Gamification of litter (Shirish Shetty)

Post on 26-May-2015

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This is a project to describe how one can change litter to create a cleaner society

Transcript of Gamification of litter (Shirish Shetty)

Litter Problem in our cities

Shirish Shetty

in 2013 a summit to discuss about litter

problem

sanjoseca.gov

issues

• smell• pollution• recycling revenue• municipal wellbeing• leachate

cleanovationfun + clean = beautiful world

1. defining the problem2. inspiring motivation3. suggestions

“It is government’s job to clean the street”

motivational issue: no drive for extra effort

1. Let it be…

Once the issue is big everyone will want to solve it

The Fallacy of Complacency - If something ain’t broke, don’t fix it

2. Trash Points

a block competition between each block points to keep their

blocks keen…

(can be used for recycling stuff & compost but will be difficult to execute with trash?)

Help the community get Recycling revenue which is extra effort of collecting and delivering: http://1.usa.gov/1mkJlU0

3.Trash ChallengeMake people play through apps wherein each day you have a trash challenge to complete. Each challenge is a variation of cleaning the streets e.g. apps by lolo bit.ly/1quMUqZ

A leaderboard to showcase our best cleaners who are improving our cities.

Team outing with variety of games and challenges

of collecting trash in time or spotting dirt.

When working in the team we could assign various roles to win the competition and improve team engagement to win the game…

4.Team Trash-busters

Rewards the winners through physical rewards and make it a weekly game.

5. Trash Art

Collect, arrange and throw the garbage to develop wonderful art. Once completed post it on social media to win bragging rights and badges.

different types1. Animal Art2. Landscape

Art3. Modern Art 4. Recycle Art5. And so on

Similar to Farmville farms, people can showcase their talents

thank you

Gamification Level 2 complete