The TenCup Entertainment Table is an interactive table that enhances the game-play experience of...
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Transcript of The TenCup Entertainment Table is an interactive table that enhances the game-play experience of...
The TenCup Entertainment Table is an interactive table that enhances the game-play experience of Beirut for both the player and the spectator.
Two teams of two players each starting with ten cups.
Teams alternate shooting two ping pong balls (one for each player) at the other teams cups.
If a ping pong ball is made in the other teams cup that cup is removed.
Teams are allowed to re-rack twice throughout the game (at six, four, three or two cups).
Team that eliminates all ten cups first wins.
Scoreboard that keeps track of remaining cups, game duration, and number of racks left.
Sensors that tracks number of cups in play for each team.
Programmable logic that interacts with scoreboards, sensors and other LEDs.
Keep list of upcoming teams waiting to play (Microcontroller) and notify them when they are playing.
Sound interface with LED equalizer and speakers, with ability to add other sound effects.
We will be using items that we could find in our local hardware store to build the table in the ITL
The table top will be built similar to an open box where we can lay all of our circuits in the box and then cover the table with Plexiglass at the end
There will also be a scoreboard at one side of the table
Sensors and Cup
Lights
Sensors and Cup
Lights
Sensors and Cup
Lights
Sensors and Cup
Lights
Game Start
Button
Game Start
Button
Programmable Logic
Programmable Logic
Display and ScoreboardDisplay and Scoreboard
User input/buttons
User input/buttons
User input/buttons
User input/buttons
State Machine Use a FPGA device to take input from
either side of the table regarding number of cups left as well as user input from buttons (re-rack, re-rack completed, begin game, etc.)
Output from this FPGA will be the items that are needed for the scoreboard as well as the lights under the cups at either side of the table.
Wait loop for start
Run the game(Score, lights, etc)
Wait for re-rack(Show where cups should be placed)
rerack = rerack - 1
Start button
Re-rack buttonIf rerack>=0
Re-rack complete button
If score equals zero
User Input (Keyboard)User Input (Keyboard)
MicrocontrollerMicrocontroller
LED List Display
Output to twitter
LED List Display
Output to twitter
Programmable Logic
Programmable Logic
This device will be used to receive the majority of the user input
Should display a list of the teams that are to go next as well as be able to progress the list as each game ends
Other applications could be for the controller to make a larger scrolling LED display that could show the names of the current game players as well as the players for the next game.
Using a Zigbee to be able to connect the table to twitter
This should make it so that we can send messages out using their social network about the team that is playing next and that the game has ended
Other application could be to keep stats on a computers hard drive away from the table
BUY FPGA to program for the
score and LEDs involved with game
Analog circuit devices to make the LED equalizer
Microcontroller that can handle all of the user input prior to the game and progress the games along from FPGA, with lists, card input, etc.
LEDs, lots of LEDs
MAKE Make our own sensors
using a combination of an inferred emitter and detector
Make a table of wood that is strong and can hold all of our components. Then be able to support Plexiglas on top to keep the circuits away from the elements
• Loudspeaker audio system• In-table graphic spectrum
analyzer display connected to the stereo input of the audio system
• Push-button accessible mp3 clips to enhance intensity of game-play.• “Trash Talking” audio clips• Ohio Players – “Fire” • “Cheering crowd”
Takes an input from an iPod or other mp3 device through a standard audio jack and produces a light array via filters at five different frequencies
Stereo Input
Filter 1
Filter 2
Filter 3
Filter 4
Filter 5
VU-LED Chip
VU-LED Chip
VU-LED Chip
VU-LED Chip
VU-LED Chip
Display
Utilizes a microcontroller to retrieve MP3 files stored in FLASH memory
MaterialsCost ($)
Table building materials 130Plexiglas Top 150LEDs 150Boards 300Misc 100Speakers 50Total 880
Keith (ECE) - Design and implementation of the FPGA sensors, scoreboard, and buttons. Help with controller and Twitter interface
Justin (EE) - Design and build of the visual equalizer that will display the frequencies of the music in the center of the table
Brandon (EE) – Working with the microcontroller to develop the user input as well as making it able to receive signals from the FPGA to take into account the progress of the games. Communication with Twitter
Add a scrolling LED that could display the names of the next team
Card reader to make the list› This could either read the persons drivers
license for the information or give them a new card
Not being able to tie our microcontroller to our FPGA effectively this could make it so that it is impossible to tell when the games has ended and move onto the next one
Power could be an issue with the amount of LEDs that we are using. We will have to look to use a power supply that can handle the amount that we will need
Have a hard time being able to interface with Twitter
Over budget