Playing the Loyalty Game

Post on 15-Jan-2015

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This is a presentation I gave at Engage Expo on 9/24 in San Jose. It covers some of the topics in my upcoming book "Game Based Marketing" - the definitive tome on the use of games in marketing initiatives. Visit http://funwareblog.com for more information

Transcript of Playing the Loyalty Game

playing the loyalty game

gabe zichermannCEO, rmbrME@gzicherm

http://funwareblog.com

(to win)

available publications

pre-order: wiley Q1/10access now: manning Q1/10

customer loyalty is the “new black”

60 million members12-13 million active

14B revenue

54 million members12-13 million active

12B revenue

1.2 million members 40.5B revenues

What UA & AA know:Frequent Flyer Programs are MMOGs

points

leaderboards

challenges

badges & levels

rewards

funware: the loyalty game

points

leaderboards

challenges

badges & levels

rewards

funware: the loyalty game

CC license from eyeliam

points

leaderboards

challenges

badges & levels

rewards

funware: the loyalty game

points

leaderboards

challenges

badges & levels

rewards

funware: the loyalty game

CC license from kalleboo

points

leaderboards

challenges

badges & levels

rewards

funware: the loyalty game

CC license from mab @ flickr

what’s wrong with prizes? nothing...really

what’s wrong with prizes

they lose value over time

they have asymmetric value

their effects are short-lived

they are not necessary

prizes = pr

the game’s the thing

•customer loyalty is everything

•successful loyalty programs are like MMOGs

•points, leaderboards, challenges, badges are key mechanisms

•physical prizes are less important than ever

conclusion

playing the loyalty game

gabe zichermannCEO, rmbrME@gzicherm

http://funwareblog.com

(to win)