Mo.De. Motivational Design: Motivational Hooks

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How can you fill the gap between your users and the social software you're building? You have to understand that behavior is a consequence and not a cause. Welcome to Motivational Hooks and the methodology, Motivational Design (Mo.De.). Authors: G. Giacoma, D. Casali

Transcript of Mo.De. Motivational Design: Motivational Hooks

Is there a good motivation to hook the user

on your social network?

Gianandrea Giacoma & Davide ‘Folletto’ Casali

what’s this about?

SOCIAL NETWORK

SOCIAL NETWORK

it’s a network of people

SOCIAL NETWORK

it’s a network of people

complex systems

psychological and social dynamics

How does a social network work?

How does a social network work?

1. A good marketing campaign2. A rich array of features3. Alignment with user motivations4. A good website usability

it’s a network of people

complex systems

psychological and social dynamics

motivation

you need motivation!

MOTIVATION

“It’s a dynamic factor of animal and human behavior that

activates and directs towards an objective”

MOTIVATION

RELATIONAL MOTIVATIONS

“They’re a dynamic factor of human behavior that activate

and direct towards objectives that feed social networks”

RELATIONAL MOTIVATIONS

RELATIONAL MOTIVATIONS

Competition Excellence Curiosity Affection

Competition

Imposition

Confrontation

Aggressivity

Excellence

Self-esteem

Acknowledgment

Approval

Curiosity

Exploration

Gaming

Knowledge

Affection

Group

Protection

Sharing

RELATIONAL MOTIVATIONS

RELATIONAL MOTIVATIONS

SOCIAL NETWORK

?

RELATIONAL MOTIVATIONS

INTERFACE?

SOCIAL NETWORK

RELATIONAL MOTIVATIONS

MOTIVATIONAL HOOKS

SOCIAL NETWORK

“Technology is an enabler, but then the dynamics are played

within interfaces, intended as artifacts not only cognitive but also social”

Functional Needs

Motivational Hooks

Relational Motivations

Social Usability

shall we play?

1. Competition2. Excellence3. Curiosity4. Affection

Author name

1. Competition2. Excellence3. Curiosity4. Affection

Author name

1. Competition2. Excellence3. Curiosity4. Affection

Profile

1. Competition2. Excellence3. Curiosity4. Affection

Profile

1. Competition2. Excellence3. Curiosity4. Affection

Hint

1. Competition2. Excellence3. Curiosity4. Affection

Hint

1. Competition2. Excellence3. Curiosity4. Affection

Vote

1. Competition2. Excellence3. Curiosity4. Affection

Vote

1. Competition2. Excellence3. Curiosity4. Affection

Top users

1. Competition2. Excellence3. Curiosity4. Affection

Top users

1. Competition2. Excellence3. Curiosity4. Affection

Trust

1. Competition2. Excellence3. Curiosity4. Affection

Trust

1. Competition2. Excellence3. Curiosity4. Affection

Badges

1. Competition2. Excellence3. Curiosity4. Affection

Badges

1. Competition2. Excellence3. Curiosity4. Affection

Suggestions

1. Competition2. Excellence3. Curiosity4. Affection

Suggestions

1. Competition2. Excellence3. Curiosity4. Affection

Invites

1. Competition2. Excellence3. Curiosity4. Affection

Invites

interestingly enough...

details matters!

whoops!

Functional Needs

Motivational Hooks

Relational Motivations

Social Usability

Functional Needs

Motivational Hooks

Relational Motivations

Social Usability

Motivational Design

what do you think?

Gianandrea Giacoma

Davide ‘Folletto’ Casali

ibridazioni.comgianandrea.giacoma@gmail.com

intenseminimalism.comfolletto@gmail.com

UXcampFirenze, 17 ottobre 2009uxcamp.it