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ARCHITECTURE 20 HAZANNE SIDNEY LIKWONG
ARCHITECTURAL GRAPHICS
PROFESSOR JERRY LUM
MARCH 11, 2015
TABLE OF CONTENTS
Week One: Dog House Study
Week Two: Circular Stairs Study
Week Three: Malevich Study
Week Four: Sand Box Study
Planes Study
Shapes Study
Week Five: Interior Studies
Week Six : Photo Match Study
Week Seven: Cabin Study
WEEK ONE: DOG HOUSE STUDY 1.0
First Attempt:
WEEK ONE: DOG HOUSE STUDY 1.0
Second Attempt:
REFLECTION:
This was my first time hearing about the software, Sketch-up. It was
intimidating at first, because I was surprised on how diverse the tools were. I was
just used to drawing things by hand, but when we experimented with the
program, it actually made my drawings cleaner and more precise. It brought my
ideas to life. The professor also introduced the basic tools that one might use in
every sketch-up project, like:
The Pencil Tool where lines and edges can be drawn with
The Shapes Tool where basic shapes like rectangles and circles can be drawn
The Arc Tools where one can draw an arc
The Push and Pull Tool where you can push or pull a face drawn in your project
The professor also introduced the Axes and Point of Origin where it
is used as a guide for all projects. He taught us about the Pan,
Orbit, and Rotate tool to navigate our way through the software.
He also introduced the Different Views that you can set when
working on your project. He assigned us to do a simple dog house
for our first project as an introduction to the course. He guided as
well along the way in case anyone is going to fall behind.
REFLECTION:
First Attempt:
WEEK ONE: DOG HOUSE STUDY 2.0
WEEK ONE: DOG HOUSE STUDY 2.0
Second Attempt:
REFLECTION:
The professor had us practice our new acquired skills from the last project. He
had us do another dog house, but with more complex shapes and structure than
the previous one.
The professor also taught us about elevation through stairs
He had us practice using the Line Tool and we created layers that soon
created height differences
He also taught us how to make a dome by using the Circle Tool
We also used the Guide Lines to aid us in this project
The Push and Pull Tool also played a major role in this iteration and we learned
how to add and subtract structures by using this tool.
REFLECTION:
From the first iteration, I am started to feel less intimidated about
the course and saw the pace that this class goes through. I had to
adjust to this pace, which wasn’t as troublesome as I thought it
would. I also had fun with applying colors to the structures’ faces.
We also got to download objects from the 3D Warehouse as the
professor introduced it. I thought to myself that this was very easy
and more time conserving than drafting and building models by
hand. This course is more suitable for me.
WEEK TWO: CIRCULAR STAIRS STUDY
For this week, the professor had decided to practice more on
different tools. He had assigned us to create a staircase, with his
guidance. At first I was confused on the process of making it, but in
the end I managed.
The Professor had instructed us to use the Circle Tool with 24 sides
We also used the Push and Pull Tool to give depth to our stairs
As for the railings, we use the Line Tool to create the basic shape, but we
also use the Follow Me Tool to complete the railings itself
REFLECTION:
The professor had then instructed us to create our own stairs
inspired by our own designs. It was quite challenging for me
because, for me, I had never thought about designing stairs in my
life, but this iteration has completely changed that.
REFLECTION:
WEEK THREE: MALEVICH CASE STUDY
ATTEMPT:
For this iteration, we had to work with a painting. We had to
create a project based on Malevich’s painting, where we
incorporate some (or maybe all) the forms in the artwork and bring
them to life. We used the same tools such as: Push and Pull, Shape
Tool, Line Tool, and Guide Lines to complete this iteration. The
professor also introduced the Animation in the previous iteration
and we had to incorporate it to this particular project.
Through the Camera Tool, we had to create scenes that will
revolve around the structure to highlight certain parts of the
project and showcase it to your audience.
REFLECTION:
This particular project is actually a project I also did for my other
class Architecture 101, thus I had some idea on how to tackle this
iteration. But design wise, it also required time and imagination to
create a different structure for this assignment. It was actually fun
to explore the Camera Tool, because it feels like you were actually
making a movie or commercial to show off to other people. This
iteration was particularly interesting.
REFLECTION:
WEEK FOUR: PLANES, SANDBOX, AND SHAPES
PLANES ATTEMPT:
SAND BOX ATTEMPT:
SHAPES ATTEMPT:
The professor has introduced a new tool and has asked us to
work with it. For the first part, we crafted “paper airplanes” through
Sketch-Up. We studied how we folded airplanes in real life and we
applied that knowledge into making the airplanes by “digitally
folding” them. We were also asked to create shapes and
manipulate them by combining them to produce more shapes
through subtraction and addition.
We used the Rotate Tool to “fold up” the paper airplanes
We used the Sand Box tool to create terrain for our structures
We used the Shape Tool to make shapes and combine them to
achieve more complex shapes
REFLECTION:
This week was particularly challenging for me because of the
new tool, Sand Box. It’s a fairly simple tool over all if you look at it,
but the only part I struggled with was the Drape Tool. The professor
has asked us to create a path for our structure that was raised up
on a terrain we had made, he also demonstrated to us how to
create a path. I was always having trouble mimicking the steps he
had done, thus I just moved on into making the iteration.
REFLECTION:
WEEK FIVE: INTERIOR STUDIES
Warm, Beckoning, and Intimate Sophisticated, Chic, and Meditative
Cheerful, Airy, and Ethereal Delightfully Mysterious and Though Provoking
For the fifth week, there was a change of pace. The professor has assigned
us to create and design rooms based on four categories given:
1. Warm, Beckoning, and Intimate
2. Sophisticated, Chic, and Meditative
3. Cheerful, Airy, Ethereal
4. Delightfully Mysterious and Though Provoking
We particularly just concentrated on the interior design concept where we
create such rooms to project certain ambiances. We mostly used the 3D
Warehouse for this iteration and the basic tools such as the Shape Tool, Line Tool,
and Push and Pull Tool. We also had to use the Section Plane Tool so we could
see inside the rooms we have enclosed in shapes.
REFLECTION:
This project is actually my favorite one in the entire half-semester of Sketch-Up.
As a person who loves designing and rearranging furnishings and/or ideas, I
enjoyed this iteration. I draw a lot and I digitally paint. At times I’m commissioned by people to draw for them, and sometimes they just give me the description of
what I am suppose to draw. As the commissioner, I am required to meet my
clients’ expectations and I make sure that they are happy with the services that I
provide them with. The Interior Studies iteration just brought me back, and like
being commissioned, you have to pertain to certain rules and tailor make the
clients’ requests so that you are successful in your business.
REFLECTION:
WEEK SIX: PHOTO MATCH STUDY
ATTEMPT:
Week six iteration was quite interesting. I had trouble with it, but I also enjoyed
doing it. The professor had provided pictures that he had taken back when he
was in Japan. Just by using the photos, we had to reconstruct the structure.
We mostly used the Line Tool to achieve the most precise corners and edges to match the scenery.
We were to embed the picture to show that we had reconstructed the
building as close as we can by using the Match Photo option
We had to use the Paint Bucket Tool to recreate the textures and items that
are present in the photographs.
REFLECTION:
This project actually tested my patience and accuracy. I had to
apply and take away my “perfectionist” habit just to get through
accomplish the project. It was quite fun, yet a bit difficult due to
the limited resources we had to recreate the structure.
REFLECTION:
WEEK SEVEN: CABIN STUDY (FINAL)
For the final iteration, Professor Lum had assigned a Cabin Study for us to
mimic. The study includes both limitation and freedom where we were given a
prompt on how the cabin must look when it is done, but we were to figure out
what and how the cabin is structured. We were to find out what measurements
works or not, and what process will lead to the achievement of this iteration.
We were to use all the knowledge and skills we gained throughout the
semester in the program, Sketch-Up.
REFLECTION:
At first, I was really intimidated and thought to myself that I couldn’t possibly
build such complicated structure. Even though I had been attending classes, I
still missed some days due to personal matters. But when I get back, I try my
hardest to catch up and learn what I have missed so I could get back on track
with the other students. I ask for help whenever I may need it. This iteration did
test what we knew about the program and it wasn’t easy for me. To achieve
some of the details was very time consuming and quite hard to create and mimic. But in the end, I pulled through. I didn’t want to give up after all that hard
work.
REFLECTION:
SLO 1: Create accurate drawings that communicate
simple architectural design intentions.
I tried to always sketch out what I have to do
before I try making it digitally (4)
Apply graphic conventions and standards appropriately
I try to be precise as possible whenever I try to attempt
a project (4)
Relate each drawing within a set to each other to
fully describe significant aspects of a design from the general to the specific
I try to relate past iterations and see what I
could improve from it. (3)
Demonstrate a correspondence between the
design intentions to be communicated and the
graphic representations produced to communicate them
I may not be very good at it, but I try to
communicate my intentions clearly. (3)
Produce drawing that are readable and meaningful to others
I try my best to create a presentable drawing (4)
SLO 2: Analyze the specific intentions communicated
by analog and digital modes of graphic
communication.
I try to decode what the prompt it
asking (4)
Identify the intended message(s) behind the graphic
communication, whether produced by analog or digital
means
I always try to understand what I come
across messages (4)
Assess the integrity of the message(s) – identify the
strengths and weaknesses of the represented
intentions
I acknowledge my weaknesses and still try to
improve on my strengths (4)
Assess the efficacy of the related graphic representa-
tion(s) I always do what is to be done. (3)
Propose enhancements to what is being graphically
communicated I’m always open to criticism (3)
Student Learning Outcome
SLO 3: Apply use of scales, line quality, graphic
conventions, and drawing systems and techniques.
I always try to produce my projects with outmost
precision that I can give (4)
Create clear and appropriately ordered
hierarchies of visual information I always organize my projects and their
information (3)
Compose elements of a drawing in a clear organized
manner that relates visual information on each drawing
and between sets of related drawings
I always try to be creative when it comes to
designing and try to be as neat as I can be (3)
SLO 4: Demonstrate an understanding of the purposes
of various architectural graphic techniques. I try my best to learn these techniques so I can
gain more experience (3)
Identify the similarities and differences between:
Orthographic projections: plan, section,
elevations, and details
I try to memorize these terms by
heart (3)
Paraline drawing: isometric and oblique(4)
Perspective drawing: 1-, 2- and 3-point(4)
Compare and contrast the graphic systems describe
directly above(3)
Demonstrate an integrated use of analog and digital
tools in the process of developing a set of design
intentions
(3)
Student Learning Outcome
ARCH 20 / SPRING 2015 SLO ASSESSMENT v.2.0