G4LI Advancing Research on Games for Learning
Development Post-mortem and Research Results for Mecanika
The Sack School: Little Big Planet 2 as an Educational Environment for a Community of Learnings and Contributors
The Sack School: Little Big Planet 2 as an Educatinal Environment for Community
Playing the Data Stream
Fun and Frustration = Learning and Games
Empowering Minority Youth to Engage STEM Learning through Community Partnerships and Ed. Game Design
Lit to Quit: A Mobile Game for Smoking Reduction Using Breathing Techniques
Examining Reflective Awareness in Gaming Experience
Gabe Newell Keynote Talk
Covert and Overt Measures of Engagement within an Educational Multimedia Environment
Teaching Scientific Inquiry with a Serious Game
Observational and Log Analysis Methods for Assessing Engagement and Affect in Educational Games
Games as Formative Assessment Environments
Kaelan Doyle Myerscough at Games for Change
Games as Metaphor Primers
Game Changing: Extending Learning Both within the Classroom and without the Classroom
What is Stealth Assessment?