20120221 inspired

Post on 01-Jul-2015

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Transcript of 20120221 inspired

INSPIREDMel Huang

Outline

People (Ch. 1~10)

Process (Ch. 11~30)

Product (Ch. 31~39)

Outline

People (Ch. 1~10)

Process (Ch. 11~30)

Product (Ch. 31~39)

PeopleProduct

Management

Product Marketing Project

Management

Design

Engineering

Site Operations

People

reference: http://www.manucornet.net

Outline

People (Ch. 1~10)

Process (Ch. 11~30)

Product (Ch. 31~39)

ProcessDefine

Design

Implement and Test

After Launch

ProcessDefine

Design

Implement and Test

After Launch

Process [Define]

Accessing Product Opportunities

Defining The Problem To Be Solved

Product Discovery

Defining The Right Product

Product Principles

Deciding What’s Important

Process [Define]

The Product Council

CEO, COOVP of Product Management

VP of User Experience Design

VP of MarketingVP of Engineering

VP of Site Operations

VP of Customer Service

ProcessDefine

Design

Implement and Test

After Launch

Process [Design]

Market Research

Understanding The Capabilities And Limitations

Personas For Product Management

Understanding The Target User

Design vs. Implementation

Define The User Experience Before Proceeding To Build

ProcessDefine

Design

Implement and Test

After Launch

Process [Implement and Test]

Minimal Product

Cutting Features vs. Slipping Dates

Product Validation

Evidence of Valuable, Usable and Feasible

Prototype Testing

Putting Your Ideas In Front Of Real Users

Charter User Programs

ProcessDefine

Design

Implement and Test

After Launch

Process [After Launch]

Improving Existing Products

Its’ Not About Adding Features

Gentle Deployment

Help Prevent User Abuse

Rapid Response

Finish What You Start And Save Entire Release Cycles

Process [Further Discussions]

Agile vs. Waterfall

Startup Product Management

It’s All About Product Discovery

Innovating In Large Companies

Difficult But Worth The Effort

Outline

People (Ch. 1~10)

Process (Ch. 11~30)

Product (Ch. 31~39)

Product

Lessons From Apple

The Hardware Serves the Software

The Software Serves the User Experience

The User Experience Serves the Emotion

ProductBeware Of Specials

Don’t Fall Down This Slippery Slope

The New Old Thing

What Is Possible Is Constantly Changing

Usability vs. Aesthetics

Both Are Important

Thank You