13 card bluff m
Transcript of 13 card bluff m
13 Card
Bluff
Things needed
• 1 Deck of Cards
• 2 6-sided Dice
Rules
• Each person starts with exactly 13 cards
• When the dice is rolled, the player must get rid of the card (or cards) that corresponds to that number.
For example: A “7” is rolled
Our player here doesn’t have a “7” in his hand.
Our player has 2 choices:
Draw a card, ending his turn in the process
OR
Bluffing and putting a card that doesn’t
match the dice.
Dice & Card System
Jack = 11 on diceQueen = 12 on dice
Due to the fact that you cant roll a 1 or 13:King/ Ace = 13
All other cards have their respective number value
The Winner & Loser
• The winner is the person who can get as close to 0 and does NOT have a “King” or “Ace”
• The loser is the person who ends up keeping either “King”, “Ace” or both in their hand regardless of number of cards.
Failed Ideas
Using hand gesturesUsing verbal riddlesBetting on cardsA point systemUsing dice to determine suit (confusing and
unappealing)Caught player takes the whole discard pile (big
disadvantage to caught player)Game lasts until player runs out of cards (lasts too long)
Keywords
• John Wayne • Card Game • Poker • 13• Cards • Bluff• Dice • Westerns