Post on 05-Aug-2015
PLAY-LEARN-HEAL Co-creating digital health solutions and services for the hospitalized child
Prof. Kristiina Kumpulainen team
VERSION 1 From A BIG CHALLENGE…
VERSION 2 …TO GRAND SOLUTIONS: • We will co-develop digital health solutions and
services for improving young patients’ healing, learning and wellbeing.
SOLUTION
How to empower and connect every hospitalized child?
Playful solutions
Mobile solutions
Social media
Robotics E-healing E-learning
Health games
Health monitoring
The child
FACTS: • There is a growing global demand for consumer-focused health solutions. • Younger patients have been overlooked in the development of digital health
solutions and services. • There are several reasons why the situation needs to change:
DRIVER
SOCIETAL DRIVERS: • The number of children requiring pediatric care
due to cancer, asthma, diabetes, obesity, mental health, epidemics (e.g. Ebola) is constantly increasing.
• As a welfare state, Finland can not dismiss the need for constant development of digital health soluIons and services for young children.
• Considering the Finnish reputaIon and excellence in digital innovaIons, educaIon and health care sectors, Finland needs to take an acIve role in advocaIng and improving children’s health, learning and wellbeing on
the globe.
ECONOMIC DRIVERS: • InvesIng in young children and their future is
an economically wise decision (Heckman, Nobel price winner).
• Pediatric Consumer Health was the third fastest growing health category in China between 2008 to 2013, averaging 10.5 percent growth a year. By 2019, the is expected to grow to more than 1.85 billion Euro (Team Finland Future Watch Report, April 2014).
• Finland has great potenIal to become a forerunner in digital health. It can become a globally a[racIve R&D and business environment.
Taking human values and children’s needs as
starting points
Embracing co-creation and
experimentation Interdisciplinary
expertise
Collaborating with national
and international
teams
APPROACH
METHOD • Co-ordinated ethnographic case
studies in the pilot hospitals in Finland and globally to advance design collaboratives
• Iterative co-design projects:
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★
★ ★
Empathize
Define
Ideate
Prototype
Test
Co-‐design
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ACTORS OF IMPACT
THIRD SECTOR AND BUSINESSES
New Children’s Hospital Project 2017 (Uusi Lastensairaala 2017) Finnish Serious Games Cluster
Helsinki Ventures Invention Center
Designers, architects, artists
EDUCATION City of Helsinki
Hospital schools
ACADEMIA Teacher Education, UH SimLab, Aalto University
Playful Learning Center, UH
HEALTH CARE HUS TYKS
INTERNATIONAL COLLABORATION
Project M@ch, Monroe Carell Jr. Vanderbilt Children’s Hospital
CoLab, Uni. of Missouri, St. Louis SAVEH, Universidad de La Laguna d.school, Stanford University (t.b.)
Beigin Normal University (t.b.) University of Bristol (t.b.)
University of Queensland (t.b.)
The child
SCOPE OF IMPACT • Increasing connectedness between children, families, peers and other communities • Decreasing stress and anxiety • Extending social supports for children’s healing, learning and wellbeing • Improving young patients’ engagement, motivation, learning, and heath behaviors
For children and families
• FOR PATIENTS: Promoting every child’s empowerment, healing and learning during their care journeys
• FOR HOSPITAL STAFF: Novel digital health products and services for diagnostics, monitoring and interaction with young patients
For hospitals
• Novel models of human centric co-design for the development of consumer-driven digital health solutions and services
• Transdisciplinary scientific results on the impact of developed health solutions and services for children’s healing, learning and wellbeing
For research
• Research-based digital health solutions and services for local and global use
• Finland becoming a key player and an attractive innovation ecosystem in the development of novel digital heath solutions and services
For companies
• Ensuring every child’s equal rights to a quality of life, care and learning • Improving young patient’s healing and learning locally and globally • Economic investment: Lowering health care costs, increasing health benefits, investing in children’s future and their contribution to society
For society
ROADMAP TO IMPACT
2015 Launching
2016-19 Co-design
projects begin nationally and
globally
2020-25 New digital
heath innovations for young patients
become available for wider use; Co-design projects continue
2026- Finland – an
innovative and globally
attractive ecosystem for digital health
solutions, addressing also
young patients– their
healing, learning and
wellbeing needs
YEAR2030