Post on 20-May-2015
Creative Sound and Music at Newport
From day one we see you as creative musical practitioners - we want to hear and see what you’ve made and help you to make it better
We get you looking at the social, political and economic contexts of music practice to find different approaches to making and distributing music
Sound and music are just part of a media network that includes games, video, the web, mobile, interactive media, animation, film, graphics and photography
CSM helps you to find ways of turning this diversity to your advantage - we want you to understand your market and help you to start building a career in music
Music is one of the most competitive media industries and in the networked world, establishing a career in music has never been so challenging
It’s also never been so exciting
-use the latest creative tools-develop cutting edge ideas-produce innovative and outstanding work-develop business strategies-present yourself confidently
How does it work?
Year Semester 1 Semester 2
1
Music and Sound,
Experimentation,
Technology & Performance
Music Practice 1
Music Practice 2
Musicology 1
Music Practice 3
Music Practice 4
Musicology 2
2
Music,
Media
&
Business
Music Practice 5
Music and Media
Musicology 3
Music Practice 6
Music and Business
Dissertation Preparation
3
Negotiated Projects
Final Major Project Part 1
Dissertation
Final Major Project Part 2
Year One Semester 1
Creative Music Practice
Instrument DesignElectronicsInterface Design ImprovisationExperimental CompositionSonic Art
Live Sound RecordingLive Sound
LogicAbleton LivePro ToolsMAX / MSP
Experimental Musicology
Year One Semester 2
Creative Music Practice
Composition
Studio PracticeRecordingEditingMixingMastering
PerformanceSound and Image
MAX/MSP/JitterArKaos
Sonic CulturePolitical Economy
Year Two Semester 1
Music and Media
OnlineMobileVideoGame AudioInstallation
Graphic DesignPhotography
CameraLightsVideo Editing/Post-Production
Final CutAfter EffectsFlashPhotoshop
AudioVisual Culture
Year Two Semester 1
Creative Music Practice
Global TraditionsTechnologyRecordingPerformance
Advanced Studio Practice
Pro ToolsMAX / MSP
AudioVisual Culture
Year Two Semester 2
Music and Business
Intellectual PropertyDistributionMarketing & PR
Online Strategies / Web DesignEnterpriseEntrepreneurship
Professional PlacementLive Brief
Dissertation PreparationResearch Methodologies
Year Two Semester 2
Creative Music Practice
Live EventsTouringA&RCommunity Music
Production Planning
Professional PlacementLive Brief
Dissertation PreparationResearch Methodologies
Year Three Semester 1
Final Major Project Part One
Production
Music
AudioVisual
Software / Interactive
Installation
Online
Dissertation
Year Three Semester 2
Final Major Project Part Two
Performance and Distribution
Public performance
Exhibition
Screening
Interactive demo / workshop
Webcast
Portfolio Development
Distribution
Facilities
4 Sound recording studiosPre-prodcution suitesMedia labMobile recording
Film StudiosDubbing SuitesPhotographic Studios and Dark Rooms
Software
Pro ToolsLogic ProMax/MSPAbleton LiveFlashFinal CutAfter EffectsDreamweaverPhotoshop
Where next?
Music PerformanceMusic CompositionSonic / New Media ArtsMusic ProductionMusic Video ProductionMusic/Composition for FilmInteractive Media and GamesSound EngineeringRadio and Online Music DistributionMusic Marketing and ManagementIndependent Music Business (Labels, Publishing and Agency)Community MusicMusic EducationConsultancy for Digital Music Futures (Property and Rights)
Postgraduate study (Creative Music Practice MA/MFA course at the University of Wales, Newport)