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Transcript of 3 ú )@ # α - iplab.cs.tsukuba.ac.jp€¦ · 12 _4] % >g 4.1 qWU< j|`YDjRT^q0 6 ? PC+ ) 6Mac Book...
26
α
PowerPoint Keynote PC
PC AR
PC
AR
i
1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1.1 ...................................................................... 1 1.2 .......................................................................... 1 1.3 .............................................................................................................. 1
2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.1 .............................................................................................................. 3 2.2 ................................................................................................... 3
3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
3.1 .............................................................................................................. 4 3.2 .......................................................................................................... 6 3.3 ................................................................................................... 7
3.3.1 ........................................................................................ 7 3.3.2 ........................................................................................ 9
3.4 ............................................................................................................ 11
4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4.1 α ................................................................................................................... 12 4.2 PC ............................................................................................... 12 4.3 PC .............................................................................................................. 12
4.3.1 .................................................................... 12 4.3.2 BOX ..................................................................................... 15 4.3.3 ................................................................................................. 16
4.4 .................................................................................................... 17 4.4.1 .................................................................... 17 4.4.2 3D ............................................................... 17 4.4.3 3D ................................................................................................ 18
5 γ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
5.1 3D γ ............................... 21 5.2 3D γ ........................................................ 21 5.3 × 3 .................................................................................................... 22
6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
ii
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
iii
3.1.1: ....................................................................... 5 3.1.2: .............................................................................. 5 3.3.1: ................................................................ 8 3.3.2: 3D .................................................. 8 3.3.3: AR ................................................................... 10 3.3.4: AR ....................................................................... 10 4.3.1 ............................................................... 13 4.3.2 "Scene" .................................................................................... 14 4.3.3 "Inspector" .............................................................................. 14 4.3.4 PC ..................................................... 15 4.3.5 BOX .................................................................... 16 4.4.1 ................................................. 18 4.4.2 3D .............................................................................................. 19 4.4.3 ............................................................................. 19 4.4.4 ......................................... 20
1
1
1.1
OHP OHP PCPowerPoint Keynote
OHP
1.2
PC
1 D
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3 D
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1.3
2
2
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1
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6
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3.3
2
3.3.1
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”MarkerObject”
”MarkerObject” 3DFinder &
”Create” ”3D Text”
3.3.2 ”Scene” 3D× × 3.1.2 ” BOX” ”BOX” AR ” BOX”
BOX AR15cm 15cm AR 2m
BOX
8
3.3.1:
3.3.2: 3D
9
AR3 PC
PC Web AR PC ARPC 3 Web × Web
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10
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11
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4
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UDP PC string
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13
4.3.1 Unity3.3.1
”Hierarchy” 4.3.2 3D ×
”Scene” 4.3.3 3D”Inspector” 3D
4.3.1
14
4.3.2 "Scene"
4.3.3 "Inspector"
15
4.3.4 3D
HandlingSendAddress IP
4.3.4 PC
4.3.2 BOX
4.3.2 BOX× 3D
BOX AR 15cm 15cm AR2m β
16
4.3.5-(a) BOXAR (b)
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17
γ GetKeyDown GetKeyDownβ
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2 3.3.1 ”Hierarchy”&
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(e) ”backspace ” γ ”return ”
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18
4.4.1
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4.4.3 3D
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19
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20
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[ z +10 ] z -10 + 3D 1.1 - 3D 0.9 a 3D × x +50cm s 3D × x -50cm d 3D × y +50cm w 3D × y -50cm
4.4.4
21
5
5.1 3D
[3] 3D
Nicolas [4]
Kinect PCKinect
3D
[5] HMD ARAR
β Fotis [6]
AR 3D
5.2 3D
Matthias [7] PowerPoint 3D3D PowerSpace PowerSpace PowerPoint
3D 3DPowerSpace PowerSpace viewer AR
Havemann [8]
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22
5.3
Unity 3Dβ
α
23
6
3
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3
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24
γ
25
[1] ” 1000 9
”. http://www.hakuhodo.co.jp/archives/newsrelease/16784 (accessed January 10, 2015)
[2] . ARToolKit α , . PRMU, 101(652), pp.79-86, 2002.
[3] , , . 3D
, 2014 , pp.468-471, 2014.
[4] Nicolas H. Lehment, Katharina Erhardt, Gerhard Rigoll. Interface Design for an Inexpensive Hands-Free Collaborative Videoconferencing, In Proceedings of IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 295-296, 2012.
[5] Hirokazu Kato, Mark Billinghurst, Marker Tracking and HMD Calibration for a Video-based Augmented Reality Conferencing System, In Proceedings of 2nd IEEE and ACM International Workshop on Augmented Reality, 1999. (IWAR '99), pp.85-94, 1999.
[6] Fotis Liarokapis, Eike Falk Anderson, Using Augmented Reality as a Medium to Assist Teaching in Higher Education, In Proceedings of Eurographics 2010 - Education Papers, pp.9-16, 2010.
[7] Matthias Haringer, Holger T. Regenbrecht, A pragmatic approach to Augmented Reality Authoring, In Proceedings of IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 237-245, 2002.
[8] S. Havemann, V. Settgast, M. Lancelle, D.W. Fellner, 3D-Powerpoint - Towards a Design Tool for Digital Exhibitions of Cultural Artifacts, In Proceeding of International Symposium on Virtual Reality, Archaeology and Cultural Heritage 2007, pp.39-46, 2007.