ISTE Takes Technology Leadership Global for Digital-Age Learning November 15, 2010 World Wide Don...

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ISTE Takes Technology Leadership Global

forDigital-Age Learning

November 15, 2010World Wide

Don Knezek, ISTE® CEO - dknezek@iste.org

The Challenge?

Preparing a Digital Generation . . .

Building capacity for transformation

“It is not the strongest of the species that survives, nor the most intelligent; it is the one that is most adaptable to change.”

Charles Darwin

What’s New?

What is different today in schooling and learning compared to a decade

ago?

What’s New? Globalization, multiculturalism, competitiveness

Different expectations and learner styles

A learning landscape that is increasingly digital

New tools and new structures

Implications of the continuing digital divide

Accountability and competition

What do we know?National Boundaries Don’t Matter:

• Expectations for Technology are Global

• A Shared Vision is Critical

• Knowledgeable Shared Leadership is Key

• Essential Conditions are Essential

• Skilled Teachers are Necessary

• Planning and Monitoring Must Inform and

Ensure Transformation

When organizations collaborate in education,

children win!

Digital learning environments enable more effective strategies … each

of which engages more students more deeply in

learning ...

Teacher directed, memory-focused instruction

Student-centered, performance-focused learning

Isolated work on invented exercises

Collaborative work on authentic, real-work projects

Factual, literal thinking for competence

Creative thinking for innovation and original solutions

Primary focus on school and local community

Expanded focus including digital global citizenship

Isolated assessment of learning

Integrated assessment for learning

Transforming Learning EnvironmentsTraditional Environments One-to-One Environments

Knowledge from limited, authoritative sources

Learner-constructed knowledge from multiple information sources and experiences

Opportunities Expand in Digital Learning Environments

Information & Expertise – From wide array of online sources

Learning Time – Expands to anytime students have access and connectivity

Learning Teams – Less restricted, more accessible, nurture global competence

Relevance – Authentic projects & problems that matter, real data, in a digital-age context & in digital-age work & learning environments

New-Century Literacies & New Skills – Learners employ new knowledge and competencies

Equity

Many Faces of Innovation

• Length of the school year

• Class size

• Learning management/content management

systems

• Data systems and data usage

• Virtual schooling and online learning

• Assessment of learning

Innovation around the edges …

Essential Conditions are Critical ...

www.iste.org/nets

Essential Conditions Shared Vision

Implementation

Planning

Consistent and

Adequate Funding

Equitable Access

Skilled Personnel

Ongoing Professional

Learning

Technical Support

Curriculum Framework

Student-Centered

Learning

Assessment and

Evaluation

Engaged Communities

Support Policies

Supportive External

Context

Many Faces of Innovation

• Students use tools available to them outside of school

• Students with tools, resources and strategies used by

contemporary professionals in the discipline

• Students learn and work collaboratively in teams for authentic

project-based, problem-based, and challenge-based learning

• Students learn through simulations and serious games

• Teachers model 21st Century work and 21st Century learning

• There is a culture of co-learning and personal relevance

• Assessment is for learning; enriched accountability

• Learning, teaching, and assessment are no longer isolated,

individual endeavors

Innovation at the heart of student learning …

Changing the Student Learning Experience...

Using their tools for learning Working like contemporary professionals Learning in teams Using games, simulations, competitions Complex, authentic problems and projects Teaches modeling as 21st Century professionals Culture of co-learning; personal relevance Rich assessment for learning Learning, teaching and assessment as social

activities

Many Faces of InnovationInnovation at the heart of student learning …

Shame on us if we fail to take advantage of

technology and connectivity to change the learning experience!

ISTE’s Work Globally Consultancy for Defining ICT Expectations

Development of PD Leaders and ICT Mentors

Leadership Development for Technology

Strategic Planning for Digital-Age Education

Networking Events & Community Building

Membership Development

ISTE’s Global Digital-Age Learning, Teaching, and Education Leadership Skills ...

Adopted in the U.S. as ISTE’s NETS

ISTE’s Global Digital-Age Learning Skills

“What students should know and be able to do to learn effectively and live productively in an increasingly digital world …”

ISTE Global Digital-Age Learning Skills

• Creativity and Innovation

• Communication & Collaboration

• Research & Information Fluency

• Critical Thinking, Problem-Solving, & Decision-Making

• Digital Citizenship

• Technology Operations and Concepts

NETS•S: Student Expectations 1998

Basic Operations and Concepts

Social Ethical and Human Issues

Technology Productivity Tools

Technology Communications Tools

Technology Research Tools

Technology Problem-Solving and Decision-Making Tools

Paradigm shift in focus from “learning to use the technology” to “using the technology to learn”

New focus - “What students need to know and be able to do to learn effectively and live productively in an increasingly digital world”

ISTE’s Global Digital-Age Learning SkillsThe Next Generation

Creativity and Innovation – Students demonstrate creative thinking, construct

knowledge, and develop innovative products and processes using technology.

Copyright © 2007 INTERNATIONAL SOCIETY FOR TECHNOLOGY IN EDUCATION All rights reserved. No part of this material may be reproduced without written permission from copyright owner. Contact permissions@iste.org.

Communication and Collaboration– Students use digital media and environments to

communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.

ISTE’s Global Digital-Age Learning SkillsThe Next Generation

Research and Information Fluency– Students apply digital tools to gather,

evaluate, and use information.

Copyright © 2007 INTERNATIONAL SOCIETY FOR TECHNOLOGY IN EDUCATION All rights reserved. No part of this material may be reproduced without written permission from copyright owner. Contact permissions@iste.org.

Critical Thinking, Problem-Solving & Decision-Making – Students use critical thinking skills to plan and

conduct research, manage projects, solve problems and make informed decisions using appropriate digital tools and resources.

ISTE’s Global Digital-Age Learning SkillsThe Next Generation

Digital Citizenship – Students understand human, cultural, and

societal issues related to technology and practice legal and ethical behavior.

Copyright © 2007 INTERNATIONAL SOCIETY FOR TECHNOLOGY IN EDUCATION All rights reserved. No part of this material may be reproduced without written permission from copyright owner. Contact permissions@iste.org.

Technology Operations and Concepts– Students demonstrate a sound understanding

of technology concepts, systems and operations.

Adapting ISTE’s NETS Around the WorldISTE Standards Work

Outside the US:

• Brazil

• Canada

• Costa Rica

• China

• India

• Malaysia

• Mexico

• The Philippines

• UAE & Gulf Region

• UNESCO Collaboration

NETS (U.S.) - SOL (Australia)

• Creativity and Innovation • Creating with ICT

• Communication and • Communicating with ICT Collaboration

• Research and Information • Inquiring with ICT Fluency

• Critical Thinking, Problem- • (See National Goals for Solving & Decision-Making Schooling in 21st C)

• Digital Citizenship • Ethics Issues and ICT

• Technology Operations • Operating ICT

NETS – National GoalsCritical Thinking, Problem-Solving &

Decision-MakingStudents use critical thinking skills to plan and conduct research, manage projects, solve problems and make informed decisions using appropriate digital tools and resources. Students:

a. identify and define authentic problems and significant questions for investigation.

b. plan and manage activities to develop a solution or complete a project.

c. collect and analyze data to identify solutions and/or make informed decisions.

d. use multiple processes and diverse perspectives to explore alternative solutions.

National Goals for Schooling in 21C

When students leave schools they should:have the capacity for, and skills in, analysis and problem solving and the ability to communicate ideas and information, to plan and organise activities and to collaborate with others.

A Process of National Consensus in Costa Rica

Costa Rica Student Performance Standards in Digital Technology-Enhanced Learning

Properties Creativity Logical Reasoning Collaboration Ethics Proactivity

Dimensions Problem-Solving and Investigation Productivity Citizenship and Communication

A Broad-Based Development Team in Malaysia

An Inclusive Process of Consensus-Building

Seven Pillars of Student ICT StandardDRAFT

Use ICT in an accountable and ethical manner

Select and apply appropriate ICT resources

Use ICT to seek, gather, process and utilize information

Use ICT to acquire and share knowledge

Use ICT for solving problems and making decisions

Use ICT to enhance productivity and learning

Use ICT to express ideas and information creatively and

innovatively

Teaching Digital-Age Learners ...

Teaching in the Digital Age Teaching is no longer an isolated endeavor

New teachers have to motivate and inspire

New teachers are digital learners and digital workers

Teachers today must model behaviors of a 21st Century professional

Successful teachers are co-learners (with students and with colleagues)

Teachers in the digital age continue to grow professionally, and they lead

ISTE NETS•T 2008Facilitate and Inspire Student Learning & Creativity

Design and Develop Digital-Age Learning Experiences and Assessments

Model Digital-Age Work and Learning

Promote and Model Digital Citizenship and Responsibility

Engage in Professional Growth and Leadership

ICT-CFT: the Matrix of Skill Sets

Tarek Shawki, UNESCO

ICT-CFT Phases and Outputs

http://www.unesco.org/en/competency-standards-teachers

Phase 1: Policy framework, modular structure, syllabus in 6 languages

Tarek Shawki, UNESCO

ISTE and Teaching in the 21st Centuryin México

Agreement with the Subsecretary for Basic Education, Spring 2010

Development of criteria for multi-level digital teaching credential (ISTE and UNESCO standards)

Collaborate with CONOCER (Mexico’s liscensing agency) for program implementation

Support the development and alignment of student learning objects to the ISTE standards

Lead pilot projects in six states for credential-aligned teacher development

Toward Digital Age Leadership ...

School Leaders Leading and Modeling…

• Shared Leadership• A Digital- Age Learning

Culture• Excellence in Professional Practice

• Continuous Improvement• Modeling Digital Citizenship

Skills for Digital-Age Leaders Visionary Leadership

- Inspire and lead the transformation of learning Culture of Digital-Age Learning

- Create a culture, guarantee innovation

Excellence in Professional Practice- Ensure professional learning and innovation

Systemic Improvement- Improve continuously

Digital Citizenship- Model

School Leaders Supporting and Participating in Models of Professional Learning

Leaders Modeling Professional Learning

Culture of Co-Learning

ICT Coaches or Mentors

Virtual Communities of Practice

http://istelearning.org

Relevant ISTE activities worldwide• Development of standards in Costa Rica, Malaysia, Mexico,

Canada, Gulf Region of the Middle East, Brazil and other countries and states.

• Hosting and organizing conferences in Singapore, China, Dubai, the Neatherlands, the Czech Republic, Qatar and the United States.

• Supporting strategic planning in Mexico, Panama, Switzerland, the Neatherlands, Germany, Canada, Jamaica, the Philippines and U.S. States such as Arizona and Nevada.

• Supporting the development of ICT mentors in Singapore, Puerto Rico, and the U.S. State of Pennsylvania.

Relevant ISTE activities worldwide• Development for technology leadership among education leaders in

Germany, Canada, the Neatherlands, Bermuda and in very large systems in the United States including Chicago, Miami and Los Angeles.

• Recently added affiliates in India, the UK, Australia, and we have others is the process of applying from Latin America.

• Doubled our non-US individual membership in three years; significant non-US & multinational corporate representation

• Collaborated with ISTE Corporate Members to explore and enter other markets around the world with conference exhibit, presentation, and sponsorship opportunities, with trade missions abroad, and through hosting of education buyer delegations in the U.S.

And, a bit about ISTE and how we

can help …

Who is ISTE?

■ Worldwide Network of Leaders in Education and Technology

■ 20,000+ Direct Individual Members

■ 80+ Geographic Affiliates (ATLE, MassCUE, ACCE, CA CUE)

■ Reach of 150,000+ Individuals with Affiliates

■ Corporate Partners; ISTE Corporate Relations Program

■ Special Interest Groups (20)

■ Array of Strategic Allies (UNESCO, Ministries of Ed, Associations)

■ Advocate for Digital-Age Schooling Worldwide

Premier International Organization for ICT in Primary and Secondary Schools

www.iste.org

ISTE Members

Individuals

Affiliates

Institutions

Corporate Solution Providers

ISTE MembersMember Academic Specialization

Individual Membership

ISTE Non - U.S. Online Memberships

Institutional Membership – Starting at $ 599 USD

Special Interest Groups SIGAdmin

Education Leaders SIGMC

Mobile Computing SIGints

International Schools SIGIS

Independent Schools SIGGS

Games & simulations SIGILT

Innovative learning technologies

SIGTE Teacher educators

SIGMS Media specialists

SETSIG Special education

technology SIGTC

Technology coordinators SIGOL

Online learning SIG1to1

One-to-one computing

ISTE Corporate Members Adaptive Curriculum Apple Cisco Systems Discovery Education HP Intel Promethean SANAKO Smart Technologies

Adobe Atomic Learning DELL Epson Microsoft Oracle Education Pearson Reile Scholastic

What does ISTE do?

ISTE Vision: ISTE advances excellence in learning and teaching through innovative and effective uses of technology.

Premier International Organization for ICT in Primary and Secondary Schools

The Resources Keep Coming New Titles

E-Book versions

Amazon.com’s Kindle

Apple’s iPad

Barnes & Noble’s Nook

Books in Translation

Learning & Leading with Technology

• ISTE’s Flagship Magazine

• Practical, usable ideas for improving educational outcomes with technology

Professional Research Journal Articles

The Journal of Research on Technology in Education (JRTE) and the Journal of Computing in Teacher Education (JCTE) each have a broad international audience.

Networking and Communitywww.iste2010.org

Formerly NECC

Learn, exchange, and survey the field of ed tech

Largest educational technology program globally

Largest ed tech exhibition in the Americas (450 exhibits)

18,000 + attendees and exhibitor representatives

70 + countries represented this year

Your window on the world for ICT in learning

ISTE 2011 - Conf and Expo - Philadelphia - June 26-29

ISTE’s Annual Conference and ExpositionLate June

ISTE 2011 - Philadelphiawww.iste2011.org

MEET ISTE F2F in Your Region of the Worldwww.iste.org

iCTLT 2010March 3 - 6Singaporewww.ictlt.com

ACEC 2010April 6 - 9Melbournehttp://acec2010.info

ISTE Webinar Series2008-2009 Schedule Includes:

Technology for Non-readers/K-2

Project-based Learning

Open Source Collaborative Applications

Introduction to Web 2.0

and much more!

ISTE Members are here

ISTE Island in Second Life

Virtual Networking Opportunities

“You have no idea what ISTE’s Second Life has meant to me—here in Macedonia, professionally-speaking.”

-- Linda Fahlberg-Stojanovska,

Bitola, FYR Macedonia

aka “Janita Collins”

Advocacy • ISTE Government Affairs

• Grassroots Efforts

• Policy-Bodies, Agencies

• Association & Coalition Ldrshp

• Media, Summits, Speaking

• Consultancy, Advisory

Advocate for resources and policies supporting the effective use of technology to improve teaching, learning, and leadership.www.iste.org/about-iste/advocacy.aspx

Challenges for Education Leaders Study digital-age learners and what

engages them … Foster creative and inventive thinking for

innovation … Understand what tools and strategies are

available and why they are important… Sustain our own learning and R&D … Prepare to support an increasingly digital,

connected, and multicultural setting … Nurture innovation at the heart of

learning – in the student experience …

What’s Better? For Whom?

Thank You!

Contact us at

dknezek@iste.org

Visit us at www.iste.org