Measuring Behavior in VR - Rob Merki Cognitive VR

Post on 16-Apr-2017

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Transcript of Measuring Behavior in VR - Rob Merki Cognitive VR

Analytics Backed Developer Tools for VR

Robert MerkiDirector of Product

Traditional media:Consumed passively.

Directing users is pretty easy.

Virtual Reality:Consumed actively.

Directing users is hard.

VR Analytics

Step 1: Gather Data

Where (user height < 190,comfort level > 0.95,vr headset = “HTC Vive”

){

Show( Average Session Length );}

Run Query

Step 1: Gather Data

“But what are my users actually doing?”

Going beyond data:

Analytics for immersive content needs to be visual to tell the whole story.

VR Analytics SceneExplorer

Step 2: Visualize VR Sessions

SceneExplorer

Third Person First Person

Complete visualizations of VR sessions

But what are my users thinking?

Step 3

Step 3

NEW THESIS:

One API call, full suite of analysis tools

cognitiveVR.Event(“Comfort Issue”).setProperty(”FPS”, 41);

Quantitative

NEW THESIS:

One API call, full suite of analysis tools

cognitiveVR.Event(“Comfort Issue”).setProperty(”FPS”, 41);

Quantitative

Visual

NEW THESIS:

One API call, full suite of analysis tools

cognitiveVR.Event(“Comfort Issue”).setProperty(”FPS”, 41);

Quantitative

Visual

Qualitative

cognitiveVR.co

Q&A