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Transcript of _4-2-5_
Multiple 4-2-5Defensive Playbook
Defensive Philosophy• Our Defense is Built on Speed and Pursuit.
• Play TEAM Defense
• Know Your Assignment
• Do Your Assignment
• Pursue Relentlessly
• Be Great Tacklers
• Cause Turnovers
• Finish The Play
• Make No Excuses
Defensive PhilosophyWe believe that a great defensive football team is based upon sound defensive
philosophy. The coaches and players must believe in it and stick with it. We will not be a great defensive team by changing our philosophy from week to week or at mid-season. No team will reach this goal unless it commits itself to playing tough defense!
We believe that our defensive philosophy, if carried out by our coaches and players, will make us the kind of defensive team necessary to reach that goal. Only PLAYERS committed to our philosophy will play. If you have the pride and self-discipline to do that, then you will be part of a great defensive team.
To be a part of a GREAT defense you must take pride in knowing and doing your assignment and playing within the system. To play the aggressive style of attacking defense that we do, each individual defensive player must take pride and commit themselves to always playing full-speed, running and pursuing to the football relentlessly, and must commit themselves to being great tacklers causing turnovers and finishing plays. When each individual on defense commits themselves to this we will then have the caliber of defense that we expect.
Defensive Goals• Hold the other team to 12 or less points.
• Cause 4 turnovers per game.
• Block one kick per game.
• Hold the other team under 200 yards total.
• Hold the other team under 125 yards rushing.
• Allow less than 3 yards per carry.
• Hold the other team under 100 yards passing.
• Allow below 50% completion rate.
• Have 90% stops on third and long and medium.
• Have 50% stops on third and short.
• Give the offense the ball on the +50 or better 5 times per game.
• Score points on defense or give the offense the ball on the +20 in each game.
Defensive Goals Continued• Lift hard in the weightroom. Continue
getting stronger year round including during the season. Every Defensive Player strive for 2 x BW for squat, 1 x BW for Power Clean, and 1.5 x BW for Bench.
• Speed work. Continue getting faster year round including during the season. DL should strive to be 4.99 or less, LB should be 4.89 or less, DB should be 4.79 or less.
Defensive Alignment
O O O OO O O0 2 4 66 4 2
2i2i 31 54i 977 4i5 139
Defensive Gaps
O O O OO O OA B C DD C B A
88
Hitting• Keys to hitting:
– Coming to balance decelerate, know how, shorten stride, chatter feet, sink hips to lower your center of gravity, flat back, head and eyes up.
– Using same shoulder and same foot on contact. This allows you to have something to drive through your tackle.
– Accelerate through the contact. Great hitters drive there feet through the contact.
• Put your eyes on the ball carrier.• Leverage is also important. Try to get lower than who you are taking
on. Strike up through the man.• Don’t get your base too wide. No wider than shoulder width apart. • Wrap up always.• When wrapping up the legs roll after you wrap.
Defensive Positions
P- (Penetrator) Interior Defensive Linemen whose job is to penetrate and disrupt the play. A Penetrator must NEVER GET BLOWN BACK.
B- (Bandit Linebacker) Plays on the outside of the offensive formation. Their job is to read and attack the offense keeping contain.
M- (Middle Linebacker) Plays in the middle of the defense on and off the line. Reads and attacks the offense. Must be able to stand up and run on defense as well as step down to a nose guard position to penetrate and disrupt.
S- (Sam Linebacker) Plays on the strong side of the offense he is expected to be the best reader.
$- (Dawg Safety) Plays in the secondary and in the linebacker core. Must be able to cover the pass as a DB and step up to play linebacker.
F- (Free Safety) Primary job is pass first. Plays centerfield. Must be a great reader and a sure tackler. Expected to run the alleys on run plays.
C- (Cornerbacks) Primary job is to cover the pass first. Must be able to cover man or zone and be able to help with secondary contain on the run.
Pre-Snap Movement and Shifting
Pre-snap Movement: This is very important to our style of play. It consists of misaligning or faking a stunt then right before the snap moving into your proper alignment. This is something that must be continually worked on. The more movement we can give the offense before the snap the more confused they will be on their blocking assignments.
Shifting: This is done by showing one defensive front or another then just before the the snap a signal “HUSKIE” is given then the defense shifts to the new front.
Defensive Fronts• BASE (4-2-5) Bunch, Squeeze, Stack, Under, Over
• COBRA (4-2-5 Monster)
• BEAR (46) Tilt
• BULL (5-1-5) Tilt
• BUFFALO (5-1-5)
• OKIE (3-3-5) Bunch, Tilt
• PANTHER (3-1-7) Tilt
• GATOR (4-3-4) Bunch
• EAGLE (5-2-4) Bunch, Double
• TIGER (3-2-6) Bunch, Tilt
• RHINO (6-2-3)
4-2-5 Defense: BASE
XTE X
P BP
M
F
S
B
QBZ
RB
FB
$ $
CC
4-2-5 Defense: BASE - BUNCH
XTE X
P BP
M
F
S
B
QBZ
RB
FB
$ $
CC
4-2-5 Defense: BASE - SQUEEZE
XTE X
P BP
M
F
S
B
QBZ
RB
FB
$ $
CC
4-2-5 Defense: BASE - STACK
XTE X
P BP
M
F
S
B
QBZ
RB
FB
$ $
CC
4-2-5 Defense: BASE - UNDER
XTE X
P BP
M
F
S
B
QBZ
RB
FB
$
$CC
4-2-5 Defense: BASE - OVER
XTE X
P BP
M
F
S
B
QBZ
RB
FB
$
$
CC
4-2-5 Monster Defense: COBRA
XTE X
P BPM
F
SB
QBZ
RB
FB
$ $
CC
46 Defense: BEAR
XTE X
M PP
$
BB$
QBZ
RB
FB
S
F
CC
46 Defense: BEAR SLIDE WEAK
XTE X
M PP
$
BB$
QBZ
RB
FB
S
F
CC
46 Defense: BEAR - UNDER
XTE X
M PP
$
BB$
QBZ
RB
FB
S
F
CC
46 Defense: BEAR - TILT
XTE X
M PP
$
BB$
QBZ
RB
FB
S
F
CC
5-1-5 Defense: BULL
XTE X
M PP
$
B
F
B
QBZ
RB
FB
S$
CC
5-1-5 Defense: BULL STACK
XTE X
M PP
$
B
F
B
QBZ
RB
FB
S$
CC
5-1-5 Defense: BULL - TILT
XTE X
M PP
$
B
F
B
QBZ
RB
FB
S$
CC
5-1-5 Defense: BULL - STACK
XTE X
M PP
$
B
F
B
QBZ
RB
FB
S$
CC
5-3-3 Defense: JYD (Junk Yard Dog)
XTE X
M
PP
$
B
F
B
QBZ
RB
FB
S
$ CC
5-3-3 Defense: JYD (Junk Yard Dog) Under
XTE X
M
PP
$
B
F
B
QBZ
RB
FB
S
$ CC
5-3-3 Defense: JYD (Junk Yard Dog) Over
XTE X
M
PP
$
B
F
B
QBZ
RB
FB
S
$ CC
5-4-2 Defense: BUFFALO
XTE X
M PP
$
B
F
B
QBZ
RB
FB
S$
CC
3-5 Defense: OKIE
XTE X
M
P
PS$$
F
QBZ
RB
FB
BB CC
3-5 Defense: OKIE - BUNCH
XTE X
M
P
PS$$
F
QBZ
RB
FB
BB CC
3-5 Defense: OKIE - TILT
XTE X
M
P
PS$$
F
QBZ
RB
FB
BB CC
3-1-7 Defense: PANTHER
X
TE
X
PB
P M
FS
B
QB
Z
RB
FB
$ $
CC
3-1-7 Defense: PANTHER - TILT
X
TE
X
PB
P M
FS
B
QB
Z
RB
FB
$ $
CC
4-3 Defense: GATOR
XTE X
P BP
M
$
S
B
QBZ
RB
FB
$
F
CC
4-3 Defense: GATOR - Even
XTE X
P BP
M
$
S
B
QBZ
RB
FB
$
F
CC
4-3 Defense: GATOR - Over
XTE X
P BP
M
$
S
B
QBZ
RB
FB
$
F
CC
4-3 Defense: GATOR - Under
XTE X
P BP
M
$
S
B
QBZ
RB
FB
$
F
CC
4-3 Defense: GATOR - Wide
XTE X
P BP
M
$
S
B
QBZ
RB
FB
$
F
CC
5-2 Defense: EAGLE
XTE X
M PP
$
B
S
B
QBZ
RB
FB
$
F
CC
5-2 Defense: EAGLE - BUNCH
XTE X
M PP
$
B
S
B
QBZ
RB
FB
$
F
CC
5-2 Defense: SOONER
XTE X
M
PP $B
S
B
QBZ
RB
FB
$ F
CC
3-4 Defense: TIGER
XTE X
M PP
$
BS
B
QBZ
RB
FB
$
F
CC
3-4 Defense: TIGER - BUNCH
X
TE
X
M PP
$
BS
B
QB
Z
RB
FB
$
F
CC
3-4 Defense: TIGER - TILT
XTE X
M PP
$
BS
B
QBZ
RB
FB
$
F
CC
6-2-3 Defense: RHINO
XTE X
P MPS B
$
B
QBZ
RB
FB
$
F
CC
Defense: GAPS
XTE X
P MPS B$ B
QBZ
RB
FB
$F
CC
Defensive
Stunts
Line Stunts• Jump: Penetrator away from the called side jumps to the called
side B Gap. If there is a nose guard the call goes to the Nose.
• Cut: the Defensive Linemen are to cut the offensive linemen.
• Slant: The Defensive Linemen Line up head up and slant strong or weak.
• PSYCHO: The Penetrator and the Bandit Rush hard through their Gap without worrying about the blocker trying to find the ball.
• Tilt: Move the Penetrator to 4i tilts.
• Jet: the Defensive Linemen Move Head up and All rush the outside gap. Or half go on a strong or weak call.
• Pinch: The Defensive Linemen move head up and all rush the inside gap. Or half go on a strong or weak call.
Line Stunts Continued• Bunch: Penetrator move to double 1’s without a Nose guard. Penetrator move to double 3’s with
a Nose Guard.
• Bump: Moves the Bandit inside one Gap. Example from a 9 to a 7.
• Stack: Move the Penetrator to 2 techniques.
• TIE: Twist with the Bandit and the Penetrator on his Side the Penetrator goes first the Bandit loops around him.
• EAT: Twist with the Bandit and the Penetrator on his Side the Bandit goes first the Penetrator loops around him.
• Slide: Slides everyone on the defensive line over one gap.
• Bandit Screw: Bandit locks up man to man on TE.
• Spy: Bandit on Penetrator engage linemen in front of them then drop to replace blitzing Linebacker taking away QB throwing lane.
• Shield: Bandits drop into coverage hook curl to flat.
• Ghost: Called LB or DB lines up in Gap outside of blitz on the line and DL lines up in the gap to be blitzed. On cadence the LB floats back out of the the line (Blitz Fake Back Out) and DL moves towards the vacated gap and hits it. The LB then on the snap hits the called blitz gap.
Linebacker Calls• Sam, Mike, Will – A-B-C-D: Called player blitzes the called hole. If no hole
is called player blitzes a gap insuring not to put two players into the same gap.
• Slam: all players in the linebacker positions that have someone outside of them blitz.
• Lightning: all players in the linebacker positions that don’t have anyone outside of them blitz.
• Ambush: all players in the linebacker position blitz.
• Dawg: Players read key and blitz at his movement.
• Jump: When the Mike is at Nose Guard he jumps either to the strong or weak B Gap.
• Ghost: Called LB or DB lines up in Gap outside of blitz on the line and DL lines up in the gap to be blitzed. On cadence the LB floats back out of the the line (Blitz Fake Back Out) and DL moves towards the vacated gap and hits it. The LB then on the snap hits the called blitz gap.
• Wave: Called Strong or Weak. All Linebackers on the called side Blitz.
Defensive Back Stunts
• Fire, Shoot, A-B-C-D: Called player blitzes the called gap.
• Cocky (Strong), Crazy (Weak): Called Corner blitzes the outside.
• Hammer: All Safeties Blitz.
• Gotcha: Both Corners Blitz.
• Invert: CB and $’s Trade Positions and Assignments.
• Cathy: CB line up and show tight man then bail out right before the snap.
• Bar: Safeties and corners line up 7 yards deep to disguise the coverage moving into coverage assignments upon the snap.
• Ghost: Called LB or DB lines up in Gap outside of blitz on the line and DL lines up in the gap to be blitzed. On cadence the LB floats back out of the the line (Blitz Fake Back Out) and DL moves towards the vacated gap and hits it. The LB then on the snap hits the called blitz gap.
Base : Will B
XTE X
P BP
M$
S
B
QBZ
RB
FB
$
F
CC
Base : Sam A
XTE X
P BP
M $S
B
QBZ
RB
FB
$
F
CC
Base : Mike B
XTE X
P BP
M $S
B
QBZ
RB
FB
$
F
CC
Base 0 : Ambush
XTE X
P BP
M $S
B
QBZ
RB
FB
$
F
CC
Base: Slant Weak Cocky
XTE X
P BP
M $S
B
QBZ
RB
FB
$
F
CC
Base : Slant Strong Crazy
XTE X
P BP
M $S
B
QBZ
RB
FB
$
F
CC
Base : Shoot A
XTE X
P BP
M$
S
B
QBZ
RB
FB
$
F
CC
Base: Lightning
XTE X
P BP
M$S
B
QBZ
RB
FB
$
F
CC
Base : Gotcha
XTE X
P BP
M$
S
B
QBZ
RB
FB
$
F
CC
Base: Slant Strong
XTE X
P BP
M $S
B
QBZ
RB
FB
$
F
CC
Base: Slant Weak
XTE X
P BP
M $S
B
QBZ
RB
FB
$
F
CC
Base : Pinch
XTE X
P BP
M$
S
B
QBZ
RB
FB
$
F
CC
Base : Hammer – Bandit Screw
XTE X
P BP
M$
S
B
QBZ
RB
FB
$
F
CC
Defensive Coverages
Coverages
Cover 0 Man Man to Man (Tight)
Cover 1 Man Man to Man With FS Free (Tight or Loose)
Cover 5 Man Man Roll
Cover 7 Man You Call It Man
Cover 9 Man Man to Man with two deep zone behind it. (Tight or Loose)
Cover 2 Zone Zone Coverage 2 Deep (Tight or Loose)
Cover 2 Buccaneer Mike or Free Robbing Post
Cover 2 Invert Zone Coverage with safeties and corners trading responsibilities.
Cover 3 Zone Coverage 3 Deep
Cover 4 Zone Coverage 4 Deep
Cover 6 Zone Roll
Trips Adjustment Rain and Snow
Coverages Continued
Cover 10 Zone / Man Loaded Zone Coverage
Cover 11 Zone / Man Strong Side Rotation Coverage
Cover 12 Zone / Man Weakside Rotation
Cover 13 Zone / Man Weakside Rotation
Cover 14 Zone Robber Zone
Cover 15 Zone / Man Spy
Cover 16 Man Man Rotation
Man Coverage• Man Coverage allows us to load the Box. Have pride in
your ability to cover man. It gives us a distinct advantage as a defense.
• Play the technique that you are taught. It will put you in the best possible position.
• Never give up on a play even if you are beat or they make a catch. You can still make something happen.
• Attack your receiver, be Physical.• Use your hands.• Play position, know where you need to be and get there.• Accept the Challenge, step up to the plate and don’t allow
your man to make a catch. Have confidence in your abilities.
• Be an athlete if a ball is thrown your way go get it.
Cover 0 Man
X
PPB
M$
B
$
QBRB
ZY
C C
S
F
C
RB
$ replaces blitzer
Cover 1 Man
X
PPB
M$
B
$
QBRB
ZY
C C
S
F
RB
$ Replaces Blitzed
Cover 5 Man Roll
X
PPB
M$
B
$
QBRB
ZY
CC
S
F
C
RB
Cover 7 You Call It Man
X
PPB
M $
B
$
QBRB
ZY
C C
SF
RB
Robber
Cover 9 Man
X
PPB
M $
B
$
QBRB
ZY
C C
S
F
C
RB
Zone Coverages
• Get to your coverage responsibilities fast, then hunt up receivers, finally find the QB’s eyes.
• Run to the football.• Punish the receiver. If a ball is caught our goal is for four people to hit the
receiver as close to the catch as possible.• Intimidate receivers don’t allow people to move freely through your zone. Hit
them.• Do not cover grass find a receiver and cover through your zone with out
compromising your zone.• Zone Defense is an ATTITUDE set the tone when playing it.• All Zones are spot drop except Cover 2.• Cover 2 is a pattern read.
Cover 2 Zone
(Pattern Read Zone)
X
PPB
M
$
B
$
QBRB
ZY
C C
S
F
C
RB
Base Reads
FS – Read Crossers to #3
MLB / SLB – Read #2 to #1
C – Read #1 to #2
$ - Read #2 to #1
Purpose of Cover 2
1. Disrupt the timing and placing of receivers and QB.
2. Give the rush more time to reach the QB.
3. Take away the speed of the receiver.
4. Protect the cornerbacks ability.
Keys
1. Reroute your receiver.
2. Know your reads.
3. Run to the football.
4. Be physical.
5. Use your hands.
Cover 2 Pattern Read Notes
#2
#1
#1 Vertical Release
#2 VerticalRelease
LB – Deny Vertical Release of #2, Widen his Route, Run On his inside hip.
CB – Deny the Vertical Release of #1, Stay Outside of him, prepare to settle at 15 yards.
$ - Split the two verticals until the ball is in the air.
#2
#1
#1 Inside Release
#2 VerticalRelease
LB – Deny Vertical Release of #2, Widen his Route, Run On his inside hip. After 12 yards sit down and hunt up #1 in the Curl Zone
CB – Reroute receiver, Give IN/IN/IN Cal. Drop back at a 45 degree angle . 15 yards deep looking to close any windows. Can Close on #1 in no other threat.
$ - Stay on top of #2
#2
#1
#1 Any Release
#2 Quick OutsideRelease
LB – Drop to hook curl, Hunt up #1.
CB – Reroute #1 deny vertical sink to flats. Watch for sucker route and run with it.
$ - Stay deeper than the deepest receiver. Stay on top of a #2 Smash Route.
#2
#1
#1 Stop Release
#2 Quick OutsideRelease
LB – Deny Vertical Release of #2. Widen His Route. Run on his inside hip until he breaks to the corner then undercut his route.
CB – Sit on #1’s Route.
$ - Stay on top of #2’s Route.
#2
#1
#1 Any Release
#2 Inside ReleaseRelease or Blocks
LB – Drop to Hook Curl hunt up #1’s Route. Find the Check down back.
CB – Reroute #1 Deny the Vertical sink to the flats at 12 – 15 yards.
$ - Stay on top of routes in zone, jump a deep crosser or post, cover the post hole.
Cover 2 Buccaneer
(Spot Drop)
X
PPB
M
$
B
$
QBRB
ZY
C C
S
F
C
RB
Cover 2 Buck Invert(Spot Drop)
X
PPB
MC
B$
QBRB
ZY
C
F
S
$
C
RB
Cover 3 Zone(Spot Drop)
X
PPB
M$
B
$
QBRB
ZY
C C
S
F
C
RB
Cover 4 Zone(Spot Drop)
X
PPB
M $
B
$
QBRB
ZY
C C
S
F
C
RB
Cover 6 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QBRB
ZY
C C
S
F
C
RB
Cover 6 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QB
RB
ZY
C C
S
F
C
RB
Vs. Straight Dropback
Cover 6 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QB
RB
ZY
C C
S
F
C
RB
Vs. Play Action Strong
Cover 6 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QB
RB
ZY
C C
S
F
C
RB
Vs. Play Action Weak
Cover 6 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QB
RB
ZY
C C
S
F
C
RB
Vs. Bootleg
Cover 8 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QBRB
ZY
C C
S
F
C
RB
Cover 8 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QB
RB
ZY
C C
S
F
C
RB
Vs. Straight Dropback
Cover 8 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QB
RB
ZY
C C
S
F
C
RB
Vs. Play Action Strong
Cover 8 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QB
RB
ZY
C C
S
F
C
RB
Vs. Play Action Weak
Cover 8 Zone Roll(Spot Drop Rotation)
X
PPB
M$
B
$
QB
RB
ZY
C C
S
F
C
RB
Vs. Bootleg
Combination Coverages
Man & ZonePackages
Trips Adjustment “Rain”
X
PPB
M
$
B
C
QB
RB
Z
Y
$ C
S
F
C
RB
TangoCover 2
Check #3 Vertical
Run with first crosser
Trips Adjustment “Snow”
X
PPB
M $
B
C
QB RB ZY
$ CS
F
C
RB
“Bump”
Cover 10 Zone / Man - Loaded Zone
X
M
PP
S $
BB
QBRB
ZY
C C$
F
C
RB
Cut Technique
1/41/4
Outside the #’s Dropper
#’s DropperSecond Crosser
Hash DropperFirst Crosser
Cover 11 Strong Side Rotation
X
M
PP
S $
BB
QBRB
ZY
C C
$
F
C
RB
1/2 1/2
Swipe Technique
Cover 12 Weak Side Rotation
X
M
PP
S $
BB
QBRB
ZY
C C
$
F
C
RB
Swipe Technique
1/21/2
Cover 13 Weak Side Rotation
X
M
PP
S $
BB
QBRB
ZY
C C
$
F
C
RB
Swipe Technique
1/21/2
Cover 14 Robber
X
M
PP
S$
BB
QBRB
ZY
C C
$
F
C
RB
Robber TechniqueRob the Post Hole.
1/3
Hash DropperHash Dropper
#’s Dropper
1/31/3
#’s Dropper
Cover 15 Spy
X
M
PP
S$
BB
QBRB
ZY
C C
$
F
C
RB
Free
Cut Technique Cut Technique
Cover 16 Man Roll
X
PPB
M $
B
$
QBRB
ZY
CC
S
F
C
RB
Cover 17 Man Three Deep Zone (Prevent)
X
PP
B
M
$B
$
QBRB
ZY
CC
S
F
C
RB
Position Assignments
Penetrator
• Cut the gap leg of the offensive linemen in front of you then crab through and find the football.
• NEVER, NEVER, NEVER get driven back.• Cause a pile or penetrate.
Bandit Linebacker
• Read the end man on the line of scrimmage.• If he tries to reach you fight outside keeping outside arm
free taking keeping contain or taking out blockers.• If he steps down step down and take on blockers (Fullback
or pulling lineman) turning play back inside. Do not get kicked out attack the blocker.
• If play is away check for Bootleg Counter Reverse (BCR). Then pursue down the line taking away cutback lanes.
• If you read pass check backs for screen then rush the passer.
Mike and Sam Linebacker
• Read the triangle of Fullback to flow side guard.• Fill read responsibilities hard. Do not side step
blockers take them on. Turning the play back into your help.
• Never step laterally always run down hill.• If you read pass take down shallow crossers.• If QB breaks the tackle box on your side attack his
far shoulder.
Dawg Safety
• Read the Guard and Tackle on your side to near back or I back.
• If your Bandit LB gets hooked come up for contain. If the Bandit get kicked out come inside for the run.
• Pass drop to your coverage responsibilities.• Play away take an angle looking to take
away cutback lanes.
Free Safety
• Read and Cover Pass First.• Read the Field side Guard and Tackle.• Find the inside running Lane and fill any
holes in the defense pursuing inside out.• Pass drop to coverage responsibilities.
Cornerback
• Read and Cover Pass First.• Help keep contain on runs.• Flow away take an angle taking away
cutback lanes.• Pass execute coverage responsibilities.
Linebacker Play
Reads and Keys for Mike, Sam, and Dawg Safeties
Linebacker Classification
• Inside the offensive formation Linebackers and Dawg Safeties are either a Bubble Backer (Over an Uncovered Linemen) or a Covered Backer (Stacked behind a Lineman).
• Free Safeties Should Read Both Guards.• When outside the formation the backers and
safeties are called Float Backers and Readers.
Reading the Line(Bubble Backer)
• First step 6 inch read step. Take step same as first read key. Read linemen on outside first step (i.e.. Tackle).
• Read inside linemen on second step.• Read the Door (hole) as open or closed. Is your
door open or closed.• If you see the same color jersey in your gap
exchange gaps. (i.e.. Linemen gets hooked).
Zone To
CGT
B
LB
P
Gap Responsibility
Zone Away
CGT
B
LB
P
Gap Responsibility
Lead Isolation
CGT
B
LB
P
Gap Responsibility
Trap
CGT
B
LB
P
Gap Responsibility
Deeper Pull
CGT
B
LB
P
Gap Responsibility
Must read the backfield
flow
Base
CGT
B
LB
P
Gap Responsibility
Pass
CGT
B
LB
P
Gap Responsibility
Reading the Line(Covered Backer)
• First step 6 inch read step. Take step same as first read key. Read linemen on outside first step (i.e.. Tackle).
• Read inside linemen on second step.• Read the Door (hole) as open or closed. Is your
door open or closed.• If you see the same color jersey in your gap
exchange gaps. (i.e.. Linemen gets hooked).
Zone To
CGT
B
LB
MLBP
Zone Away
CGT
B
LB
MLBP
Pull Away
CGT
B
LB
MLBP
G
Pull To
CGT
B
LB
MLBP
G
Pass
CGT
B
LB
MLBP
Float Backer or Reader
• Read the Guard and Tackle.• First two steps backward read steps.• Read Tackle for Run/Pass Read.• Read Guards for direction of play.• Third read backfield flow.
Keying the Backfield
On your 3rd step you will read backfield flow.After you read the line Read the shoulders of the BacksAll Offensive Plays Can be Classified into the following Backfield Flows.
Full FlowFast Flow
Counter FlowDivide Flow
Full Flow
TB
FB
QB
C
Fast Flow
TB
FB
QB
C
Counter Flow
TB
FB
QB
C
Divide Flow
TB
FB
QB
C
Notes on Reading Keys
• On zone plays if linemen aren’t coming after LB’s then it is a pass
• TE Read, Low Hat = Run / High Hat = Pass• When in pursuit on flow away always be able to
play the cut-back try to keep your shoulders square.
• Be Fundamentally sound. ALWAYS know, your stance, alignment, assignment, and your technique. This is your responsibility.
Basic Option Responsibilities
• Dive – Penetrator / Bandit
• QB – Dawg / Mike / Sam
• PITCH – Cornerback / Free
Punt Block / Return
XTE X
MPP $B
SB
QB
Z
P
FB
$
F
CC
Punt Return Alignment
XTE X
MPP $B
SB
QB
Z
P
FB
$
F
CC
Outside Block
XTE X
MPP $B
SB
QB
Z
P
FB
$
F
CC
Double Team Return
XTE X
MPP $B
SB
QB
Z
P
FB
$
F
CC
Inside Block
XTE X
MPP $B
SB
QB
Z
P
FB
$
F
CC
Zone Bail Out
XTE X
MPP
$
BS
B
QB
Z
P
FB
$
F
CC
Safe Return
Punt
Spread Punt
M
SN
PU
$BB$
S
F
CC
Tight Punt
M
SN
PU
$BB$S
F
CC
Trips Punt
M
SN
PU
$BB$
S F
CC
Field Goal Extra Point Block
Field Goal & XP Block
X X
MPP $B
SB
K
WB
H
WB
$
F
CC
Side Block
X X
MPP $B
SB
K
WB
H
WB
$
F
CC
Middle Heavy Block
X X
MPP $B
SB
K
WB
H
WB
$
F
CC
Safe Block
X X
MPP $B
SB
K
WB
H
WB
$
F
CC
Kickoff
Kickoff• Regular Deep• Angle Deep• Worm Burner• Bounce Hop Onside• Kick Pass to Own Player• Short Pooch• Deep Pooch
Cluster Kickoff
1
K
3 11 312 2
11
1 = Gunner
2 = Contain
3 = Wedge Buster
Hash Kickoff
1K 3
1
13
12 2
11
1 = Gunner
2 = Contain
3 = Wedge Buster
K = Kicker
Award Stickers
• 10, 20, 30 Tackles
• Tackle for a Loss (TFL)
• Sack
• Interception (INT)
• Pass Break-Up (PBU)
• Big Hit (BH)
• Blocked Kick (BK)
• Caused Fumble (CF)
• Recovered Fumble (RF)
• Defensive Player of the Game (DPG)
• Defensive Score (DS)
• Defensive Shut-out (SO)
• Meeting all Defensive Goals (DG)
• Taking Out Two or More Blockers on a Play (BB)
• Quarterback Hurry (QH)
• Great Play (GP)
Elements of Defensive PracticeMust be accomplished Dailey
1. Tackling Circuit 2. Turn-over Circuit3. Pursuit Drills4. Individual5. Group – ie. 7 on 7, Inside Run, or Dawg Alley6. Team7. Punt8. Punt Block9. Kick Off10. Field Goal and XP Block