Instructions Go to the shared area and open a file

Post on 24-Feb-2016

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Instructions Go to the shared area and open a file Go to -> S:\ICT\My Teacher\Mr Crossan \Year 7\Catch the Clown Open the Catch the Clown file by double clicking You have 3 minutes – Enjoy!!!. Learning Objectives. Today we are learning to: - PowerPoint PPT Presentation

Transcript of Instructions Go to the shared area and open a file

InstructionsGo to the shared area and open a file

Go to -> S:\ICT\My Teacher\Mr Crossan\Year 7\Catch the Clown

Open the Catch the Clown file by double clicking

You have 3 minutes – Enjoy!!!

Today we are learning to: • Use Game Maker software – user interface

• Understand and create parts of a computer game – sprites, sounds & objects

Learning Objectives

Game Maker – User Interface

A user interface allows the user to interact with a computer program. We will use the Game Maker UI to create computer games.

This is the Game Maker UI

Changing to simple modeWe need to work in Simple Mode so make sure you uncheck the

Advanced Mode Setting under the file menu

Right Wrong

Games are made of ResourcesGame resources that you create can be seen on the left of the Game Maker User Interface

1980’s2010

Pac Man

Mario SONIC

What are sprites?

Sprites are images used in computer games

Create a Sprite

The Resources menu is where we add stuff to our games

Sprite Properties Box

Every Item has a Properties box

Let’s get started• Open game maker software

• Switch to simple mode if you need to

• Create the Clown and Wall sprites using the resources in the shared area: S:\ICT\My Teacher\Mr Crossan\Year 7\Catch the Clown\Resources

Adding sounds• We need to add sounds to our game the same way as we added the sprite

• We only add sounds as game resources for now

• Later we will learn how to control when sounds are played in our game

Creating Objects• Sprites are on images. To make stuff move in our game we need to create objects

• We add control to our objects to create our game

• We need to objects – a wall that doesn’t move and the clown that does move.