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Transcript of 3 d tv
3D-TELEVISION
Naveen Sihag
Technical Overview of Integrated 3DTV
Capture Representation Transmission Signal Processing Display
Applications Conclusion
3DTV Technical Overview
3D Scene
CaptureRepresentation Coding
Signal Conversion
DisplayTransmission
Its Replica
Observations
Stereoscopic 3DTV is quite an old concept Almost as old as its 2D counterpart
2D has flourished 3D “failed” to be popular
Stereoscopic 3D is simpler Based on human visual system and
perception Usually creates “mismatches” of various
3D cues Current research on stereoscopic
3DTV is mostly targeted to overcome such problems
An Overview of Candidate 3DTV Techniques
Stereoscopic 3DTV Simplest, based on “perception” Viewer discomfort Autostereoscopic Head-tracking stereoscopic
Holographic 3DTV Basic principle -1948, first holograms – 1960 Based on physics : duplication of light field Digital holographic techniques Holographic cameras Experimental holographic motion pictures – 1989 Still at basic reseach phase
Integral Imaging Based 3DTVA principle known since 1908Based on “capturing a scene from different angles”And then reverse projection from corresponding anglesLenslet arraysVariants can be classified under “holographic techniques”
3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal Conversion
DisplayTransmission
Its Replica
3DTV Project - Technical Overview - Capture
Multi-camera Single Camera Holographic Human Face and Body Specific Pattern Projection Other
3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal Conversion
DisplayTransmission
Its Replica
3DTV Project – Technical Overview - Scene Representation
Point Representation Based Surface Representation Based Volume Representation Based
Human Face and Body Specific Representations Object Specific Representations Cloth and Garment Representation
Rendering Issues Formats and Standardization Issues
DXF, OBJ, VRML, LWO, 3DS, 3DIF, U3D, Web3D, X3D, MPEG-4-AFX
Texture Representation and Rendering
3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal Conversion
DisplayTransmission
Its Replica
3DTV Project – Technical Overview-3D Coding
3D Coding Techniques: Holographic Signal Compression Multiview Video Coding Object-based coding 3D Mesh compression Dynamic Texture Coding Multiple Description Schemes Interactivity Issues Lightfield Compression Point-cloud Compression MPEG4-AFX, BIFS Interactivity Issues Compound Bit-stream Syntax Security and Rights Management
3DTV – Standardization Activities
Current Standardization Activities in 3DTV MPEG4-3DAV
Multiview Coding
3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal Conversion
DisplayTransmission
Its Replica
3DTV Project–Technical Overvieaw - Transport Techniques for 3DTV
Media Transport over IP networks QoS Controls
Protocols Media Synchronization RTP DCCP H.264 over RTP
Loss Concealment Techniques Channel Coding Issues Mobile 3DTV Applications
3DTV Project Technical Overview
3D Scene
Capture Representation Coding
Signal Conversion
DisplayTransmission
Its Replica
Review Mtg – Technical Overview - Signal Processing Issues
Modeling of Diffraction from a Systems Point of View Forward and Inverse Problems in Holographic 3DTV Signal Processing Problems in Different 3DTV Techniques
Holographic 3DTV Stereoscopic TV Integral Imaging Hybrid Techniques SAR techniques
3DTV Project -Technical Overview
3D Scene
Capture Representation Coding
Signal Conversion
DisplayTransmission
Its Replica
3DTV Project – Technical Overview – Display Techniques
Holographic Displays SLMs DMDs Acousto-optic Modulators
Stereoscopic Displays Autostereoscopic Displays Volumetric Pseudo-volumetric Head-mount displays
3DTV Technologies – Other Applications
Education, Training and Simulation Scientific Simulation and Visualization Medicine and Dentistry Cultural Heritage Technical Applications Market Applications Telepresence Entertainment and Game Industry Air Traffic Control Military Security Communications Computers
THANKS