2d BROADCAST GRAPHICS SOLUTION - RT · PDF fileStunning broadcast graphics, ... Plus a...

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RT Software tOG-2d Pro Overview Stunning broadcast graphics, innovative interaction and control © RT Software Limited 2016 www.rtsw.co.uk tOG-2d Pro is a fully self contained broadcast graphics solution running on a low cost broadcast specification workstation platform. It includes an editor for creation of 2d based templates and a playout interface for selecting, populating, previewing and controlling graphics to air. Output options include SDI SD, HD and UHD formats. The system can handle live multiple video inputs, allowing live video from external sources to be incorporated into graphics, as well as the system to be used as a linear keyer to provide composited video and graphics output direct to the desk / TX. Straps, tickers, tables & charts, full forms, promos, bugs, and squeeze backs are all supported and possible - meaning the system can be used for traditional overlay style graphics as well as “channel branding” and playout center graphics. Its rich functionality means your on-air graphics will meet or exceed the quality of traditional, expensive, discrete devices. Capable and intuitive, it is a feature rich product that is compatible with industry standard 2d creation tools (Adobe CS Tools) and exceeds industry expectations for live real time graphics. In addition, 3d pre-rendered backdrops can be used within the graphics to create the illusion of live 3d graphics. Quality, ease of use and the ability to handle the most complex graphics scenarios come as standard. tOG-2d Pro is also a future proof investment, as upgrading to 3d graphics (tOG-3d Pro) is only the difference in price between the licenses, and users will take with them some of the look, feel and methodology learnt on the 2d system into the 3d design world. 2d BROADCAST GRAPHICS SOLUTION

Transcript of 2d BROADCAST GRAPHICS SOLUTION - RT · PDF fileStunning broadcast graphics, ... Plus a...

RT Software tOG-2d Pro Overview

Stunning broadcast graphics,

innovative interaction and control

© RT Software Limited 2016 www.rtsw.co.uk

tOG-2d Pro is a fully self contained broadcast graphics solution running on a low cost

broadcast specification workstation platform. It includes an editor for creation of 2d

based templates and a playout interface for selecting, populating, previewing and

controlling graphics to air. Output options include SDI SD, HD and UHD formats.

The system can handle live multiple video inputs, allowing live video from external

sources to be incorporated into graphics, as well as the system to be used as a linear

keyer to provide composited video and graphics output direct to the desk / TX.

Straps, tickers, tables & charts, full forms, promos, bugs, and squeeze backs are all

supported and possible - meaning the system can be used for traditional overlay style

graphics as well as “channel branding” and playout center graphics. Its rich

functionality means your on-air graphics will meet or exceed the quality of traditional,

expensive, discrete devices.

Capable and intuitive, it is a feature rich product that is compatible with industry

standard 2d creation tools (Adobe CS Tools) and exceeds industry expectations for live

real time graphics. In addition, 3d pre-rendered backdrops can be used within the

graphics to create the illusion of live 3d graphics. Quality, ease of use and the ability to

handle the most complex graphics scenarios come as standard.

tOG-2d Pro is also a future proof investment, as upgrading to 3d graphics (tOG-3d Pro)

is only the difference in price between the licenses, and users will take with them some

of the look, feel and methodology learnt on the 2d system into the 3d design world.

2d BROADCAST GRAPHICS SOLUTION

Stunning broadcast graphics,

innovative interaction and control

© RT Software Limited 2016 www.rtsw.co.uk

RT Software tOG-2d Pro Overview

INTRODUCTION

tOG-2d Pro

Is a refreshingly simple - yet powerful - approach to

on air graphics. It combines our 2d graphics editor,

in use with major OEMs such as Snell, with our

proven tOG-Live rendering engine and tOG-Playout

control solution. It is template based, yet flexible in

that user definable elements within the template are

made available to operators through the Playout

interface.

This means styles and page layouts can be created in

advance - preserving channel quality - but fresh

content and data can be added on or near to TX.

The system offers multiple control options, ranging

from fully automated with inputs and control

coming from 3rd party systems, manual control via a

directly connected console or increasingly via web

based control.

This brochure will highlight aspects of the product

we feel are important with regard to:

Quality

Ease of use

Architecture

Plus a comprehensive list of specifications and a

summary of benefits.

RT Software Infrastructure Products

Graphics are not an island - Integrate tOG-2d Pro

content with a range of infrastructure products

that provide an end to end workflow demanded

by modern broadcasters.

Media Watcher – Automates ingest of data and

assets into the tOG graphics workflow.

tOG-Repository – Controlled distribution of assets

and stacks from design stations to render stations

via an industrial strength asset repository to

ensure that only the latest version of a graphic

goes to air/

tOG-Data Server – Manage your network based

graphics infrastructure from one central location

by granting control and edit permissions to users

and applications.

tOG-Web Control – Flexible gallery playout using a

dynamic and configurable interface accessible

from any network connected device through a

web browser.

Avid Editor and tOG Avid Plugin – Integration with

Avid Media Composer, achieve brand consistency

by using your on air graphics in the edit suite.

Stunning broadcast graphics,

innovative interaction and control

© RT Software Limited 2016 www.rtsw.co.uk

RT Software tOG-2d Pro Overview

COMPREHENSIVE 2d EDITOR This intuitive editor is packed with features allowing you to create

outstanding stock graphics for PC based playout and automation systems

extremely quickly. Its features include:

Familiar GUI for designers: Designers familiar with 2d design and CG

applications will feel immediately at home with the preview window,

scrubable timeline, keyframeable graphics, curves and scenegraph editors.

Quick tools (Tickers and Clock): Using our broadcast specific nodes high

quality stock graphics such as tickers or crawls, and clocks can be created

extremely efficiently and quickly. Tickers are just a few mouse clicks away.

Playout test button for previewing graphics at any time during the design

cycle.

Links – A link contains the source and destination nodes and attributes and

the mapping between them. A classic use is to link the size and position of

a square geometry to a text's position and size. The geometry will the fit the

text exactly whatever the contents of the text. This is the only way to fit

geometry to a text (short of using user code) where the contents of the text

is dynamic (eg. in a ticker).

Data handling: Setup fields to retrieve content from Live data at TX via the

Playout interface and / or external systems.

System Tools: Drag and Drop, Cut and Paste, Undo/Redo, Shortcuts,

Housekeeping, Performance and Diagnostic tools are all present and

correct.

tOG-Repository can be used for version management, version control and

distribution to playout devices.

Stunning broadcast graphics,

innovative interaction and control

© RT Software Limited 2016 www.rtsw.co.uk

RT Software tOG-2d Pro Overview

INTEGRATED PLAYOUT CONTROL The intuitive playout interface included with tOG-2d Pro is quick and easy to

use, requiring a minimum of user training. Users can tab between the Editor

and Playout to make last minute design changes- even when on air. Playout

features include:

Graphics Select Tray: All graphics available to the operator appear here with

a name and a thumbnail for easy selection, just drag and drop into the

stack window to create a rundown.

Stack Window: Selected graphics appear in a queue here ready for use. Any

graphic in the stack can be populated with user data and QA’d.

User input Window: User data is input here to allow last minute input of

content such as text, images or clips.

Preview Window: Check your graphics prior to TX.

Take: Will by default play out the next graphic in the stack, or a selected

graphic to if rundown order changes.

Animate Method Select Tray: If a graphic includes multiple animation,

methods they can be selected here.

Data handling: Live data is passed into the graphic template prior to TX

either from the data inputs on the Playout interface, from a database or

from an external source over a network connection.

Options are available to provide external network based control in a variety

of ways including:

Separate PC with its own tOG-Control application

tOG-Web Control for control through an HTML5 browser

Third party control applications

Stunning broadcast graphics,

innovative interaction and control

© RT Software Limited 2016 www.rtsw.co.uk

RT Software tOG-2d Pro Overview

HIGHEST QUALITY GRAPHICS

There are many years of broadcast expertise built into tOG-Edit 2d. Particular

attention has been put into ensuring graphics of the highest quality are

achievable, not just by the sheer graphics rendering performance of the

proven tOG engine, but also through smart use of multiple channels of video

and clips, audio functionality and allowing use of content originated outside

of our “world”.

Support for design tools: tOG-Edit 2d has excellent compatibility with the

design tools in use at most broadcasters - namely the Adobe Creative Suite

(Photoshop, Illustrator, After Effects and Premier). So the bulk of the graphics

design work can be achieved with familiar, industry leading tools.

Geometric text: Import TrueType Fonts into tOG either as geometry or

bitmaps. Geometric fonts give you the advantage that they do not pixilate

when they are scaled or zoomed. This can even be done dynamically using

animations.

Video capability: Support for up to 2 video input channels, multiple clips

within templates and built in editable DVE effects.

Layers: Run multiple graphics simultaneously, for example a breaking news

ticker over squeeze back with a persistent bug.

The capability of the rendering engine: The design visions achievable in tOG-

2d Pro are made real in the tOG rendering engine on the playout solution.

Field rate rendering, anti-aliasing and extruded text combine with sheer

rendering grunt giving more polygons with more textures and more fills.

Stunning broadcast graphics,

innovative interaction and control

© RT Software Limited 2016 www.rtsw.co.uk

RT Software tOG-2d Pro Overview

ARCHITECTURE AND WORKFLOW

Typical Workflow

Either on a standalone lower spec edit station pc or the TX system, designers author

templates to the specifications required by the project and incorporating the networks'

brand guidelines. This would involve use of approved graphical assets such as .ttf fonts for

static and dynamic text along with movie files or stills to act as backgrounds. Inputs for

dynamic content, such as text, bitmap, or video clips are added during the template

creation process from within the tOG-2d editor.

The resulting graphics templates are saved within a tOG-2d project, specific to a particular

Network, channel, program or user. This is then accessed on the TX system by the included

playout interface, a custom web control interface or third party automation solution. In

the case of control by third party applications, RT Software’s infrastructure tools including

tOG-Repository and Media Watcher ensure a smooth and reliable connection.

Rules for dynamic content within a graphic template are set during the creation stage. This

content can come from internal or external databases, data feeds or input by a playout

operator when the graphic is selected.

In the manual playout environment, the templates created in tOG 2d are selected, stacked,

updated if required and sent to air. Full preview of coming next graphics is provided in the

control interface and is also available on a DVI output.

Any graphic can consist of a combination of fields which automatically retrieve data from

an external source and those with manual inputs for manual gallery entry in order to

provide maximum flexibility, quality assurance and ability to make last minute changes.

Stunning broadcast graphics,

innovative interaction and control

© RT Software Limited 2016 www.rtsw.co.uk

RT Software tOG-2d Pro Overview

Working with external content

tOG Edit Architecture Features

FEATURE SET

In the following tables the key features of tOG-2d Pro are summarized. This is

not an exhaustive list, so if your requirement needs something that is not listed

here, then please contact us and we be pleased to advise you.

Hardware and Operating Systems

Philosophy Broadcast quality workstation hardware from leading manufactures (HP, Dell,

SuperMicro are all supported.

Operating Systems Windows 7 64bit Pro - See RTSW Web Site for full details

Qualified Hardware RTSW qualifies hardware that is guaranteed to work - See RTSW Web Site

Font support Import native True Type Fonts (.ttf) or Unicode Fonts as either scalable geometry

or textured text bitmaps.

Image Support

Includes tga + alpha (recommended), png + alpha (recommended), tif + alpha,

bmp no alpha, and jpg no alpha.

Max size is 2048 x 2048.

Video Standards PAL, NTSC, 720p, 1080i (Intra frame is preferred)

Clip Support

All popular video clip formats are supported natively with the included ffmpeg

codecs (see http://ffmpeg.org/general.html#Video-Codecs). For broadcast use,

we recommend that MPEG 4 encoded files with a bitrate of at least 5000Kbit/s

are used.

The following wrappers are supported. Quicktime (mov), avi, mxf, and mp4

Video file formats include WMV1/2/3, Mpeg4 pt2, mpeg1, mpeg2, H264,

HuffyYUV, MJpeg, FLV, VC-1, DV25/50/100, and YUV420/2 (raw)

The Clip formats for alpha include QuickTime rle (QT Animation), HuffyYUV,

uncompressed RGBA, PNG single movie file (MNG), TGA Sequence, PNG

Sequence, and TMV (Tog internal format).

Recommended codecs with alpha channels for Quicktime wrapped movies

include Animation, PNG, TGA, and Planar rgb.

Internal video channels There are two video channels available.

Base architecture OpenGL2.0 compliant real time rendering environment with scenegraph

hierarchy editing.

Operating system Windows 7 64bit Pro

Native primitive support Inbuilt 2d primitives including squares, triangles, ellipse and circles,

Project level Features Preferences (local settings - video, audio), undo/redo, performance analysis,

debug, project cleanup, etc

Linked Object Values Link animation and/or data inputs on object values.

Graphics Transitions Assigned layers Logic can be applied to control transitions from graphic to

graphic. Unlimited Layers.

Data Inputs Data can be entered manually near to air by an operator, automatically

retrieved from local or external databases or provided by a feed.

Asset management Handled externally with tOG-Repository. Easy import / export of graphics from

one project / system to another.

Independent Layers 2d scenes can be built of independent layers that can be individually ordered.

Texture Maps Multi-Channel support for Colour and Alpha

Rendering features Graphics are rendered at fields rate and anti-aliased,

Styles Typically used to link fonts, font colour, font effect into a house or graphic style

Stunning broadcast graphics,

innovative interaction and control

© RT Software Limited 2016 www.rtsw.co.uk

RT Software tOG-2d Pro Overview

Ticker and Crawl tools Facilitated by the Ticker Node

Clocks System time (with an offset), elapsed time, countdown, external and multiple clocks

are all supported.

Graphics Nodes available

within Edit Includes – Audio, Alpha, Clip plane, Clock, Roller, Text, Ticker, Transform, Video

Screen

Output

Audio Features

Graphics Design Features Graphics Design Features (cont…)

FEATURE SET (CONT…)

Interaction Traditional 2d preview window with full on-screen manipulation and selection of

objects.

Materials Control of colour rgb/hsv and control of transparency.

Shader Editor For control of materials.

Images X, y position

Scale size and mip mapping level

TimeLine

The timeline view gives the user complete control over animation sequencing and

timing.Ability to set start/stop/duration of individual animations

Ability to cut/paste/copy

Animators

Keyframe animation of objects on scene. Ability to set duration and ease in / ease

out.Create and control animations on all values that appear within the editors.

Use bi-cubic spline, ramp, cyclic or step animators that can repeat or be dynamic

for both start or end values.

Methods Provision of on / off methods

Inputs Associate external data with node and animator attributes with data values being

passed from the playout system via MOS.

Text Tools

Comprehensive text tools, including:

x, y size

Controls for horizontal and vertical alignment

Character/word/line spacing and autowrap.

Styles including underline, bold and drop shadow

Shading lighting and texturing.

Text Overrun Prevention using a max x or y size.

Multi-Language Facilitated by left to right, right to left, and vertical text options for languages

such as Cyrillic, Chinese/Japanese and Arabic.

Audio Node

in tOG-Edit

Set up, animate and control audio (volume and mute) in a frame accurate manner

across 16 channels of audio in and out.

Embedded audio in clips Mono, stereo and 5.1 surround are supported. These can be 16/24/32 bit at 48 KHz.

Audio files Mono and stereo .wav files are supported. These can be PCM 16/24/32 bit at 48

KHz .

Multi channel input with

audio

2 channels of video are implemented at present with 16 audio channels per video

channel (32 channels of audio in total).

Video Output SDI SD, HD or upgradable to UHD

Preview Output Not supported

Control Manual, network, third party or GPI

Stunning broadcast graphics,

innovative interaction and control

© RT Software Limited 2016 www.rtsw.co.uk

RT Software tOG-2d Pro Overview

SUMMARY

Tel: +44 (0)20 7384 2711

Email: [email protected]

For more information, please contact us:

RT Software Ltd

Unit 6, Hurlingham

Business Park

Sullivan Road

London, SW6 3DU

UK

EASE OF USE QUALITY ARCHITECTURE

tOG-2d Pro is an intuitive graphics solution, packed

with features allowing the creation of outstanding

stock graphics extremely quickly and linking to data

sources for dynamic content. It is a fully self

contained solution offering creation and playout

capabilities from one system.

tOG renders more polygons, with more materials

and with more effects in a like for like comparison

than anyone in the industry. As a result higher

quality, more engaging and complex graphics can

be reliably produced in real time.

Engineered to deliver. High volume playout graphics

including channel bugs and idents, lower thirds and

straps, snipes, tickers and squeeze backs are all

achievable in a robust and high quality manner.

tOG-2d Pro offers a unique option in broadcast graphics. Being 2d based it offers a

simplicity not possible on other graphics solutions. Yet it still offers the powerful data

handling and control capabilities of such systems. Furthermore, the system can be upgraded

to 3d at any time should this be required - with no hardware changes necessary and only a

modest increase in licence fee.

Welcome to an easier world of playout graphics.