/http://www.llnl.com/http://www.intel.com/http://www.howstuffworks.com/http://www.sandia.com/http://www.whatis.com/http://www.euvl.com/http://www.llnl.com/ -
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"C3NO(LED$E+ENT
Dept. of /2;/
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" TR"CT
Silicon has been the heart of the world's technology boom
for nearly half a century. %ach year, manufacturers bring out the ne*t great
computer chip that boosts computing power and allows our +ersonal
6omputers to do more than we imagined ust a decade ago. The current
technology used to make microprocessors, deep ultraviolet lithography will
begin to reach its limit around 2 !. "t that time, chipmakers will have to
look to other technologies to cram more transistors onto silicon to create
powerful chips. #any are already looking at e*treme/ultraviolet lithography
$%& () as a way to e*tend the life of silicon at least until the end of the
decade.
"kin to photography, lithography is used to print circuits
onto microchips %*treme <raviolet (ithography $%& () will open a new
chapter in semiconductor technology. 3n the race to provide the e*t
0eneration (ithography $ 0() for faster, more efficient computer chips,
%& (ithography is the clear frontrunner. 4ere we discusses the basic
concepts and current state of development of %& lithography $%& (), a
relatively new form of lithography that uses e*treme ultraviolet $%& )
radiation with a wavelength in the range of to 7 nanometers $nm) to carry
out pro ection imaging. %& ( is one technology vying to become thesuccessor to optical lithography.
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CONTENT
1. INTRODUCTION
2. EUVL DE!INITION
2.1 EUV R"DI"TION
2.2 LIT#O$R"%#&
'. (#& EUVL)
'.1 +OORE, L"(
'.2 INCREDI LE #RIN3IN$ C#I%
4. EUVL TEC#NOLO$&
5. #O( EUV C#I%+"3IN$ (OR3
5.1 +"3IN$ C#I%
5.2 T#E EUVL %ROCE
9. CONCLU ION
:. RE!ERENCE
Dept. of /2!/