Failing Fast & Learning Along the Way - Big Design 2013
So you want your interface to sell.
Android vs iPhone - Differences in UI Patterns and Design
Fail Fast, Learn Fast, Move Fast: My UX journey to move faster
Pushing Through Failure (Quickly)
2010 And Beyond
Ready to go Mobile? Today's Mobile Landscape: Responsive, Adaptive, Hybrid, and Native
Capacitacion Nia's Fast
Putting the "User" back in User Experience
Game On: Everything you need to know about how games are changing the world
Kinect Hacks: Beyond Just Games
Moving from iPhone to Android
The Mobile Question @ Big Design 2010
Designing for Sensors & the Future of Experiences
Taking Your Content Mobile
The Mobile Question: Lessons in Design and Strategy for Your Mobile Experience
Your Online Brand: Using social media in your job search
Web, Design, and UX Trends for 2005
Web, Design, and UX Trends for 2006
Web, Design, and UX Trends for 2008