Post on 18-Dec-2014
description
Video Games as Culture and Experience
Dominique Gerald M. CimafrancaComputer Studies DivisionAteneo de Davao University
Web: www.villageidiotsavant.comTwitter: @dcimafranca
Sorry for the boring title.
I thought I had to make itsound impressive.
Because you know. Ateneo.
Confession: How I REALLYgot cervical spondylosislast summer.
Actually....
What makes video gamesso compelling?
A lot of it depends onthe personality of theplayer.
“Maybe I'll get a betterscore this time....”
Spirit of challengefor the obsessive-compulsivein all of us
“How do I solve thisproblem?”
Games as puzzlesfor the budding engineers
“What happens next?”
Discovery and Story.
An AdventurerIs you!
Video games as FictionFramework of a story... ….many branches in the narrative ...with multiple possible endings.
Agency – the capacity for action – in the player.
“Video games can never be art.”
Roger Ebert (1942-2013)
What is art?
An an arrangement of elementsin a way that appeals to thesenses and shapes the emotions
...experience
Experience => Culture
Culture – capacity to representexperiences with symbols...
...to act creatively and imaginatively...
...to share that experience with others.....
But....what about us?
Consumer –--------------- Producer
Questions?
Video Games as Culture and Experience
Dominique Gerald M. CimafrancaComputer Studies DivisionAteneo de Davao University
Web: www.villageidiotsavant.comTwitter: @dcimafranca