1 / 20 Crushing virtual cigarettes helps reducing tobacco addiction. Final results from a...

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1 / 20 Crushing virtual cigarettes helps reducing tobacco addiction. Final results from a preliminary control trial Girard 1 , B., Turcotte 1 , V., & Bouchard 2 , S. 1 GRAP, Occupational psychology clinic 2 Université du Québec en Outaouais

Transcript of 1 / 20 Crushing virtual cigarettes helps reducing tobacco addiction. Final results from a...

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Crushing virtual cigarettes helps reducing tobacco addiction.

Final results from a preliminary control trial

Girard1, B., Turcotte1, V., & Bouchard2, S.1GRAP, Occupational psychology clinic

2Université du Québec en Outaouais

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PILOT STUDY 2007

OBSERVATIONS:

1. Some clinical indications of modifying craving and smoking behaviours.

2. An action-cue exposure (ACET) strategy could be considered in the treatment of substance addiction.

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• Objective of the current study:– Test the advantages of adding to a psychosocial

smoking cessation treatment program for adults four (4) sessions of immersion in virtual reality where the patient uses a virtual arm to crush cigarettes.

• Hypothesis:– Compared to the placebo condition, crushing virtual

cigarettes will lead to:• Better reduction in tobacco addiction• Better abstinence• Better retention in the program

COMPARATIVE STUDY 2008

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DESIGN

• 91 subjects randomly assigned

• Combined therapy (no medication): psychosocial support + crushing virtual cigarettes psychosocial support + grasping virtual balls

• No target quit date

• Study has been approved by the Research Ethics Board of UQO

• “Internal funding”

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PRESELECTION (telephone)

• Recruitment through local medias

• Inclusion criteria :Age between 18 – 65Daily smoking 10 cigarettes and more (last year)Fewer than 3 months abstinence (last year)Desire to stop smoking

• Exclusion criteria :Any serious or unstable disease (6 months)Treatment for major mental illness (last year)Use of medication to stop smoking (6 months)Regular use of CNS medicationTreatment with “cybertherapy” (last year)History of severe substance abuse (last year)Pregnancy

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SELECTION (clinic visit)

• Physical data : vital signsbody mass index

• Smoking history :agedurationnumber of attemptsabstinence periodsmean daily use

• Exhaled CO test• Questionnaires• VR adaptation session (10 min.) and tests• Informed consent document• Randomization

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INTERVENTION (1)

Psychosocial support • Brief individual counselling (10-15 min) by a nurse :

assist in problem solving, give information on withdrawal, analyse smoker’s journal.

• Smoking cessation self-help booklet : Guide to becoming a non smoker (Health Canada 2003).

• Exhaled CO test, vital signs and body mass index.• Complete questionnaires.• Frequency of visits : - weekly for 1 to 4th week

- biweekly for 6th to 12th week• Medical counselling (if necessary)

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INTERVENTION (2)

Immersion in virtual reality (all participants)• Four weekly sessions : week 1 to 4th• Time : 30 min.• VR scenario, while exploring a castle either:

– Grasping up to 50 virtual balls (placebo ctrl)– Crushing up to 50 virtual cigarettes

• Complete questionnaires• Wait time after the immersion before leaving the

office : 10-15 min.

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• Pentium IV with nVidia 7300GS stereo video card

• eMagin z800 HMD• Logitech wireless gamepad

• 3D work was integrated into a well-know game engine called Unreal 2™ from Unreal Tournament 2004™.

• XSI from Softimage was used for the virtual arm and environment’s creation

EQUIPMENT

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Video

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Measures : (each visit at the clinic)

Outcome• Addiction:

– Fagerström test for nicotine dependence (Heatherton, 1991)

• Smoking status:– Daily self report journal– Exhaled CO test (cut-off at 6 ppm).

• Drop out rate:– Stopping the program, no matter the reason…

Process / side effects• Presence Questionnaire (PQ; Witmer & Singer, 1998). • Simulator Sickness Questionnaire (SSQ; Kennedy et al., 1993).

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RESULTSDescriptive characteristics:• n = 45 in the control condition (Balls)• n = 46 in the experimental condition (Cigarettes)• Average age: 44 years (SD = 11 years)• Had been smoking for an 27 years (SD = 12 years).• Gender: 57% female.• Work status: 68% employed. • Smoking frequency: 45 % smoked more than 21

cigarettes a day.

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Week 1 (pre) Week 4 (post VR) Week12 (post)

Balls Cigarettes

Results (intent-to-treat)Fagerström test

ANOVA : Time [F(2,178) = 33.07, p < .001)] Interaction contrast : Condition [(F(1,89) = 4.69, p < .025] p < .01 at W4 / W12 Time/Condition interaction [F(2,178) = 3.75, p < .05]

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Week 1 (pre) Week 4 (post VR) Week 12 (post)

Balls Cigarettes

Results (intent-to-treat)Abstinence (confirmed by CO test)

χ2 (1) = 1.84, ns χ2 (1) = 4.79, p < .05On a phone call 6-month post-Rx:Cigarettes: 39% abstinentBalls: 20 % abstinent

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Retention rate in the programNumber of patients in the program

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Weeks

Balls

Cigarettes

Significantly more controls had dropped-out of treatment:at week 4 [22% vs 49%, χ2 (1) = 7.35, p < .001]at week 12 [50% vs 71%, χ2 (1) = 4.24, p < .05].

A significantly different retention profile [Gehan's Wilcoxon test (1) = 6.96, p < .01].

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Process and side effects• A multiple regression with PQ predicting change on the

Fagerström was significant [F(2,90) = 39.78, p < .001] and showed that presence contributes significantly to changes in scores measuring tobacco addiction (sr2 = -.18, p < .025).

• Cybersickness : [F (1,57) = 4.10, p < .05]

Grasping virtual balls condition

Mean (SD)

Crushing virtual cigarettes condition

Mean (SD)

Week 1Week 2Week 3Week 4

39.39 (48.72)41.62 (42.45)41.77 (44.01)28.67 (41.47)

81.93 (70.11)58.91 (55.57)51.91 (45.53)51.24 (62.55)

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Conclusion

• Crushing virtual cigarettes had a significant effect on: – Fagerström (addiction)– Abstinence (confirmed by CO tests)– Drop-out (retention)

• Why ?– Staying longer in the treatment…

• Ok, but again, why?– Self-efficacy to crush burning cigarettes ?– Motivation to crush, to quit, enjoy crushing, stages of change ?– Practicing an automatic response ?

• Action cue exposure ?– New association with positive mood and smoking cessation ?

• Seeing cigarettes is no longer associated with frustration…

• More research is clearly needed …

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