2011 Flash Games Market Survey
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Transcript of 2011 Flash Games Market Survey
December 20, 2011
2011 Flash Games Market Survey Results
OVERVIEW
2
About The Survey ! The Flash Games Market Survey is the annual summary of the top trends in the
Flash games industry. Organized each year by Mochi Media with the support of partners, the data in the survey delivers key insights for the Flash game developer and publisher (website / portal owner) audiences. The findings in this survey also help determine the content of Flash Gaming Summit, the leading annual conference for Flash games, and is reflected in the March 2012 event with the theme “Maximize Your Game”.
! 1,075 total survey responses
OVERVIEW CON’D
3
About Mochi Media ! Mochi Media is the world’s largest browser-based games network, with
more than 150 million monthly active users and 55,000 games on more than 60,000 publisher websites. Mochi Media’s game development products and services enable developers to track, distribute, and monetize their games across the web. Mochi Media is headquartered in downtown San Francisco and is a wholly-owned subsidiary of Shanda Games Limited (NASDAQ: GAME)
! Online game development continues to be int’l phenomenon ! Developers embracing dual platforms: first online, then mobile ! Online developers still learning how to monetize on mobile ! App sales and ads top current mobile monetization methods ! Big interest in 3D games ! Majority of devs who don’t make games full-time are students ! Over 80% of devs want game development to be full-time job
HIGHLIGHTS
4
Year over year highlights: ! Game traffic and revenue have increased for almost 60% of
game developers ! Developers maximizing their monetization strategy by
utilizing more channels ! AS3 and FlashDevelop are top development tools
HIGHLIGHTS, CON’D
5
A few definitions of terms used in this survey:
! Devs / developers: Game developers, the ones making the games.
! Pubs / publishers: website / portal owners where players interact with the games.
! Sponsors: publishers who pay for games for the purpose of brand & link placement to drive traffic and/or access to exclusive content.
SOME DEFINITIONS
6
Demographic Info
7
DEVELOPER, PUBLISHER, OR DEV-PUB?
8
vs. 2010: More publishers responded this year.
Respondents Identified As Either A Developer, Publisher, Or Both
71%
8%
21%
Developer
Publisher
Developer and Publisher
Source: Flash Games Market Survey 7/2011
DEVELOPER & PUBLISHER LINES BLUR
9
Developer 71%
Dev-‐Pub 21%
There Is Overlap Between Developers And Publishers
Source: Flash Games Market Survey 7/2011
FLASH GAMES INDUSTRY IS STILL MALE
10
95%
5%
What is your gender?
Male Female
vs. 2010: Roughly the same, slight increase in female respondents
Source: Flash Games Market Survey 7/2011
OVER 85% OF FLASH GAMES COMMUNITY UNDER 34
11
vs. 2010: No significant changes
Which Age Group Do You Fall Into?
12.30%
33.80%
40.70%
10.40%
2.00%
0.00%
5.00%
10.00%
15.00%
20.00%
25.00%
30.00%
35.00%
40.00%
45.00%
2-17 18-24 25-34 35-44 45-55
Source: Flash Games Market Survey 7/2011
Top 10 countries (% change from 2010) ! U.S. 21 % (+2%) ! U.K. 10% (+2%) ! Canada 6% (+1%) ! Russian Federation 6% (no change) ! India 3% (-1%) ! Italy 3% (+2%) ! Ukraine 3% (-1%) ! Brazil 3% (no change) ! Indonesia 3% (no change) ! Germany 3% (+1%)
FLASH GAMES INDUSTRY CONTINUES TO BE INT’L
12
vs. 2010: The same countries round out the top 10 with the exception of Italy and Germany (replacing Australia and Poland). We continue to see strong worldwide interest and inroads in the Flash games industry as only 3 of the top 10 countries speak English as their first language.
What Country Do You Live In?
Source: Flash Games Market Survey 7/2011
Developer Responses
13
Developers, Including Developers & Publishers
If not full-time, what do you do? ! #1 answer = “Student” at 33%
NEARLY 1 IN 4 DEVS MAKING GAMES FULL-TIME
14
What Percentage Of Your Time Do You Spend Creating Games?
35.8%
23.7%
12.4%
4.2%
23.8%
0% 5% 10% 15% 20% 25% 30% 35% 40%
0 – 25%
26 – 50%
51 – 75%
76 – 99%
100%
vs. 2010: No data available
Devs Only
Devs & Pubs Both
100% 23.7% 24.1% 23.8%
76-99% 4.3% 4% 4.2%
51-75% 11.2% 16% 12.4%
26-50% 24% 22.6% 23.7%
0-25% 36.8% 32.7% 35.8%
Source: Flash Games Market Survey 7/2011
DEVELOPERS STICKING AROUND
15
Devs Only
Devs & Pubs Both
Less than 1yr 27.1% 16.6% 24.6%
1-2 yrs 32.9% 27.6% 31.7%
2-5 yrs 27.7% 40.2% 30.6%
5+ yrs 12.3% 15.6% 13%
vs. 2010: The “1-2 years” category decreased by over 3% as those developers moved into the “2-5 years category”, which is also up over 3%.
How Long Have You Been Creating Flash Games?
24.6%
31.7%
30.6%
13.0%
Less than 1 year
1-2 years
2-5 years
5+ years
Source: Flash Games Market Survey 7/2011
80% OF DEVELOPERS WANT MORE THAN A HOBBY
16
What Is Your Real Goal In Making Games?
17.7%
38.1% 20.1%
14.7%
9.4%
Just a hobby, probably always will be To become a full-time indie developer
To create a game studio
To be the biggest, most successful game studio ever! Other (please specify)
vs. 2010: No data available.
Devs Only
Devs & Pubs Both
Just a hobby 18.5% 15.1% 17.7% Become full-time indie 39.8% 32.7% 38.1% Create game studio 19.1% 23.1% 20.1% Biggest, most successful studio ever 13.2% 19.6% 14.7%
Other 9.3% 9.5% 9.4%
Source: Flash Games Market Survey 7/2011
DEVELOPERS PREFER AS3 & FLASHDEVELOP
17
Devs Only
Devs & Pubs Both
hAxe 2.3% 6.5% 3.3%
FlashDevelop 51.1% 56.3% 52.3%
Flixel 12.4% 11.1% 12.1%
AS3/Flex 24.7% 26.6% 25.1%
AS3/Air 21.3% 23.6% 21.8%
AS3 77.9% 78.9% 78.2%
AS2 18.7% 23.6% 19.8%
For Flash Development You Use
19.8%
78.2%
21.8%
25.1%
12.1%
52.3%
3.3%
0.0% 10.0% 20.0% 30.0% 40.0% 50.0% 60.0% 70.0% 80.0% 90.0%
AS2
AS3
AS3/Air
AS3/Flex
Flixel
FlashDevelop
haXe vs. 2010: There was a huge jump in AS3 adoption, from 51% in 2010 to 78% in 2011. FlashDevelop is also a surprise with over 50% adoption- it was added as an option after being a popular fill-in for 2010.
Source: Flash Games Market Survey 7/2011
DIALING DOWN ON GAME QUANTITY
18
vs. 2010: There was a shift to fewer games in 2011, with all category options decreasing except for the “1-2” category, which increased. The “N/A” category also increased slightly.
Devs Only
Devs & Pubs Both
1-2 games 51.6% 39.7% 48.8% 3-5 games 25.4% 27.1% 25.8%
6-10 games 7% 15.1% 8.9% 11-20 games 3.1% 6% 3.8% 21+ games 1.7% 4.5% 2.3%
N/A 11.2% 7.5% 10.3%
How Many Total Published Flash Games Have You Created In The Past Year?
48.8%
25.8%
8.9% 3.8% 2.3%
10.3%
0.0%
10.0%
20.0%
30.0%
40.0%
50.0%
60.0%
1-2 games
3-5 games
6-10 games
11-20 games
21+ games
N/A - never
created a Flash game
Source: Flash Games Market Survey 7/2011
GAME PLAYS HOLDING STEADY
19
Devs Only
Devs & Pubs Both
0-200k 35.8% 27.6% 33.9%
200k-500k 11.5% 18.6% 13.1%
500k-1M 10.4% 11.1% 10.6%
1M-5M 11.9% 14.1% 12.4%
5M-10M 3.2% 5% 3.6%
10M+ 2.8% 3% 2.8%
N/A 24.3% 20.6% 23.5%
vs. 2010: The numbers are very similar, with the “0-200k” increasing slightly in 2011.
How Many Game Plays On Average Do Your Games Typically Get In Their Lifetime?
33.9%
13.1% 10.6%
12.4% 3.6%
2.8% 23.5%
0 to 200k game plays 200k - 500k game plays 500k - 1 million game plays 1 million - 5 million game plays 5 million to 10 million game plays 10 million or more
N/A - I'm not sure or don't know
Source: Flash Games Market Survey 7/2011
DEVS ARE WORKING ALONE OR IN SMALL TEAMS
20
Devs Only
Devs & Pubs Both
Myself 59% 51.3% 57.2% Indie collaborations 29.9% 34.2% 30.9%
Small company 7.5% 11.1% 8.3% Medium company 1.7% 1.5% 1.6%
Large company 0.3% 1% .5%
vs. 2010: Very little change, the biggest difference being a 2.7% decrease in “small teams”.
What Size Team Do You TYPICALLY Work With To Create Games?
57.2% 30.9%
8.3%
1.6% 0.5%
1.5% Myself (single developer)
Indie Collaborations (2-5 member independent team) Small company (2-10 member professional team) Medium company (11-50 member professional team) Large company (51+ member professional team)
Source: Flash Games Market Survey 7/2011
Top answer for “other”: ! “Friends”
COLLABORATIONS OCCUR THROUGH FRIENDSHIPS
21
14.3%
24.4% 23.5% 15.1%
52.7%
0.0%
10.0%
20.0%
30.0%
40.0%
50.0%
60.0%
How Do You Find Collaborators For Your Projects?
Devs Only
Devs & Pubs Both
Mochi Media Forums 12.1% 21.6% 14.3% FlashGameLicense Forums 26.2% 18.6% 24.4%
Blogs 24% 21.6% 23.5% Play games / game credits 15% 15.6% 15.1%
Other 52.7% 52.8% 52.7%
vs. 2010: No data available.
Source: Flash Games Market Survey 7/2011
Coding & Game Design Are Core Strengths
22
Devs Only
Devs & Pubs Both
Coding 80.6% 77.4% 79.8%
Game Art 32% 31.2% 31.8% Game Design 63.7% 55.3% 61.7%
Game Music 11.6% 10.6% 11.4% Business Side 17.9% 27.1% 20.1%
Other 2.1% 1.5% 2%
vs. 2010: Though calculated slightly differently, the ranking of strengths is still the same: Coding and Game Design are tops, while Music is at the bottom.
What Aspect In Game Creation Do You Feel Strong In? Select All That Apply.
79.8%
31.8%
61.7%
11.4%
20.1%
2.0%
0.0% 10.0% 20.0% 30.0% 40.0% 50.0% 60.0% 70.0% 80.0% 90.0%
Coding
Game Art
Game Design
Game Music
Business Side (partnerships, sponsorships,
Other (please specify)
Source: Flash Games Market Survey 7/2011
CREATION CYCLES GETTING SLIGHTLY LONGER
23
Devs Only
Devs & Pubs Both
Less than a month 21.00% 26.1% 22.2%
1-3 months 53.00% 51.3% 52.6%
4-6 months 16.10% 15.6% 16.0%
7-12 months 4.90% 4% 4.7%
12+ months 2.60% 0.5% 2.1%
Other 2.50% 2.5% 2.5%
vs. 2010: The “Less than a month” category decreased by almost 4%, while all other categories increased. The biggest increase was in the “1-3 month” category at 3.6%.
How Long Does It Take You To Create A Flash Game?
22.2%
52.6%
16.0%
4.7% 2.1% 2.5%
0.0%
10.0%
20.0%
30.0%
40.0%
50.0%
60.0%
Less than a month
1-3 months
4-6 months
7-12 months
12+ months
Other (please specify)
Source: Flash Games Market Survey 7/2011
FLASH DOMINATES ONLINE GAMES
24
How Long Does It Take You To Create A Game Using These Technologies?
0.0%
20.0%
40.0%
60.0%
80.0%
100.0%
Less than one month
1-3 months 4-6 months 7-12 months 12+ months I don’t use this
technology
Unity
Objective C
HTML5
Less Than 1 Month 1-3 Months 4-6 Months
7-12 Months 12+ Months
I Don’t Use This Technology
Unity 2.4% 5.7% 4.4% 1.5% 0.8% 85.2%
Objective C 1.4% 5.1% 3.6% 1.4% 0.6% 87.8%
HTML 5 3.6% 5.1% 2.3% 1.0% 0.5% 87.6%
vs. 2010: No data available.
Source: Flash Games Market Survey 7/2011
INTEREST IN 3D GAMES IS HIGH
25
72.8%
27.2%
Yes
No
Are You Interested In Creating 3D Games?
Devs Only
Devs & Pubs Both
Yes 72% 75.4% 72.8%
No 28% 24.6% 27.2%
vs. 2010: No data available.
Source: Flash Games Market Survey 7/2011
DEVELOPERS MAXIMIZING MONETIZATION CHANNELS
26
Devs Only
Devs & Pubs Both
Ads In Game 59.3% 77.2% 63.7% Ads On Website 22.3% 65.3% 32.8%
Custom Game Development 27.2% 30.1% 27.9% Licensing 37.3% 39.9% 38.0% Micro-transactions 9.7% 15.5% 11.1%
Sponsorships 48.5% 40.4% 46.5% N/A- don’t make money 17.3% 6.2% 14.6%
How Do You Make Money From Flash Games? Select All That Apply
vs. 2010: Every single monetization method listed has increased since last year, evidence that developers are getting more sophisticated in monetizing their work. The biggest increase was “Ads in Game” at 18%.
63.7%
32.8% 27.9%
38.0%
11.1%
46.5%
14.6%
0.0% 10.0% 20.0% 30.0% 40.0% 50.0% 60.0% 70.0%
Source: Flash Games Market Survey 7/2011
MONTHLY INCOME HOLDING STEADY
27
Devs Only
Devs & Pubs Both
$0-$500 52.50% 51.30% 52.2% $501-$1,000 9.80% 11.40% 10.2% $1,001-$5,000 10.80% 13.00% 11.3% $5,001-$10,000 2.20% 4.10% 2.6% $10,000-$25,000 2.00% 2.10% 2.0%
$25,000+ 1.20% 3.10% 1.6% Do Not Wish To Disclose 21.50% 15.00% 19.9%
How Much Money Do You Make Each Month From Developing Games?
vs. 2010: The “$1,001-$5,000” category decreased by over 8%, and the “$0-$500” category increased by just over 4%. The rest of the tiers have held steady.
52.2%
10.2% 11.3% 2.6% 2.0% 1.6%
19.9%
0.0%
10.0%
20.0%
30.0%
40.0%
50.0%
60.0%
$0 to $500
USD per month
$501 - 1,000
USD per month
$1,001 - $5,000
USD per month
$5,001 - $10,000 USD per month
$10,000 -
$25,000 USD per month
$25,000 and up
per month
N/A - Do not wish
to disclose
Source: Flash Games Market Survey 7/2011
AVG. SPONSORSHIP PRICES HAVE GONE UP
28
Price Per Sponsorship Deal ! Devs: avg. $2,414 based on 257
responses ! Dev-pubs: avg. $2,227 based on 64
responses Top 5 Sponsorship Amounts:
! $1,000 (13.1%) ! $2,000 (8.6%) ! $1,500 (7%) ! $500 (7%) ! $3,000 (6.6%)
Do You Make Money By Selling Your Game To Sponsors? If So, What Is Your Average Price?
59.5%
40.5% No
Yes
vs. 2010: The average sponsorship price has gone up by more than 55%, while the top 5 most common amounts are the same (although in a slightly different order).
Source: Flash Games Market Survey 7/2011
HOW MANY OF YOUR GAMES ACTUALLY GET SPONSORED?
29
6.9% 7.5%
13.7%
17.1%
54.8%
0-20%
21-40%
41-60%
61-80%
81-100%
[For Those Who Answered That They Get Their Games Sponsored] What Percentage Of Your Games Available For Sponsorship End Up Getting Sponsored?
Devs Only
Devs & Pubs Both
0-20 Percent 7.00% 6.30% 6.9% 21-40 Percent 6.60% 10.90% 7.5% 41-60 Percent 14.00% 12.50% 13.7% 61-80 Percent 17.10% 17.20% 17.1% 81-100 Percent 55.30% 53.10% 54.8%
vs. 2010: No data available.
Source: Flash Games Market Survey 7/2011
LICENSE AMOUNTS VARY
30
Price Per License Agreement ! Devs: avg. $625 based on 179 responses ! Dev-pubs: avg. $366 based on 61
responses
Top 5 Amounts: ! $500 (21.1%) ! $200 (15.8%) ! $100 (12.3%) ! $300 (10.5%) ! $150 (7%)
vs. 2010: Average license price for Devs increased (+$73), but decreased for dev-pubs (-$817). The top 5 prices are mostly the same, except “$150” replaced “$400”.
Do You Make Money By Selling Licenses? If So, What Is Your Average Price?
65.9%
34.1% No
Yes
Source: Flash Games Market Survey 7/2011
TOP REVENUE CHANNELS: SPONSORSHIPS & ADS
31
vs. 2010: Sponsorships still lead the way as the top revenue driver followed closely by Ads in game, though the gap between them for the #1 source decreased by 24%.
Ads in game
Ads on website
Custom Game Development Licensing
Micro-transactions Sponsorships
N/A- don’t make money
#1 Revenue Source 25.6% 7.7% 16.1% 5.3% 3.3% 26.7% 12.8%
#2 Revenue Source 20.7% 15.2% 5.7% 17.0% 2.7% 12.2% 3.6%
#3 Revenue Source 19.7% 6.8% 4.4% 12.2% 4.1% 6.0% 23.9%
What Are Your Top 3 Ways Of Making Money From Game Development, Ranked By Revenue Each Month?
25.6%
7.7%
16.1%
5.3% 3.3%
26.7%
12.8%
20.7% 15.2%
5.7%
17.0%
2.7%
12.2%
3.6%
19.7%
6.8% 4.4%
12.2%
4.1% 6.0%
23.9%
0.0% 5.0%
10.0% 15.0% 20.0% 25.0% 30.0%
#1 Revenue Source
#2 Revenue Source
#3 Revenue Source
Source: Flash Games Market Survey 7/2011
If so, where do you get your data? (top answers) ! Comments (24.7%) ! Mochi Media (Mochi Analytics, Mochi Bot) (19.3%) ! Playtomic (17.8%) ! Forums (10.2%) ! Google Analytics (2.2%)
GAMES ARE PROJECTS
32
60.9%
39.1% No
Yes
Do You Iterate On Games After You Release Them?
Devs Only
Devs & Pubs Both
No 60.80% 61.30% 60.9%
Yes 39.20% 38.70% 39.1%
vs. 2010: No data. The majority of developers appear to treat games like projects with a clear end. For those that do try to improve their games post-release, they rely on both quantitative and qualitative data for information.
Source: Flash Games Market Survey 7/2011
INCREASE IN GAME TRAFFIC & REVENUE
33
57.8%
7.0%
12.2%
23.0%
0% 15% 30% 45% 60% 75%
Game traffic increased, revenue increased
Game traffic decreased, revenue increased
Game traffic increased, revenue decreased
Game traffic decreased, revenue decreased
Devs Only
Devs & Pubs Both
Traffic Increased, Revenue Increased 56.0% 61.30% 57.8% Traffic Decreased, Revenue Increased 6.20% 9.10% 7.0% Traffic Increased, Revenue Decreased 12.70% 10.80% 12.2% Traffic Decreased, Revenue Decreased 24.50% 18.80% 23.0%
vs. 2010: No data available.
Over The Last Year, Which Of These Statements Is Most Accurate For You?
Source: Flash Games Market Survey 7/2011
GOOGLE, FORUMS, BLOGS TOP INFO SOURCES
34
Devs Only
Devs & Pubs Both
Forums 81.30% 78.50% 80.5%
Blogs 72.00% 70.40% 71.6%
Adobe 39.80% 40.30% 39.9%
Portal Sites 19.70% 22.00% 20.3%
“Google It” 81.90% 86.00% 83.0% Online Publications 18.50% 23.70% 19.9%
YouTube 17.60% 18.80% 17.9%
Where Do You Go When You Need To Get Information On Flash Game Development? (Choose All That Apply)
vs. 2010: Though calculated differently, the results are mirror-images.
80.5%
71.6%
39.9%
20.3%
83.0%
19.9%
17.9%
Forums
Blogs
Adobe
Portal Sites
"Google It"
Online Publications
YouTube
0% 15% 30% 45% 60% 75% 90%
Source: Flash Games Market Survey 7/2011
Developers & Mobile
35
Online game developers and their connection to mobile game development
ONLINE GAME DEVELOPERS BRANCHING OUT
36
36.4%
63.6%
Yes
No
Do You, Or Have You Made Mobile Games?
Devs Only
Devs & Pubs Both
Yes 33.7% 45.2% 36.4%
No 66.3% 54.8% 63.6%
vs. 2010: No data available.
Source: Flash Games Market Survey 7/2011
83% CURRENTLY OR PLAN TO DEVELOP FOR MOBILE
37
Yes I Currently Develop On This Platform
No, but plan to in the next year
No, and do not plan to in the next year
Browser 91.4% 4.9% 4.8%
Downloadable PC 21.0% 30.0% 41.0%
Console 3.6% 20.2% 64.2%
Mobile 27.9% 54.9% 12.3%
vs. 2010: Interest in mobile development is still extremely high. After the browser, mobile is the most popular category for current development. It also is the most popular platform for “next year”.
What Gaming Platforms Do You Develop On? 91.4%
21.0%
3.6%
27.9%
4.9%
30.0% 20.2%
54.9%
4.8%
41.0%
64.2%
12.3%
0%
20%
40%
60%
80%
100%
Browser Downloadable PC
Console Mobile
Yes, I currently develop on this platform No, but plan to in next year
No, and do not plan to in next year
Source: Flash Games Market Survey 7/2011
ANDROID TOP MOBILE TARGET, FOLLOWED BY IOS
38
72.1% 67.1%
20.1% 10.4% 8.7% 8.7%
0% 10% 20% 30% 40% 50% 60% 70% 80%
Which Mobile Stores Do You Target?
Devs Only
Devs & Pubs Both
Android 73.10% 70.00% 72.1%
iOS 65.40% 71.10% 67.1%
Blackberry 19.70% 21.10% 20.1%
Samsung 8.20% 15.60% 10.4%
Microsoft 6.30% 14.40% 8.7%
Other 6.70% 13.30% 8.7%
vs. 2010: This specific question was not asked, but it is in line with a question last year about developer interest in mobile platforms. In that question, Android and iOS were #’s 1 & 2, respectively.
Source: Flash Games Market Survey 7/2011
GAMES VETTED IN THE BROWSER, THEN GO MOBILE
39
59.7%
7.7%
16.8%
13.4%
2.3%
0% 20% 40% 60% 80%
I create a Flash version of the game first, followed by a
mobile version I create a mobile version of the game first, followed by a Flash
version
I create both versions at the same time
I always treat Flash and mobile separately, they are not
connected
Other (please specify)
What Is Your Approach For Flash And Mobile?
Devs Only
Devs & Pubs Both
Flash, then mobile 63.5% 51.1% 59.7% Mobile, then Flash 6.3% 11.1% 7.7% Both at the same time 15.4% 20% 16.8% Treat them separately 12% 16.7% 13.4%
Other 2.9% 1.1% 2.3%
vs. 2010: No data available. Clearly, developers tend to create mobile versions of their games after first creating a Flash version for the browser.
Source: Flash Games Market Survey 7/2011
Top answer for “other”: ! “I don’t make money yet”
MOBILE REVENUE SOURCES: APP SALES #1, ADS #2
40
61.7%
11.1%
37.6%
23.8% App sales
Microtransactions
Ads
Other (please specify)
How Do You Make Money From Mobile Games?
Devs Only
Devs & Pubs Both
App Sales 58.7% 68.9% 61.7% Micro-transactions 8.7% 16.7% 11.1%
Ads 37.0% 38.9% 37.6%
Other 24.5% 22.2% 23.8%
vs. 2010: No data available. Interesting note: While app sales and ads lead the way, microtransactions seem to be a viable channel.
Source: Flash Games Market Survey 7/2011
MOBILE MONETIZATION: ROOM TO GROW
41
29.2%
7.0% 7.4% 3.7% 4.4% 2.3% 1.0% 1.0% 0.7%
4.4%
38.9%
0% 5%
10% 15% 20% 25% 30% 35% 40% 45%
0-10% 11-20% 21-30% 31-40% 41-50% 51-60% 61-70% 71-80% 81-90% 91-100% N/A- I haven’t
made any money yet with mobile games
What Percentage Of Your Total Games Revenue Comes From Mobile?
vs. 2010: No data available. Devs are still learning how best to monetize their mobile games.
0-10% 11-20% 21-30% 31-40% 41-50% 51-60% 61-70% 71-80% 81-90% 91-100% N/A
Devs Only 31.7% 7.2% 6.7% 3.4% 1.9% 1.9% 1.4% 0% 1% 2.9% 41.8%
Devs & Pubs 23.3% 6.7% 8.9% 4.4% 10% 3.3% 0% 3.3% 0% 7.8% 32.2%
Both 29.2% 7% 7.4% 3.7% 4.4% 2.3% 1% 1% .7% 4.4% 38.9%
Source: Flash Games Market Survey 7/2011
Publisher Responses
42
Publishers, Including Developers & Publishers
Top responses ! Student (19.1%) ! Web Developer (9.9%) ! Flash Game Developer (5.3%) ! Game Developer (3.3%)
LESS FULL-TIME WEB PORTAL PUBLISHERS
43
Pubs Only
Devs & Pubs Both
Yes 33.3% 32% 32.3%
No 66.7% 68% 67.7%
vs. 2010: Full-time site creation is down from last year, decreasing almost 16%.
Do You Create Flash Game Websites Full-time?
32.3%
67.7%
Yes
No
If Not, What Is Your Full-time Profession?
Source: Flash Games Market Survey 7/2011
PUBLISHERS GETTING MORE EXPERIENCED
44
Pubs Only
Devs & Pubs Both
Less than 1 year 27.1% 36.00% 34.1%
1-2 years 35.4% 28.10% 29.6%
2-5 years 29.2% 26.40% 27.0%
5+ years 8.3% 9.60% 9.3%
vs. 2010: The “2-5 years” category increased (+6%), while the “Less than 1 year” (-3%) and “5+ years” (5%) categories both decreased.
How Long Have You Been Creating Flash Game Websites?
34.1%
29.6% 27.0%
9.3%
0%
5%
10%
15%
20%
25%
30%
35%
40%
Less than 1 year
1-2 years 2-5 years 5+ years
Source: Flash Games Market Survey 7/2011
PUBLISHERS CONTINUE MULTIPLE SITES TREND
45
Pubs Only
Devs & Pubs Both
1-2 sites 64.6% 63.50% 63.7%
3-5 sites 16.7% 15.20% 15.5%
6-10 sites 6.3% 4.50% 4.9%
11-20 sites 0.0% 3.40% 2.7%
21+ sites 0.0% 0.60% 0.4%
N/A 12.5% 12.90% 12.8%
vs. 2010: The numbers are very similar. The “1-2 sites” category (-8%), and the “21+ sites” (-2.5%)categories decreased. “3-5” and “6-10” saw small increases. The general trend to have more than 1 or 2 sites seems to be continuing.
How Many Flash Gaming Websites Do You Own?
63.7%
15.5%
4.9% 2.7% 0.4%
12.8%
0%
10%
20%
30%
40%
50%
60%
70%
1-2 sites 3-5 sites 6-10 sites 11-20 sites
21+ sites N/A - never
created a Flash sites
Source: Flash Games Market Survey 7/2011
FEW SITES ARE OPTIMIZED FOR MOBILE DEVICES
46
Pubs Only
Devs & Pubs Both
Yes 22.9% 12.9% 15%
No 77.1% 87.1% 85%
Are Your Sites Optimized For Mobile?
vs. 2010: Possibly a moot point after Adobe’s announcement about Flash on mobile, but most portal owners weren’t optimizing for mobile anyway.
15.0%
85.0%
Yes
No
Source: Flash Games Market Survey 7/2011
MANY SMALL PORTALS MAKE UP A BIG INDUSTRY
47
Pubs Only
Devs & Pubs Both
0 – 200k 66.7% 66.30% 66.4% 200k – 500k 8.3% 7.90% 8.0%
500k – 1M 4.2% 5.10% 4.9%
1M – 5M 0.0% 3.90% 3.1%
5M – 10M 0.0% 1.10% 0.9%
10M+ 2.1% 1.10% 1.3%
N/A 18.8% 14.60% 15.5%
vs. 2010: Most of the traffic numbers have decreased, with the exception of the “0-200k” category (+3.5%). The general distribution of the answers is approximately the same.
How Many Unique Visitors Visit Your Site(s) Each Month? 66.4%
8.0% 4.9% 3.1% 0.9% 1.3%
15.5%
0%
10%
20%
30%
40%
50%
60%
70%
0 to 200k
unique visitors
200k - 500k
unique visitors
500k - 1 million unique visitors
1 million - 5
million unique visitors
5 million to 10
million unique visitors
10 million
or more unique visitors
N/A - I'm not sure or prefer
not to disclose
Source: Flash Games Market Survey 7/2011
PORTAL OWNERS CONTINUE TO WORK TOGETHER
48
Pubs Only
Devs & Pubs Both
Myself 72.9% 73.00% 73.0%
Small team 22.9% 19.70% 20.4%
Medium team 2.1% 3.40% 3.1%
Large team 0.0% 0.60% 0.4%
Other 2.1% 3.40% 3.1%
vs. 2010: “Small teams” (-7.5%) decreased while all other categories increased, most notably “Myself” (+8%). Historically speaking, this is still a solid amount of collaboration for portal owners.
Do You Manage Your Website By Yourself, Or With A Team?
73.0%
20.4%
3.1% 0.4% 3.1%
0%
10%
20%
30%
40%
50%
60%
70%
80%
Myself (single
publisher)
Small team (2-5
members)
Medium team (6-50 members)
Large team (50+
members)
Other (please specify):
Source: Flash Games Market Survey 7/2011
ADS LEAD REVENUE STREAMS, DOWNLOADABLES RISING
49
Pubs Only
Devs & Pubs Both
Ads on website 79.2% 77.50% 77.9% Downloadable games 20.8% 12.90% 14.6%
Virtual goods 4.2% 6.20% 5.8% Physical goods 10.4% 1.70% 3.5%
N/A 16.7% 15.70% 15.9%
Other 8.3% 1.70% 3.1%
vs. 2010: The reliance on Ads has increased (+9%). Virtual goods have fallen off a bit (-2%), replaced by Downloadable games (+3%).
How Do You Make Money From Your Flash Gaming Website? Select All That Apply
77.9%
14.6% 5.8% 3.5%
15.9%
3.1% 0%
10% 20% 30% 40% 50% 60% 70% 80% 90%
Source: Flash Games Market Survey 7/2011
60% OF PUBLISHERS MAKE LESS THAN $500/MO.
50
Pubs Only
Devs & Pubs Both
$0-$500 58.3% 61.20% 60.6%
$501-$1,000 6.3% 7.90% 7.5% $1,001-$5,000 6.3% 3.90% 4.4% $5,001-$10,000 4.2% 5.10% 4.9%
$10,000-$25,000 4.2% 0.60% 1.3%
$25,000+ 0.0% 0.60% 0.4% N/A 20.8% 20.80% 20.8%
vs. 2010: Aside from a small gain in the “$5,001-$10,000” category (+1%), all categories above $1,000 decreased.
How Much Money Do You Make Each Month From Your Gaming Websites?
60.6%
7.5% 4.4% 4.9%
1.3% 0.4%
20.8%
0%
10%
20%
30%
40%
50%
60%
70%
$0 to $500 USD per month
$501 - 1,000 USD per month
$1,001 - $5,000
USD per month
$5,001 - $10,000 USD per month
$10,000 - $25,000 USD per month
$25,000 and up per
month
N/A - Do not wish to
disclose
Source: Flash Games Market Survey 7/2011
ON-SITE ADS #1 REVENUE SOURCE
51
vs 2010: Microtransactions introduced as a new selection option. Ads as the #1 source decreased by nearly 7%
Ads on website
Downloadable games
Virtual goods
Physical goods Microtransactions N/A
#1 Revenue Source 77.1% 6% 2.8% 0.9% 2.3% 11% #2 Revenue Source 9.2% 25.4% 10% 4.6% 24.6% 26.9% #3 Revenue Source 2.2% 6% 6.7% 6.7% 9% 70.9%
What Are Your Top 3 Ways Of Making Money From Game Development?
0% 15% 30% 45% 60% 75% 90%
#1 Revenue Source
#2 Revenue Source
#3 Revenue Source
Source: Flash Games Market Survey 7/2011
ALMOST 20% OF PUBLISHERS HAVE UNIQUE GAME API’S
52
19.0%
81.0%
Yes
No
Pubs Only
Devs & Pubs Both
Yes 25.0% 17.4% 19.0%
No 75.0% 82.6% 81.0%
vs 2010: No data available.
Do You Have Your Own Unique Api’s For Games On Your Site?
Source: Flash Games Market Survey 7/2011
Top “Other” response: ! “Look for them on top portal
sites” (16.7%)
MOCHI MEDIA IS TOP CONTENT SOURCE
53
0.0% 10.0% 20.0% 30.0% 40.0% 50.0% 60.0% 70.0% 80.0%
Talk Arcades
Mochi Media Distribution
FlashGameDistribution.com
Playtomic Distribution
Other (please specify)
Pubs Only
Devs & Pubs Both
Talk Arcades 27.1% 16.3% 18.6%
Mochi Media Distribution 83.3% 70.2% 73%
FlashGameDistribution 22.9% 37.1% 34.1%
Playtomic Distribution 6.3% 16.9% 14.6%
Other 18.8% 30.3% 27.9%
vs. 2010: No data available.
How Do You Find Games For Your Site(s)? Select All That Apply
Source: Flash Games Market Survey 7/2011
Top Script used: ! AV Arcade (46.7% )
OVER 80% OF PORTAL OWNERS CREATE THEIR OWN SITES
54
80.1%
19.9%
I don’t use arcade scripts
Yes, I use
Do You Use Arcade Scripts? If So, Which Ones?
Pubs Only
Devs & Pubs Both
No 79.2% 80.30% 80.1%
Yes 20.8% 19.70% 19.9%
vs. 2010: No data available.
Source: Flash Games Market Survey 7/2011
PHP MOST POPULAR TECHNOLOGY FOR PUBLISHERS
55
84.5%
5.8% 3.1%
19.0%
8.8% 11.5%
PHP
Python
Ruby
Java
C#
Other (please describe)
Pubs Only
Devs & Pubs Both
PHP 83.3% 84.80% 84.5%
Python 4.2% 6.20% 5.8%
Ruby 4.2% 2.80% 3.1%
Java 37.5% 14.00% 19.0%
C# 12.5% 7.90% 8.8%
Other 12.5% 11.20% 11.5%
vs. 2010: No data available.
Which Web Technologies Do You Use To Build / Develop Your Site(s)? Select All That Apply
Source: Flash Games Market Survey 7/2011
MORE INVESTMENT IN TRAFFIC DRIVERS
56
Pubs Only
Devs & Pubs Both
Paid ads (Google, Adwords) 43.8% 33.10% 35.4%
Banner traffic 25.0% 19.10% 20.4%
Link exchange 41.7% 30.30% 32.7% Create your own games 12.5% 71.90% 59.3% Sponsor games 8.3% 13.50% 12.4%
Other 35.4% 10.70% 15.9%
vs. 2010: Every category increased, with the biggest gain in the “Create your own games” category (+22%). Paid ads also had a significant increase (+14%).
How Do You Get Traffic To Your Website? Select All That Apply.
35.4%
20.4%
32.7%
59.3%
12.4% 15.9%
0.0%
10.0%
20.0%
30.0%
40.0%
50.0%
60.0%
70.0%
Source: Flash Games Market Survey 7/2011
How Much Do You Pay? ! Pubs: avg. price is $460, based on 3
responses ! Dev-pubs: avg. price is $1,014,
based on 18 responses ! Combined: avg. price is $891, based
on 21 responses
PUBLISHERS WHO ALSO SPONSOR GAMES
57
vs. 2010: The number of publishers sponsoring games dropped significantly (-13%). The average price for publishers only is much lower, but this could be sue to a small sample size. The dev-pubs average is very similar to 2010. It is clear that the high-dollar sponsors we see from the developer responses did not complete the survey.
Do You Sponsor Games? If So, What Would You Estimate Is The Average Amount That You Pay To Sponsor A Game?
88.9%
11.1%
No
Yes
Source: Flash Games Market Survey 7/2011
MOST PUBLISHERS SPONSOR 1 GAME PER MONTH
58
60.0%
28.0%
0.0% 0.0% 12.0% 1
2-5
6-10
10+
Other (please specify)
How Many Games Do You Sponsor Each Month?
Pubs Only
Devs & Pubs Both
1 66.7% 59.10% 60.0%
2-5 33.3% 27.30% 28.0%
6-10 0.0% 0.00% 0.0%
10+ 0.0% 0.00% 0.0%
Other 0.0% 13.60% 12.0%
vs. 2010: The most popular response overwhelmingly shifted from “2-3” to “1”.
Source: Flash Games Market Survey 7/2011
EXISTING RELATIONSHIPS & FGL DRIVE SPONSORSHIPS
59
56.0%
60.0%
64.0%
8.0%
FlashGameLicense.com
Existing relationships: developers contact you
directly
Existing relationships: you contact developers directly
Other Forums
0% 15% 30% 45% 60% 75%
Pubs Only
Devs & Pubs Both
FlashGameLicense.com 33.3% 59.10% 56.0% Existing relationships: developers contact you 66.7% 59.10% 60.0% Existing relationships: you contact developers 100.0% 59.10% 64.0%
Other forums 0% 9.10% 8.0%
vs. 2010: No data available
How Do You Find Games Up For Sponsorship?
Source: Flash Games Market Survey 7/2011
FEWER PUBLISHERS LICENSING GAMES
60
Pubs Only
Devs & Pubs Both
No 95.3% 97.70% 97.2% Yes 4.7% 2.30% 2.8%
Do You License Ad-free Or Logo-free Versions Of Games For Your Site? If So, What Is An Average Amount That You Pay For Each License?
How Much Do You Pay? ! Pubs: no publishers indicated
that they license games. ! Dev-pubs: avg. price is $733,
based on 3 responses
vs. 2010: Even fewer publishers are licensing games, with over a 5% drop. Of the two publishers types, only dev-pubs indicated that they license games.
97.2%
2.8%
No
Yes
Source: Flash Games Market Survey 7/2011
TRAFFIC & REVENUE INCREASED
61
52.8%
4.1%
7.8%
16.1%
19.3%
0% 15% 30% 45% 60%
Web traffic increased, revenue increased
Web traffic decreased, revenue increased
Web traffic increased, revenue decreased
Web traffic decreased, revenue decreased
No change in web traffic or revenue
Over The Last Year, Which Of These Is Most Accurate For You?
Pubs Only
Devs & Pubs Both
Traffic Increased, Revenue Increased 53.5% 52.60% 52.8% Traffic Decreased, Revenue Increased 2.3% 4.60% 4.1% Traffic Increased, Revenue Decreased 2.3% 9.10% 7.8% Traffic Decreased. Revenue Decreased 11.6% 17.10% 16.1%
No Change 30.2% 16.60% 19.3%
vs. 2010: No data available.
Source: Flash Games Market Survey 7/2011
TOP INFORMATION SOURCES: GOOGLE, FORUMS & BLOGS
62
Where Do You Go When You Need To Get Information On Flash Games? (Choose All That Apply)
vs. 2010: Though calculated differently this year, the distribution is very similar to 2010 with “Google it” the top source followed by “Forums” and then “Bogs”.
67.9%
62.4%
36.7%
82.6%
26.1%
5.5%
0.0% 20.0% 40.0% 60.0% 80.0% 100.0%
Forums
Blogs
Other Publishing Sites
"Google It"
Online Publications
YouTube
Pubs Only
Devs & Pubs Both
YouTube 44.2% 73.70% 67.9%
Online Publications 44.2% 66.90% 62.4%
“Google It” 37.2% 36.60% 36.7%
Other Publishing Sits 74.4% 84.60% 82.6%
Blogs 23.3% 26.90% 26.1%
Forums 23.3% 16.00% 5.5%
Source: Flash Games Market Survey 7/2011
FIN
64