2008 Rattlers Playbook Draft Power Point 1-23-08

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RATTLERS OFFENSE Offensive Terminology

Transcript of 2008 Rattlers Playbook Draft Power Point 1-23-08

RATTLERSOFFENSE

Offensive Terminology

YZ

T C G

X

QBFB

Putting The Ball Into Play

BALL

5 yards

10yards

BallOffensive Huddle

BENCH

Rattlers Offensive Football

Huddle:

1. The Offensive Center will set the huddle 6 yards from the Line of Scrimmage and directly behind the ball. He will face away from the ball and make a “HUDDLE” call. All other players will form a “U” huddle around the QB.

2. Hustle at all times into and out of the Huddle. We have 25 precious seconds.

3. The QB will be the last man into the huddle after receiving the play from the coach.

4. When the QB steps into the huddle he must have command of the entire offensive team. All offensive personnel should stop talking and focus on the QB.

5. Our Huddle will reflect our offensive team. If we are sharp, up-tempo, poised, and aggressive that is how are opponents will perceive us. HUSTLE, HUSTLE!!!!!!!!!!!

C. EXAMPLES

F. The "CADENCE" will be referred to as a non-rhythmic snap count. The QB Should Change the Rhythm of the snap count and use his voice to hold the defensive linemen. It is the offensive team's job to get off on the QB's cadence.

1. We will rarely go on ONE.2. We will usually go on TWO or THREE.3. To start any plyer in motion, the QB will use a heel kick to start the motion. 4. "EASY, EASY" Call made by the QB if he wants to restart his cadence.

G. HARD COUNT- The hard count is referring to the QB adding Voice Influction to the Cadence. This is vital in Arena Football to hold the Defense from timing up the snap count. The hard count is the QB's ability to use our non-rhythmic count and voice alterations to try and get the defense to jump.

1. Quarterback will give the 1 Minute Offense Signal. 2. He will then call a right or left call to set the formation. 3. Right or Left will also declare either 52 protection=Right or 53 protection= Left. 4. He will then give the Recievers a hand signal for the following. a. HANDS DOWN is ALL STOPS. b. 1 FINGER STINGER is Sting Switch. c. FIST IN HAND is Smash. d. BENCH PRESS action is Benches. e. CROSSING FINGERS is Crossers. f. INDEX FINGER CIRCLING IN TORNADO is Storm. 5. The QB can tag any route with a HITCH by pointing(tagging) the reciever and pointing to his heel.

H. 1 Minute Offense. We will use this formation at the end of the half or end of the game when we are in a HURRY UP situation. Every player on the offense must respond with a sense of urgency as well as maintaining composure.

D. When the QB says "READY BREAK" in the huddle, all eight players should then say all together "READY BREAK". Remember we must establish an attitude from the huddle on how wwe plan to attack the opponents defense. Our attitude in and out of the huddle will be reflective of our offensive success.

A. When the QB steps into the huddle all eyes and focus is on his instructions. All other players stop talking immediately. B. QB will then Call " FORMATION, BACKFIELD SETS, MOTION, PLAY, SNAP COUNT NUMBER, SNAP COUNT NUMBER.

Play Calling In the Huddle

RIGHT Z LOOP 52 Double Post ON ONE, ON ONE, READY BREAK !!

E. QB cadence at the line of Scrimmage. Go.........Hut.......Hut.......Hut

YZ

T C GX

QB

FB

Y

ZT C G X

QB

FB

Formation = Right

2 Reciever Side Routes or Package = Smash (Package Route For Y & X.

Tagged Route- (Term Used to change Y's Route to a Delay Slant)

PASS PLAY

RUN PLAY

Formation = Right

Motion = Z Loop

Play Calling System For Run and Pass

Right Y Zoom 92 Smash Hitch

Protection = 92

1 Receiver Side Route = 5 Yard Hitch Route

Right Z Loop 26 Quick Pitch

Run Play = 26 Quick Pitch

Motion = Y Zoom

Offensive Series System

Ten Series

Thirty Series

Fourty Series

Fifty Series

Sixty Series

Seventy Series

Eighty Series

Ninety Series

Twenty Series

We will use a series system to call our offensive plays. The first number indicates the series of play and the second number will indicate play direction.

Passing Game= Sprint Out or Dash Passing Game

Passing Game= Play Pass Passing Game.

Run Game= Draws.

Passing Game= 3 Step Drop Passing Game.

Run Game= Base Dive.

Run Game= Misdirection Counters

Passing Game= 5 Step Drop Passing Game.

Passing Game= Quick 3 Step with Cutblocks or Hard Set rules for OL.

Run Game= Quick Pitch, Sweep or Iso

TE C RG X

z QB Y

FB

21 43 65

AABC B C

NE

BC FCS

JDefensive Positions

Offensive Positions

0

Offensive Hole Numbering

Defensive Gap Responsiblities

Offensive and Defensive Position Symbols

7

PE

TT

T T

Near

Far

BACKFIELD SETS

Gun

HOME

TY

ZX

F

T

Y

ZX

F

T Y

Z X

F

T

Y

ZX

F

TY

Z X

F

T

Y

ZX

F

T

Y

Z

X

F

T

Y

ZX

F

TY

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T Y

Z X

F

T

Y

ZX

F

T

Y

ZX

F

RIGHT SLOT LEFT SLOT

RIGHT

RIGHT OVER LEFT OVER

Offensive Formations- We will call the formation by a word association. We will call a right or left call and then tag the formation to what we want.

LEFT

Z RIGHT

X RIGHT

Z LEFT

X LEFT

RIGHT UP LEFT UP

X RIGHT UP- X and Y Switch positions and Y is now at #1 position off the line and X is at #2 position and on the LOS.

X RIGHT UP- X and Y Switch positions and Y is now at #1 position off the line and X is at #2 position and on the LOS.

RIGHT TIGHT

X will still be considered by origninal alignment the #1 receiver but he will now split the difference between the guard and dasherboards.

X will still be considered by origninal alignment the #1 receiver but he will now split the difference between the guard and dasherboards.

LEFT TIGHT

Wing- moves the Z to a WING position to the TE side.

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

Z

X

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

T

Y

Z

X

F

T

Y

ZX

F

T

Y

ZX

F

F

RIGHT TRIPS LEFT TRIPS

RIGHT BUNCH LEFT BUNCH

RIGHT TREY LEFT TREY

RIGHT CLUMP LEFT CLUMP

Offensive Formations Continued

5 yd5 yd

RIGHT RAGE LEFT RAGE

RIGHT BUNCH WIDE

5 yd

RIGHT SOLID

5 yd

LEFT SOLID

X RIGHT TRIPS= X goes to #2 and Y goes to #1Z RIGHT TRIPS= Z goes to #2 and Y goes to #3

X LEFT TRIPS= X goes to #2 and Y goes to #1Z LEFT TRIPS= Z goes to #2 and Y goes to #3

LEFT BUNCH TIGHT

5 yd

T X

FB Y

Z

X

FB

YZ

X

FB

YZ

X

FB

YZ

BIG

TAILBACK

Offensive Formations Continued HEAVY PERSONNEL GROUPINGS

RIGHT JUMBO (REGULAR PERSONNEL)

HEAVY

HAMMER

HOGS

5 Yd.

Linemen

We will use the following personnel groupings in situational opportunities within a game. When we call regular personnel groupings this is referring to the players we have in the game. This is not a formation call.

"H" Personnel groupings refers to Linemen replacing recievers.Heavy- 1 Linemen in to replace Z. Regular Fullback Hammer- 2 Linemen in to replace Y and Z. Hogs- 3 Linemen in to replace X,Y and Z.

Jumbo-Regular personnel. FB lines up at wing to call side. Z lines up in Backfield

Linemen Linemen

LinemenLinemen

Linemen

X

QB

FB

YZ

X

FB

YZ

X

FB

YZ

TX

FB

YZ

HEAVY PERSONNEL GROUPINGS

Fullback

FAT

FullbackLinemen

Fullback

FLABBY

Linemen

Linemen

Offensive Formations Continued

PISTOL- The QB moves to the Z Reciever and the Z becomes the QB.

FUZZY

We will use the following personnel groupings in situational opportunities within a game. When we call regular personnel groupings this is referring to the players we have in the game. This is not a formation call.

"F" Personnel groupings refers to Fullbacks and Linemen replacing recievers.FUZZY - 1 Fullback replaces Z receiver. FLAY 1 Fullback replaces the Y receiver.FAT- 1 Fullback replaces the Y and 1 Linemen replaces the Z. FLABBY- 1 Fullback replaces the Y and 2 Linemen replace the X and Z.

Fullback

FLAY

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

TY

ZX

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TY

ZX

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ZX

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Y

ZX

T

Y

ZX

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T

Y

ZX

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T

Y

ZX

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T

F

RIGHT Z CRAZY

LEFT Z FLY

LEFT Y CRAZY

LEFT TIGHT Z INSIDE

RIGHT Y ZOOM LEFT Z ZOOM

LEFT UP X INSIDE

RIGHT TREY Y FLY

RIGHT CLUMP Y PLUNGE

RIGHT Y QUICK LEFT Z QUICK

RIGHT BUNCH WIDE Y INSIDE

RIGHT BUNCH Z OUTSIDE LEFT TIGHT Y OUTSIDE

Wide Reciever Motions- Zoom, Quick, Crazy, Inside, Outside, Divide, Plunge, Fly

T

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

Y

ZX

T

Y

ZX

F

T

Y

ZX

F

TY

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

T

Y

ZX

F

LEFT Z FLY

LEFT TIGHT Z INSIDE

RIGHT Y ZOOM LEFT Z ZOOM

LEFT UP X INSIDE

RIGHT TREY Y FLY

RIGHT CLUMP Y PLUNGE

RIGHT Y QUICK LEFT Z QUICK

RIGHT BUNCH WIDE Y INSIDE

RIGHT BUNCH Z OUTSIDE LEFT TIGHT Y OUTSIDE

Wide Reciever Motions- Zoom, Quick, Crazy, Inside, Outside, Divide, Plunge, Fly

RIGHT TREY Y DIVIDE LEFT TREY TIGHT Z DIVIDE

Offensive Terminology• Bunch- Offensive formation where all 3 receivers line up in a tight triangle

formation. • Counter- Misdirection run play either by using multiple RB’s and fakes or

misdirection by the offense to create flow one way by the defense and run the ball in the opposite direction.

• Coming Out- Area of the field from the Goaline to the 10 yard line. • FIB- Abbreviation for Formation Into Boundary• Formation- The alignment of the offense. • Footwork- Movement of the feet for any position in football to obtain the

most desirable body position used in a play. • Gadgets- Special plays grouped together to be deceptive to the defensive

unit. • Gap Responsibility- A defensive term used to define the

spacing/relationships from one defender to the next within a formation. • Goal Line- Area of the field from the +5 to the Goal Line.• Hand Carriage- Positioning of the Hands in the pass protection position

by any offensive pass blocker. • Hard Count- Voice inflection used by the Quarterback to entice the

defensive team to jump off sides.• Hole Numbering- A number designed to the gaps in the offensive LOS

from one side of the field to another. • Huddle- Term used to define the offensive teams alignment to receive the

play from the QB. • LOS- Abbreviation for Line of Scrimmage.• Motion- Any type of movement by the eligible receiver off the LOS prior to

the snap. • Over- Formation term used to tell a specific receiver to line up on the

opposite side of the ball. This term for us will be to declare to the X that he will begin the offensive formation in an over alignment.

• Passing Game- Offensive reference which groups all plays designed to forward pass the football.

• Posture- Reference for pass protection to the body in positioning for pass protection.

• Protection- The reference to protecting the Quarterback by the team in a scheme of a pass play.

• Quick Pitch- Run play on offense between the Quarterback and Running back.

• Red Zone- Area of the field from the +15 yard to the +6 going in.

Offensive Terminology Continued• Running Game- Offensive reference which groups all plays designed to

run the football. • Series System- A numbered system to call offensive run and pass plays

by grouping them into similar plays. • Screens- Pass play thrown behind the LOS to utilize downfield blocking

by other offensive team members.• Shift- Movement by any number of offensive players prior to the snap. All

offensive members must be set for 1 second prior to any motion or the ball being snapped.

• Slot- A tight alignment next to the Guard by a receiver. (Same as a Wing to the Guard side)

• Stance- The position of the body in the most efficient way for his position prior to starting the play at the LOS.

• Tagged Route- Reference to changing a specific route in a pass play. • Tempo-The pace of the game which you attempt to set in a game. This

can be Up or Slow down.• Trade- Term used to change places by two receivers. In Trade formation

the X and Z flip flop from one side of the field to the other. • Wing- A tight alignment next to the Tight End by a Receiver. (Same as a

Slot to the Tight End Side)• MOTION DEFINITIONS• Crazy Motion – Typically short motion to the top of the ball and back to

the original side of field.• Deadset- Offensive formation with no motion.• Divide – Motion where a receiver motions between two other receivers on

the same side of ball.• Fly- Fast horizontal motion by any eligible receiver. • Inside- Any motion where the receiver is motioning inside another

receiver or receivers. • Loop- High motion from one side of the ball to the other side of the ball. • Outside- Any motion where the receiver is motioning outside another

receiver or receivers.• Plunge- High motion into the line of scrimmage. • Quick Zoom – Short 2 step motion by any receiver to surprise the

defenders.• Zoom – High motion on the same side of the ball.

OFFENSIVE PENALTIES• Offsides 5 Yards• Illegal Kick 5 Yards• Illegal Forward Pass 5 Yards• False Start 5 Yards• QB Head bob 5 Yards• Illegal Snap 5 Yards• Delay of Game 5 Yards• Spiking 5 Yards• Quick play before ref is set 5 Yards (after warning)• Excess Time Out 5 Yards• Illegal Address of Official by non captain 5 Yards• 5th Time out for injury 5 Yards• Illegal Eligibility 5 Yards• Failure to Report an Eligible Receiver 5 Yards• Return of player with illegal equipment 5 Yards (Must sit out 2

downs)• Illegal Motion 5 Yards• Illegal Formation 5 Yards• More than 8 players 5 Yards• Ineligible beyond LOS before Pass Thrown 5 Yards• Assisting Runner 5 Yards• Illegal Shift 5 Yards• Illegal Bat 5 Yards (Loss/down • Illegal Return of Injured player 10 Yards• Substitute Enters While Ball in Play 10 Yards• Crowd Noise- or fans throwing objects on field 10 Yards• Illegal Cut 10 Yards• Offensive Pass Interference 10 Yards• Pass touched/ caught by ineligible beyond LOS 10 Yards• Contact by Ineligible beyond LOS 10 Yards• Striking/ Kicking Opponent (or missing) 10 Yards• Unnecessary Roughness 10 Yards• Clipping 10 Yards• Illegal Crack back 10 Yards• Chop Block 10 Yards• Unsportsmanlike Conduct 10 Yards• Hands on Official (disqualification) 10 Yards• Non-player foul 10 Yards• Palpably Unfair Act 10 Yards• Illegal Entry to Field 10 Yards• Holding 10 Yards• Substitution Violation 10 Yards• Sideline Control (3rd, 4th violation) 10 Yards• Helmet Removal 10 Yards• Illegal block from behind above waist 10 Yards• Hands to the Face 10 Yards• Illegal Pass Loss Of Down• Intentional Grounding Loss Of Down• Illegal Bat Loss Of Down• Illegal Kick Loss Of Down• Second Pass Loss Of Down• QB crosses LOS and returns Loss Of Down• Pass touched/ caught by ineligible Loss Of Down• Backwards pass deliberately out of bounds Loss Of Down Loss Of Down

RATTLERSOFFENSE

Offensive Pass Protections

Rattlers Football “Protecting the QB”

We must be able to protect the QB to be successful in Arena Football. The defense is limited in what they can do to put the pressure on the QB. We must NEVER ALLOW the QB to be pressured or sacked. Pressure from a pass rush can result in loss of yardage, turnovers and disruption of timing between the QB and receivers.

Sound protection is based on effective blocking techniques and effort. Blown assignments resulting in unblocked pass rushers should never happen in our game. The defense can only rush 4 players; we know which 4 can come and all are limited in the stunts they can use.

We must anticipate the snap count, set quick, hands up looking thru the window and always be prepared to step and strike. We need to outwork our opponents for 5 seconds and then hustle downfield to help your teammates or recover a loose ball. Remember, you are the most important man in every play.

In Arena Football, the pass rush can get on the QB much quicker than the 11 man game. The offensive blockers must have the ability to flatten out the move of the pass rusher redirecting him away from the QB.

E

QB Set point on 5 step drop.

Optimal path for pass rusher.

With both players forces beingequal this would be the path ofthe pass rusher. QB throws the

ball, offense wins

Pass Protection Technique

Flatten the pass rush movetowards the boards.

QB

X

Understanding Pass Protection is the angles between the Defensive linemens start path and the launch point of the ball from the QB.

You will hear these coaching points constantly while we execute our passing game.Work on them diligently each day and you will improve in pass protection. Flatten the move – refers to the action of pass protecting and redirecting the pass rusher move towards the boards. The diagram below illustrates this:

Kick Slide – will refer to your steps as you work to the outside to flatten out the outside rusher. You willquickly and firmly kick back and square with your “kick” or outside leg and foot and then quickly slide the same distance with your inside foot. Your base should remain the same throughout the progression.

Pound the Post – will refer to your steps as you shut off and stuff the inside pass rusher. You will pound your “Post” or inside leg and foot for the rusher to cross your inside leg. You must always double up on your pound the post step.

P-step – is the same as pound the post but is a shorter step. It refers to picking up the inside foot and pounding it in almost the exact same position. You will use this step when the rusher is only a threat to go inside.

Slide Block – will be executed by the designated lineman in our slide protection while stepping down to block the Nose and the Mac. Your initial footwork is pound the post to close off any daylight between you and the center. You must help the center by stopping the charge of the Nose at the LOS. Your eyes must be aware of the Mac.

Gap Block – will be executed by the FB in our gap protection while blocking the Nose. Initial footwork must get you on the near hip of the Center with only a slight stagger, while closing off any daylight between you and the Center.

Cut Block – This is the technique we will use early in a game when blocking the DE in our quick passing game (30’s). The objective is to get the DE’s hands down and open up passing lanes. Take a quick position step and attack the DE inside out with your head up. Your aiming point is 6 inches above the knee of the DE’s inside leg. Always be aggressive and don’t leave your feet until you can step on the defenders toes. Never miss to the outside allowing the DE to interfere with the passing lane. This is a very effective weapon that we must perfect. It will slow down good pass rushers and cause them to lose effectiveness throughout the course of a game.

Stab Set – Refers to using aggressive footwork and getting your hands on defenders immediately. This is an effective change up to a cut block provided we keep the defenders out of a passing lane. It is important that you establish a good base and posture after you punch the defender.

Drive Set – Another aggressive change up to a cut block. You will execute drive block technique. Take a short drive set with outside foot to outside instep of DL. Lock hands onto inside numbers of DL. Move off of LOS with short choppy steps and wide base. Chest on thighs swing your tail to keep DL between your legs. If DL lines up tight to head up you must step with inside foot first.

5 Most Important Factors in Pass Protections

• 1. Stance- 2 point or 3 point stance. Heel toe stagger with feet about shoulder width and not too wide, feet should point straight ahead with shoulders square to LOS. Bend in the knees with flat

• back. You should be able to execute all blocks from this stance.

• 2. Footwork- Kick Slide/Pound the Post footwork will be executed. You must move your feet quickly on the snap count and position yourself to a head up to inside attitude on the defender. Maintain a consistant base and never cross over or get too narrow. Your base will widen when you have engaged the defender.

• 3. Posture- You should maintain the proper posture throughout the progression. Legs should be bent with proper "Z" in the inside knee. Back should be locked and flat with chest out and

• shoulders back. Weight should be distribute evenly on both feet.

• 4. Hand Placement- From the moment you take your set your hands should be up and inside protecting your numbers. Thumbs should be up, elbows in and ready to take a short 8 inch punch. You should never drop you hands. You should always be able to look through your hands at the defender..

• 5.Punch- Patience and timing should be the most important aspect of our punch. Wait until the defender is close enough to smell his breath and deliver a violent punch the defenders numbers and lock on if you can. Never reach for the defender. You must maintain good posture while punching and never lose the "Z" in your inside knee.

E N E

MJ

ENE

M J

X R L RL

FB FB

Assignment

Center

FB

Position

CUT CUTCUT CUT

__________________________________________________________

X

Punch Nose with playside hand and take a small p-step to TE side, you are responsible for the Nose or the Mac in the TE side "A" gap. If Nose comes to you control his rush at the LOS with both eyes being aware of the Mac. If the Mac follows the Nose, feel the FB and be ready to come off on the Mac. If Nose goes away squeeze him back and take away the inside rush of the Mac and flatten out any outside moves. If Mac follows Nose, stay square and squeeze back on Nose with both eyes on the Mac until he or the Nose works back.

3-STEP GAP CUT PROTECTION 32/33

32 33

Pass Pro Man- Cut Technique

Pass Pro Man- Cut Technique

Attack the "A" gap to the Mac side and work to get on the same level as the Center. Take away any daylight between you and the Center. Expect to punch the Nose with a heavy inside hand and control his rush at the LOS. Both eyes must be aware of the Mac. If Mac follows the Nose, feel the Center and be ready to come off on the Mac. If Nose goes away, take away the inside rush of the Mac and flatten out any outside moves. If Mac follows the Nose, continue to squeeze back with heavy hand on the Nose and both eyes on the Mac until he or the Nose works back.

Playside

Backside

Establish the cut block on the DE. We will always be aggressive when blocking the DE in 30's. It is crucial that we establish the cut block early in a game. This will allow us to mix in other aggressive short and drive sets. You must always get the DE's hands down.

Establish the cut block on the DE. We will always be aggressive when blocking the DE in 30's. It is crucial that we establish the cut block early in a game. This will allow us to mix in other aggressive short and drive sets. You must always get the DE's hands down.

ENE

MJ

E N E

MJ

__________________________________________________________

XX

FB FB

Assignment

Center

FB

Position

CUT CUTCUT CUT

Backside

Playside

Use Pound the Post footwork to take away daylight between you and the Center. Expect to punch the Nose with a heavy inside hand and control his rush at the LOS. Both eyes must be aware of the Mac. If Mac follows the Nose, feel the Center and be ready to come off on the Mac. If Nose goes away, take away the inside rush of the Mac and flatten out any outside moves. If Mac follows the Nose, continue to squeeze back with heavy hand on the Nose and both eyes on the Mac until he or the Nose works back.

BS PS PS BS

Establish the cut block on the DE. You must always get the DE's hands down.

Punch Nose with playside hand and take a small p-step to backside, you are responsible for the Nose or the Mac in the backside "A" gap. If Nose comes to you control his rush at the LOS with both eyes being aware of the Mac. If the Mac follows the Nose, feel the PS and be ready to come off on the Mac. If Nose goes away squeeze him back and take away the inside rush of the Mac and flatten out any outside moves. If Mac follows Nose, stay square and squeeze back on Nose with both eyes on the Mac until he or the Nose works back.

3-STEP SLIDE CUT PROTECTION 34/35

34 35

Pass Pro Man- Cut Technique

Pass Pro Man- Cut TechniqueEstablish the cut block on the DE. We will always be aggressive when blocking the DE in 30's. It is crucial that we establish the cut block early in a game. This will allow us to mix in other aggressive short and drive sets. You must always get the DE's hands down.

E N E

MJ

ENE

M J

X R L RL

FB FB

Assignment

Center

FB

Position

92 93

__________________________________________________________3-STEP GAP PROTECTION 92/93

X

Punch Nose with playside hand and take a small p-step to TE side, you are responsible for the Nose or the Mac in the TE side "A" gap. If Nose comes to you control his rush at the LOS with both eyes being aware of the Mac. If the Mac follows the Nose, feel the FB and be ready to come off on the Mac. If Nose goes away squeeze him back and take away the inside rush of the Mac and flatten out any outside moves. If Mac follows Nose, stay square and squeeze back on Nose with both eyes on the Mac until he or the Nose works back.

Aggressive short set block on the DE. We will always be aggressive when blocking the DE in 90's. This protection will be used in BIG 3 STEP drops by the QB therefore we will not cut. This will allow us to mix in other aggressive short and drive sets. You must always get the DE's hands down.

Aggressive short set block on the DE. We will always be aggressive when blocking the DE in 90's. This protection will be used in BIG 3 STEP drops by the QB therefore we will not cut. This will allow us to mix in other aggressive short and drive sets. You must always get the DE's hands down.

Pass Pro Man- Hard Set Technique.

Pass Pro Man- Hard Set Technique.

Attack the "A" gap to the Mac side and work to get to the Centers near hip. Take away any daylight between you and the Center. Expect to punch the Nose with a heavy inside hand and control his rush at the LOS. Both eyes must be aware of the Mac. If Mac follows the Nose, feel the Center and be ready to come off on the Mac. If Nose goes away, take away the inside rush of the Mac and flatten out any outside moves. If Mac follows the Nose, continue to squeeze back with heavy hand on the Nose and both eyes on the Mac until he or the Nose works back.

Playside

Backside

ENE

M J

E N E

MJ

__________________________________________________________

XX R L RL

FB FB

Assignment

Center

FB

Position

52 53

Attack the "A" gap to the Mac side and work to get on the same level as the Center. Take away any daylight between you and the Center. Expect to punch the Nose with a heavy inside hand and control his rush at the LOS. Both eyes must be aware of the Mac. If Mac follows the Nose, feel the Center and be ready to come off on the Mac. If Nose goes away, take away the inside rush of the Mac and flatten out any outside moves. If Mac follows the Nose, continue to squeeze back with heavy hand on the Nose and both eyes on the Mac until he or the Nose works back.

Will man block the DE using Kick Slide/Pound the Post Footwork.

Will man block the DE using Kick Slide/Pound the Post Footwork.

5-STEP GAP PROTECTION 52/53

Punch Nose with playside hand and take a small p-step to TE side, you are responsible for the Nose or the Mac in the TE side "A" gap. If Nose comes to you control his rush at the LOS with both eyes being aware of the Mac. If the Mac follows the Nose, feel the FB and be ready to come off on the Mac. If Nose goes away squeeze him back and take away the inside rush of the Mac and flatten out any outside moves. If Mac follows Nose, stay square and squeeze back on Nose with both eyes on the Mac until he or the Nose works back.

Playside

Backside

E N E

MJ

ENE

MJ

__________________________________________________________

XX

FB FB

Assignment

FB

Position

5-STEP SLIDE PROTECTION 54/55

54 55

Will man block the DE using Kick Slide/Pound the Post Footwork.

Will man block the DE using Kick Slide/Pound the Post Footwork.

Backside

Playside

Center

BS PS PS BS

Use Pound the Post footwork to take away daylight between you and the Center. Expect to punch the Nose with a heavy inside hand and control his rush at the LOS. Both eyes must be aware of the Mac. If Mac follows the Nose, feel the Center and be ready to come off on the Mac. If Nose goes away, take away the inside rush of the Mac and flatten out any outside moves. If Mac follows the Nose, continue to squeeze back with heavy hand on the Nose and both eyes on the Mac until he or the Nose works back.

Punch Nose with playside hand and take a small p-step to backside, you are responsible for the Nose or the Mac in the backside "A" gap. If Nose comes to you control his rush at the LOS with both eyes being aware of the Mac. If the Mac follows the Nose, feel the PS and be ready to come off on the Mac. If Nose goes away squeeze him back and take away the inside rush of the Mac and flatten out any outside moves. If Mac follows Nose, stay square and squeeze back on Nose with both eyes on the Mac until he or the Nose works back.

ENE

M J

E N E

MJ

XX

FB FB

Assignment

FB

Position

Will man block the DE using Kick Slide/Pound the Post Footwork.Backside

Playside

Center

BS PS PS BS

SHORT ROLL OR SPRINT OUT PROTECTION 66/67

66 67

CUT CUT

Shuffle Shuffle then cut block the outside leg of DE. You must always get the DE's hands down and pin him in.

Punch Nose with backside hand and take a small p-step to backside, you are responsible for the Nose or the Mac in the backside "A" gap. If Nose comes to you control his rush and make him go backside. If Nose goes away squeeze him back and force the Mac to go backside.

Use Pound the Post footwork and get ready to pin the Mac or the Nose to the inside. If Mac follows the Nose, be sure to squeeze the Nose back to the center and attempt to stay outside the Mac. Make the Nose or Mac go backside.

_______________________________________________________

RATTLERSOFFENSE

Offensive Run Game

B

EE

B

E N

E E

High Block

BallBall

Ball

Ball Ball Ball

Ball

Veer Block

Drive Block Reach Block Draw Block

Short drive step with outside foot to outside instep of DL. Look hands onto inside number of DL. Move off of LOS with short choppy steps and wide base. Chest on thighs swing your tail to keep DL between your legs. If DL lines up tight to head up you must step w/inside foot first.

Playside block on Draw (Jack)

Playside block on Veer Playside block on Veer

E

E

Pull Down Block

E NB

Ball

Take pass set and allow DE to run upfield. Punch DE's hip and ride him upfield. If DE rushes inside you must wash him down inside.

Quick step with outside foot and flash with outside hand. Stay square and rip up to out side number of B. Pin him and drive him inside. Be alert for run through.

Step hard and evasively with inside foot. Keep pad level low and rip up to outside number of B. Pin him and drive him inside. Be alert for run through.

Pull step with inside foot. Run to playside number of N. Do not allow N penetration you must close daylight now.Punch N and swing tail and drive with wide base. If N runs with Center block any color hanging off. Be alert for possibility to climb to nearest B.

Step hard and wide with outside foot and gain hat postition on DE. Rip through outside number of DE with inside arm and foot apply pressure and work upfield.

Playside block on Base/Iso/Follow/Bounce

Playside block on Sweep + Qk Pitch

Backside block on Bounce + Sweep Centers block on BouncePost High Drive Block

Step hard through playside number of N with eyes on playside B. Climb to B. Drive him out with wide base. If N mirrors down the line lock on and move him upfield.

B

Step hard and evasively with inside foot. Keep pad level low and rip up to playside number of B. Your angle must take you through feet of next DL. Pin B and drive away from ball. If B flys over the top hunt him down and block him to the boards.

Center + Backside block on Qk Pitch. Center's block only on Sweep.

B

C

BS

C

C

BSBS

N

PS

PS

PSPS

PS

Rattlers Run Game Individual Blocks

Flash Veer Block

B

G C

M

E N

M

G C

M

E NG C

Ball Ball Ball

If N steps hard backside Centercan climb to drive scraping M.Guard must drive and swing on N.

Mac AwarenessBackside of Follow/Dive/Veer/Lead

E N

C

E N

B

E N

B

Ball Ball

Center takes small positionstep upfield with playside footand drives through playside number of N. Guard steps hard with inside foot and drives throughbackside number of N. Must get movement on N to cut off M pursuit.

Scoop

E

B

EB

Ball Ball

wr wr

On some plays and situations such as Iso in the field. Guard must have "Mac Awareness" to prevent M from running through and making a play on deep hand-off. Center will drive and swing on N.

Double Team

Db

Db

wr

PS

OL takes a pull step and runs tightaround crack blocks. Eye's must pick up Db to B and block first guythat shows. Stationary wr mustgage E's charge and pin his hip.Motion wr must block Db intoB's Path.

If DE and B take Jet charge OL must continue to work to outside Number of DE and force him to give ground. Bump WR up to B. WR can keep applying pressure to outside shoulder of DE until OL bumps him up.

OL takes aggressive reach step with outside foot to outside number of DE. Drive upfield and swing. WR steps with inside foot to outside foot of DE. Look hands onto outside shoulder and work to climb and drive on B. If B gets over the top stay with him and block him to the boards.

wr

EB

ChipPlayside of Chip Quick Pitch or Sweep.

PSPS

Playside of Quick Pitch Crack.

Rattlers Run Game Combination Blocks

G Scheme

Center takes 45 degree step withplayside foot. If N steps playside drive and swing on him. Backside OL takes 45 degree step see's N go away and climbs to drive and swing on B. If N plays firm and B flys over top OL can bang Center over to block B.

C

If N goes backside Center will climb to drive scraping B. Backside OL drive and swing on N.

Ball

C

N E

Frontside Scoop

Techinique used on the frontside between the Center and PSG. PSG will initiate a reach step, if DE goes with him he will stay locked on. Center will reach for Near Side Number of the DE. If DE stays at home or pinches overtake the block. If DE goes wide climb to LB.

Draw (Jack)

Veer Flash

E N E

B B

E N E

B B

E N E E N E

E N E E N E

E N E E N E

B B B B

B B B B

B B B B

S

F

wr

E N E

E N E

B B

B B B B

E N E

B BMac Awareness

E N E

DoubleTeam

DriveBlock

DriveBlock

PullDown

DoubleTeam

DoubleTeam

VeerBlock

VeerFlash

Reach or ChipHighBlock

PullDown

DrawBlock

Scoop

DoubleTeam

DriveBlock

Lead

DoubleTeam

DoubleTeam Double

Team

DriveBlock

DriveBlock

DriveBlock

Lead

LeadClimb

LeadClimb

1st Show

Center Check Backer Run Through

Base Iso

Bounce

PostHighDrive

Veer

SweepQuick Pitch

Wedge

Reachor Crack

Follow

Rattlers Run Game Blocking Schemes

S N EJ M

FSC C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

13 BASE 12 BASE

* PS - GUARD/TE WIDE SPLITS* MUST GET VERTICAL PUSH* NO OPTION* IF FB IS IN NEAR/FAR SET QB NOW STEPS DOWN LOS* RUN AT THE JACK

ARIZONA RATTLERS OFFENSE

PLAY: 12-13 BASE

SCOOP W CENTER; OVERTAKE

SCOOP W BS TO LBer.

OPEN AT 5 O'CLOCK; REACH & RIDE FB.

AIM POINT IS INSIDE CHEEK OF GUARD;HARD 45 DOWNHILL

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

BASE DRIVE BLOCK PS END.

S N EJ M

FSC C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY:

TT

* PS - GUARD/TE WIDE SPLITS* MUST GET VERTICAL PUSH* FB MUST SELL BALL FAKE* CAN RUN EITHER SIDE

13 FOLLOW 12 CRACK FOLLOW

FORMATION/PLAY:

12/13 CRACK FOLLOW: FB AND CRACK RECEIVER CHANGE RESPONSIBILITIES ON WHO THEY BLOCK.

ARIZONA RATTLERS OFFENSE

PLAY: 12-13 FOLLOW (CRACK FOLLOW)

BASE DRIVE BLOCK PS END.

SCOOP W CENTER; OVERTAKE

SCOOP W BS TO LBer.

AIM POINT IS INSIDE CHEEK OF GUARD;HARD 45 DOWNHILL

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

BASE DRIVE BLOCK PS END.

SCOOP W CENTER; OVERTAKE

SCOOP W BS TO LBer.

OPEN AT 5 O'CLOCK; REACH & RIDE; SEAT BALL - RUN TO FIRST DAYLIGHT INSIDE OR OUTSIDE OF THE DE.

S N E

J M

FSC C

E N S

M J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

* PS - GUARD/TE WIDE SPLITS* MUST GET VERTICAL PUSH* NO OPTION* IF FB IS IN NEAR/FAR SET QB NOW STEPS DOWN LOS* RUN AT THE JACK

13 COUNTER BASE 12 COUNTER BASE

LOOP MOTION AND FAKE DIVE ACTION

ARIZONA RATTLERS OFFENSE

PLAY: 12-13 COUNTER BASE

BASE DRIVE BLOCK PS END.

SCOOP W CENTER; OVERTAKE

SCOOP W BS TO LBer.

AIM POINT IS INSIDE CHEEK OF GUARD;HARD 45 DOWNHILL

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

OPEN AT 5 O'CLOCK; REACH & RIDE FB. AFTER THE GIVE TO FB COUNTER FAKE TO PLUNGE MOTION.

S N EJ M

FSC C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

12 VEER 13 VEER

ARIZONA RATTLERS OFFENSE

PLAY: 12-13 VEER

SCOOP W CENTER; OVERTAKE

SCOOP W BS TO LBer.

HARD 45 DOWNHILL; AIMING POINT IS THE INSIDE LEG OF OL; RUN TRACK UPFIELD LOOKING FOR OUTSIDE HIP OF OL.

OPEN AT 5 O'CLOCK; REACH & RIDE FB.

VEER OR FLASH VEER TO PS LBer. BE AWARE OF LBer RUN THROUGH.

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

* PS - GUARD/TE WIDE SPLITS* MUST GET VERTICAL PUSH* CAN RUN EITHER SIDE

S N EJ M

FS

C

C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

TT

SCOOP W CENTER; OVERTAKE

SCOOP W BS TO LBer.

ARIZONA RATTLERS OFFENSE

PLAY: 12-13 OPTION

12 OPTION 13 OPTION

12 VEER PATH. QB IS READING THIS PLAY. BE READY TO TAKE THE BALL OR BLOCK LBer IF QB PULLS THE BALL.

READ SECONDARY. IF DB GOES WITH MOTION RUN 12 OPTION. PRESNAP READ PS DE.

LOOP TO BACKSIDE. BLOCK 1ST THREAT OVER THE WING.

BUBBLE RELEASE AND BE READY FOR QUICK SHOVEL PASS.

* PS - GUARD/TE WIDE SPLITS* MUST LOOP MOTION SO QB MAY READ THE COVERAGE. * QB WILL RUN 12/13 OPTION OR BUBBLE SCREEN TO Z IF COVERAGE DOES NOT ROLL.

SLIP FRONTSIDE CB TO BOZ ROUTE. IF CORNER FIRES BE READY FOR QB TO UNDERHAND PITCH TO YOU IN CORNER.

VEER OR TO PS LBer. BE AWARE OF LBer RUN THROUGH.

S N E

J M

FS

C

C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

TT

SCOOP W CENTER; OVERTAKE

SCOOP W BS TO LBer.

LOOP TO BACKSIDE. BLOCK 1ST THREAT OVER THE WING.

* PS - GUARD/TE WIDE SPLITS* MUST LOOP MOTION SO QB MAY READ THE COVERAGE. * QB WILL RUN 12/13 OPTION OR BUBBLE SCREEN TO Z IF COVERAGE DOES NOT ROLL.

VEER OR TO PS LBer. BE AWARE OF LBer RUN THROUGH.

ARIZONA RATTLERS OFFENSE

PLAY: 12-13 FLASH VEER.

DELAY 1 COUNT TO VEER PATH OF PLAY CALLED.

FLASH BUBBLE SCREEN PASS TO VEER HANDOFF.

12 FLASH VEER13 FLASH VEER

BUBBLE RELEASE AND FAKE BUBBLE SCREEN.

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

S N E

J M

FSC C

E N S

M J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

* PS - GUARD/TE WIDE SPLITS* MUST GET VERTICAL PUSH* NO OPTION* IF FB IS IN NEAR/FAR SET QB NOW STEPS DOWN LOS* RUN AT THE JACK

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

ARIZONA RATTLERS OFFENSE

PLAY: 14-15 BASE

FRONTSIDE SCOOP WITH CENTER.

SCOOP W CENTER; OVERTAKE

AIM POINT IS OUTSIDE CHEEK OF GUARD; SLIGHTLY WIDER THAN 12/13 BASE.

OPEN AT 3 O'CLOCK; REACH & RIDE FB.

15 BASE 14 BASE

SCOOP W PS GUARD. BE AWARE OF MACK RUN THROUGH.

S N EJ M

FSC C

E N SM J

FSC C

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

OPEN STEP; CROSSOVER; ROLLOVER INTO HOLE; AIM POINT IS INSIDE HIP OF PS LINEMAN

REVERSE OUT; GET BALL AS DEEP AS POSSIBLE TO FB; BOOT FAKE.

PS.

22 BOUNCE 23 BOUNCE

ARIZONA RATTLERS OFFENSE

PLAY: 22-23 BOUNCE

SCOOP W CENTER; OVERTAKE

FRONTSIDE SCOOP W PS GUARD; BE AWARE OF PS LBer RUN THROUGH.

* IF PS END IS HEADS UP OR INSIDE SHADE, PS LINEMAN WILL MAKE A "ICE CREAM" CALL FOR FRONTSIDE SCOOP * LINEMAN KEEPS SHOULDERS SQUARE; THINK VERTICAL PUSH.* QB BOOT FAKES

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

FRONTSIDE SCOOP BLOCK WITH CENTER.

RUN WITH FLY MOTION TO PROMOTE FAST FLOW FROM DEFENSE.

S N E

J M

FSC C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

26 SPEED SWEEP 27 SPEED SWEEP

SAME AS 22/23; AFTER WR CLEARS SEALS EDGE TO LB.

REVERSE OUT; HANDOFF TO WR & CARRY OUT ZONE FAKE TO FB.

ARIZONA RATTLERS OFFENSE

PLAY: 26-27 SPEED SWEEP

SCOOP W CENTER; OVERTAKE

FRONTSIDE SCOOP W PS GUARD; BE AWARE OF PS LBer RUN THROUGH.

FRONTSIDE SCOOP BLOCK WITH CENTER.

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

* FB KEEPS TIGHT BOUNCE PATH; AFTER WR CLEARS, SEAL EDGE TO PS LB.

FLY MOTION ACROSS THE FORMATION. ANTICIPATE THE QB PULLING THE SNAP 1 YD. OUTSIDE OF DE. TAKE BALL IN BACKSIDE ARM AND RUN TO HEELS OF WIDEST WR'S BLOCK.

S N EJ M

FSC C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

HARD 45; GET DOWNHILL & BLOW UP PS LB'r.

REVERSE OUT; HANDOFF TO THE Z; CARRY OUT BOOT FAKE TO HOLD BS END.

SHORT LOOPING MOTION. TRY NOT TO MOTION ANY DEEPER THAN 6 YARDS FROM LOS.

* PS - END OR TE WIDE SPLITS* QB BOOTS TO HOLD BS END* FB LINES UP IN HOME POSITION* FB READ BLOCK OF PS. IF DE SLANTS HE WILL CARRY HIS PATH OUTSIDE. *BALLCARRIER- SAME READ AS FB.

23 ISO 22 ISO

ARIZONA RATTLERS OFFENSE

PLAY: 22-23 ISO

BASE DRIVE BLOCK PS END.

DOUBLE TEAM WITH CENTER TO BS LBer.

DOUBLE TEAM WITH CENTER TO BS LBer.

*SET THIS PLAY UP TO RUN WITH YOUR BEST RB FROM ANY OF THE RECEIVER POSITIONS. * NORMALLY BEST TO HAVE A TIGHT SLOT/WING CUTOFF BS DE.

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

S N EJ M

FSC C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY:

TT

AIM POINT IS SLIHTLY WIDER THAN END MAN; CHIP END TO PS LB'r TO BS CORNER.

REVERSE OUT; SOFT TOSS BALL; QB BOOTS OUT & CHECKS BS END TO RECEIVER.

FORMATION: Left Slot

24 SWEEP 25 CHIP SWEEP

ARIZONA RATTLERS OFFENSE

PLAY: 24-25 SWEEP (CHIP SWEEP)

SCOOP W CENTER; OVERTAKE

FRONTSIDE SCOOP W PS GUARD; BE AWARE OF PS LBer RUN THROUGH.

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

SHORT MOTION TO 6 YARDS DEPTH. ANTICIPATE THE QB PULLING THE SNAP WHEN YOU ARE BEHIND THE BS OL. RECIEVE THE TOSS FROM QB AND ATTACK DOWNHILL READING THE PS GUARDS BLOCK.

* WR PATH IS 2-3 YDS OUTSIDE THE END MAN.* DOWNHILL SWEEP* FB CHIPS END; SQUEEZE CORNER* RUN O

UT OF NEAR POSITION

FRONTSIDE SCOOP BLOCK WITH CENTER.

S N E

J M

FSC C

E N S

M J

FSC C

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

FAKE DIVE AWAY FROM CALL AND BLOCK SEAL BLOCK BACKSIDE COLOR

FAKE DIVE TO FB AND REVERSE OUT TO BALLCARRIER. AFTER HANDOFF BOOT AWAY FROM PLAY

PS.

24 COUTNER SWEEP 25 COUTNER SWEEP

BASE DRIVE PS DE.

DOUBLE TEAM AND OVERTAKE THE NOSE.

DOUBLE TEAM WITH BS GUARD AND SLIP TO FRONTSIDE LBer.

* Run with Plunge Motion. * QB gives Quick Fake to FB.* Center be patient on slip to LBer.* Fullback must get seal on End.

ARIZONA RATTLERS OFFENSE

PLAY: 24-25 COUNTER DIVE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

SHORT MOTION AND RUN DOWN HILL. QB WILL HAND OFF BALL. LOOK TO BOUNCE IF DE PINCHES.

S N EJ M

FSC C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

OPEN, LEAD & SPRINT TO THE SIDELINE; LOOK FOR THE ALLEY; SECURE PATH; KEEP SHOULDERS TO LOS.

OPEN UP; SOFT TOSS THE BALL 1 YD WIDER THAN THE FB; QB BOOTS OUT.

26 QUICK PITCH 27 CRACK QUICK PITCH

ARIZONA RATTLERS OFFENSE

PLAY: 26-27 QUICK PITCH (CRACK Q.P.)

SCOOP W CENTER; OVERTAKE

FRONTSIDE SCOOP W PS GUARD; BE AWARE OF PS LBer RUN THROUGH.

FRONTSIDE SCOOP BLOCK WITH CENTER.

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

S N E

J MFSC C

E N S

M J

FS

CC

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

OPEN, LEAD & SPRINT TO THE SIDELINE; LOOK FOR THE ALLEY; SECURE PATH; KEEP SHOULDERS TO LOS.

OPEN UP; SOFT TOSS THE BALL 1 YD WIDER THAN THE FB; QB BOOTS OUT.

SCOOP W CENTER; OVERTAKE

ARIZONA RATTLERS OFFENSE

PLAY: 26-27 G PITCH

G BLOCK TO THE 2ND FORCE DEFENDER. REPLACE THE SLOT.

SCOOP W BS GUARD; BE AWARE OF PS LBer RUN THROUGH.

G BLOCK WITH GUARD. ALIGN SPLIT TO BE ABLE TO BLOCK PS HIP OF DE. STAY ON HIP.

26 G PITCH 27 G PITCH

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

* On any G scheme we need to loopmotion reciever vs. any press alignment on slot or wing.* On any G scheme QB may need the option to audible this to base scheme vs. press DB on G.

S N EJ M

FSC C

E N SM J

FSC C

PS.

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS: COACHING POINTS:

FORMATION/PLAY: FORMATION/PLAY

TT

READS T.E. BLOCK AND RUNS INSIDE OR OUTSIDE OF T.E. BLOCK

THREE STEP DROP

CRACK THE JACK LINEBACKER

*SELL THE PLAYSIDE BLOCKS AS THREE STEP PASS *FULLBACK MUST READ T.E. BLOCK

ARIZONA RATTLERS OFFENSE

PLAY: 82-83 DRAW CRACK

PASS SET ON PS DE. ALLOW DE TO RUN UPFIELD. IF DE RUSHES INSIDE WASH BLOCK.

DOUBLE TEAM WITH CENTER.

DOUBLE TEAM WITH BS TO SLIP TO LBer.

83 DRAW CRACK 82 DRAW CRACK

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDESTALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

STALK BLOCK MAN ON; RELEASE ACROSS FACE OF DEFENDER IN A PURSUIT PATH BACKSIDE

FB

SN

TE

EJ

X

M

Y

FS

CC

Z

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS:

FORMATION/PLAY:

T

PS.

PRE SNAP READ=3 DB'S TO JUMBO SIDE, CHECK QUICK PITCH WEAK. IF 1 DB STAYS BACKSIDE RUN THE PLAY.

OPEN STEP, RUN FLAT TO DASHER BOARDS. RUN TO THE HEELS OF THE Y RECEIVER.

This play is better if you shift to the jumbo package out of base offense.

WR BLOCKING; Alignment must be tight enough so no defender can beat you to the inside. Step with inside foot and stay square on block at all times. Never turn your shoulders.

COACHING POINTS:

BIG

RB

ARIZONA RATTLERS OFFENSE

PLAY: JUMBO LEFT CHECK 26 or 27 HAND SWEEP

DOUBLE TEAM WITH FB.

SCOOP WITH BACKSIDE. BE AWARE OF MACK RUN THROUGH.

SCOOP BLOCK WITH CENTER.

DOUBLE TEAM WITH PS GUARD TO CHIP.

MUST BLOCK 1st DEFENDER HEAD UP ON THE FB TO OUTSIDE. BE AWARE OF DB KNIFING INSIDE.

MUST BLOCK 1st DEFENDER HEAD UP TO INSIDE. BE AWARE OF KNIFING DEFENDER INSIDE.

FB

S N

TE

EJ

X

M

Y

FS

C C

Z

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS:

FORMATION/PLAY:

T

PS.

COACHING POINTS:

DOUBLE AND CHIP DE TO PLAYSIDE LB.

OPEN AT 5 O'CLOCK AND GIVE BALL TO Y.

BIG BIG

RB

ARIZONA RATTLERS OFFENSE

PLAY: 14/15 Kickout (HEAVY PERSONNEL)

SCOOP BLOCK WITH CENTER

SCOOP BLOCK WITH CENTER.

DOUBLE AND CHIP TO MACK BE AWARE OF PS LBer RUN THROUGH.

FLY MOTION TO CENTER SHUFFLE, SHUFFLE AND KICKOUT BLOCK THE DEFENDER ON THE Y.

DOUBLE AND CHIP BLOCK WITH GUARD TO PS LBer.

BLOCK #1 DEFENDER

FB

S N

TE

EJ

X

M

Y

FSC C

Z

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS:

FORMATION/PLAY:

T

PS.

COACHING POINTS:

DOUBLE AND CHIP TO MACK

PULL FLAT AND CLIMB TO KICKOUT

ZONE DRIVE THE NOSE.

DOUBLE AND CHIP DE TO PLAYSIDE LB.

OPEN AT 5 O'CLOCK AND GIVE BALL TO Y.

BLOCK #1DEFENDER

LINE UP 5 YARDS DEPTH. TAKE 1 SHORT SLIDE STEP AND ATTACK 1 YARD OUTSIDE PSG.

ZONE CUTOFF BACKSIDE DE. DO NOT ALLOW PENETRATION.

BIG BIG

RB

ARIZONA RATTLERS OFFENSE

PLAY: 24 Bill (HEAVY PERSONNEL)

FB

S N

TE

EJ

X

M

Y

FSC C

Z

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS:

FORMATION/PLAY:

T

COACHING POINTS:

PS TE

ZONE DRIVE THE NOSE

TRAP PS DE. TAKE INSIDE OUT PATH AND KICK OUT.

DROP STEP OPPOSITE AND HAND TO RB

BLOCK #1 DEFENDER

LINE UP 5 YARDS DEPTH. STEP OPPOSITE THE CALL. HUG THE TRAP BLOCK OF THE FB.

RB

BIGBIG

VEER RELEASE OR VEER FLASH TO BS LBer.

FLASH THE DE AND SLIP OVER THE TOP TO PS LBer.

ARIZONA RATTLERS OFFENSE

PLAY: 23 TRAP (Heavy Personnel)

SEAL BS A GAP. BE AWARE OF MACK RUN THROUGH.

FB

S N

TE

E

J

X

M

Y

FSC

C

Z

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS:

FORMATION/PLAY:

COACHING POINTS:

RB

BIGBIG

ARIZONA RATTLERS OFFENSE

PLAY: BASE CHECK (Heavy Personnel)

PS G BLOCK 12,13,14 OR 15 BASE.

BLOCK 12,13,14 OR 15 BASE.

BLOCK 12,13,14 OR 15 BASE.

RUN 12,13,14 OR 15 BASE.

MAKE PRE SNAP READ. CHECK 2,3,4 OR 5 AT THE LOS.

BLOCK 12,13,14 OR 15 BASE.

BLOCK 12,13,14 OR 15 BASE.

BLOCK 12,13,14 OR 15 BASE.

CHECK RULES:1. CHECK TO WIDEST END. 2. CHECK TO SOFTEST LB. 3. CHECK TO BEST MATCHUP WITH OUR BLOCKERS VS. THEIR DEFENDERS.

FB

S N

TE

EJ

X

M

Y

FS

C C

Z

BS.

CTR.

FB

QB

X

Y

Z

FORMATIONS:

FORMATION/PLAY:

T

PS.

COACHING POINTS:

DOUBLE AND CHIP DE TO PLAYSIDE LB.

OPEN AT 5 O'CLOCK AND GIVE BALL TO Y.

BIG BIG

RB

ARIZONA RATTLERS OFFENSE

PLAY: 14/15 Kickout (HEAVY PERSONNEL)

SCOOP BLOCK WITH CENTER

SCOOP BLOCK WITH CENTER.

DOUBLE AND CHIP TO MACK BE AWARE OF PS LBer RUN THROUGH.

FLY MOTION TO CENTER SHUFFLE, SHUFFLE AND KICKOUT BLOCK THE DEFENDER ON THE Y.

DOUBLE AND CHIP BLOCK WITH GUARD TO PS LBer.

BLOCK #1 DEFENDER

RATTLERSOFFENSE

Offensive Run Game Heavy Packages

FB

S N

TE

EJ

X

M

Y

FS

C C

Z

FB

S N

TE

EJ

X

M

Y

FS

C C

Z

FB

S N

TE

EJ

X

M

Y

FSC C

Z

FB

S NTE

E

J

X

M

Y

FSC C

Z

FORMATION/PLAY:

BIG BIG

RB

FORMATION/PLAY:

BIG BIG

RB

FORMATION/PLAY:

BIG BIG

RB

FORMATION/PLAY:

BIG BIG

RB

Solid Formation

Rt Solid Base Check

Check 313 Base

Check 515 Base

Rt Solid Z Fly 26 Chip Quick Pitch

Rt Solid Z Fly 26 Quick Pitch

Rt Solid Base Check

Rattlers Heavy Packages

FB

S N

TE

EJ

X

M

Y

FSC C

Z

FB

S N

TE

EJ

X

M

Y

FSC C

Z

FB

S N

TE

EJ

X

M

Y

FSC

C

Z

FB

S NTE

EJ

X

M

Y

FSCC

Z

FORMATION/PLAY:

BIG BIG

RB

FORMATION/PLAY:

BIG BIG

RB

FORMATION/PLAY:

BIG BIG

RB

FORMATION/PLAY:

BIG BIG

RB

Solid Formation

Rt Solid Z Fly 14 Kickout

Rt Solid Z Fly 15 Kickout

Rattlers Heavy Packages

FB

S N

TE

EJ

X

M

Y

FSC C

Z

FB

S N

TE

EJ

X

M

Y

FS

C C

Z

FB

S N

TE

EJ

X

M

Y

FSC C

Z

FB

S NTE

EJ

X

M

Y

FSC

C

Z

FORMATION/PLAY:

BIG

FORMATION/PLAY:

BIG

FORMATION/PLAY:

BIG

FORMATION/PLAY:

BIG

Clump Formation

Right Clump Z Fly 27 Quick Pitch

Right Clump Ck 26 QP or 13 Follow

Right Clump Ck 26 QP or 13 Follow

Check 6 26 Quick Pitch

Check 313 Follow

Rattlers Heavy Packages

FB

S N

TE

EJ

X

M

Y

FSC C

Z

FB

S N

TE

EJ

X

M

Y

FSC C

Z

FB

S N

TE

EJ

X

M

Y

FSC C

Z

FB

S NTE

EJ

X

M

Y

FSC C

Z

FORMATION/PLAY:

BIG BIG

RB

FORMATION/PLAY:

BIG BIG

RB

FORMATION/PLAY:

BIG BIG

RB

FORMATION/PLAY:

BIG BIG

RB

Pass and Deceptives

Rt Clump Z Fly Back 92 Slant Z Arrow

Rt Solid Y Fly 92 Goaline Special

Rt Solid Z Fly 92 Y Slip Z Arrow

Rattlers Heavy Packages

RATTLERSOFFENSE

Offensive Screens and Gadgets

E

T

N E

Z

J

X

M

Y

QB

BC

FB

FCFS

RECNO.

POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Route:

Low Hold Route

Zoom Motion and Block the CB.

2 Hard Steps off the Line and Come back behind the LOS and Square up to the QB.

Once you catch the ball get inside 1st block and then work out to the boards.

PSG Quick Step and Release Inside to #2 DB.

Block Away from Play.

If we motion to this and the Defense doesnot roll coverage to it, throw the Quick Scr.

Arizona Rattlers Right Y Zoom X Quick Screen Rt

Right Y Zoom X Quick Screen Rt

Vs. #2 or #3 Press Block most dangerous threat.

Block most dangerous man vs. Press the motion.

Quick 1 Step and Give it to the X.

E

T

NE

Z

J

X

M

Y

QB

BC

FB

FC FS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

QUICK 1

Low Hold Route

Zoom Motion and Block the CB.

2 Hard Steps off the Line and Come back behind the LOS and Square up to the QB.

Once you catch the ball get inside 1st block and then work out to the boards.

Quick Step and Release Inside to #2 DB.

Block Away from Play.

Quick 1 Step and Give it to the Y. If we motion to this and the Defense doesnot roll coverage to it, throw the Quick Scr.

Arizona Rattlers

Vs. #2 or #3 Press Block most dangerous threat.

Left Y Zoom X Quick Screen Lt

Left Y Zoom X Quick Screen Lt

ET

N E

Z

J

X

M

Y

QB

BC

FB

FCFS

RECNO.

POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

Route:

Low Hold Route

PSG

2 Step and Pump Fake, 3 More and Throw offof FS and Field CB.

2 Hard Steps off the Line and Come back, Look at QB and Release on Hard Post Route.

Zoom Motion and Show Screen Block On CB.Stutter and release in front of to Go Route.

Block Protection Called.

Block Protection Called.

Arizona Rattlers Right Y Zoom 55 PUMP

Right Y Zoom 55 PUMP

E

T

NE

Z

J

X

M

Y

QB

BC

FB

FC

FS

RECNO.

POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Low Hold Route

PSG

2 Step and Pump Fake, 3 More and Throw offof FS and Field CB.

2 Hard Steps off the Line and Come back, Look at QB and Release on Hard Post Route.

Zoom Motion and Show Screen Block On CB.Stutter and release in front of to Go Route.

Block Protection Called.

Block Protection Called.

Route:

Arizona Rattlers

Left Y Zoom 54 Pump

Left Y Zoom 54 Pump

E

T

N E

Z

J

X

M

YQB

BC

FB

FCFS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Block Away from Play.

Quick 1 Step and Give it to the Y.

Stalk Block the Playside CB.

2 Hard Steps off the Line and Come back behind the LOS and Square up to the QB.

PSG Quick Step and Release Inside to #3 DB.

Zoom Motion and Block #2 DB from outside or most dangerous threat.

Arizona Rattlers Right Trips Z Zoom Y Quick Screen Rt

Route:Rt Trips Z Zoom Y Quick Screen Rt

E

T

NE

Z

J

X

M

Y

QB

BC

FB

FC FS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

QUICK 1

Block Away from Play.

Stalk Block the Playside CB.

2 Hard Steps off the Line and Come back behind the LOS and Square up to the QB. Loop Motion and Block Most Dangerous Threat between the BCB and FS.

Quick Step and Release Inside to #3 DB.

Quick 1 Step and Give it to the X.

Arizona Rattlers Left Z Loop Y Quick Screen Left

Left Z Loop Y Quick Screen Left

E

T

N E

Z

J

X

M

Y

QB

BC

FB

FCFS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Block Away from Play.

Stalk Block the Playside CB.

PSG Quick Step and Release Inside to #3 DB.

Arizona Rattlers Right Z Loop Z Bubble Screen Rt

Stalk Block the Playside FS or 2nd Threat.

Route:Rt Z Loop Z Bubble Screen Rt.

Secure Ball and Run to Heels of #1 WR.

Quick 1 Step Drop and throw bubble to the Z. Pull the Snap early to allow BubbleRoute to stay behind his blockers.

Loop Motion/Bubble Route.Stay behind Blockers.

E

T

NE

Z

J

X

M

YQB

BC

FB

FC FS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Block Away from Play.

Stalk Block the Playside CB.

PSG Quick Step and Release Inside to #3 DB.

Arizona Rattlers

Quick 3 Step Drop and throw bubble to the Z.

Stalk Block the Playside FS or 2nd Threat.

Left Z Loop Z Bubble Screen Lt

Route:

Left Z Loop Z Bubble Screen Lt

Secure Ball and Run to Heels of #1 WR.Loop Motion/Bubble Route.Stay behind Blockers.

E

T

N E

Z

J

X

M

Y

QB

BC

FB

FC

FS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Block Away from Play.

PSG Quick Step and Release Inside to #3 DB.

Zoom Motion and Block #2 DB from outside or most dangerous threat.

Short Bubble route and look for ball quickly.Read coverage as to know who the X will be blocking FS or BC.

Quick 1 Step and Give it to the X

Stalk Block the Playside CB

Arizona Rattlers Right Trips Y Zoom Z Bubble Screen Rt

Right Trips Y Zm. Z Bubble Screen Rt.

E

T

NE

Z

J

X

M

Y QB

BC

FB

FCFS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Block Away from Play.

PSG Quick Step and Release Inside to #3 DB.

Zoom Motion and Block #2 DB from outside or most dangerous threat.

Short Bubble route and look for ball quickly.

Quick 1 Step and Give it to the Z

Arizona Rattlers Left Trey Y Divide Z Bubble Screen Lt

Left Trey Y Divide Z Bubble Screen Lt

Stalk Block the Playside #1 DB from outside.

Read coverage as to know who the Y will be blocking FS or BC.

ET

N E

Z

J

X

M

YQB

BC

FB

FC

FS

POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Route:

PSG

If we motion to this and the Defense doesnot roll coverage to it, throw the Quick Scr.

Depending Upon How we motion you will have most dangerous threat of #1 or #2.

RECNO.

Depending Upon How we motion you will have most dangerous threat of #1 or #2.

Must know Coverage to Bunch by Defense.

Quick 1 Step and Give it to the Z

Bubble Route

Block Away from Play

Quick Step and Release Inside to #3 DB

Arizona Rattlers Right Bunch Y Divide Z Bubble Screen Rt

Right Bunch Y Divide Z Bubble Screen Rt

Divide Motion and Block #2 DB from Outside.

Block #1 DB from Outside.

E

T

NE

Z

J

X

M

Y QB

BC

FB

FC

FS

POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Route:

PSG

Block Away from Play.

If we motion to this and the Defense doesnot roll coverage to it, throw the Quick Scr.

Depending Upon How we motion you will have most dangerous threat of #1 or #2.

RECNO.

Depending Upon How we motion you will have most dangerous threat of #1 or #2.

Bubble Route. Must know Coverage to Bunch by Defense.

Quick Step and Release Inside to #3 DB.

Quick 1 Step and Give it to the Z

Arizona Rattlers

Left Bunch Z Bubble Screen Lt

Left Bunch Z Bubble Screen Lt

Block #1 DB from Outside.

Block #2 DB from Outside.

ET

N E

Z

J

X

M

YQB

BC

FB

FC

FS

POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Route:

PSG

RECNO.

Bubble Route.

Block Protection Called

Block Protection Called

Ball Pump Fake to Z (Bubble) and throw to Y on Slip Screen.

Show Block and slip to Post.

Show Block on CB.

Slip Vertically into the End Zone. Stay away from the Mack or the Jack.

Arizona Rattlers Right Bunch 95 Z Bubble X Slip

Right Bunch 95 Z Bubble X Slip

ET

NE

Z

J

X

M

Y QB

BC

FB

FC

FS

POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

Route:

PSG

RECNO.

Bubble Route.

Block Protection Called

Block Protection Called

Show Block on CB.

Show Block and slip to Post.

Ball Pump Fake to Z (Bubble) and throw to Y on Slip Screen.

Slip Vertically into the End Zone. Stay away from the Mack or the Jack.

Arizona Rattlers Left Bunch 94 Z Bubble X Slip

Left Bunch 94 Z Bubble X Slip

E

T

N E

Z

J

X

M

YQB

BC

FB

FC

FS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

QUICK 1

PSG

Short Bubble route and look for ball quickly.

Arizona Rattlers

FS If FS stays on Frontside go to Z on Bubble now.

Can also be run with X running GL Special.

Loop Motion Outside and Block the #1 DB to that side.

Run a BOZ route or Go route.

Right Wing Y Outside 94 Z Bubble X BOZ

Right Wing Y Outside 94 Z Bubble X BOZ

Read FS and either go to X on Go or Z on Bubble.

E

T

N E

Z

J

X

M

Y

QB

BC

FB

FC

FS

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Alignment/Coaching Points

2 Hard Steps Off the Line and Come Back Behind the LOS to Catch the Ball.

RECNO.

Quick Jab Step and Release to Block CB.

Fake 36 Quick Pitch

Arizona Rattlers

POS.

Run X Quick Screen

Block X Quick Screen

Stay Flat. Anticipate CB coming up hard.

Rt Y Zoom Fake 26 Z Backside Screen Lt

Rt Y Zm Fake 26 Z Backside Screen Lt

Fake 26 Quick Pitch and Reverse Out and give the Z the Ball.

If the CB is pressing the Z, avoid the fullback and throw X Quick Screen.

E

T

NE

Z

J

X

M

Y

QB

BC

FB

FC FS

POS.

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Alignment/Coaching Points

2 Hard Steps Off the Line and Come Back Behind the LOS to Catch the Ball.

RECNO.

Quick Jab Step and Release to Block CB.

Fake 37 Quick Pitch

Arizona Rattlers Lt Y Zoom Fake 27 Z Backside Screen Rt

Lt Y Zm Fake 27 Z Backside Screen Rt

Run X Quick Screen

Block X Quick Screen

Fake 27 Quick Pitch and Reverse Out and give the Z the Ball.

If the CB is pressing the Z, avoid the fullback and throw X Quick Screen.

E

T

N E

Z

J

X

M

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Arizona Rattlers

Start motion between 15-18 Yards depth. Anticipate the QB pulling the snap early. Catch ball and run to the feet of the X Reciever.

Block #1 DB from the Outside.

Slide Away Frontside OL must aggressive cut DE.

Run Z Quick Screen and be ready for hot call.

Rt Y Zoom 35 Y Fire Rt

Rt Y Zoom 35 Y Fire Rt

Pull snap between 9 and 7 yards deep. Pitch ball to Y Reciever.

E

T

N E

Z

J

X

M

YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Arizona Rattlers

Block #1 DB from the Outside.

Slide Away Frontside OL must aggressive cut DE.

Run off of Pro Hash if jack Buzzes Motion.

Start motion between 15-18 Yards depth.

Run Bubble Screen and be ready for hot call.

Lt Z Zoom 35 Z Fire Rt

Lt Z Zoom 35 Z Fire Rt

Pull snap between 9 and 7 yards deep.Pitch ball to Z Reciever.

Anticipate the QB pulling the snap early. Catch ball and run to Boards.

E

T

N E

Z

J

X

M

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Big 5 Step, Be Patient and wait for TE to Cross.

Push Hard at the Field CB and Pull up to Block.

Over the Mack and Under the Jack. If MackDoes not Blitz Occupy Him.

High Motion tight to TE. Make Jack Notice You.

Block 95 Protection.

Slide to Nose and Slip Over the top to Drag Route.

Any Kind of Zone Coverage to the Field throw Away.

Right Z Zoom 55 TE Drag

Right Z Zoom 55 TE DragArizona Rattlers

E

T

NE

Z

J

X

M

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Big 5 Step, Be Patient and wait for TE to Cross.

Push Hard at the Field CB and Pull up to Block.

Over the Mack and Under the Jack. If MackDoes not Blitz Occupy Him.

High Motion tight to TE. Make Jack Notice You.

Block 95 Protection.

Slide to Nose and Slip Over the top to Drag Route.

Any Kind of Zone Coverage to the Field throw Away.

Left Z Zoom 54 TE Drag

Left Z Zoom 54 TE Drag

Punch Backside A Gap Rusher

Arizona Rattlers

E

T

N E

Z

J

X

M

Y

QB

BC

FB

FC

FS

POS.Route:

Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Run a Go Route. Must Get CB turned outsidetoward the Walls.

Run a Post Route. Must Get FS turned inside.

Go Route.

2 Verticle Kicks and Block DE. Slip to Screen.

RECNO.

If Mack Comes then Go to FB. If Mack Stays then Go to TE.

Run a flat route. If Mack is blitzing look for the ball quickly.

Arizona Rattlers Rt Y Zoom 54 F Flat TE Read Screen

Rt Y Zoom 54 F Flat TE Read Screen

E

T

NE

Z

J

X

M

Y

QB

BC

FB

FC

FS

POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Run a Go Route. Must Get CB turned outsidetoward the Walls.

Run a Post Route. Must Get FS turned inside.

Go Route.

2 Verticle Kicks and Block DE. Slip to Screen.

RECNO.

If Mack Comes then Go to FB. If Mack Stays then Go to TE.

Run a flat route. If Mack is blitzing look for the ball quickly.

May use 52/53 or 54/55 Protection. Use Gap vs. Strong Mack. Use Slide vs. Slow Mack.

Arizona Rattlers Lt Y Zoom 53 F Flat TE Read Screen

Lt Y Zoom 53 F Flat TE Read Screen

ET

N E

Z

J

X

M

Y

QB

BC

FB

FC

FS

POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Run a Go Route. Must Get CB turned outsidetoward the Walls.

Run a Post Route. Must Get FS turned inside.

Go Route.

RECNO.

Run a flat route. If Mack is blitzing look for the ball quickly.

Arizona Rattlers Rt Y Zoom 52 F Flat Z Backside

Rt Y Zoom 52 F Flat Z Backside

Inside Release and Block Boundary CB.

If Mack Comes then Go to FB. If Mack Stays then Go to Z.

Be alert for Jack Buzzing the Z. Do Not Pass Up a defender to block another.

Be aware that backside DE is unblocked to the QB. Get depth with feet.

ET

NE

Z

J

X

M

Y

QB

BC

FB

FC

FS

POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Run a Go Route. Must Get CB turned outsidetoward the Walls.

Run a Post Route. Must Get FS turned inside.

Go Route.

RECNO.

Run a flat route. If Mack is blitzing look for the ball quickly.

Arizona Rattlers

If Mack Comes then Go to FB. If Mack Stays then Go to Z.

Inside release and block boundary CB. Be alert for Jack Buzzing the Z. Do Not Pass Up a defender to block another.

Be aware that backside DE is unblocked to the QB. Get depth with feet.

Lt Y Zoom 53 F Flat Z Backside

Rt Y Zoom 53 F Flat Z Backside

E

T

N E

Z

J

X

M

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Rt Y Zoom 55 Sting FB BS Screen LtSTING ROUTE ON FRONTSIDE

Z Reciever - Read Zone or Man. If Man run Shoot Route under Jack. If Zone Take BC out on a go route.

MAN

ZONE

5 Step Drop. Look frontside

Run Sting Route.

Run Sting Route.

Read Man or Zone.

Slide to call slide Bang the DE and slip to screen.

Rt Y Zoom 55 Sting FB BS Screen Lt

Arizona Rattlers

Inside the 15 yard line always run shoot.

E

T

NE

Z

J

X

M

Y

QB

BC

FB

FC FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

STING ROUTE ON FRONTSIDE

Z Reciever - Read Zone or Man. If Man run Shoot Route under Jack. If Zone Take BC out on a go route.

MAN

ZONE

5 Step Drop. Look frontside

Run Sting Route.

Run Sting Route.

Read Man or Zone.

Slide to call slide Bang the DE and slip to screen.

Lt Y Zoom 54 Sting FB BS Screen Lt

Lt Y Zoom 54 Sting FB BS Screen Lt

Arizona Rattlers

Inside the 15 yard line always run shoot route.

E

T

N E

Z

J

X

M

YQB

BC

FB

FC

FS

POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

Fake Iso and Naked Boot. Read Shoot (TE) toBoz.

BOZ Route

Delay Drag. Fit into the Frontside but do notget into the Shoot Route.

Kick Out on DE away.

TE Run a Shoot Route. No Delay.

Arizona Rattlers Rt Solid Y Plunge 23 Naked T Drag

RECNO.

Fake 23 Iso

Rt Solid Y Plunge 23 Naked T Drag

E

T

NE

Z

J

X

M

Y QB

BC

FB

FC

FS

RECNO. POS.

Route:Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

Z

F Kick Out on DE away.

TE Run a Shoot Route. No Delay.

Fake Iso and Naked Boot. Read Delay Arrowto Boz.

Arizona Rattlers Lt Y Trips Y Plunge 22 Naked Z Delay

Lt Trips Y Plunge 22 Naked Z Delay

X BOZ Route

Plunge Motion and Fake Iso.

Block down on End and Run a Delay Arrow. QB must be outside of you before you release to your arrow route.

E

T

N E

Z

J

X

M

Y

QB

BC

FB

FCFS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

F

T

Run a Go Route

Quick Drop and Read Jack. Throwing from TE to Fullback.

Quick 3-5 Jack Rt/Lt Z Loop or Trips

Inside Release of the DE and Work inside the Jack on a Go Route.

Hi Loop Motion and Block X Screen Rt.

Run X Quick Screen Rt QB can chose to give you the ball.

Block X Quick Screen Rt

Run Hot Route Avoid DE. Look Immediately

Arizona Rattlers

94 or 95 Base Center must block man to man on the Nose Guard

Rt Trips Z Zoom 95 TAB

Route:Rt Trips Z Zoom 95 TAB

RATTLERSOFFENSE

Offensive Passing Game

C

Drag (0)Stop (4)

Post (8)Go (9) Post Corner (7)

Slant (2)

Hitch (1)

Storm(3)

Bench (5)In (6)

Route Tree - Numbered Routes

Notes:

Notes:

C WR

QB

WR

Bench and Go Bench Post

Shoot

Delay

Slide Whip

Curl Comeback

Sail Post

Bubble

Smoke Sluggo

Sluggo Post

Dig

Route Tree - Tags and Specials

Smash (Poco)

Pole(Poco)

Poco Route is an option route. The reciever will run a Pole route at 9 yards or a Smash route at 9 yards.

BOZ- (Back of the End Zone)

Stay

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

YES YES

HIGH MOTION STATIONARY

RIGHT SIDE

Motion: Zoom or Loop Motions

Conversions: Vs. Press Coverage stay with the route. Work DB upfield at least 2 steps and work club rip or club swim across the defenders body to get inside. Turn numbers to QB and make the defender play through your body.

Coaching Points: Vs. Inside reciever position work a slant route release and go high angle backside. We will never throw the football through the Mack/Jack Box.

YES YES

RIGHT SIDE

HIGH MOTION STATIONARY

YES YES

Route Description: Reciever should push off the ball 2 steps with outside foot and stick route at 5 yards depth.

Coaching Points: Reciever must hit landmark and split so there is a throwing lane between him and the QB. Find the QB's eyes.

Conversions: Vs. Press: Convert to Go Route if there is no deep route over the top from any reciever. Vs Press out of high motion reciever should take easiest possible release. Term is "Just Win"

From Position Frontside _____ Middle ____ Backside ____ All _____

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Route Description: Reciever should push off the ball 2 steps with outside foot and plant and drive at 45 degree angle inside.

Route Description:

Coaching Points:

Route: Bubble RIGHT SIDE-Only run from Stationary Position

Bubble From #2 Positon

Receiver Routes: 3 Step/90 Routes

Route: Hitch

Route: Slant

STATIONARY vs. press

DB

Conversions:From #2 or #3 Position. Open step and create width immediately. Be ready for to catch the ball at any time. Must be able to get shoulders around when ball is thrown.

Outside or #1 Position. This becomes a stay route.

Route: StayStay

Stay Route- Receiver will hold his route at the LOS and get his numbers to the QB.

Route: Delay Receiver will delay at the LOS for a 2 count and then drive on a slant roue.

From Position Frontside _____ Middle ____ Backside ____ All _____

Conversions:

Coaching Points:

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Conversions:

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

HIGH MOTIONSTATIONARY

HIGH MOTIONSTATIONARY

RIGHT SIDE

Route: Slide

Route: Whip

Motion: Zoom or Loop Motions

RIGHT SIDE-Slide is Inside

RIGHT SIDE-Whip is Outside

Route Description: Quick 2 steps with the outside foot. Drive and sell the slant at a 45 degree angle. At appr. 5 yards depth stick your inside foot and slide out of route creating deception and seperation from the defender.

Coaching Points: Reciever must sell slant. If using it to hold down a defender the reciever must be active and ready for the ball at all times.

Route Description: Quick 2 steps up and angle outside. Drive and sell an outside breaking route at a similar 45 degree angle to the slide route except outside. At appr. 5 yards depth stick your outside foot and slide inside flat creating deception and seperation from the defender.

Conversions:

Coaching Points:

Route: Shoulder Route

Route Description: Run through the inside shoulder of the defender. Eyes must go through the defender.

FS

Receiver Routes: 3 Step/90 Routes

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Conversions:

Coaching Points:

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Conversions:

HIGH MOTION STATIONARY

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Coaching Points:

RIGHT SIDE

HIGH MOTION STATIONARY

RIGHT SIDE

RIGHT SIDE

Route: Arrow

Route: Go Route

Route: Short Storm

Coaching Points: Hit your depth of route at 5 yards. As you roll over your outside leg, snap your eyes around to the QB and be ready for the football.

Route Description: Slight up field movement as you drive on a flat route outside towards the dasher boards.Outside breaking route creating horizontal stretch on the defense. Little to no verticle push in this route except to position the recievers shoulders and body in a position to catch the football on the run.

Conversions: No Conversions.

Route Description: Speed out at 5 yards depth from stationary or high motion. Reciever must roll out on his outside foot creating quick seperation from the defender.

Route Description: Deep takeoff route. Stretch the field by getting fast release. Try to stack the defender in your back pocket.

Receiver Routes: 3 Step/90 Routes

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

HIGH MOTION STATIONARY

From Position Frontside _____ Middle ____ Backside ____ All _____

RIGHT SIDE

HIGH MOTION

STATIONARY

RIGHT SIDE

RIGHT SIDE

Route: Sluggo

Sluggo Post Sluggo

From Position Frontside _____ Middle ____ Backside ____ All _____Motion: No Motion

Coaching Points: Timing route which requires alot of work. The key for the WR is to make this route look similar to the slant concept. Must also stick the route very hard with your inside foot to get out to the fade.

Route Description: Two step And sell the slant, stick the route with your inside foot and go to fade.

Motion: No Motion

From Position Frontside _____ Middle ____ Backside ____ All _____

Route: Slide and GoMotion: Zoom or Loop Motions

Coaching Points: Route can be run from stationary at any position. It is also an excellent route to run from High Motion, particularly in our caswell package. Receiver must be very athletic and deceptive in his stop and go routes.

Coaching Points: Sell the Slide route first. Stick the slide and work to a flat route for 1-2 steps. Stick the outside foot and go to the post.

Conversions:

Route: Bench and Go

Route Description: The receiver is going to push off the line of scrimmage and sell the bench route. Shorten up the out cut from 15 yards on a bench to 10 yards on Bench and Go. Sell the out cut with a speed out. Make sure you get your eyes back to the QB to get the DB to break on the route.

Conversions: vs. Press run a go route.

Coaching Points: Must set this route up by beating the DB with the Bench route. Best used when the DB is undercutting the Bench route and trying to anticipate the throw by the QB. Not good vs. a DB who plays hard on the upfield shoulder.

Route Description: Two step and sell the slant and go concept. After defender bites on the sluggo then cross his face inside on the post.

Receiver Routes: Big 3 Step Routes

Route: Sluggo Post

From Position Frontside _____ Middle ____ Backside ____ All _____

RIGHT SIDE

HIGH MOTION

RIGHT SIDE

From Position Frontside _____ Middle ____ Backside ____ All _____

Break route at 45 degree Angle away from DB.

Route Description: Single Break Route Broken off opposite foot to 45 degree angle.

Coaching Points: Drive to midline of defender covering high motion and break opposite of his leverage.

Motion: Generally run with Motion and Loop motion to #2 or #3 position.

BALL

BALL

Route: Smash Route

Motion: Zoom or Loop Motions. Can be run from stationary position.

Coaching Points:

Conversions: Vs. Smack Coverage convert and beat deep (just win) coverage. Vs. Sky coverage wiggle inside the Middle Safety.

Coaching Points: Drive in High Motion to midline of defenders body and break off inside foot at 45 degree angle.

Red Zone Adjustment: If we run Poco inside the 15 yard line, set up the route the same way except we will drive up on the toes of the defender and break when we break within 1 yard of his cushion and take it high angle to the corner of the end zone.

Red Zone Adjustment: If we run Poco inside the 15 yard line, set up the route the same way except we will drive up on the toes of the defender and break when we break within 1 yard of his cushion and take it high angle to the corner of the end zone.

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Route Description:

Conversions:

Coaching Points:

HIGH MOTION

STATIONARY

RIGHT SIDE

Route Description: Push verticle to 10 yards and then break route to post. Do not double break this route. Break off of outside foot. Make sure you get your depth on this route.

Route: Poco

Receiver Routes: Big 3 Step Routes

Route: Pole

From Position Frontside _____ Middle ____ Backside ____ All _____

Conversions:

Coaching Points:

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Coaching Points:

HIGH MOTION STATIONARY

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Conversions:

RIGHT SIDE

HIGH MOTIONSTATIONARY

HIGH MOTION STATIONARY

RIGHT SIDE

RIGHT SIDE

Route: Stop

Route: Storm

Route: Bench

Route Description: Speed out at 10 yards depth from stationary or high motion. Reciever must roll out on his outside foot creating quick seperation from the defender.

Coaching Points: Hit your depth of route at 5 yards. As you roll over your outside leg, snap your eyes around to the QB and be ready for the football.

Conversions: Convert to Go vs. Press unless you have a route over the top of you.

Motion: Zoom or Stationary

Route Description: Stem defender inside and push to 15 yards depth. Snap off the top of the route and be ready for the ball right now.

Receiver Routes: 5 Step/50 Routes

Route Description: Drive hard off the ball and sell the Go route. At 10 -12 yards stick outside foot if ball is not there work back to QB.

From Position Frontside _____ Middle ____ Backside ____ All _____

Conversions:

Coaching Points:

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Conversions:

HIGH MOTION STATIONARY

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

Conversions:

HIGH MOTIONSTATIONARY

HIGH MOTIONSTATIONARY

Route: In

Route: Dig

Route: Shoot Motion: Never run Shoot routes with any type of Motion.

RIGHT SIDE

RIGHT SIDE-ALWAYS FRONTSIDE ROUTE

Route Description: Drive off the ball hard. Get defender to driving deep, come under control and run a square in at 15 yards.

Coaching Points: We want to throw this ball on the frontside of the field. We cannot throw this route in the middle of the field.

Coaching Points: This route will be run from the backside or the Inside receiver on the frontside. We will never run this from the Y reciever spot or #1 reciever on the frontside of the formation. We would call the IN route.

Route Description:Drive to set up the post route. At 12 yards post break the route and flatten off at 15 yards. At the top of this route, try and run this route downhill by 1 Yard.

Route Description:Drive flat down the line of scrimmage two steps and then climb in a crossing route. Must take this route under the Mack or Jack linebacker.

Receiver Routes: 5 Step/50 Routes

RIGHT SIDE-THIS WILL ALWAYS BE A BACKSIDE OR MIDDLE RECEIVER ROUTE

From Position Frontside _____ Middle ____ Backside ____ All _____

Conversions:

From Position Frontside _____ Middle ____ Backside ____ All _____

Motion: Zoom or Loop Motions

HIGH MOTION STATIONARY

From Position Frontside _____ Middle ____ Backside ____ All _____

RIGHT SIDE

HIGH MOTIONSTATIONARY

HIGH MOTIONSTATIONARY

RIGHT SIDE

RIGHT SIDE

Route: Post

Route: Corner

Route: Post Corner

Route Description: Deep Post Route driven to 15 yards and break deep at high angle route.

Conversions: If the defender stays high on top of Post break reciever may flatten route off to prevent undercutting.

Coaching Points: Must press off the Line of Scrimmage to get high angle throw in. Good against DB's who are playing too tight or trying to play man to man coverage.

Route Description: Deep Corner route driven to 15 yards and break deep at high angle to corner of field.

Coaching Points: Think high angle early and flatten off route if DB stays high and you cannot break his cushion.

Conversions:

Route Description: Post Corner Route may be run from any alignment. The key to this route is driving to 12 yards and breaking hard on the post before taking it back to the corner.

Coaching Points: When selling the post look back at the QB to get DB to bite. Receiver must be patient with this route. Do not hurry up the route.

Motion: Zoom Loop or Stationary Position.

Motion: Zoom Loop or Stationary Position.

Receiver Routes: 5 Step/50 Routes

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

5 Yard Hitch, 2nd Outside Step

5 Yard Hitch, 2nd Outside Step

5 Yard Hitch, 2nd Outside Step

X

Z

TE/FB Protection Called

If pressed, convert to go route

If pressed, convert to go route

Read Softest Defender and Nearest Rec. Pre - Snap.

Must work for throwing lane between the DE and Frontside LBer.

Any reciever in high motion must take easiest possible release and beat the defender. "Just Win"

Arizona RattlersRight Y Zoom 32 Hitch

Right Y Zoom 32 Hitch

3 Step Game

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

5 Yard Hitch, 2nd Outside Step

X

Z

TE/FB Protection Called

If pressed, convert to go route

Read Softest Defender and Nearest Rec. Pre - Snap.

5 Yard Hitch, Hard 45 Angle Step and Replacethe Hitch Alignment of the #1 Reciever.

If pressed, release inside of the middle of the field and beat the DB on a go route.

5 Yard Hitch, Hard \45 Angle Step over the topof the inside reciever to the Hitch Position.

If pressed convert to wheel route up the boards.

Arizona RattlersRight Up Y Zoom 32 Hitch Switch

Right Up Y Zoom 32 Hitch Switch

3 Step Game

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

X

Z

TE/FB Protection Called

Slant Route off your 2nd Outside Step If pressed stay with your slant release.

5 Yard Hitch Route. Work to Dasher Boards

Read Softest Defender and Nearest Rec. Look Y To Z.

Attack inside Shoulder of FS and release inside regardless of his coverage.

Work 5 yard Hitch Route and work to dasher boards.

Shoulder Route

Arizona Rattlers3 Step GameRight X Zoom 34 Slant Y Shoulder

Right X Zoom 34 Slant Y Shoulder

E

T

N E

Z

J

X

P

YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

X

Z

TE/FB Protection Called

5 Yard Hitch Route. Work to Dasher Boards

Arizona Rattlers3 Step GameRight Z Zoom 35 Y Bubble Z Hitch

Always call slide protection away from bubble.

Read defender covering Z. If he squats go frontside to bubble.

Block frontside CB. If FS comes down block him as most dangerous.

Bubble route.

Right Z Zoom 35 Y Bubble Z Hitch

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

X

Z

Protection Called

Read Softest and Nearest Defender. Pre - Snap.Look Y to Z

Sell the Slant and Pivot Out Flat to a Slide.

OL/FB

Shoulder Route Must release inside vs. press.

Slide Route

Slide RouteSell the Slant and Pivot Out Flat to a Slide. If Pressed Hold Down Defender on the boards.

Arizona Rattlers

STAY

3 Step GameRight Y Zoom 94 X Slide Y Shoulder

Right Y Zoom 94 X Slide Y Shoulder

E

T

N E

Z

J

X

P

YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

X

Z

TE/FB Protection Called

Slant Route off your 2nd Outside Step

Slant Route off your 2nd Outside Step

If pressed stay with your slant release.

If pressed stay with your slant release.

Run Bubble Route Open step with outside foot and snap your eyes around and be ready for ball.

Right 92 Bubble, Slide

Pre-Snap read for soft coverage. Think Two Man side to Slide Route.

Arizona RattlersRight Z Zoom 92 Sling 3 Step Game

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called We can slide protect with all stops.

Read the Drop of the 2 rec. side CB.

5 Yard Hitch Route off of 2nd outside step

Smash Route

Arizona Rattlers

VS. Sky Coverage or any force bythe FS the Y must take inside release and work to the middle of the field.Be Aware of either CB undercutting your route.

Right Y Zoom 92 Smash, X Stay

Right Y Zoom 92 Smash, X Stay (X Delay)

Stay Route X Delay Tag- WR read inside defender. If he stays I stay if he goes deep I go.

3 Step Game

Big 3 Step Drop. Pull the snap 2-3 Yds. early.

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Shoot route

Z Loop Motion and Run a Smash Route

If pressed run a shoot route across the formation.

Arizona RattlersRight Trips Z Zoom 92 Z Smash, X Stay

Right Trips Z Zoom 92 Z Smash, X Stay

Hitch Route

Stay

3 Step Game

Big 3 Step Drop. Pull the snap 2-3 Yds. early.

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

5 Yard Hitch Route off of 2nd outside step

Pre-Snap read for soft coverage.

If pressed you must stay with route called.

Arizona RattlersRight Y Zoom 92 Pole X Delay

Right Y Zoom 92 Pole X Delay

Pole Route

Delay Slant. If pressed you must stay with route called.

3 Step Game

Big 3 Step Drop. Pull the snap 2-3 Yds. early.

E

T

NE

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Hitch Route

Poco Route

Arizona Rattlers

Big 3 Step Drop. Pull the snap 2-3 Yds. early.

Right Y Zoom 92 Poco X Delay

Right Y Zoom 92 Poco X Delay

Delay Slant

3 Step Game

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

5 Yard Hitch Route off of 2nd outside step

5 Yard Hitch Route off of 2nd outside step

Big 3 Step Drop Pre-Snap read for soft coverage.

If pressed you must stay with route called.

If Pressed you will work under the X's route.

Right Trips Z Zoom 92 POCO

If pressed run a shoot route across the formation.

Arizona Rattlers

POCO Route - Push Route to 10 Yards and then run Pole or Smash Based on Coverage.

Right Trips Z Zoom 92 Poco 3 Step Game

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

If any defenders play too far off, hook up and hold hand up for ball.

Quick 5 Step Drop Pre Snap Read For Soft coverage.

We can slide protect with all stops.

Arizona Rattlers

Post Corner

5 Step GameSmoke Route Concepts

Hitch Switch

Hitch Switch

Smoke Route = Hitch and Go

Right Z Zoom 54 Hitch Switch Z Smoke

Right Z Zoom 54 Hitch Switch Z Smoke

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

If any defenders play too far off, hook up and hold hand up for ball.

Quick 5 Step Drop Pre Snap Read For Soft coverage.

We can slide protect with all stops.

Stops with Tags

Run Tagged Route Called

Arizona Rattlers

Right Z Zoom 54 Hitch Switch Z Post

Hitch Switch

Hitch Switch

Right Z Zoom 54 Hitch Switch Z Post (Z Post Corner, Z Bench) 5 Step Game

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS.

Route:Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

By Tagging the Y reciever, the post route and corner route go well with this combination.

15 Yard Post or Post Corner Cut

Arizona Rattlers

Hitch Route

Hitch Route

X Post X Post Corner

May Tag X receiver routes with any of these options.

X Bench

Right Up X Zoom 53 Hitch X Post

Right Up X Zoom 53 Hitch X Post (X Post Corner, X Bench) 5 Step Game

ET

N E

Z

J

X

P

YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

If any defenders play too far off, hook up and hold hand up for ball.

Pre Snap Read For Soft coverage.

Push Hard off the ball and sit down at 10 yards. Snap head and eyes back to QB.

Push Hard off the ball and sit down at 10 yards. Snap head and eyes back to QB.

Push Hard off the ball and sit down at 10 yards. Snap head and eyes back to QB.

We can slide protect with all stops.

10 yard Stop Route

10 yard Stop Route

10 yard Stop Route

Quick 5 Step Drop

Arizona RattlersRight 54 Stops 5 Step Game

Right 54 Stops

E

T

NE

Z

J

X

P

Y

QB

BC

FB

FC FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Z

TE/FB Protection Called

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Low Hold route unless tagged.

Left Wing X Loop 53 Scissors

Left Wing X Loop 53 Scissors

Quick 5 Step Drop

Post Route

Corner Route

Arizona Rattlers5 Step Game

Stack the stem of your route over the top of the alignment of the Z receiver.

E

T

NE

Z

J

X

P

YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Z

TE/FB Protection Called

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

Z

TE/FB Protection Called

Low Hold route unless tagged.

Quick 5 Step Drop

Post Route

Left Wing X Loop 53 Scissors Switch

Corner Route,

Arizona Rattlers5 Step Game

Stack the stem of your route over the top of the alignment of the Z receiver.

X

Left Wing Y Loop 53 Scissors, Switch

E

T

N E

Z

J

X

P

YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

Go Route

By Tagging the Y reciever, the post route and corner route go well with this combination.

6 Yard Speed Out Cut Down 10 Yard Storm Route to 6 yards.

15 Yard Dig

Must Press the Go route hard off the ball.

Right Z Zoom 52 Short Storm, Z Dig

Right Z Zoom 52 Short Storm, Z Dig

Arizona Rattlers5 Step Game

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

Post Curl Show the Post Route and Curl up at 15 yards depth. Stay outside with this route.

Hitch Route

Arizona Rattlers5 Step GameRight Up X Zoom 52 Curl Combo

Right Up X Zoom 52 Curl Combo

Run Arrow to Hitch Route

E

T

N E

Z

J

X

P

YQB

BC

FB

FCFS

Protection Keys Reads/Coaching PointsDrop Formations

Reciever and QB can sight adjust this route. If the FS is high and over the topflatten this route off as needed.

RECNO. POS. Route: Alignment/Coaching Points

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

Go Route

Post Route

Shoot Route

Right 52 Go, Z Shoot (Z Read)

By Tagging Z READ onto the route the Z reciever will run either a Hitch route on the backside vs. soft or off coverage and a shoot route if the CB is tight or in press alignment.

Right 52 Go, Z Shoot (Z Read)

Arizona Rattlers5 Step Game

E

T

N E

Z

J

X

P

YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Go Route

Shoot Route

Quick 5 Step Drop

Post Route

Arizona Rattlers

Take a slightly wider alignment, first two steps should be flat down the LOS and then drag under the LBers.

X Zoom inside tight along side the Y.

5 Step GameRight Up X Inside 52 Go, Z Shoot

Reciever and QB can sight adjust this route. If the FS is high and over the topflatten this route off as needed.

Right Up X Inside 52 Go, Z Shoot

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

Go Route

Go Route

Work inside release, stem your route and then post break before you run your dig.

Work A Skinny Post using the X to Clear.

Work an Outside Go Release working through the FC's inside Shoulder.

Read Go Side for Y to X. Vs. Combo on the 2 Rec. Side come backto Dig.

Must Run X High Motion to Get this Clear Route to Work.

Right 52 Sting Switch

Right 52 Sting Switch

Stop Route

Arizona Rattlers5 Step Game

E

T

N E

Z

J

X

P

Y

QB

BC

FB

FCFS

RECNO.

POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

Work inside release, stem your route and then post break before you run your dig.

Work an Outside Go Release working through the FC's inside Shoulder.

Stop Route

Arizona Rattlers5 Step GameRight Y Zoom 54 Y Comeback

Right Y Zoom 54 Y Comeback

Drive Inside of Y and go vertical.

15 Yard Comeback

Right Tight Y Zoom 50 Y Comeback is also a good route.

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X

P

Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

Go Route

Go Route

10-12 Yard In Route

Right X Zoom 52 All Go Y In

Arizona RattlersRight Y Zoom 52 All Go Y In

Press step the and attack the Middle safety. Make him think you are going post and then run go route.

5 Step Game

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X

P

YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

15 Yard Bench Route

15 Yard Bench Route

10 Yard Stop Route

Arizona RattlersRight Up X Zoom 52 Bench, Y Curl

Right Up X Zoom 52 Bench, Y Curl

10-12 Yard Curl Route into the Middle Open Zone of the Defense.

Vs. Press of any kind to middle reciever convert to skinny post route.

5 Step Game

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X

P

Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

10 Yard Stop Route

We are thinking Double post route on the backside.

12 Yard Drag

Right Trips X Zoom 52 Double Post

Arizona Rattlers5 Step Game

15 Yard Post Route

We may also tag X on X IN.

Right Trips Y Zoom 52 Double Post

In all of our Double Post concept, High motion alwasy has high post and stationary has low.

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X

P

Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop We are thinking Double post route on the backside.

Arizona Rattlers5 Step Game

15 Yard Post Route

Right Trips Y Zoom 52 Go Z Slide or Z Read.

Right Trips Y Zoom 52 Go Z Slide

Go Route

6-8 Yard Slide Route

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J

X

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YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

Arizona Rattlers5 Step Game

Go Route

Loop to #3 and read low defender to run slide route at 6-8 or slip to backside.

Wheel route. Sit down at 5 yards.

Right Rage Y Short 52 Wheel Y Read

Right Rage Y Short 52 Wheel Y Read

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J

X

P

YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

Arizona Rattlers5 Step Game

Right Rage Y loop 52 Wheel Y Read

Wheel route. Sit down at 5 yards.

Y Corner

Y Drag

Right Rage Y Short 52 Sling Y Drag

Slant Route

Loop to #3 and run drag route. We can tag corner route on this.

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J

X

P

Y QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

Arizona Rattlers5 Step Game

Wheel route. Sit down at 5 yards.

Slant Route

Bench

Post Corner Y Post

Right Rage Y Crazy 52 Sling Y Post

Right Rage Y Crazy 52 Sling Y Post

Crazy Motion to Post route.Create deception in your motion to gain leverage on the defender.

May tag Post, Post Corner or

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Z

J

X

P

YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Quick 5 Step Drop

If the FS moves to the middle of the field with motion we are probably getting Zone Coverage

Run a wheel route but sit down at 10 Yards.

Post CornerPost

Run a wheel route from #2 position and sit down at 5 yards.

Arizona Rattlers

Left Trips Y Loop 53 Wheel, Y Post or Y Post Corner

Read Man or Zone. Often times the FS is the indicator.

Y Loop to frontside and run route called.

On wheel concept if you get any route breaking to your side you sit down at 12-15 yards. If the Y goes away take your wheel up the wall.

Left Trips Y Loop 53 Wheel, Y Postor Y Post Corner 5 Step Game

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P

Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

TE/FB Protection Called

Post Corner Combo Post Combo

Curl Combo

Run Arrow to Hitch Route

Run Drag to Backside Hitch Route

Run Post Curl

We can tag High Route with Curl Combo, Post Combo or Post Corner .

Arizona Rattlers5 Step GameRt Bunch Over Y Loop 53 Curl Combo

Rt Bunch Over Y Loop 53 Curl Combo

Quick 5 Step Drop

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J

X

P

YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

X

Z

TE/FB Protection Called

Run a Go Route

Zoom In to #2 and Run a 15 Yard Post Route

Run a Drag to 10 to 12 Yards.

Read Go Route to Double Post Concept

Arizona Rattlers Rt Bunch Y Divide 52 Double Post,

Rt Bunch Y Divide 52 Double Post,

Y

5 Step Game

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J

X

P

YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

X

Z

TE/FB Protection Called

Run a Go Route

Zoom In to #2 and Run a 15 Yard Post Route

Run a Drag to 10 to 12 Yards.

Read Go Route to Double Post Concept

Arizona Rattlers

Y

5 Step Game

Rt Bunch Wide Y Inside 52 Double Post,

Rt Bunch Wide Y Inside 52 Double Post,

RATTLERSOFFENSE

Offensive Red Zone Passing Game

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YQB

BC

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FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

X

Z

Protection Called

Read Softest and Nearest Defender. Pre - Snap.Look Y to Z

Slant Route off your 2nd Outside Step If pressed stay with your slant release. Work release upfield first if possible.

Sell the Slant and Pivot Out Flat to a Slide. If Pressed Hold Down Defender on the boards.

Run Slide Route or Hold Route

OL/FB

Shoulder Route thru FS. Drive at inside shoulder of FS. If FS vacates look for ball right now.

End Zone

Right 34 Slant, Y Shoulder

Right 34 Slant, Y Shoulder

Arizona Rattlers

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Y

QB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

X

Z

Protection Called

Read Softest and Nearest Defender. Pre - Snap.Look Y to Z

Slant Route off your 2nd Outside Step

If pressed stay with your slant release. Must release inside vs. press.

Work to the boards and hold down your defender.

Sell the Slant and Pivot Out Flat to a Slide.

OL/FB

End Zone

Slide Route

Slant Route off your 1st Outside Step

Arizona RattlersRight Y Zoom 34 X Slide Y Shoulder

Y= vs. Press slip to BS Corner.

Right Y Zoom 34 X Slide Y Shoulder

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YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

X

Z

Protection Called

Read Softest and Nearest Defender. Pre - Snap.Look Y to Z

Vs. Press

Right 95 Sluggo

Run Slide Route or Hold Route

OL/FB

Shoulder Route thru FS. Drive at inside shoulder of FS. If FS vacates look for ball right now.

Two Quick steps with outside foot, drive to slant. Stick with inside leg and drive to fade route.

Sell the Slant and Pivot Out Flat to a Slide. If Pressed Hold Down Defender on the boards.

End Zone

Sluggo Route= Slant and Go Route.

Arizona RattlersRight Y Zoom 94 Sluggo

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Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

Pre-Snap Read for Tough Man or Zone.

Run a Slide Route.

OL/FB

Smash Route

Big 3 Step Drop

Run a Slide or Hitch Route.

Aim to the Corner of the End Zone.

End Zone

Inside the 15 yard line, We will break off the corner route 1-2 yds. in front of FS.

Arizona RattlersRight Y Zoom 94 Smash X Stay

Right Y Zoom 94 Smash X Stay

Stay Route

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Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

Pre-Snap Read for Tough Man or Zone.

Run a Slide Route.

OL/FB

Smash Route

Delayed Slant Route

Big 3 Step Drop

Run a Slide or Hitch Route.

If pressed, Hold route on the LOS.

Delay at the LOS. Key QB's eyes, give him a look at the Smash. If he does not take it, run a delay slant route.

Aim to the Corner of the End Zone. End Zone

Inside the 15 yard line, We will break off the corner route 1-2 yds. in front of FS.

Arizona RattlersRight Y Zoom 94 Smash X Delay

Right Y Zoom 94 Smash X Delay

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X

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Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB Quick 3 Step Drop

Y

X

Z

Protection Called

Pre-Snap read for soft coverage.

Run Bubble Route from #1 Rec. Position Work for as much width as possible.

VS. Tough Coverage Run a BOZ Route.

Run a Slide Route.

OL/FB

End Zone

If pressed, convert to BOZ but whip out of it at the back of the Dasher Boards.

Sail Post Route Good against catch man technique by DB. Sell the Sail route and Whip it to the postafter clearing the FS hip.

Arizona RattlersRight Y Zoom 94 Sail Post

Right Y Zoom 94 Sail Post

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Y

QB

BC

FB

FCFS

X

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

End Zone

Protection Called

Read Coverage. Vs. Tough Press Look for the ball of the pick of Z quickly.

Quick 5 Step Drop

Run A BOZ route to the Back of the End Zoneand look for Ball.

OL/FB

High Motion and Run Slide or Slide and Go.

Run Arrow Route.

Read Coverage. Vs. Combo look to sit in the hole. Vs. Man Run Slide & Go.

Y May start his alignment in a wide technique.

Y Must vary his split from the Z based upon the Coverage. Vs. Smack Y Should pick for the Z. Vs. Combo split the difference between the Z and the Y.

We may incorporate BOZ with a whip or a Stutter BOZ and go technique.

Right Trips Y Zoom 54 Caswell

Right Trips Y Zoom 54 Caswell

Arizona Rattlers

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YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

Line up in a slot formation. Run an Arrowroute after the clear route gets over you.

Loop motion and run a slide route at 3-5 yards.

End ZoneIf we want the dragjust tag the play with ZDrag

Read Coverage. Vs. Tough Press Look for the ball of the pick of Z quickly.

Read Coverage. Vs. Combo look to sit in the hole. Work route off of inside reciever.

Quick 5 Step Drop

Run A BOZ route to the Back of the End Zoneand look for Ball.

OL/FB

Arizona RattlersRight Slot Z Loop 54 Caswell

Right Slot Z Loop 54 Caswell

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Y

QB

BC

FB

FCFS

X

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

End Zone

Protection Called

Read Coverage. Vs. Tough Press Look for the ball of the pick of Z quickly.

Quick 5 Step Drop

Run A BOZ route to the Back of the End Zoneand look for Ball.

OL/FB

High Motion and Run Slide or Slide and Go.

Run Arrow Route.

Read Coverage. Vs. Combo look to sit in the hole. Vs. Man Run Slide & Go.

Y May start his alignment in a wide technique.

We may incorporate BOZ with a whip or a Stutter BOZ and go technique.

Right Bunch or Trey Y Zoom 54 Caswell

Right Bunch or Trey Y Zoom 54 Caswell

Arizona Rattlers

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YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

End Zone

OL/FB

Arizona RattlersRight Slot Z Loop 66 Short Storm X Boz

Rt. Slot Z Loop 66 Short Storm X Boz

Sprint Out

Run A BOZ route to the Back of the End Zoneand look for Ball.

Loop to #2 and run a Short Storm.

Push it up field and work hard to high angleback corner of end zone.

If we go to the left we may go 50's.

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JX

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YQB

BC

FB

FCFS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

Block most dangerous Threat.

Run Slant or Stop Fade

Loop and Block first threat defender

End Zone

OL/FB

The QB will hand signal 1 of 3 routes for the the X reciever to run. Slant, fade or stop fade based on the alignment of the FC.

QB should look for Slant 1st, Stop Fade 2nd or Regular Fade 3rd.

Hand Signal the route pre snap. Quick 3 Step Drop

Run Backside Quick Screen.

QB- if the FS stays frontside, throw the backside screen to Z.

Rt Y Loop 94 Goaline Special

Rt Y Loop 94 Goaline Special

Arizona Rattlers

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J

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YQB

BC

FB

FC

FS

RECNO. POS. Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

Block most dangerous Threat.

The Y reciever will run a slant,or stop fade based on the alignment of the FC.

Quick 3 Step Drop

Run Slant or Stop Fade

Loop and Block first threat defender

Run Bubble Route

Quick 3 Step drop and throw regular or slant or throw stop fade just like hitch.

Pre Snap read the alignment of Field Corner. If the Safety does not go with X then work the Bubble Screen to the Z.

End Zone

OL/FB

Lt Y Loop 95 Goaline Special

Route: Lt Y Loop 95 Goaline Special

Arizona Rattlers

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YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

Run Slant or Stop Fade

Loop and Block first threat defender

End Zone

OL/FB

The QB will hand signal 1 of 3 routes for the the X reciever to run. Slant, fade or stop fade based on the alignment of the FC.

Hand Signal the route pre snap. Quick 3 Step Drop

Run Backside Quick Screen.

QB- if the FS stays frontside, throw the backside screen to Z.

Arizona RattlersRt Wing Y Outside 94 Goaline Special

Y Blocks 1st Threat

Rt Wing Y Outside 94 Goaline Special

IF they keep FS frontside throw Z bubble to Z receiver.

If CB is soft be alertfor Jack to BUZZ.

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YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

End Zone

Quick 3 Step Drop

Loop and Sell ISO Fake

Block and Seal Defensive End

BOZ Route

TE Show Down Block and Release to Drag. Must release under the Jack.

Rt Solid Y Loop 23 Naked T Drag

Rt Solid Y Loop 23 Naked T Drag

Arizona Rattlers

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Z

J

X

M

Y QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

End Zone

Quick 3 Step Drop

Loop and Sell ISO Fake

Block and Seal Defensive End

BOZ Route

TE Show Down Block and Release to Drag. Must release under the Jack.

Lt Solid Y Plunge 22 Naked T Drag

Lt Solid Y Plunge 22 Naked T Drag

Arizona Rattlers

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J

X

M

Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

End Zone

Quick 3 Step Drop

Loop and Sell ISO Fake

OL/FB Block the Play. Do Not Work Downfield.

Delay

BOZ Route

Show Down Block with Hands and Releaseto Flat Route.

Arizona Rattlers X Rt Trips X Plunge 23 Naked Z Delay

X Rt Trips X Plunge 23 Naked Z Delay

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JX

M

YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

End Zone

OL/FB

Quick 3 Step Drop

Fade Route

Run Backside High Angle Drag

Run Slide Route

Work fade route from #2 position. Declare a landmark on the Back of the Zone.

Cut FrontsideTE Sluggit

Pre-Snap read for Y Fade. If Fade route is not there Pre Snap then work Slide to Drag after the snap.

Arizona RattlersRt Bunch Y Divide 95 X Fade Z Slide

Rt Bunch Y Divide 95 X Fade Z Slide

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YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

End Zone

OL/FB Protection Called- Hard set.

Big 3 step drop

Boz route. Work through outside shoulder of #2 defender.

High Motion and Run Slide or Slide and Go.

Run Arrow Route

Read Coverage. Vs. Combo look to sit in the hole. Vs. Man Run Slide & Go.

Read Coverage. Vs. Tough Press Look for the ball off the pick of Z quickly.

Arizona RattlersRt Bunch Y Inside 52 Caswell

Rt Bunch Y Inside 52 Caswell

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J

X

M

YQB

BC

FB

FC

FS

POS.Route:

Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

End Zone

OL/FB

Short Corner Route

Slide Route

RECNO.

Short Storm Route

Big 3 Step Drop

Be patient in route. Work to inside shoulder of #2 defender and sell the backside route before breaking to Corner.Be patient in route. Work route upfield and then snap route off quickly on the out route.

Be patient in route. Work off of the #1 Defenders outside shoulder.

Arizona RattlersRt Bunch Y Inside 52 Short Storm Y Corner

Rt Bunch Y Inside 52 Short Storm Y Corner

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YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

End Zone

OL/FB

Quick 1 Step and Give it to the Z.

Block #3 Defender.

Zoom Inside and Block #2 Defender

Quick Bubble Screen and look for the ball quick.

Arizona RattlersRt Bunch Y Inside Z Bubble Screen Rt

May also use Quick motion and block #3.

Rt Bunch Y Inside Z Bubble Screen Rt

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J

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YQB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection Called

End Zone

OL/FB

Block Man on or #2 Defender.

Block Man on or #3 Defender

Right Bunch 95 Y Slant Pick

Right Bunch 95 Y Slant Pick

Quick 1 Step and Give it to the Y

Stab outside and then slant under the X.

Arizona Rattlers

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J

X

M

Y

QB

BC

FB

FC

FS

RECNO. POS. Route: Alignment/Coaching Points

Protection Keys Reads/Coaching PointsDrop Formations

QB

Y

X

Z

Protection CalledOL/FB

Big 3 Step Drop

Delay at the LOS. Key QB's eyes, give him a look at the Smash. If he does not take it, run a delay slant route.

End Zone

Inside the 15 yard line, We will break off the corner route 1-2 yds. in front of FS.

Arizona RattlersRight Y Zoom 92 Y Pylon

Run Z Boz or Z Shoot

Run Run X Boz with a whip to the corner of the End Zone.

Right Y Zoom 92 Y Pylon

Buy time with your feet and wait for pylon route to come open. Work Boz or frontside Boz whip.

BOZ Whip to the Front corner of the End Zone.

Drive 1 behind the umpire and drive down to the Pylon.

Run a Boz route.