Consulting the British Public in the Digital Age: Technological Innovation and Internet Addiction in the Web 2.0 Era
The Games People Play: Exploring Technology Addiction Within the Context of the Gamification of ICT Project Design for Public Sector Administration Reform
Public Administration and Information and Communication Technologies-The Case of the Greater Bangalore Municipal Corporation
Re-engaging the Public in the Digital Age: e-Consultation Initiatives in the Government 2.0 Landscape
Ecology of Games as a Framework for Analysing E-Government Project Implementation
Analysing e-Government Project Success and Failure Using the Design-Actuality Gap Model
Breaking Barriers to eGovernment: Exploring eConsultation Initiatives in the European Union
Top Trumps or Trivial Pursuit?: Redefining the Rules of Political Engagement in the Age of Web 2.0
Wired for Change? Exploring Nascent eGovernment Initiatives in Karnataka, India
Tensions and Synergies in Karnataka, India: A Study in eGovernment
What's in a Game: The Politics of Shaping Property Tax Administration in Bangalore City India
Trolls Just Want to Have Fun: Electronic Aggression Within the Context of E-Participation and Other Online Political Behaviour in the United Kingdom
Exploring the Barriers to E-Government
Designing and Implementing E-Government Projects for Democracy and Social Change in India: Actors, Behaviours, Influences, And Fields of Play