Towards Agile Competence Development

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This presentation discusses our approach to competence development where learners can have on-demand access to competences by taking part in a currency-free competence exchange scheme. The idea here is to integrate competence management features within a collaborative social media platform. Our approach consists in providing new incentives to learners by making them aware that their own competences can be useful for others and vice-versa. Learners can thus turn into timely providers of their own skills by giving coaching sessions in exchange of reusable credits. Our goal is to go beyond spontaneous assistance between peer learners and to foster the emergence of self-driven communities of competence exchanges. To achieve this, we extended Graaasp, an Opensocial-based container that allows users to organize their collaborative work through web spaces and supports context-aware recommendations. Thanks to this tool and our extension, learners can make discoverable or find competences, arrange informal teaching sessions and get reusable credits in return, all this in a continuous and context-centered environment.

Transcript of Towards Agile Competence Development

Towards agile competence

development

Freddy LIMPENS, Denis GILLET, Evgeny

BOGDANOV

React Team, EPFL, Lausanne http://react.epfl.ch

PerEL - 8th IEEE Int. Workshop on

PervasivE Learning, Life, and Leisure

March 23, 2012

1.RATIONALE

a new approach for Agile competence development

❚make learners realize they too have competences useful for others

❚in an agile & pervasive way because:▯ anchored in context through the

notion of web space▯ based on widget technology

accessible from mobile terminals▯ set in an informal flow of action

(social media platform, tagging)

Inspiration❚P2PU.org

http://p2pu.org▯ online "peer to

peer" university▯ courses organized

in study groups (+ flexible, +involving)

▯ growing success & recognition

Inspiration❚LETS : Local Exchange and

Trading Scheme

▯ multilateral exchange of services: A helps B who helps C, etc.

▯ organized in local communities▯ created in the 80's and still

active!

A Competence Bartering Platform

❚allowing Competence advertising and searching among peers

❚competence providers give coaching sessions ...

❚.. and get reusable credits in return = Multi-lateral Bartering

2.A SOCIAL MEDIA PLATFORM FOR COMPETENCE DEVELOPMENT

ROLE project

❚promote self-directed learning ❚provide open & versatile tools easily

configurable ❚foster community exchanges (resource

bundles, web spaces)❚enable truly user-centered PLE

iGoogle used for learning

Social tools & learning

Gadgets used in Moodle.org

Social tools & learning

Social media platform + collaboration through space with graaasp.epfl.ch

http://www.slideshare.net/jianjinshu/using-social-software-for-teamwork-and-collaborative-project-management-in-higher-educationna-li

"web space" = • People + Resources + tools• bundled for a given purpose (course,

project, etc.)

=> space materialize contexts

Targeted technical contribution

Extend current SocialPlatform / Learning tools w/:❚lightweight competence management❚user search and recommendation

based on competence❚multilateral trade

Competence Bartering Platform

3.DESCRIPTION OF THE COMPETENCE BARTERING

PLATFORM

definition

competence = knowledge & skill applied autonomously in a given context*

* http://ec.europa.eu/eqf/terms_en.htm

Example : "John is Level 4 (/8) in Algebra"▪theory. + factual knowledge in a broad

context▪skills to generate sol. to specific pb▪self-management in study context

subject to change + responsibility for evaluation and improvement

standard scale for

competences...

... but lightweight (tags) description !

EQF scale (/8)

web design

▯ pluggable in any OpenSocial compatible env.=> fully portable to mobile terminals

▯ incentive by providing simplified Europass CV editor and get competence data in return

▯ compatible with growing standard Europass (10M CV generated)

CV Builder widget

Seamless competence management with CV Builder

see and try at http://www.role-widgetstore.eu/tool/europass-cv-builder

http://graaasp.epfl.ch/#item=widget_1177

Seamless competence management with CV Builder

❚Competences globally available for▯ search ▯ recommandation in context (web

spaces)

search / recommend people's competences

Coaching sessionsWhen sought-for competence is found, trading peers can arrange a meeting, exchange resources, etc through:

graasp.epfl.ch

+ Communication widgets (e.g FlashMeeting, Chat, Google docs widgets, etc. see ROLE Widget store: (http://www.role-widgetstore.eu/tools/Collaborate%20%2526%20Communicate)

decentralized credit model

❚Coaches get community currency credits in return (fixed hourly-based rate or freely agreed, depending on chosen policy and results of evaluations in ROLE testbeds)

❚transactions are supported by a decentralized peer-2-peer credit network (each member grant credit) for ..▯ robustness over central (possibly faulty)

structure ▯ cross-communities transfer

❚Implementation based on Ripple-project.org model

CONCLUSION

conclusion

GOAL:

extend social container to foster self-directed learning,

build communities of mutual coaching exchanges

fueled by decentralized community currency

conclusion

ROLE Competence Bartering Platform features:❚Competence management:

▯ extend OpenSocial container (shindig)▯ low-barrier entry (CV Builder)

▯ exploit search & recommendation mechanisms

❚trade & coaching with remote work and communication widgets

❚credit system based on p2p Ripple system

Thanks for your attention !

Questions to :denis.gillet@epfl.ch

freddy.limpens@epfl.ch

RIPPLE-PAY PRINCIPLESHidden track

decentralized credit model

❚use Ripple system with Educational Credit Unit (ECU) currency

Ripple video

decentralized credit model

cold-start : use intermediary third party nodes before trust is developed enough

trusted authoritytrusted authority

trusted authoritytrusted authority

step 1:no mutual trust

step 2:+&+ transactions bypass central nodes

Typical scenario

1. Tom starts a Master in Web Development

2. First project => Tom needs an update on Ruby

3. Tom discovers the Competence Bartering Platform (CBP):

1. CV Editor widget2. search "ruby" and find Alice3. Alice coach Tom in ruby4. Tom pays Alice with ECU (Educational

Credit Unit

Typical scenario

4. Multilateral exchange : Tom coach other peers

5. Tom graduates: reuse remaining credits in his new job

competence management

❚Standardization▯ OpenSocial Data Specification▯ RDF : Cognitive Characteristic Ontology

❚interface idea (from LinkedIn):

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