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Post on 27-Jan-2015

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A UX Design Portfolio. Contains different projects and samples of my work.

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NIKHIL DEVLEKAR

UX DESIGN PORTFOLIO

be.net/nikhildevlekarEMAIL: nikhil.devlekar@gmail.comCELL: +1 (206) 861-3569

STANDING TALLMOBILE APP TO RECORD

AND MODEL YOUR POSTUREIN 3D

//SCENARIO

CREATE A MOBILE APPLICATION TO RECORD A USER’S BODY DATA OF ANY KIND AND USE IT TO PROVIDE THE USER ANALYSIS AND SUGGESTIONS BASED ON IT

//OBJECTIVES

• IDENTIFY TARGET USERS• UNDERSTAND THE USERS NEEDS AND

EXPECTATIONS • CREATE WELL DEFINED REQUIREMENTS• DESIGN PERSONA BASED ON THE REQUIREMENTS• BUILD THE DESIGN FOR THAT PERSONA IN

ITERATIVE FASHION

//USER RESEARCH

• SURVEYS – CLASSMATES AS PARTICIPANTS

• INTERVIEWS – 2 IT PROFESSIONALS AND A GOLF COACH

ROSS WINTERSLEARNING FOCUSED GOLFER

Ross Winters is a professional golf player who aspires to one day play in the PGA Golftournaments and be able to perform at par with the current golf champions. A stockbroker by profession, Ross took up golf and steered his career to a different direction.Ross has been recognized as an avid golf players among his peers.

• Unable to pinpoint where he is going wrong• No help available without shelling out lots of money

PAIN POINTS

USER GOALS• Learn from mistakes made in the past• Analysis of performance through some medium to

improve gameplay• Practice in the correct manner to improve

AGE: 49 yearsHEIGHT: 5’9”STATUS: MARRIED

INTERESTS• GOLF• TECHNOLOGY• LEARNING NEW SKILLS

//DESIGN CONSIDERATIONS

MOBILE APPLICATIONVS

DESKTOP APPLICATIONVS

WEB APPLICATION

//PAPER PROTOTYPE

//DESIGN - FIRST ITERATION

SEATTLE STARTS HERE

SPACE NEEDLE

A way to let new visitors have a rich experience through the means of technology. To do this we proposed creating a mobile application that would -

1. Show the visitor interesting things while on top of the “O Deck”2. Make the visitor interested and/or learn about the Seattle Center and the Space Needle while they wait to go up3. Provide the user suggestions on what to do while in Seattle

Based on the above criteria I created the below persona to refer when creating the mobile application. The main interests of the users of this app would fit the following description

1. Adult (28-45) with children visiting from outside the state2. Staying 2 days before embarking or returning from an Alaskan Cruise3. Middle Class income with vacation money to spend

SCENARIO

PERSONA

PETER O’NEILTHE FAMILY MAN

Age: 35 YearsProfession: Marketing professionalOrigin: Austin, Texas

PERSONA

Peter and his family are in Seattle for 2 days and will be embarking on an Alaskan cruise soon. They are a middle class family and have planned the trip to Seattle. They are at the Space Needle and have a long wait before they can go up to the Observation Deck or the Sky City Restaurant.

They have very impatient kids and want to give some way to keep them entertained while waiting to go up. Peter always tries to look for any kinds of deals so he can pay less.

The family is also interested in knowing more about the Space Needle and places around it.

PERSONA

KEY ASPECTS TO CONSIDER

1. Impatient Kids2. Fixed Budget3. Always open to avail deals4. Interested in Space Needle and areas around it

OBJECTIVE

KEY FOCUS POINTS FOR THE APP

1. Observation Deck on the Space NeedleWhat to look at from the Observation Deck

2. Seattle Center Interesting places to visit around the Space

Needle in Seattle.

3. Space Needle itselfGive interesting facts about the Space

Needle, what’s good to see etc.

ACTIONSKETCHES - PAPER PROTOTYPING

ACTIONWIRE-FRAMING – INTERACIVE PROTYPE IN AXURE

ACTIONWIRE-FRAMING – INTERACIVE PROTYPE IN AXURE

USABILITY TESTINGRESULTS

Navigation on the O-Deck Section Send message to Space Needle personnel for reservations

Find schedule of events in Seattle Center section

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0.5

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1.5

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3.5

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4.5

Rating for separate sections

Subject 1 Subject 2 Subject 3

USABILITY TESTINGRESULTS

Overall Navigation Position of Elements Experience of App as a whole0

0.5

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1.5

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2.5

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3.5

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4.5

Ratings for App Experience as whole

Subject 1 Subject 2 Subject 3

USABILITY TESTINGISSUES FOUND

Home Page

1. The How-To screen left the user lost when it went away. There was no way to get it back up without restarting the app

O-Deck

2. Without existence of an image of the panorama or map, it made it difficult for the user to understand what the wireframe wanted to convey.

3. 2 out of 3 subjects expected some sort of zoom in zoom out functionality on the map

Space Needle / Seattle Center

4. Gave basic information about the space needle but was missing some elements that users would want. For example: a link to make hotel reservations.5. It was difficult finding the Contact us page as there were no icons that depicted this.

Places to Visit

6. Users found it difficult to understand what FAV was for, would expect a Star or Heart to indicate that it was to add to favorites.

RESULT – FINAL DESIGN

BACKGROUND CHANGE BASED ON TIME OF DAY

RESULT – FINAL DESIGN

SHOWS PANORAMIC VIEW AROUND SPACE NEEDLE WITH LOCATION TAGS.

AUTOMATIC PANNING USING GYROSCOPE.

RESULT – FINAL DESIGN

INTERESTING INFORMATION ABOUT THE SPACE NEEDLE AND SEATTLE CENTER.

LINKS TO SHOW NEAREST PLACES FOR EATING AND OTHER FUN ACTIVITIES.

RESULT – FINAL DESIGN

MAP VIEW OF PLACES TO VISIT AROUND THESPACE NEEDLE AND IN SEATTLE.

PROVIDES DETAILED DIRECTIONS FROM CURRENT LOCATION TO DESTINATION USING PRIVATEOR PUBLIC TRANSPORT.

RESULT – FINAL DESIGN

GAMIFICATION WITH INCENTIVE. TRIVIA GAMES THAT CAN BE PLAYED WHENWAITING IN LINE.

REWARDS USERS WITH COUPONS AS INCENTIVE ONWINNING THE GAME.

IPAD FOLIO DESIGNTHE DAILY

SEA VIEW

RENOVATE AN UNUSED RECLUSE AREA NEAR THE BEACH PARK AREA WITH AMPHITHEATRE STRUCTURE FOR MULTIPUROSE USE

OPEN TO GENERAL PUBLIC FOR USE

BOARDING DECK

BIRDS EYE VIEW

BIRDS EYE VIEW

PERSPECIVE VIEW