HCI’s 543

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Transcript of HCI’s 543

Human-Computer Interaction's543

Yu-Hsuan Linb95505017@gmail.com

 5 Theories

4 Works

3 Self-studies

5Theories

Three Conceptual Models

 

From Norman, 1986.

Three Conceptual Models

 

From Norman, 1986.

Three Conceptual Models

 

From Norman, 1986.

Three Conceptual Models

 

From Norman, 1986.

Three Conceptual Models

 

From Norman, 1986.

Affordance

Form Follows Function

Um, which door?

 

Fitts' law

Tangible User Interface (TUI)v.s

Graphic User Interface (GUI)

 Gestalt  Principle

Closure                      //Gestalt Principle

 

Closure                      //Gestalt Principle

 

Continuity                  //Gestalt Principle

 

Continuity                  //Gestalt Principle

 

Similarity                    //Gestalt Principle

 

Proximity                    //Gestalt Principle

 

Embodiment

by Fishkin, 2004

4Works

Marble Answering Machine

by Durrell Bishop (1992)

 

 

 

Touch Projector

 

iRis

 

3Self-studies

TurnOver

 

UbiCompfinal project

2011

Yu-Hsuan Linb95505017@gmail.com

Reference• The Design of Everyday Things by DA Normen, 1998• J. Mankoff , A.K. Dey , G. Hsieh , J. Kientz , S. Lederer , M. Ames. Heuristic evaluatio

n of ambient displays, CHI '03, p.169--176.• Kenneth P. Fishkin, A Taxonomy for and Analysis of Tangible Interfaces. Journal of P

ersonal and Ubiquitous Computing, 8 (5), September 2004, 347-358.• Marble Answering Machine • David Merrill , Jeevan Kalanithi , Pattie Maes, Siftables: towards sensor network user i

nterfaces, Proceedings of the 1st international conference on Tangible and embedded interaction, February 15-17, 2007, Baton Rouge, Louisiana

• Boring, S., Baur, D., Butz, A., Gustafson, S., and Baudisch, P., Touch Projector: Mobile Interaction Through Video, In Proceedings of CHI 2010, Atlanta, GA, April 10-15, 2009, pp. 2287-2296.

• PhoneBook 

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