The buttons they do nothing! A lesson in pragmatic UX

Post on 27-Jan-2015

105 views 0 download

Tags:

description

In the fast paced world of software development, products with great user experience are increasingly the deciding factor for where customers decide to spend their time and money. You don't need to be a designer to make great user experiences in your products. UX is a discipline, and a methodology, and a mind-set all rolled into one, and anybody can learn how. In this presentation I'm going to give you a starter pack of UX design tools you can use to start building better products immediately. The fundamentals of building quality user experiences are quite simple to get started, and will serve you well regardless of whether you are a seasoned UX veteran or a just trying to figure out how to make this web page not suck.

Transcript of The buttons they do nothing! A lesson in pragmatic UX

The Buttons They Do Nothing!

A lesson in pragmatic UX

Pittsburgh TechFest 2014

– Nicholas McClay

“Hi”

@nickmcclay

UX Developer @ forever.com

Focus on UX

What is UX?

http://www.jjg.net/elements/pdf/elements.pdf

http://www.fastcodesign.com/1671735/infographic-the-intricate-anatomy-of-ux-design#2

Solve for ‘UX’

Technology

People

UX

Who should practice UX?

UX is your responsibility

Maggot!

Start With People

Things that aren’t people

The technology or infrastructure

Business concerns or ideology

Features or products

Who are these people?

UX Technique : Personas

Persona Development Tips

Keep them concise

Emphasize differences between personas

Make them human

How do I figure out who my personas should be?

UX Technique : Relationship Mapping

Relationship Mapping Process

Identify internal and external individuals that influence your product and each other

Connect these individuals to each other based on their relationship

Narrow in on the most connected influencers

How do I know I have the right personas?

UX Technique : Usability Testing

Usability Testing Tips

Try to have a single moderator in the room

More questions than answers

Try to ask participants to perform tasks, not keywords

– User

“I’ve read all your buttons!?”

Keep it simple

(such as the red slides in this presentation)

― Douglas Crockford, JavaScript: The Good Parts

“We see a lot of feature-driven product design in which the cost of features is not properly accounted. Features can

have a negative value to customers because they make the products more

difficult to understand and use.”

Simplify your UI

1. Make a prioritized list of all the parts of your interface.

2. Remove anything unnecessary with prejudice

3. Sketch out the remaining items on the screen in order.

How do you decide what is important?

UX Technique : Card Sorting

kk

Don’t like the outcome?

UX Technique : Design Review

Design Review Process

Recognize that iteration is part of the process

Identify ‘what’ it is you don’t like specifically

Articulate alternative options for comparison

Synthesis is key to UX

User Research

AnalysisDesign

Product Strategy

Prototyping

Data DrivenDesign

UX

–Jared Spool

“Good design, when it’s done well, becomes invisible. It’s only when it’s done poorly that we notice it.”

User Interface Engineering

Consider your ‘Minimal Desirable Product’

More content, less chrome

UX friendly visual design tips

Don’t be afraid of white-space

With visual effects subtlety is key

Emphasize what is important

Clarity is more important than what you say

– unreadable business slobber

“Revenue-focused marketing automation & sales effectiveness solutions unleash collaboration throughout the revenue cycle!”

User friendly language checklist

Speak in the language of your customer

Be clear and concise

Avoid superlatives and hype

–concise value proposition

“Unleash your marketing potential!”

UX leads to product and customer insight

What is valuable?

Time

Money

Control

Offer Consideration

What is it?

What does it cost?

What do I get for that cost?

How do I determine what is valuable?

UX Technique : Buy a feature

Use tools with great UX

This is only the beginning

Things we didn’t talk about

Analytics and data driven design

Agile and UX processes

Building product vision

– Nicholas McClay

“Thanks!”

@nickmcclay

UX Developer @ forever.com