How Video Games May Transform Education, and Why We May Not Like It

Post on 12-Jan-2015

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My presentation on video games and educational reform at the TedX Manitoba event in 2011, Winnipeg, Manitoba, CA

Transcript of How Video Games May Transform Education, and Why We May Not Like It

How Video Games May Transform Education

(and why we might not like it)

Richard Van EckAssociate Professor, University of North Dakota

richard.vaneck@und.edu

• Technology = 2%

• Lecture/Independent Work = 92%

22%

*Center for Labor Market Studies, May 5, 2009“Left Behind: The Nation's Dropout Crisis”

(Educational Reform)

01000101 01100100 01110101 01100011 01100001 01110100 01101001 01101111 01101110 01100001 01101100 00100000 01110010 01100101 01100110 01101111 01110010 01101101

Why No True Reform?

We Don’t Care About Learning

(we care about preserving the system)

REFORM

Disruptive Technology

Change in Environment

al Requirement

s

2.6 Million Years Ago 788,000 BCE 8000–5000 BCE

3000–4000 BCE 1400–1500 CE

1700–1800 CE

1950 – Present

Games and the 21st Century

Situated Cognition/Authentic Learning

Area of a Triangle: 1/2 Base x Height

Area of a Rectangle: Length x WidthPerimeter of a Rectangle: (Length x 2) + (Width x 2)

Length

Wid

th

Heig

ht

Base

Systems Thinking

Collaboration

Problem Solving

Engagement

Zone of Proximal Development

Too Hard

Too Easy

ZPDJust Right

Be Careful What You Ask For...

Situated Cognition/Authentic

Learning

Systems Thinking

Collaboration, Collective Intelligence

Problem Solving

Engagement

Individualized Instruction

Too Hard

Too Easy

ZPD