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39
An Experimental Study of Trust and Reputation with Differently-Valued Goods Anya Savikhin Purdue University I thank my advisor Tim Cason for his guidance and support on this project.

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An Experimental Study of Trust and Reputation with Differently-Valued

Goods

Anya SavikhinPurdue University

I thank my advisor Tim Cason for his guidance and support on this project.

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Introduction

• Reputation mechanisms are necessary because they facilitate transactions when there is an opportunity to cheat.

• Trust among strangers is strengthened through the use of a reputation system, which tracks seller’s history of actions– which reveals seller types– helps reduce asymmetry – increasing efficiency in the market

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Related Literature

• Homogeneous goods & Reputation Systems– Helping/trust game

(Bolton et al, 2000; Engelmann and Fischbacher, 2004; Seinen and Schram, 2004)

– Labor Market(Healy, 2007; Holstrom, 1981; Shapiro and Stiglitz, 1982)

– Prisoner’s dilemma(Kreps et al, 1982)

– Firm Behaviors (Fudenberg and Tirole, 1985, Kreps and Wilson, 1982; Milgrom and Roberts, 1982)

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Motivation 1

• Previous studies look at homogeneously-valued goods• In practice, we have heterogeneously-valued goods:

– On eBay, can buy a house or a toaster

• Does it matter?– We think so – empirical work has shown that sellers on

eBay strategize with a “feedback market” (false reputation)

(Bhattacharjee & Goel, 2005; Brown and Morgan, 2006)

– Impact of reputation is higher for more expensive products (Dell, 2005; Resnick et al., 2006)

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Motivation 2

• With homogeneously valued goods, buyers have full information about transaction history

• With heterogeneously valued goods, information is decreased under the current reputation system, we don’t know whether the transaction was high or low value

• Does it matter?– We use a new treatment to restore information to the

previous level– Turns out that it doesn’t matter

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Contributions

• How does introduction of heterogeneously valued goods change behavior and efficiency, with and without reputation?

• Does the restoration of complete information have an effect?

• We use a trust framework with a high value good and a low value good

• Research has broad implications for reputation systems on online exchanges (e.g., eBay, Amazon Marketplace)

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Treatments

• No Reputation (3 sessions)– No information about seller history

• Simple Reputation (3 sessions)– Information about seller history, value of

transactions is unknown

• Separate Reputation (3 sessions)– Restores information about seller history, know

also the value of each transaction– 2 reputation numbers, one for each type of item

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Experimental Environment

• ZTree (Fischbacher, 2007) • 99 Purdue undergraduate students

– 7 sellers, 4 buyers – randomly assigned, stay in same designation throughout session

– 2 types of items– high value, low value– Average earnings $18 for experiment lasting 90

minutes• 50 experimental dollars = 1 US dollar• Includes $5 show-up fee, $1/each correct answer on quiz (for

total of 4 questions)

• Risk elicitation, quiz, demographic questionnaire

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Sequences

– Finite number of periods (9, with 6 sequences) (C&W, 88)

– 3 random periods paid from each sequence – 18 total

– Reputation number automatically updated, % items sent and number of items sent, all future buyers see the reputation numbers

1 2 3 4 5 6 7 8 9 1 2 3 4 5 6 7 8 9 1 2 3 4 5 6 7 8 9 1 2 3 4 5 6 7 8 9 1 2 3 4 5 6 7 8 9 1 2 3 4 5 6 7 8 9

Reputation

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Seller Chooses an Item

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Buyers Enter one by one to buy

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Seller Chooses to send/not send

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Decision TreeBuyer

Buy high value item

Buy item from the computer

(N/A, +20)

Don’t sendhigh value item

Low value market

(+75,-40)

Don’t sendlow value item

Seller

(+60,+35)

Sendlow

value item

(seller, buyer)(seller , buyer) ( / , buyer)

High value market

(+150,-250)

Seller

(seller , buyer)

Sendhigh value

item

(+70,+40)

(seller , buyer)

Buy low value item

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General Intuition

• Multiple equilibria exist– Kreps et al. (1982) – mixed strategy

• Camerer and Weigelt (1988)

– Healy (2007) – pure strategy “full reputation equilibrium”

• Heterogeneity of subjects’ social preferences– Standard Preference (SP)

– Medium Preference (MP)

– High Preference (HP)

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No Reputation

• Prediction 1: Greater seller reneging in high than low– in high SP, MP

– in low SP

• Prediction 2: Buyers may not buy many high value goods

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Reputation Strategic Behavior

• Prediction 3: “false reputation building” SP types may act like MP/HP types in order to attract buyers

• Prediction 4: Buyers may buy more high value goods, Sellers may offer more high value goods

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Integrated System – High and Low

• Seller who reneges on high may continue by selling low (he could be MP type!)

• Simple Reputation– Renege on either good (SP or MP) future low

buyers

• Separate Reputation– Renege on high (SP or MP) future low buyers

more likely

– Renege on low (SP) no future buyers17

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Result Overview

1. Simple reputation is effective at increasing efficiency (as compared to no reputation)

Increased offering/buying high

Decreased reneging

2. Not much difference between Simple and Separate the additional information is not necessary for an effective reputation system in a heterogeneous good setting

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Result 1: Offers/Buys

• Result 1: Reputation increases proportion of offers/buys in high value good.

No Reputation Simple Reputation

02

04

06

08

01

00

Fre

que

ncy

of

Cho

ices

1 2 3 4 5 6 7 8 9

Period

High-value Item Low-value Item

sequences 2-6 aggregatedSeller's Choice of Item

02

04

06

08

01

00

Fre

que

ncy

of

Cho

ices

1 2 3 4 5 6 7 8 9

Period

High-value Item Low-value Item

sequences 2-6 aggregatedSeller's Choice of Item

Seller’s Offer of Good

19

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02

04

06

0

Fre

que

ncy

of

Buy

s

1 2 3 4 5 6 7 8 9

Period

High-Value Item Low-Value Item Outside Option

sequences 2-6 aggregatedWhich item is bought over periods 1-9

02

04

06

0

Fre

que

ncy

of

Buy

s

1 2 3 4 5 6 7 8 9

Period

High-Value Item Low-Value Item Outside Option

sequences 2-6 aggregatedWhich item is bought over periods 1-9

No Reputation Simple Reputation

Buyer’s Choice of Good

5/31

2/26 2/24 3/272/27

1/34

4/32 3/28 2/25

27/74 30/7928/81 29/78 27/78 26/71 28/73 29/77

23/80

020

4060

8010

0

Per

cent

age

1 2 3 4 5 6 7 8 9

Period

High-value Item Low-value Item

Labels are frequency of buys over offers

sequences 2-6 aggregatedPercentage of Items Bought of Offered

43/7348/76 44/73 45/76 45/79 42/77

36/73

17/63

3/58

9/32

11/29

16/32

10/2910/26

12/2816/32

16/42

2/47

020

4060

8010

0

Per

cent

age

1 2 3 4 5 6 7 8 9

Period

High-value Item Low-value Item

Labels are frequency of buys over offers

sequences 2-6 aggregatedPercentage of Items Bought of Offered

Proportion of Goods Bought

20

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Results 2 & 3 - Reneging• Result 2: Greater reneging in high and low when

there is no reputation– No Reputation treatment reneging in high is higher than in

low

8/10 4/5

2/4

3/5

5/5 2/2

1/4

2/3

4/4

8/327/35

9/348/35 8/32

3/29 4/336/33

10/26

02

04

06

08

01

00

Don

't S

end

Per

cen

tag

e

1 2 3 4 5 6 7 8 9

Period

High-value Item Low-value Item

Labels are Frequency of Reneges

sequences 2-6 aggregatedPerc. Items Not Sent

1/473/55 2/52 1/52 0/51

3/48

8/436/24

5/7

1/130/13

1/170/12

1/140/15 0/19

3/17

2/4

02

04

06

08

01

00

Don

't S

end

Per

cen

tag

e

1 2 3 4 5 6 7 8 9

Period

High-value Item Low-value Item

Labels are Frequency of Reneges

sequences 2-6 aggregatedPerc. Items Not Sent

No Reputation Simple Reputation

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Result 4 - Efficiency• Efficiency:

Actual Earnings of All Sellers

Earnings if all Offer High, All buy High, All Send High

• Result 4: Significantly greater efficiency with reputation versus without.

01

02

03

04

05

06

07

08

09

01

00

Per

cent

ag

e

1 2 3 4 5 6 7 8 9

Period

Actual Ef f iciency

If Choose all Low -Value

If Choose all outside option

Sequences 2-6 aggregatedEfficiency

01

02

03

04

05

06

07

08

09

01

00

Per

cent

ag

e

1 2 3 4 5 6

Sequence

Actual Ef f iciency

If Choose all Low -Value

If Choose all outside option

Periods 1-9 aggregatedEfficiency

01

02

03

04

05

06

07

08

09

01

00

Per

cent

ag

e

1 2 3 4 5 6 7 8 9

Period

Actual Ef f iciency

If Choose all Low -Value

If Choose all outside option

Sequences 2-6 aggregatedEfficiency

01

02

03

04

05

06

07

08

09

01

00

Per

cent

ag

e

1 2 3 4 5 6

Sequence

Actual Ef f iciency

If Choose all Low -Value

If Choose all outside option

Periods 1-9 aggregatedEfficiency

No Reputation Simple Reputation

22

x 100

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Result 5 – Value of Information

• Result 5: The additional information provided did not have a significant effect on efficiency.

Separate Reputation Simple Reputation

01

02

03

04

05

06

07

08

09

01

00

Per

cent

ag

e

1 2 3 4 5 6 7 8 9

Period

Actual Ef f iciency

If Choose all Low -Value

If Choose all outside option

Sequences 2-6 aggregatedEfficiency

01

02

03

04

05

06

07

08

09

01

00

Per

cent

ag

e

1 2 3 4 5 6

Sequence

Actual Ef f iciency

If Choose all Low -Value

If Choose all outside option

Periods 1-9 aggregatedEfficiency

01

02

03

04

05

06

07

08

09

01

00

Per

cent

ag

e

1 2 3 4 5 6 7 8 9

Period

Actual Ef f iciency

If Choose all Low -Value

If Choose all outside option

Sequences 2-6 aggregatedEfficiency

01

02

03

04

05

06

07

08

09

01

00

Per

cent

ag

e

1 2 3 4 5 6

Sequence

Actual Ef f iciency

If Choose all Low -Value

If Choose all outside option

Periods 1-9 aggregatedEfficiency

23

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Conclusions

• Market failure occurs when there is no reputation system, as subjects do not trade sufficient quantities of the high value good. – Efficiency is increased with a reputation system. – Reputation is especially effective for increasing trade

in high value goods.

• Efficiency is unchanged with restored information– The information provided by systems used in practice

is sufficient and additional information is not necessary for a successful reputation system.

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Future Work

• Voluntary feedback for buyer (costly)– More likely to post feedback in high versus low?

• Cost to Buyer to obtain extra information– More likely to pay for extra information for high

value items?

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Instances with No Availability0

20

40

60

80

100

Per

cen

tag

e

1 2 3 4 5 6 7 8 9

Period

High Value Item Low Value Item

sequences 2-6 aggregatedPercentage of times none of the item was available

02

04

06

08

01

00

Per

cen

tag

e

1 2 3 4 5 6 7 8 9

Period

High Value Item Low Value Item

sequences 2-6 aggregatedPercentage of times none of the item was available

No Reputation Simple Reputation

• Efficiency may be understated for reputation

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Result 2 – Seller Types

• Result 2: A positive number of each of HP, MP, and SP seller types exist in the market.

Separate and Simple No Reputation

SP (standard social preference)19% (12/42)

range: 12-36 (19%-86%)

62% (13/21)

accurate: 13 (62%)

MP (medium social preference)57% (24/42)

range: 2-27 (5%-64%)

9% (2/21)

range: 2-5 (9%-24%)

HP (high social preference)14% (6/42)

range: 3-6 (7%-14%)

29% (6/21)

range: 3-6 (14%-28%)

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Sellers Separate

Hig

hLo

wH

igh

Low

Hig

hLo

wH

igh

Low

Hig

hLo

w

0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54

0 9 18 27 36 45 54

1 2 3 4 5

6 7 12 13 14

15 16 17 18 23

24 25 26 27 28

29

Item not Bought Sent Item

Did Not Send

dec

isio

n

period

Graphs by Subject

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Sellers SimpleH

igh

Low

Hig

hLo

wH

igh

Low

Hig

hLo

wH

igh

Low

0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54

0 9 18 27 36 45 54

34 35 36 37 38

39 40 45 46 47

48 49 50 51 56

57 58 59 60 61

62

Item not Bought Sent Item

Did Not Send

dec

isio

n

period

Graphs by Subject

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Sellers No ReputationH

igh

Low

Hig

hLo

wH

igh

Low

Hig

hLo

wH

igh

Low

0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54

0 9 18 27 36 45 54

67 68 69 70 71

72 73 78 79 80

81 82 83 84 89

90 91 92 93 94

95

Item not Bought Sent Item

Did Not Send

dec

isio

n

period

Graphs by Subject

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Buyers SeparateH

igh

Lo

wH

igh

Lo

wH

igh

Lo

w

0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54

8 9 10 11

19 20 21 22

30 31 32 33

low_sent low_notsent

high_sent high_notsent

dec

isio

n

period

Graphs by Subject

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Buyers Simple

Hig

hL

ow

Hig

hL

ow

Hig

hL

ow

0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54

41 42 43 44

52 53 54 55

63 64 65 66

low_sent low_notsent

high_sent high_notsent

dec

isio

n

period

Graphs by Subject

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Buyers No Reputation

Hig

hL

ow

Hig

hL

ow

Hig

hL

ow

0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54 0 9 18 27 36 45 54

74 75 76 77

85 86 87 88

96 97 98 99

low_sent low_notsent

high_sent high_notsent

dec

isio

n

period

Graphs by Subject

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Predictions

• Prediction 7– Buying a low value good from a seller who has

reneged in the high value market is more likely in Separate versus Simple.

– Buying a low value good from a seller who has reneged in the low value market never happens in Separate but may happen in Simple.

• Prediction 8– Sellers are more likely to renege on the low value

good in Simple as compared to Separate.

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What happens after reneging?• Result 6: In Separate, reneging in the low

value market never occurred. In Simple, reneging in low continued to attract a few future buyers.

Reneging Behavior and Frequency of Attracting a Future Buyer

Separate Reputation Simple ReputationBuyer for high only

Buyer for low only

Buyer for neither

Buyer for high only

Buyer for low only

Buyer for neither

Renege High Only

1 (5%) 2 (10%) 15 (75%) 0 3 (10.3%) 23 (79.3%)

Renege Low Only

0 0 0 1 (3.5%) 2 (6.9%) 0

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Probit – Seller Offer Decision

TREATMENT Separate Simple No ReputationDependent Variable, Seller’s Offer Decision [1 if high value decision]period 8 -0.209 -0.421** -0.08[1 if t=8] (0.16) (0.16) (0.17)Period 9 -0.28 -0.416** -0.128[1 if t=9] (0.17) (0.16) (0.17)1/Sequence 0.14 -0.22 0.269[inverse of sequence order] (0.18) (0.18) (0.19)Decision_lag 1.004** 0.864** 0.991**[1 if decision was high value in t-1] (0.13) (0.11) (0.12)Hasbuyer_lag 0.310* 0.342** -0.224[1 if had buyer in t-1] (0.13) (0.11) (0.14)Reputation 100_dummy 0.495** 0.127[1 if reputation is 100% in high (all) goods] (0.14) (0.17)Lowered_reputation_dummy -0.566 -0.019[1 if reputation <100% in high (all) goods] (0.36) (0.25)Reputation100_dummy_low -0.594**[1 if reputation is 100% in low goods] (0.15)Lowered_reputation_dummy_low (dropped)[1 if reputation<100% in low goods] (no

observations)# of safe options 0.01 0.015 -0.148**[degree of risk aversion] (0.02) (0.06) (0.04)Constant -0.452 -0.575 0.54

(0.25) (0.72) (0.58)Observations 840 840 840

Standard errors in parentheses.Asterisks indicate ** p<0.01, * p<0.05

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Probit – Buyer Buy Decision

TREATMENT Separate Simple No Rep. Separate Simple No Rep.Dependent Variable, Buyer’s Buy Decision [1 if __ value]

High Value Good

High Value Good

High Value Good

Low Value Good

Low Value Good

Low Value Good

period 8 -1.214** -1.379** 0.187 0.23[1 if t=8] (0.22) (0.22) (0.23) (0.22)Period 9 -1.695** -2.170** -0.626* -1.492**[1 if t=9] (0.29) (0.32) (0.29) (0.39)1/Sequence -0.753** -0.441 0.974** 1.200** 0.700** -0.329[inverse of sequence order] (0.25) (0.25) (0.37) (0.27) (0.26) (0.24)Partnercoop_lag_dummy 1.159** 1.230** 0.381 0.580* -0.278 1.046**[1 if received good in t-1] (0.22) (0.24) (0.25) (0.26) (0.27) (0.15)# of safe options 0.012 0.194* 0.105 -0.15 -0.252** -0.009[degree of risk aversion] (0.07) (0.08) (0.09) (0.10) (0.10) (0.13)Low_availability_dummy -0.863** -0.608** 0.002[1 if low value good available] (0.29) (0.23) (0.38)High_availability_dummy -2.350** -0.402 -0.261[1 if high value good available] (0.48) (0.56) (0.24)Constant 0.359 -1.383 -3.634** 1.654 1.422 -0.139

(0.85) (0.81) (0.98) (1.15) (1.05) (1.31)Observations 480 480 480 480 480 480

Note: All results are from probit models with random effects. Standard errors in parentheses.Asterisks indicate ** p<0.01, * p<0.05

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Probit – Seller’s Decision to Send Good

TREATMENT Separate/Simple No ReputationDependent VariableCooperate Decision[1 if sent good]period 8 -0.664** 0.059[1 if t=8] (0.10) (0.16)Period 9 -1.911** -0.453*[1 if t=9] (0.21) (0.18)1/Sequence 0.059 -0.285[inverse of sequence order] (0.12) (0.19)Decision 0.048 -1.235**[1 if decision is high value in t] (0.08) (0.21)Decision_lag 0.097 -0.134[1 if decision was high value in t-1] (0.08) (0.17)Hasbuyer_lag -0.715 -0.464[1 if had buyer in t-1] (0.40) (0.30)Cooperate_lag 1.424** 0.379[1 if sent good in t-1] (0.40) (0.32)# of safe options 0.02 0.051[degree of risk aversion] (0.01) (0.03)Constant -0.660** -1.275**

(0.16) (0.47)Observations

• Result 3: Stronger end-period effect with reputation (“false reputation building”)