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Transcript of 3 dtvcineca1

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Outline

The role of computational graphics in CINECA

3D contents for Cultural Heritage : VR and AR applications, animations, serious games

A cross-media approach in 4 case studies

Conclusions

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Progetto Exploris

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VIS.I.T. Lab mission for Cultural Heritage

To create interactive RT applications based on 3D computers models authenticated by historians , archaeologistsin order to avoid the risk of transmitting superficial or misleading cultural information

To train Ph.D. students, architects, archaeologists, historians, computer scientists, media experts in following an interdisciplinary methodology for creating cultural VR products.

November 1999

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http://www.cineca.it/en/project/genus-bononiae-museums-city-3d-movie

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An open framework for a 3D repository

http://dati.comune.bologna.it/

CC BY-NC-SA 3.0

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ApaGameApa the Etruscan

From an educational CG short movie to a serious game

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Ati

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Web app

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Accurate and philological 3D models

Open Source